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[[File:Shadow Pokémon.png|thumb|222px|A Shadow {{p|Croconaw}} in [[Pokémon Colosseum]]]][[File:Pokemon XD Dark Lugia.png|thumb|right|[[Shadow Lugia]] (XD001) from [[Pokémon XD: Gale of Darkness]]]]  
{{samename|Pokémon that appear in {{g|GO}}|Shadow Pokémon (GO)}}
'''Shadow Pokémon''' (Japanese: '''ダークポケモン''' ''Dark Pokémon'') are {{OBP|Pokémon|species}} that are being used for wrongful acts because they had the doors to their hearts shut artificially, a process created and carried out by [[Cipher]] in the [[Orre]] region. Collection of Shadow Pokémon through [[snagging]] and restoring them to normal is the main goal of {{g|Colosseum}} and {{g|XD: Gale of Darkness}}.
[[File:Shadow Pokémon.png|thumb|250px|A Shadow {{p|Croconaw}} in {{g|Colosseum}}]]
[[File:249Lugia-Shadow XD 2.png|thumb|250px|[[Shadow Lugia]] (XD001) from {{g|XD: Gale of Darkness}}]]
'''Shadow Pokémon''' (Japanese: '''ダークポケモン''' ''Dark Pokémon'') are {{OBP|Pokémon|species}} that are being used for wrongful acts because they had the doors to their hearts shut artificially, a process created and carried out by [[Cipher]] in the [[Orre]] region. Collecting Shadow Pokémon through [[snagging]] and restoring them to normal by [[purification|purifying]] them is the main goal of {{g|Colosseum}} and {{g|XD: Gale of Darkness}}.


==Creation and behavior==
==Creation and behavior==
Shadow Pokémon are created through an undisclosed process that removes the Pokémon's emotions, turning it into a soulless fighting machine. [[Ein]], creator of the process and Cipher's head scientist at the time of Colosseum, refers to this process as "shutting the door to their hearts".
Shadow Pokémon are created through an undisclosed process that removes the Pokémon's emotions, turning it into a soulless fighting machine. [[Ein]], creator of the process and Cipher's head scientist at the time of Colosseum, refers to this process as "shutting the door to their hearts". In XD, Cipher's science division refines and upgrades the process, allowing many Shadow Pokémon to be produced simultaneously. The head of the science division, Cipher Admin [[Lovrina]], also works on stabilizing the process to increase resistance to purification; her ultimate goal is to create a Shadow Pokémon that is completely impossible to purify.


While normal Pokémon are generally friendly and trusting creatures, Shadow Pokémon are not hesitant to attack with full force, using [[Shadow move]]s, such as {{m|Shadow Rush}}. Likewise, they do not attack only other Pokémon, and will actually attack Trainers. Shadow Pokémon can sometimes be overwhelmed by their emotions, indicating the relative instability of their Shadow state, and will sometimes enter a state known as [[Hyper Mode]] in Colosseum and [[Reverse Mode]] in XD. This state will be triggered more often the closer the Pokémon is to purification, making them generally more difficult to battle with until they are ultimately purified. A Pokémon in this state can be cured of it by calling to it in battle or use of a [[cologne]], as well as several other methods, or can recover on its own.
While normal Pokémon are generally friendly and trusting creatures, Shadow Pokémon are not hesitant to attack with full force, using [[Shadow move]]s such as {{m|Shadow Rush}}. Likewise, they do not attack only other Pokémon, and will actually attack Trainers. Shadow Pokémon can sometimes be overwhelmed by their emotions, indicating the relative instability of their Shadow state, and will sometimes enter a state known as [[Hyper Mode]] in Colosseum and [[Reverse Mode]] in XD. This state will be triggered more often the closer the Pokémon is to purification, making them generally more difficult to battle with until they are ultimately purified. A Pokémon in this state can be cured of it by calling to it in battle or use of a [[scent]], as well as several other methods, or can recover on its own.


An interesting quirk about Shadow Pokémon is their inability to be differentiated from normal Pokémon by all but those with certain abilities or tools. Shadow Pokémon emit a normally invisible dark [[aura]] that normal Pokémon do not, which so far has only been able to be detected by [[Rui]] through an innate ability, and [[Michael]] with his [[Aura Reader]].
An interesting quirk about Shadow Pokémon is their inability to be differentiated from normal Pokémon by all but those with certain abilities or tools. Shadow Pokémon emit a normally invisible dark aura that normal Pokémon do not, which so far has only been able to be detected by [[Rui]] through an innate ability, and [[Michael]] with his [[Aura Reader]]. The only exception is [[Shadow Lugia]], which takes on noticeable alterations, namely having jagged silver eyefins and possessing an overall darker complexion.


Shadow Pokémon cannot level up, and any experience and [[effort values]] they gain in battle will be held until they are purified, at which point it will be awarded en masse.
Shadow Pokémon cannot level up, and any experience and [[effort values]] they gain in battle will be held until they are purified, at which point they will be awarded en masse.


==Restrictions==
{{m|Transform}} will always fail if the target Pokémon is a Shadow Pokémon.
The trainer of a Shadow Pokémon cannot do any of the following with it until it is purified:
 
* Evolve it.
===Differences between Colosseum and XD===
* Use a Rare Candy on it.
Although the concept of Shadow Pokémon remains basically the same between the two games, there are some differences:
* Change the order of its moves.
* The effectiveness of different purification actions in Colosseum is on average greater than the same actions in XD, but at the same time, the average magnitude of a Shadow Pokémon's full [[Heart Gauge]] is larger in Colosseum than in XD.
* Delete its moves.
* Shadow Pokémon in the first game sometimes enter Hyper Mode, but in XD they enter Reverse Mode instead.
* Give it a nickname.
** In Hyper Mode, a Pokémon may attack its Trainer, but in Reverse Mode, they will not.
* Trade it.
** While in Reverse Mode, a Pokémon hurts itself after every turn, whereas a Pokémon in Hyper Mode incurs no self-damage.
* Participate in Battle Mode with it.
* In Pokémon Colosseum, Shadow Rush is always normally effective, but in Pokémon XD, Shadow moves are super effective on non-Shadow Pokémon and not very effective on other Shadow Pokémon.
* Enter it in battles at [[Phenac Stadium]].
* In Colosseum, the only Shadow move that Shadow Pokémon can know is {{m|Shadow Rush}}, but in XD, Shadow Rush is one of many Shadow moves. Also, Shadow Rush's power is weaker in XD.
* In XD, Shadow Pokémon receive a 50% {{stat|Speed}} boost in battle.<sup>[''needs testing'']</sup>
 
==Relationship with Trainers==
Strangely enough, a Shadow Pokémon that isn't under the care of the player will not enter Hyper Mode / Reverse Mode or apparently reduce its Heart Gauge, although a Shadow Pokémon the player controls will purify itself just by being in the Trainer's party.
 
An important difference between Colosseum and XD is the number of Shadow Pokémon each Cipher member carries: in Colosseum, each NPC Trainer only carries one at a time; in XD there are many Trainers with two or more Shadow Pokémon in their team, the first one being encountered at the [[Cipher Key Lair]], and the final boss of the game has seven Shadow Pokémon under his care. This may be a result of the large number of Shadow Pokémon in XD.
 
==Gameplay differences between Shadow and non-Shadow Pokémon==
The Trainer of a Shadow Pokémon cannot do any of the following with it until it is purified:
* [[Level]] it up (through battles or [[Rare Candy]])
* Evolve it using an [[Evolution stone]] (this is only relevant to Pokémon XD, as none of the Shadow Pokémon in Pokémon Colosseum evolve via Evolution stone)
* Change the order of or delete its moves
* Use a [[TM]] on it
* Give it a [[nickname]] (due to displaying an [[Original Trainer|OT]] and [[Trainer ID number|ID]] of "?????")
* [[Trade]] it
* Participate in {{OBP|Battle Mode|Colosseum}} with it
* Enter it in battles at [[Phenac Stadium]]{{sup/ss|Colo}} or [[Orre Colosseum]]{{sup/ss|XD}}
 
When a Shadow Pokémon is purified, it gains all of the experience it accumulated as a Shadow Pokémon. In Pokémon Colosseum, the Shadow Pokémon only starts accumulating experience once it has opened at least 2 bars on the heart gauge. In Pokémon XD, the Shadow Pokémon accumulates experience right away, but only gets 80% of the usual experience.
 
Shadow Pokémon are also unable to gain [[effort values]] from battling, although [[vitamin]]s can still be used on them.


==Purification==
==Purification==
{{main|Purification}}
{{main|Purification}}
A Shadow Pokémon's purification process will begin as soon as it has been snagged, at which time its heart gauge will become visible to the player. Replacing the [[experience]] bar, the heart gauge monitors how close the Pokémon is to being fully purified, with the dark purple gradually giving way to white.
A Shadow Pokémon's purification process will begin as soon as it has been snagged, which is directly indicated by its [[Heart Gauge]]. Replacing the [[experience]] bar, the Heart Gauge monitors how close the Pokémon is to being fully purified, with the dark purple fill gradually depleting.


Pokémon can be purified from their Shadow state in several ways with varying effectiveness:
Pokémon can be purified from their Shadow state in several ways with varying effectiveness:
*'''Walking around:''' A Shadow Pokémon carried with the player in their [[party]] will slowly but surely lower the Pokémon's heart gauge.
* '''Walking around:''' A Shadow Pokémon carried with the player in their [[party]] will open its heart a bit every 256 steps.
*'''Battling:''' A Shadow Pokémon sent into {{pkmn|battle}} will have its heart gauge lowered a bit, with battling being the only way it can enter Hyper Mode or Reverse Mode.
* '''Battling:''' A Shadow Pokémon sent into {{pkmn|battle}} will open its heart a bit. Battling is also the only way a Shadow Pokémon can enter Hyper Mode or Reverse Mode.
*'''Calling:''' If a Shadow Pokémon is in Hyper Mode or Reverse Mode, calling to it will not only return it to its senses, but also reduce the heart gauge a bit.
* '''Calling:''' If a Shadow Pokémon is in Hyper Mode or Reverse Mode, calling to it will return it to its senses and open its heart somewhat.
*'''Massaging:''' Using special [[cologne]]s, Shadow Pokémon can be massaged to lower their heart gauge.
* '''Massaging:''' Using special [[Scent]]s, Shadow Pokémon can be massaged to open their heart.
*'''Day Care:''' In Colosseum only, a Shadow Pokémon put into the {{pkmn|Day Care}} in [[Agate Village]] will slowly reduce its heart gauge. Shadow Pokémon are no longer accepted in Pokémon XD.
* '''Day Care:''' In Colosseum only, a Shadow Pokémon put into the {{pkmn|Day Care}} in [[Agate Village]] will open its heart for every 256 steps the player takes. In Pokémon XD, Shadow Pokémon are not accepted by the Day Care.
*'''Purification Chamber:''' Between Pokémon Colosseum and Pokémon XD, a [[Purification Chamber|special chamber]] was developed in the [[Pokémon HQ Lab]] that could quickly purify Shadow Pokémon, making the process easier, in case Cipher were ever to return.
* '''Celebi:''' In Colosseum, using a [[Time Flute]], the player can call {{p|Celebi}} to instantly purify a Shadow Pokémon.
* '''Purify Chamber:''' Between Pokémon Colosseum and Pokémon XD, a [[Purify Chamber|special chamber]] was developed in the [[Pokémon HQ Lab]] that can quickly purify Shadow Pokémon.


==Nature and stats==
==Nature and stats==
A Shadow Pokémon, when encountered, is generated in the same way that a [[wild Pokémon]] is generated in the [[Generation III]] games, with its [[personality value]] and [[individual values]] set and [[effort values]] set to 0. Shadow Pokémon will not have a set nature, nor will they have a set gender, with these values generated again for later battles if the player fails to snag it the first time. The only constants about a Shadow Pokémon are its [[level]] and moves; all other factors, including [[Shiny Pokémon|shininess]], will not carry over between encounters.
A Shadow Pokémon, when encountered, is generated in the same way that a [[wild Pokémon]] is generated in the [[Generation III]] games, with its [[personality value]] and [[individual values]] generated together and no [[effort values]]. Shadow Pokémon don't have a set Nature or a set gender, but once encountered, the personality value, Nature and IVs are saved to the memory for the Shadow Monitor to be able to keep track of their exact status and location. This means that once a Shadow Pokémon is encountered for the first time, its Nature, IVs and gender will remain the same for the rest of the game, even if the player fails to capture it or is forced to re-battle it later.
 
===Shadow Boost===
In Pokémon XD only, Shadow Pokémon have a hidden "shadow boost" level which is implied by the + next to their level. This boosted level is only applied to the Shadow Pokémon before the player catches it. Most Shadow Pokémon are a few levels higher than the level shown on screen while this boost is applied. Boosted Pokémon gain between 1-3 levels while boosted with the exact level being fixed for each Shadow Pokémon. Some Shadow Pokémon don't have any boost at all and are thus battled at their actual level. Regardless of whether or not the Pokémon actually has a boosted level, their level is always displayed with a + next to it if it ''could'' be boosted (i.e. before it has been caught).


==List of Shadow Pokémon==
==List of Shadow Pokémon==
{{main|List of Shadow Pokémon}}<!--
{{main|List of Shadow Pokémon}}
 
==Shiny Shadow Pokémon==
{{main|List of glitches (Generation III)#Shiny Shadow Pokémon glitch}}
Because whether a Pokémon is {{pkmn2|Shiny}} depends on its Original Trainer and personality value, and snagging a Shadow Pokémon from an NPC changes its Original Trainer but not its personality value, a Shadow Pokémon can be Shiny for the player even if it is not for its NPC Trainer (and vice versa).
 
In {{g|Colosseum}}, there is a roughly 1/8192 chance of a Shadow Pokémon being Shiny.<!--technically it's slightly higher (unless the player's Trainer ID/Secret ID match the NPC's), because PIDs that could be Shiny for that Trainer are re-rolled--> When a Shadow Pokémon is first encountered, it is assigned a random [[personality value]], but the game ensures that the personality value does not cause it to be Shiny for its NPC Trainer (using that Trainer's Trainer ID and Secret ID). When the player catches the Shadow Pokémon, because it retains that same personality value but now has a different Trainer ID and Secret ID, it is possible for the Shadow Pokémon to be Shiny for the player. In subsequent encounters, the Shadow Pokémon retains the same personality value it had in the first encounter (meaning that whether it is Shiny for the player or not cannot change); however, because its NPC Trainer's Trainer ID and Secret ID can differ, it can be Shiny for its NPC Trainer in these subsequent encounters.


==Pokémon Colosseum==
[[Purification]] has no effect on the Shiny status of a Pokémon: Shiny Pokémon remain Shiny, and non-Shiny Pokémon cannot become Shiny.
===Shadow Pokémon available===
<table border=0 cellpadding=5 style=border-collapse:collapse;>
<tr><td>
*{{MSP|153|Bayleef}} {{p|Bayleef}}
*{{MSP|156|Quilava}} {{p|Quilava}}
*{{MSP|159|Croconaw}} {{p|Croconaw}}
*{{MSP|162|Furret}} {{p|Furret}}
*{{MSP|164|Noctowl}} {{p|Noctowl}}
*{{MSP|166|Ledian}} {{p|Ledian}}
*{{MSP|168|Ariados}} {{p|Ariados}}
*{{MSP|175|Togepi}} {{p|Togepi}}{{tt|*|requires Japanese e-Reader}}
</td><td>
*{{MSP|176|Togetic}} {{p|Togetic}}
*{{MSP|179|Mareep}} {{p|Mareep}}{{tt|*|requires Japanese e-Reader}}
*{{MSP|180|Flaaffy}} {{p|Flaaffy}}
*{{MSP|185|Sudowoodo}} {{p|Sudowoodo}}
*{{MSP|188|Skiploom}} {{p|Skiploom}}
*{{MSP|190|Aipom}} {{p|Aipom}}
*{{MSP|192|Sunflora}} {{p|Sunflora}}
*{{MSP|193|Yanma}} {{p|Yanma}}
</td><td>
*{{MSP|195|Quagsire}} {{p|Quagsire}}
*{{MSP|198|Murkrow}} {{p|Murkrow}}
*{{MSP|200|Misdreavus}} {{p|Misdreavus}}
*{{MSP|205|Forretress}} {{p|Forretress}}
*{{MSP|206|Dunsparce}} {{p|Dunsparce}}
*{{MSP|207|Gligar}} {{p|Gligar}}
*{{MSP|210|Granbull}} {{p|Granbull}}
*{{MSP|211|Qwilfish}} {{p|Qwilfish}}
</td><td>
*{{MSP|212|Scizor}} {{p|Scizor}}{{tt|*|requires Japanese e-Reader}}
*{{MSP|213|Shuckle}} {{p|Shuckle}}
*{{MSP|214|Heracross}} {{p|Heracross}}
*{{MSP|215|Sneasel}} {{p|Sneasel}}
*{{MSP|217|Ursaring}} {{p|Ursaring}}
*{{MSP|218|Slugma}} {{p|Slugma}}
*{{MSP|221|Piloswine}} {{p|Piloswine}}
*{{MSP|223|Remoraid}} {{p|Remoraid}}
</td><td>
*{{MSP|225|Delibird}} {{p|Delibird}}
*{{MSP|226|Mantine}} {{p|Mantine}}
*{{MSP|227|Skarmory}} {{p|Skarmory}}
*{{MSP|229|Houndoom}} {{p|Houndoom}}
*{{MSP|234|Stantler}} {{p|Stantler}}
*{{MSP|235|Smeargle}} {{p|Smeargle}}
*{{MSP|237|Hitmontop}} {{p|Hitmontop}}
*{{MSP|241|Miltank}} {{p|Miltank}}
</td><td>
*{{MSP|243|Raikou}} {{p|Raikou}}
*{{MSP|244|Entei}} {{p|Entei}}
*{{MSP|245|Suicune}} {{p|Suicune}}
*{{MSP|248|Tyranitar}} {{p|Tyranitar}}
*{{MSP|296|Makuhita}} {{p|Makuhita}}
*{{MSP|307|Meditite}} {{p|Meditite}}
*{{MSP|329|Vibrava}} {{p|Vibrava}}
*{{MSP|333|Swablu}} {{p|Swablu}}
</td><td valign=top>
*{{MSP|357|Tropius}} {{p|Tropius}}
*{{MSP|359|Absol}} {{p|Absol}}
*{{MSP|376|Metagross}} {{p|Metagross}}
</tr></table>


===Unused Shadow Pokémon===
In {{Pokémon XD}}, when the game calculates a personality value for a Shadow Pokémon, it ensures that the Pokémon will not be Shiny for the player or the NPC Trainer.
According to unused text in the game, the following Shadow Pokémon were originally planned for the game, but never used. Also of note, {{p|Magcargo}}, {{p|Teddiursa}}, and {{p|Baltoy}} would eventually become Shadow Pokémon in Pokémon XD.


* {{MSP|352|Kecleon}} {{p|Kecleon}}
==In other games==
* {{MSP|312|Minun}} {{p|Minun}}
[[File:Pokkén Shadow Mewtwo.png|thumb|230px|Shadow Mewtwo in Pokkén Tournament]]
* {{MSP|325|Spoink}} {{p|Spoink}}
===[[Pokkén Tournament]]===
* {{MSP|343|Baltoy}} {{p|Baltoy}}
In November 2015, a new character called [[Shadow Mewtwo]] (Japanese: '''ダークミュウツー''' ''Dark Mewtwo'') was revealed for [[Pokkén Tournament]], notably having the same prefix as the Shadow Pokémon in Colosseum and XD in both Japanese and English. In the past, {{OBP|Anne|Pokkén}} was almost possessed by a [[Synergy Stone|Shadow Synergy Stone]] but was saved by Mewtwo, whom the Shadow Synergy Stone took control of and merged with instead. Under the influence of the Shadow Synergy Stone, Shadow Mewtwo traveled around [[Ferrum]], draining Gaia power from the normal Synergy Stones and continually increasing its own power. Shadow Mewtwo is eventually defeated in battle by the player, after which Anne uses the power of the Synergy Stone contained in her brooch to separate the Shadow Synergy Stone from Mewtwo and restore it to normal.
* {{MSP|351|Castform}} {{p|Castform}}
* {{MSP|054|Psyduck}} {{p|Psyduck}}
* {{MSP|216|Teddiursa}} {{p|Teddiursa}}
* {{MSP|202|Wobbuffet}} {{p|Wobbuffet}}
* {{MSP|320|Wailmer}} {{p|Wailmer}}
* {{MSP|233|Porygon2}} {{p|Porygon2}}
* {{MSP|178|Xatu}} {{p|Xatu}}
* {{MSP|340|Whiscash}} {{p|Whiscash}}
* {{MSP|219|Magcargo}} {{p|Magcargo}}


==Pokémon XD: Gale of Darkness==
===[[Pokémon GO]]===
The role of Shadow Pokémon in Pokémon XD is overall the same as in Pokémon Colosseum, although more than one Shadow Pokémon may appear per trainer, Shadow Pokémon know many more Shadow moves than just {{m|Shadow Rush}}, and once purified, a Shadow Pokémon gains a special move that it would not learn otherwise. Hyper Mode, the state a Shadow Pokémon enters when its emotions reach a fever pitch, is now Reverse Mode, the difference being that the Pokémon can still attack on the turn this happens, and also damages itself slightly every turn whilst in this state. Shadow moves are now super effective on non-shadow Pokémon, and not very effective on other shadow Pokémon. The main storyline centers around a [[Shadow Lugia]]. Also, unlike Colosseum, XD features {{cat|Generation I Pokémon|Kanto-native}} Shadow Pokémon.
{{main|Shadow Pokémon (GO)}}
A similar mechanic appeared in [[Pokémon GO]] in July 2019. Although it shares the same prefix as Shadow Pokémon in Colosseum and XD in English, German, Spanish, French, and Italian, it has a different prefix in Japanese.
{{-}}


===Shadow Pokémon available===
==Trivia==
<table border=0 cellpadding=5 style=border-collapse:collapse;>
* Shadow Pokémon are the only kind of Pokémon that can be {{pkmn2|caught}} from another {{pkmn|Trainer}}.
<tr><td>
* {{p|Suicune}} is the only Shadow Pokémon that can have a varying moveset. Normally knowing {{m|Surf}} if [[Snagging|snagged]] in [[The Under]] or [[Realgam Tower]], Suicune instead knows {{m|Hydro Pump}} if it is snagged in [[Deep Colosseum]].
*{{MSP|012|Butterfree}} {{p|Butterfree}}
* [[Pokémon Colosseum beta#Unused Shadow Pokémon e-mail|Internal files]] suggest Pokémon Colosseum was meant to include more Shadow Pokémon, including multiple mentions of a Shadow {{p|Kecleon}}.
*{{MSP|015|Beedrill}} {{p|Beedrill}}
* The tutorial for the [[Purify Chamber]] shows a Shadow {{p|Loudred}}, but no Trainer has one to snag.
*{{MSP|017|Pidgeotto}} {{p|Pidgeotto}}
*{{MSP|020|Raticate}} {{p|Raticate}}
*{{MSP|021|Spearow}} {{p|Spearow}}
*{{MSP|024|Arbok}} {{p|Arbok}}
*{{MSP|025|Pikachu}} {{p|Pikachu}}{{tt|*|seen in E3 demo}}
*{{MSP|037|Vulpix}} {{p|Vulpix}}
*{{MSP|046|Paras}} {{p|Paras}}
*{{MSP|049|Venomoth}} {{p|Venomoth}}
*{{MSP|051|Dugtrio}} {{p|Dugtrio}}
*{{MSP|052|Meowth}} {{p|Meowth}}
*{{MSP|055|Golduck}} {{p|Golduck}}
*{{MSP|057|Primeape}} {{p|Primeape}}
*{{MSP|058|Growlithe}} {{p|Growlithe}}
</td><td>
*{{MSP|062|Poliwrath}} {{p|Poliwrath}}
*{{MSP|070|Weepinbell}} {{p|Weepinbell}}
*{{MSP|078|Rapidash}} {{p|Rapidash}}
*{{MSP|082|Magneton}} {{p|Magneton}}
*{{MSP|083|Farfetch'd}} {{p|Farfetch'd}}
*{{MSP|085|Dodrio}} {{p|Dodrio}}
*{{MSP|086|Seel}} {{p|Seel}}
*{{MSP|088|Grimer}} {{p|Grimer}}
*{{MSP|090|Shellder}} {{p|Shellder}}
*{{MSP|097|Hypno}} {{p|Hypno}}
*{{MSP|100|Voltorb}} {{p|Voltorb}}
*{{MSP|103|Exeggutor}} {{p|Exeggutor}}
*{{MSP|105|Marowak}} {{p|Marowak}}
*{{MSP|106|Hitmonlee}} {{p|Hitmonlee}}
*{{MSP|107|Hitmonchan}} {{p|Hitmonchan}}
</td><td>
*{{MSP|108|Lickitung}} {{p|Lickitung}}
*{{MSP|112|Rhydon}} {{p|Rhydon}}
*{{MSP|113|Chansey}} {{p|Chansey}}
*{{MSP|114|Tangela}} {{p|Tangela}}
*{{MSP|115|Kangaskhan}} {{p|Kangaskhan}}
*{{MSP|121|Starmie}} {{p|Starmie}}
*{{MSP|122|Mr. Mime}} {{p|Mr. Mime}}
*{{MSP|123|Scyther}} {{p|Scyther}}
*{{MSP|125|Electabuzz}} {{p|Electabuzz}}
*{{MSP|126|Magmar}} {{p|Magmar}}
*{{MSP|127|Pinsir}} {{p|Pinsir}}
*{{MSP|128|Tauros}} {{p|Tauros}}
*{{MSP|131|Lapras}} {{p|Lapras}}
*{{MSP|143|Snorlax}} {{p|Snorlax}}
*{{MSP|144|Articuno}} {{p|Articuno}}
</td><td>
*{{MSP|145|Zapdos}} {{p|Zapdos}}
*{{MSP|146|Moltres}} {{p|Moltres}}
*{{MSP|149|Dragonite}} {{p|Dragonite}}
*{{MSP|165|Ledyba}} {{p|Ledyba}}
*{{MSP|167|Spinarak}} {{p|Spinarak}}
*{{MSP|175|Togepi}} {{p|Togepi}}
*{{MSP|177|Natu}} {{p|Natu}}
*{{MSP|179|Mareep}} {{p|Mareep}}
*{{MSP|204|Pineco}} {{p|Pineco}}
*{{MSP|216|Teddiursa}} {{p|Teddiursa}}
*{{MSP|219|Magcargo}} {{p|Magcargo}}
*{{MSP|220|Swinub}} {{p|Swinub}}
*{{MSP|228|Houndour}} {{p|Houndour}}
*{{MSP|249|Lugia}} '''[[Shadow Lugia|Lugia]]'''
*{{MSP|261|Poochyena}} {{p|Poochyena}}
</td><td>
*{{MSP|273|Seedot}} {{p|Seedot}}
*{{MSP|277|Swellow}} {{p|Swellow}}
*{{MSP|280|Ralts}} {{p|Ralts}}
*{{MSP|285|Shroomish}} {{p|Shroomish}}
*{{MSP|296|Makuhita}} {{p|Makuhita}}
*{{MSP|299|Nosepass}} {{p|Nosepass}}
*{{MSP|301|Delcatty}} {{p|Delcatty}}
*{{MSP|302|Sableye}} {{p|Sableye}}
*{{MSP|303|Mawile}} {{p|Mawile}}
*{{MSP|310|Manectric}} {{p|Manectric}}
*{{MSP|315|Roselia}} {{p|Roselia}}
*{{MSP|316|Gulpin}} {{p|Gulpin}}
*{{MSP|318|Carvanha}} {{p|Carvanha}}
*{{MSP|322|Numel}} {{p|Numel}}
*{{MSP|334|Altaria}} {{p|Altaria}}
</td><td valign=top>
*{{MSP|335|Zangoose}} {{p|Zangoose}}
*{{MSP|337|Lunatone}} {{p|Lunatone}}
*{{MSP|338|Solrock}} {{p|Solrock}}
*{{MSP|343|Baltoy}} {{p|Baltoy}}
*{{MSP|354|Banette}} {{p|Banette}}
*{{MSP|355|Duskull}} {{p|Duskull}}
*{{MSP|361|Snorunt}} {{p|Snorunt}}
*{{MSP|363|Spheal}} {{p|Spheal}}
*{{MSP|373|Salamence}} {{p|Salamence}}
</td></tr></table>-->


==Shiny Shadow Pokémon==
==In other languages==
{{main|List of glitches in Generation III#Shiny Shadow Pokémon glitch|List of glitches in Generation III}}
{{langtable|color={{shadow color light}}|bordercolor={{shadow color dark}}
Like games in the main series, there is a 1/8192 chance of a Shadow Pokémon being {{Shiny}}. However, when a Shiny Shadow Pokémon is captured, it will most likely not be Shiny. Similarly, when an ordinary Shadow Pokémon is captured, there is a chance of that Pokémon becoming Shiny when it is sent to the player's [[party]] or the [[Pokémon storage system]]. Shininess is retained through [[purification]].
|nl=Schaduw Pokémon
|fr=Pokémon Obscur
|de=Crypto-Pokémon
|it=Pokémon Ombra
|pt_br=Pokémon Sombra
|pt_eu=Shadow Pokémon
|es=Pokémon Oscuro
}}
 
{{forms}}
 
{{-}}
{{Project Sidegames notice}}


[[Category:Shadow Pokémon|*]]
[[Category:Pokémon Colosseum]]
[[Category:Pokémon Colosseum]]
[[Category:Pokémon XD]]
[[Category:Pokémon XD]]
[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Variant Pokémon]]
[[Category:Variant Pokémon]]
 
[[Category:Game mechanics]]
[[pt:Shadow Pokémon]]
[[Category:Methods of obtaining Pokémon]]


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[[fr:Pokémon Obscur]]
[[fr:Pokémon Obscur (jeux vidéo)]]
[[it:Pokémon Ombra]]
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[[ja:ダークポケモン]]
[[ja:ダークポケモン]]
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Revision as of 12:00, 21 March 2024

If you were looking for the Pokémon that appear in Pokémon GO, see Shadow Pokémon (GO).

Shadow Pokémon (Japanese: ダークポケモン Dark Pokémon) are Pokémon that are being used for wrongful acts because they had the doors to their hearts shut artificially, a process created and carried out by Cipher in the Orre region. Collecting Shadow Pokémon through snagging and restoring them to normal by purifying them is the main goal of Pokémon Colosseum and Pokémon XD: Gale of Darkness.

Creation and behavior

Shadow Pokémon are created through an undisclosed process that removes the Pokémon's emotions, turning it into a soulless fighting machine. Ein, creator of the process and Cipher's head scientist at the time of Colosseum, refers to this process as "shutting the door to their hearts". In XD, Cipher's science division refines and upgrades the process, allowing many Shadow Pokémon to be produced simultaneously. The head of the science division, Cipher Admin Lovrina, also works on stabilizing the process to increase resistance to purification; her ultimate goal is to create a Shadow Pokémon that is completely impossible to purify.

While normal Pokémon are generally friendly and trusting creatures, Shadow Pokémon are not hesitant to attack with full force, using Shadow moves such as Shadow Rush. Likewise, they do not attack only other Pokémon, and will actually attack Trainers. Shadow Pokémon can sometimes be overwhelmed by their emotions, indicating the relative instability of their Shadow state, and will sometimes enter a state known as Hyper Mode in Colosseum and Reverse Mode in XD. This state will be triggered more often the closer the Pokémon is to purification, making them generally more difficult to battle with until they are ultimately purified. A Pokémon in this state can be cured of it by calling to it in battle or use of a scent, as well as several other methods, or can recover on its own.

An interesting quirk about Shadow Pokémon is their inability to be differentiated from normal Pokémon by all but those with certain abilities or tools. Shadow Pokémon emit a normally invisible dark aura that normal Pokémon do not, which so far has only been able to be detected by Rui through an innate ability, and Michael with his Aura Reader. The only exception is Shadow Lugia, which takes on noticeable alterations, namely having jagged silver eyefins and possessing an overall darker complexion.

Shadow Pokémon cannot level up, and any experience and effort values they gain in battle will be held until they are purified, at which point they will be awarded en masse.

Transform will always fail if the target Pokémon is a Shadow Pokémon.

Differences between Colosseum and XD

Although the concept of Shadow Pokémon remains basically the same between the two games, there are some differences:

  • The effectiveness of different purification actions in Colosseum is on average greater than the same actions in XD, but at the same time, the average magnitude of a Shadow Pokémon's full Heart Gauge is larger in Colosseum than in XD.
  • Shadow Pokémon in the first game sometimes enter Hyper Mode, but in XD they enter Reverse Mode instead.
    • In Hyper Mode, a Pokémon may attack its Trainer, but in Reverse Mode, they will not.
    • While in Reverse Mode, a Pokémon hurts itself after every turn, whereas a Pokémon in Hyper Mode incurs no self-damage.
  • In Pokémon Colosseum, Shadow Rush is always normally effective, but in Pokémon XD, Shadow moves are super effective on non-Shadow Pokémon and not very effective on other Shadow Pokémon.
  • In Colosseum, the only Shadow move that Shadow Pokémon can know is Shadow Rush, but in XD, Shadow Rush is one of many Shadow moves. Also, Shadow Rush's power is weaker in XD.
  • In XD, Shadow Pokémon receive a 50% Speed boost in battle.[needs testing]

Relationship with Trainers

Strangely enough, a Shadow Pokémon that isn't under the care of the player will not enter Hyper Mode / Reverse Mode or apparently reduce its Heart Gauge, although a Shadow Pokémon the player controls will purify itself just by being in the Trainer's party.

An important difference between Colosseum and XD is the number of Shadow Pokémon each Cipher member carries: in Colosseum, each NPC Trainer only carries one at a time; in XD there are many Trainers with two or more Shadow Pokémon in their team, the first one being encountered at the Cipher Key Lair, and the final boss of the game has seven Shadow Pokémon under his care. This may be a result of the large number of Shadow Pokémon in XD.

Gameplay differences between Shadow and non-Shadow Pokémon

The Trainer of a Shadow Pokémon cannot do any of the following with it until it is purified:

When a Shadow Pokémon is purified, it gains all of the experience it accumulated as a Shadow Pokémon. In Pokémon Colosseum, the Shadow Pokémon only starts accumulating experience once it has opened at least 2 bars on the heart gauge. In Pokémon XD, the Shadow Pokémon accumulates experience right away, but only gets 80% of the usual experience.

Shadow Pokémon are also unable to gain effort values from battling, although vitamins can still be used on them.

Purification

Main article: Purification

A Shadow Pokémon's purification process will begin as soon as it has been snagged, which is directly indicated by its Heart Gauge. Replacing the experience bar, the Heart Gauge monitors how close the Pokémon is to being fully purified, with the dark purple fill gradually depleting.

Pokémon can be purified from their Shadow state in several ways with varying effectiveness:

  • Walking around: A Shadow Pokémon carried with the player in their party will open its heart a bit every 256 steps.
  • Battling: A Shadow Pokémon sent into battle will open its heart a bit. Battling is also the only way a Shadow Pokémon can enter Hyper Mode or Reverse Mode.
  • Calling: If a Shadow Pokémon is in Hyper Mode or Reverse Mode, calling to it will return it to its senses and open its heart somewhat.
  • Massaging: Using special Scents, Shadow Pokémon can be massaged to open their heart.
  • Day Care: In Colosseum only, a Shadow Pokémon put into the Day Care in Agate Village will open its heart for every 256 steps the player takes. In Pokémon XD, Shadow Pokémon are not accepted by the Day Care.
  • Celebi: In Colosseum, using a Time Flute, the player can call Celebi to instantly purify a Shadow Pokémon.
  • Purify Chamber: Between Pokémon Colosseum and Pokémon XD, a special chamber was developed in the Pokémon HQ Lab that can quickly purify Shadow Pokémon.

Nature and stats

A Shadow Pokémon, when encountered, is generated in the same way that a wild Pokémon is generated in the Generation III games, with its personality value and individual values generated together and no effort values. Shadow Pokémon don't have a set Nature or a set gender, but once encountered, the personality value, Nature and IVs are saved to the memory for the Shadow Monitor to be able to keep track of their exact status and location. This means that once a Shadow Pokémon is encountered for the first time, its Nature, IVs and gender will remain the same for the rest of the game, even if the player fails to capture it or is forced to re-battle it later.

Shadow Boost

In Pokémon XD only, Shadow Pokémon have a hidden "shadow boost" level which is implied by the + next to their level. This boosted level is only applied to the Shadow Pokémon before the player catches it. Most Shadow Pokémon are a few levels higher than the level shown on screen while this boost is applied. Boosted Pokémon gain between 1-3 levels while boosted with the exact level being fixed for each Shadow Pokémon. Some Shadow Pokémon don't have any boost at all and are thus battled at their actual level. Regardless of whether or not the Pokémon actually has a boosted level, their level is always displayed with a + next to it if it could be boosted (i.e. before it has been caught).

List of Shadow Pokémon

Main article: List of Shadow Pokémon

Shiny Shadow Pokémon

Main article: List of glitches (Generation III)#Shiny Shadow Pokémon glitch

Because whether a Pokémon is Shiny depends on its Original Trainer and personality value, and snagging a Shadow Pokémon from an NPC changes its Original Trainer but not its personality value, a Shadow Pokémon can be Shiny for the player even if it is not for its NPC Trainer (and vice versa).

In Pokémon Colosseum, there is a roughly 1/8192 chance of a Shadow Pokémon being Shiny. When a Shadow Pokémon is first encountered, it is assigned a random personality value, but the game ensures that the personality value does not cause it to be Shiny for its NPC Trainer (using that Trainer's Trainer ID and Secret ID). When the player catches the Shadow Pokémon, because it retains that same personality value but now has a different Trainer ID and Secret ID, it is possible for the Shadow Pokémon to be Shiny for the player. In subsequent encounters, the Shadow Pokémon retains the same personality value it had in the first encounter (meaning that whether it is Shiny for the player or not cannot change); however, because its NPC Trainer's Trainer ID and Secret ID can differ, it can be Shiny for its NPC Trainer in these subsequent encounters.

Purification has no effect on the Shiny status of a Pokémon: Shiny Pokémon remain Shiny, and non-Shiny Pokémon cannot become Shiny.

In Pokémon XD, when the game calculates a personality value for a Shadow Pokémon, it ensures that the Pokémon will not be Shiny for the player or the NPC Trainer.

In other games

Shadow Mewtwo in Pokkén Tournament

Pokkén Tournament

In November 2015, a new character called Shadow Mewtwo (Japanese: ダークミュウツー Dark Mewtwo) was revealed for Pokkén Tournament, notably having the same prefix as the Shadow Pokémon in Colosseum and XD in both Japanese and English. In the past, Anne was almost possessed by a Shadow Synergy Stone but was saved by Mewtwo, whom the Shadow Synergy Stone took control of and merged with instead. Under the influence of the Shadow Synergy Stone, Shadow Mewtwo traveled around Ferrum, draining Gaia power from the normal Synergy Stones and continually increasing its own power. Shadow Mewtwo is eventually defeated in battle by the player, after which Anne uses the power of the Synergy Stone contained in her brooch to separate the Shadow Synergy Stone from Mewtwo and restore it to normal.

Pokémon GO

Main article: Shadow Pokémon (GO)

A similar mechanic appeared in Pokémon GO in July 2019. Although it shares the same prefix as Shadow Pokémon in Colosseum and XD in English, German, Spanish, French, and Italian, it has a different prefix in Japanese.

Trivia

In other languages

Language Title
The Netherlands Flag.png Dutch Schaduw Pokémon
France Flag.png French Pokémon Obscur
Germany Flag.png German Crypto-Pokémon
Italy Flag.png Italian Pokémon Ombra
Portuguese Brazil Flag.png Brazil Pokémon Sombra
Portugal Flag.png Portugal Shadow Pokémon
Spain Flag.png Spanish Pokémon Oscuro


Pokémon forms and variants
Permanent: Shiny Pokémon (GO) • Alternately colored Pokémon (anime)
Gender differences‎Form differences (GO)
Brilliant PokémonAlpha Pokémon
Transformations: Mega EvolutionPrimal ReversionBond PhenomenonUltra Burst
Dynamax (Gigantamax) • EternamaxTerastal phenomenon
Groups: Totem PokémonNoble PokémonTitan Pokémon
Regional forms: AlolanGalarianHisuianPaldean
Analogous: Paradox PokémonEcologically similar Pokémon
Pikachu variants: Surfing PikachuFlying PikachuCosplay PikachuPikachu in a cap
Miscellaneous: Pokémon fusionsGiant PokémonSpiky-eared PichuPartner Pokémon
Side series original: Shadow PokémonShadow Lugia
Spin-off original: Shadow PokémonPrimal DialgaToy Pokémon (Rusty Pokémon)
Shadow MewtwoPokéxelIllumina phenomenon
Anime original: Pink ButterfreeClone PokémonCrystal Onix
Mirage PokémonMeta GroudonGreen-crystal Deoxys
Manga original: Thu-Fi-ZerBlack FogBlack Tyranitar


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.