Relicanth (Pokémon)/Generation V learnset: Difference between revisions

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m (→‎By {{pkmn|breeding}}: Amnesia PP 20)
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[[fr:Relicanth/Génération 5]]
[[fr:Relicanth/Génération 5]]
[[it:Relicanth/Mosse apprese nella quinta generazione]]
[[it:Relicanth/Mosse apprese in quinta generazione]]
[[ja:ジーランス/第六世代以前のおぼえるわざ]]
[[ja:ジーランス/第六世代以前のおぼえるわざ]]
[[zh:古空棘鱼/第五世代招式表]]
[[zh:古空棘鱼/第五世代招式表]]

Revision as of 22:56, 21 July 2020

← Relicanth Relicanth

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
011 Harden Normal Status 0000 —% 30
088 Water Gun Water Special 04040 100100% 25
1515 Rock Tomb Rock Physical 05050 08080% 10
2222 Yawn Normal Status 0000 —% 10
2929 Take Down Normal Physical 09090 08585% 20
3636 Mud Sport Ground Status 0000 —% 15
4343 AncientPower Rock Special 06060 100100% 5
5050 Double-Edge Normal Physical 120120 100100% 15
5757 Dive Water Physical 08080 100100% 10
6464 Rest Psychic Status 0000 —% 10
7171 Hydro Pump Water Special 120120 08080% 5
7878 Head Smash Rock Physical 150150 08080% 5
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
PsyduckGolduckSlowpokeSlowbroWooperQuagsire
WailmerWailordBarboachWhiscashGorebyssBidoof
Bibarel
Amnesia Psychic Status —% 20
SquirtleWartortleBlastoiseSeelDewgongGyarados
DratiniDragonairDragoniteTotodileCroconawFeraligatr
MarillAzumarillQwilfishBarboachWhiscashMilotic
HuntailGorebyssBuizelFloatzelBasculinBasculin
TirtougaCarracosta
Aqua Tail Water Physical 90 90% 10
SeelDewgongHorseaSeadraKingdraLapras
OmanyteOmastarQwilfishWailmerWailordHuntail
PiplupPrinplupEmpoleonTirtougaCarracostaAlomomola
Brine Water Special 65 100% 10
BarboachWhiscash
Magnitude Ground Physical 100% 30
PoliwagPoliwhirlOmanyteOmastarKabutoKabutops
WooperQuagsireMarshtompSwampertTympolePalpitoad
SeismitoadStunfisk
Mud Shot Ground Special 55 95% 15
MudkipMarshtompSwampertShellosShellosGastrodon
GastrodonStunfisk
Mud-Slap Ground Special 20 100% 10
WooperQuagsireMarshtompSwampertShellosShellos
GastrodonGastrodonTympolePalpitoadSeismitoadStunfisk
Muddy Water Water Special 95 85% 10
SquirtleWartortleBlastoiseSharpedo
Skull Bash Normal Physical 100 100% 15
PsyduckSlowpokeSeelLaprasWooperWailmer
SphealBidoof
Sleep Talk* Normal Status —% 10
BarboachWhiscashSphealSealeoWalrein
Snore Normal Special 40 100% 15
PsyduckGolduckPoliwagPoliwhirlSeelGoldeen
SeakingMarillAzumarillLombrePelipperSurskit
MasquerainBarboachWhiscashMiloticPiplupPrinplup
BuizelFloatzelDucklettSwannaAlomomola
Water Sport Water Status —% 15
PsyduckGolduckSlowpokeSlowbroSlowkingLotad
LombreWhiscash
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Relicanth in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Relicanth in that game.
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Relicanth can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Relicanth cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling Sea Earth Power Ground Special 90 100% 10
Sparkling Sea Sleep Talk Normal Status —% 10
  • A superscript level indicates that Relicanth can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • Click on the generation numbers at the top to see event moves from other generations