Synchronize (Ability): Difference between revisions
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|gen=3 | |gen=3 | ||
|text3=Passes on status problems. | |text3=Passes on status problems. | ||
|text4=Passes on a burn, poison, or paralysis to the foe. | |text4=Passes on a burn, poison, or paralysis to the foe.{{sup/4|DPP}}<br/>Passes a burn, poison, or paralysis to the foe.{{sup/4|HGSS}} | ||
|text5=Passes a burn, poison, or paralysis to the foe. | |text5=Passes a burn, poison, or paralysis to the foe. | ||
|text6=Passes poison, paralyze<!--not paralysis-->, or burn to the Pokémon that inflicted it. | |text6=Passes poison, paralyze<!--not paralysis-->, or burn to the Pokémon that inflicted it. | ||
|text7=The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. | |||
}} | }} | ||
'''Synchronize''' (Japanese: '''シンクロ''' ''Synchro'') is an [[Ability]] introduced in [[Generation III]] | '''Synchronize''' (Japanese: '''シンクロ''' ''Synchro'') is an [[Ability]] introduced in [[Generation III]]. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
When a Pokémon with Synchronize is {{status|burn}}ed, {{status|paralysis|paralyzed}}, or {{status|poison}}ed by another Pokémon, that Pokémon will be inflicted with the same [[status condition]]. | When a Pokémon with Synchronize is {{status|burn}}ed, {{status|paralysis|paralyzed}}, or {{status|poison}}ed by another Pokémon, that Pokémon will be inflicted with the same [[status condition]]. Synchronize will not inflict {{status|sleep}} or {{status|freeze}}. | ||
Synchronize | Even if Synchronize would have no effect due to the other Pokémon already having a [[status condition]] or the other Pokémon's [[type]], [[Ability]], or team condition (e.g. {{m|Safeguard}}), it will still activate (revealing it as the Pokémon's Ability), but have no effect. Synchronize can affect a Pokémon behind a {{m|substitute}}. Synchronize can be activated by other Pokémon's Abilities, such as {{a|Static}} and Synchronize itself; it cannot be activated by the [[Toxic Orb]] or [[Flame Orb]]. | ||
If a Pokémon with Synchronize has a Berry that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten. | If a Pokémon with Synchronize has a [[Berry]] that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten. | ||
====Generation III to IV==== | ====Generation III to IV==== | ||
When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by | When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by another Pokémon, that Pokémon will be inflicted with the regular poison condition. | ||
If {{m|Psycho Shift}} is used by a burned, paralyzed , Synchronize activates after Psycho Shift cures the | If {{m|Psycho Shift}} is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case. | ||
{{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}. | {{m|Toxic Spikes}} do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves {{m|Roar}} or {{m|Whirlwind}}. | ||
====Generation V and VI==== | ====Generation V and VI==== | ||
When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by | When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by another Pokémon, that Pokémon will now be inflicted with the bad poison condition, rather than the regular poison condition. | ||
If {{m|Psycho Shift}} is used by a {{status|burn}}ed, {{status|paralysis|paralyzed}}, {{status|poison}}ed, or badly poisoned | If {{m|Psycho Shift}} is used by a {{status|burn}}ed, {{status|paralysis|paralyzed}}, {{status|poison}}ed, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case. | ||
{{m|Toxic Spikes}} do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like {{m|Roar}} or {{m|Dragon Tail}}. | {{m|Toxic Spikes}} do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like {{m|Roar}} or {{m|Dragon Tail}}. | ||
===Outside of battle=== | ===Outside of battle=== | ||
From {{game|Emerald}} | ====Generation III to V==== | ||
From {{game|Emerald}} onward, if a Pokémon with Synchronize is in the first slot in the [[party]] (even if [[fainting|fainted]]) when a [[wild Pokémon]] is encountered, there is a 50% chance that the game will force it to have the same [[Nature]] as the Pokémon in the first slot. (Otherwise, the Nature is chosen at random, so the Pokémon still has a 1 in 25 chance of having the same Nature as the lead Pokémon.) This does not apply to [[roaming Pokémon]], Pokémon in the [[Pokéwalker]], or Pokémon in the [[Entree Forest]]. In Emerald, it also does not apply to stationary Pokémon (such as {{p|Regirock}} or {{p|Rayquaza}}). | |||
====Generation VI==== | |||
From {{g|Omega Ruby and Alpha Sapphire}} onward, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]]) that are in the {{egg3|Undiscovered}} will always have the same Nature as the Pokémon with this Ability. | |||
====Generation VII==== | |||
From {{g|Ultra Sun and Ultra Moon}} onward, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]] or as {{pkmn|Egg}}s) will always have the same Nature as the Pokémon with this Ability (regardless of [[Egg Group]]). | |||
In [[SOS Battle]]s, Synchronize may take effect on subsequently called allies if a Pokémon with Synchronize moves to the first place in the party during the battle. Due to a bug, however, the called Pokémon will Synchronize to the Nature of the Pokémon that was originally in the first spot. | |||
==Pokémon with Synchronize== | ==Pokémon with Synchronize== | ||
Line 61: | Line 67: | ||
{{ability/entry|606|Beheeyem|Psychic|Psychic|Telepathy|Synchronize|Analytic}} | {{ability/entry|606|Beheeyem|Psychic|Psychic|Telepathy|Synchronize|Analytic}} | ||
{{Ability/foot|Psychic}} | {{Ability/foot|Psychic}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Psychic}} | |||
{{movedescentry|{{gameabbrevmd|RB}}<br>{{gameabbrevmd|TD}}|Shares status problems with any Pokémon in reach.}} | |||
{{movedescentry|{{gameabbrevmd|S}}|Shares status problems with any foes in reach.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|どくじょうたい などに なったときに まわりのポケモンも おなじじょうたいに する|Shares status problems with any foes in reach.}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|Passes Poisoned, Badly Poisoned, Paralysis, or Burn status to foes that are next to it.{{tt|*|Ability description}}<br>When the Pokémon has the Poisoned, Badly Poisoned, Paralysis, or Burn status condition, foes next to it will get the same status condition!{{tt|*|Used in message log}}}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon is poisoned, is badly poisoned, has paralysis, or has a burn, enemies next to it will get the same status condition!}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=psychic|exp=yes|gen=The | {{movemanga|type=psychic|exp=yes|gen=The Pokémon inflicts its status condition on the opponent.|image1=Rara Synchronize.png|image1p=Kirlia}} | ||
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body | {{movep|type=psychic|ms=281|pkmn=Kirlia|method=When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body.}} | ||
{{movebtmManga|type=psychic|user= | {{movebtmManga|type=psychic|user=Rara|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia|notes=Debut}} | ||
* {{adv|Green}}'s {{p|Abra}} is revealed to have Synchronize as her Ability. | |||
* [[Sabrina]]'s {{p|Alakazam}} is revealed to have Synchronize as her Ability. | |||
* {{FB|Arena Tycoon|Greta}}'s {{p|Umbreon}} is revealed to have Synchronize as its Ability. | |||
==In other languages== | ==In other languages== | ||
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}} | {{langtable|color={{psychic color}}|bordercolor={{psychic color dark}} | ||
|zh_cmn=同步 ''Tóngbù'' | |zh_yue=同步 ''{{tt|Tùhngbouh|Synchronize}}'' | ||
|zh_cmn=同步 ''{{tt|Tóngbù|Synchronize}}'' | |||
|fr=Synchro | |fr=Synchro | ||
|de=Synchro | |de=Synchro | ||
|it=Sincronismo | |it=Sincronismo | ||
|ko=싱크로 ''Synchro'' | |ko=싱크로 ''Synchro'' | ||
|pt= | |pt=Sincronia | ||
|es=Sincronía | |es=Sincronía | ||
|tr=Eşitleme | |||
|vi=Đồng hóa | |||
}} | }} | ||
{{-}} | {{-}} | ||
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[[Category:Abilities that affect appearance of wild Pokémon]] | [[Category:Abilities that affect appearance of wild Pokémon]] | ||
[[Category:Abilities with field effects]] | [[Category:Abilities with field effects]] | ||
[[Category:Abilities that inflict non-volatile status conditions]] | |||
[[de:Synchro]] | [[de:Synchro]] | ||
[[es:Sincronía]] | |||
[[fr:Synchro]] | [[fr:Synchro]] | ||
[[it:Sincronismo | [[it:Sincronismo]] | ||
[[ja:シンクロ]] | [[ja:シンクロ]] | ||
[[zh:同步(特性)]] | [[zh:同步(特性)]] |
Revision as of 03:26, 16 May 2019
- Not to be confused with Synchronoise (move).
Synchronize | シンクロ | ||||||||||||||||||||||||||||||||||||||||
Synchro | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Synchronize (Japanese: シンクロ Synchro) is an Ability introduced in Generation III.
Effect
In battle
When a Pokémon with Synchronize is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition. Synchronize will not inflict sleep or freeze.
Even if Synchronize would have no effect due to the other Pokémon already having a status condition or the other Pokémon's type, Ability, or team condition (e.g. Safeguard), it will still activate (revealing it as the Pokémon's Ability), but have no effect. Synchronize can affect a Pokémon behind a substitute. Synchronize can be activated by other Pokémon's Abilities, such as Static and Synchronize itself; it cannot be activated by the Toxic Orb or Flame Orb.
If a Pokémon with Synchronize has a Berry that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten.
Generation III to IV
When a Pokémon with Synchronize is badly poisoned by another Pokémon, that Pokémon will be inflicted with the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves Roar or Whirlwind.
Generation V and VI
When a Pokémon with Synchronize is badly poisoned by another Pokémon, that Pokémon will now be inflicted with the bad poison condition, rather than the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like Roar or Dragon Tail.
Outside of battle
Generation III to V
From Pokémon Emerald onward, if a Pokémon with Synchronize is in the first slot in the party (even if fainted) when a wild Pokémon is encountered, there is a 50% chance that the game will force it to have the same Nature as the Pokémon in the first slot. (Otherwise, the Nature is chosen at random, so the Pokémon still has a 1 in 25 chance of having the same Nature as the lead Pokémon.) This does not apply to roaming Pokémon, Pokémon in the Pokéwalker, or Pokémon in the Entree Forest. In Emerald, it also does not apply to stationary Pokémon (such as Regirock or Rayquaza).
Generation VI
From Pokémon Omega Ruby and Alpha Sapphire onward, if a Pokémon with Synchronize is leading the party, gift Pokémon (except Pokémon obtained via Mystery Gift) that are in the Undiscovered Egg Group will always have the same Nature as the Pokémon with this Ability.
Generation VII
From Pokémon Ultra Sun and Ultra Moon onward, if a Pokémon with Synchronize is leading the party, gift Pokémon (except Pokémon obtained via Mystery Gift or as Eggs) will always have the same Nature as the Pokémon with this Ability (regardless of Egg Group).
In SOS Battles, Synchronize may take effect on subsequently called allies if a Pokémon with Synchronize moves to the first place in the party during the battle. Due to a bug, however, the called Pokémon will Synchronize to the Nature of the Pokémon that was originally in the first spot.
Pokémon with Synchronize
In other games
Description
|
In the manga
In the Pokémon Adventures manga
The Pokémon inflicts its status condition on the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body. | |||
Ruby's Rara | Cunning Kirlia | Debut |
- Green's Abra is revealed to have Synchronize as her Ability.
- Sabrina's Alakazam is revealed to have Synchronize as her Ability.
- Greta's Umbreon is revealed to have Synchronize as its Ability.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |