Cubone (Pokémon)/Generation IV learnset: Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Cubone|Ground|Ground|4|1}}
{{learnlist/levelh|Cubone|Ground|Ground|4|1}}
{{learnlist/level4|1|Growl|Normal|Status|—|100|40|Cute|2}}
{{learnlist/level4|1|Growl|Normal|Status||100|40|Cute|2}}
{{learnlist/level4|3|Tail Whip|Normal|Status|—|100|30|Cute|2}}
{{learnlist/level4|3|Tail Whip|Normal|Status||100|30|Cute|2}}
{{learnlist/level4|7|Bone Club|Ground|Physical|65|85|20|Tough|2||'''}}
{{learnlist/level4|7|Bone Club|Ground|Physical|65|85|20|Tough|3||'''}}
{{learnlist/level4|11|Headbutt|Normal|Physical|70|100|15|Tough|2}}
{{learnlist/level4|11|Headbutt|Normal|Physical|70|100|15|Tough|3}}
{{learnlist/level4|13|Leer|Normal|Status|—|100|30|Cool|3}}
{{learnlist/level4|13|Leer|Normal|Status||100|30|Cool|2}}
{{learnlist/level4|17|Focus Energy|Normal|Status|—|—|30|Cool|1}}
{{learnlist/level4|17|Focus Energy|Normal|Status|||30|Cool|0}}
{{learnlist/level4|21|Bonemerang|Ground|Physical|50|90|10|Tough|2||'''}}
{{learnlist/level4|21|Bonemerang|Ground|Physical|50|90|10|Tough|2||'''}}
{{learnlist/level4|23|Rage|Normal|Physical|20|100|20|Cool|3}}
{{learnlist/level4|23|Rage|Normal|Physical|20|100|20|Cool|0}}
{{learnlist/level4|27|False Swipe|Normal|Physical|40|100|40|Cool|1}}
{{learnlist/level4|27|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{learnlist/level4|31|Thrash|Normal|Physical|90|100|20|Tough|2}}
{{learnlist/level4|31|Thrash|Normal|Physical|90|100|20|Tough|2}}
{{learnlist/level4|33|Fling|Dark|Physical|—|100|10|Tough|1|}}
{{learnlist/level4|33|Fling|Dark|Physical||100|10|Tough|1|}}
{{learnlist/level4|37|Bone Rush|Ground|Physical|25|80|10|Tough|2||'''}}
{{learnlist/level4|37|Bone Rush|Ground|Physical|25|80|10|Tough|2||'''}}
{{learnlist/level4|41|Endeavor|Normal|Physical|—|100|5|Tough|2}}
{{learnlist/level4|41|Endeavor|Normal|Physical||100|5|Tough|2}}
{{learnlist/level4|43|Double-Edge|Normal|Physical|120|100|15|Tough|0}}
{{learnlist/level4|43|Double-Edge|Normal|Physical|120|100|15|Tough|0}}
{{learnlist/levelf|Cubone|Ground|Ground|4|1}}
{{learnlist/levelf|Cubone|Ground|Ground|4|1}}
Line 21: Line 21:
{{learnlist/tmh|Cubone|Ground|Ground|4|1}}
{{learnlist/tmh|Cubone|Ground|Ground|4|1}}
{{learnlist/tm4|TM01|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{learnlist/tm4|TM01|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status||85|10|Smart|2}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special||100|15|Smart|1}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|||5|Beauty|2}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|||10|Cute|0}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM23|Iron Tail|Steel|Physical|100|75|15|Cool|2}}
{{learnlist/tm4|TM23|Iron Tail|Steel|Physical|100|75|15|Cool|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2||'''}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2||'''}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM28|Dig|Ground|Physical|80|100|10|Smart|1||'''}}
{{learnlist/tm4|TM28|Dig|Ground|Physical|80|100|10|Smart|1||'''}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|||15|Cool|2}}
{{learnlist/tm4|TM35|Flamethrower|Fire|Special|95|100|15|Beauty|2}}
{{learnlist/tm4|TM35|Flamethrower|Fire|Special|95|100|15|Beauty|2}}
{{learnlist/tm4|TM37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM37|Sandstorm|Rock|Status|||10|Tough|2}}
{{learnlist/tm4|TM38|Fire Blast|Fire|Special|120|85|5|Beauty|2}}
{{learnlist/tm4|TM38|Fire Blast|Fire|Special|120|85|5|Beauty|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|—|20|Cool|2}}
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60||20|Cool|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|||10|Cute|0}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status||100|15|Cute|2}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM54|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{learnlist/tm4|TM54|False Swipe|Normal|Physical|40|100|40|Cool|0}}
{{learnlist/tm4|TM56|Fling|Dark|Physical|—|100|10|Tough|1}}
{{learnlist/tm4|TM56|Fling|Dark|Physical||100|10|Tough|1}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|||10|Tough|2}}
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|—|—|30|Beauty|0}}
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|||30|Beauty|0}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|||20|Cool|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|||10|Cute|3}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status||90|15|Cute|2}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|||10|Smart|1}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Cubone|Ground|Ground|4|1}}
{{learnlist/breedh|Cubone|Ground|Ground|4|1}}
{{learnlist/breed4|{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|AncientPower|Rock|Special|60|100|5|Tough|2}}
{{learnlist/breed4|{{MSP/3|408|Cranidos}}{{MSP/3|409|Rampardos}}{{MSP/3|410|Shieldon}}{{MSP/3|411|Bastiodon}}|AncientPower|Rock|Special|60|100|5|Tough|2|grid=8}}
{{learnlist/breed4|{{MSP|143|Snorlax}}|Belly Drum|Normal|Status|—|—|10|Cute|0}}
{{learnlist/breed4|{{MSP/3|143|Snorlax}}|Belly Drum|Normal|Status|||10|Cute|0|grid=8}}
{{learnlist/breed4|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|Detect|Fighting|Status|—|—|5|Cool|0|||HGSS}}
{{learnlist/breed4|{{MSP/3|252|Treecko}}{{MSP/3|253|Grovyle}}{{MSP/3|254|Sceptile}}|Detect|Fighting|Status|||5|Cool|0|||HGSS|grid=8}}
{{learnlist/breed4|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30|Cool|2}}
{{learnlist/breed4|{{MSP/3|032|Nidoran♂}}{{MSP/3|033|Nidorino}}{{MSP/3|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30|Cool|2|grid=8}}
{{learnlist/breed4|{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|Iron Head|Steel|Physical|80|100|15|Tough|2}}
{{learnlist/breed4|{{MSP/3|304|Aron}}{{MSP/3|305|Lairon}}{{MSP/3|306|Aggron}}{{MSP/3|410|Shieldon}}{{MSP/3|411|Bastiodon}}|Iron Head|Steel|Physical|80|100|15|Tough|2|grid=8}}
{{learnlist/breed4|{{MSP|131|Lapras}}|Perish Song|Normal|Status|—|—|5|Beauty|2}}
{{learnlist/breed4|{{MSP/3|131|Lapras}}|Perish Song|Normal|Status|||5|Beauty|2|grid=8}}
{{learnlist/breed4|{{MSP|246|Larvitar}}{{MSP|247|Pupitar}}{{MSP|248|Tyranitar}}|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/breed4|{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}|Rock Slide|Rock|Physical|75|90|10|Tough|3|grid=8}}
{{learnlist/breed4|{{MSP|108|Lickitung}}{{MSP|463|Lickilicky}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|246|Larvitar}}<br>{{MSP|247|Pupitar}}{{MSP|248|Tyranitar}}{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|293|Whismur}}<br>{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}|Screech|Normal|Status|&mdash;|85|40|Smart|2}}
{{learnlist/breed4|{{MSP/3|108|Lickitung}}{{MSP/3|463|Lickilicky}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}{{MSP/3|252|Treecko}}{{MSP/3|253|Grovyle}}{{MSP/3|254|Sceptile}}{{MSP/3|293|Whismur}}{{MSP/3|294|Loudred}}{{MSP/3|295|Exploud}}{{MSP/3|408|Cranidos}}{{MSP/3|409|Rampardos}}|Screech|Normal|Status||85|40|Smart|2|grid=8}}
{{learnlist/breed4|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}|Skull Bash|Normal|Physical|100|100|15|Tough|1}}
{{learnlist/breed4|{{MSP/3|007|Squirtle}}{{MSP/3|008|Wartortle}}{{MSP/3|009|Blastoise}}|Skull Bash|Normal|Physical|100|100|15|Tough|1|grid=8}}
{{learnlist/breed4|{{MSP|111|Rhyhorn}}|Swords Dance|Normal|Status|&mdash;|&mdash;|30|Beauty|0|*}}
{{learnlist/breed4|{{MSP/3|111|Rhyhorn}}|Swords Dance|Normal|Status|||30|Beauty|0|*|grid=8}}
{{learnlist/breedf|Cubone|Ground|Ground|4|1}}
{{learnlist/breedf|Cubone|Ground|Ground|4|1}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Cubone|Ground|Ground|4|1}}
{{learnlist/tutorh|Cubone|Ground|Ground|4|1}}
{{learnlist/tutor4|Earth Power|Ground|Special|90|100|10|Smart|2||'''|no|yes|yes}}
{{learnlist/tutor4|Earth Power|Ground|Special|90|100|10|Smart|2||'''|no|yes|yes}}
Line 82: Line 82:
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|&mdash;|&mdash;|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|||15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}
{{learnlist/tutor4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}
{{learnlist/tutor4|Low Kick|Fighting|Physical|&mdash;|100|20|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Low Kick|Fighting|Physical||100|20|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3||'''|no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3||'''|no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
Line 91: Line 91:
{{learnlist/tutorf|Cubone|Ground|Ground|4|1}}
{{learnlist/tutorf|Cubone|Ground|Ground|4|1}}


[[it:Cubone/Mosse apprese nella quarta generazione]]
====By [[transfer]] from another generation====
{{learnlist/prevgenh/4|Cubone|Ground|Ground|1}}
{{learnlist/prevgen4|Cubone|1|Body Slam|Normal|Physical|85|100|15|||Tough|3|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Cubone|1|Counter|Fighting|Physical|—|100|20|||Tough|2|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Cubone|1|DynamicPunch|Fighting|Physical|100|50|5|||Cool|2|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Cubone|1|Mega Kick|Normal|Physical|120|75|5|||Cool|2|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Cubone|1|Mega Punch|Normal|Physical|80|85|20|||Tough|2|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Cubone|1|Mimic|Normal|Status|—|—|10|||Cute|0|III=yes<!--tutor-->}}
{{learnlist/prevgen4|Cubone|1|Seismic Toss|Fighting|Physical|—|100|20|||Tough|3|III=yes<!--tutor-->}}
{{learnlist/prevgenf/4|Cubone|Ground|Ground|1}}
 
[[it:Cubone/Mosse apprese in quarta generazione]]
[[zh:卡拉卡拉/第四世代招式表]]
[[zh:卡拉卡拉/第四世代招式表]]

Latest revision as of 01:36, 22 November 2023

← Cubone Cubone

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥
033 Tail Whip Normal Status 0000 100}}100% 30 Cute 2 ♥♥
077 Bone Club Ground Physical 06565 085}}85% 20 Tough 3 ♥♥♥
1111 Headbutt Normal Physical 07070 100}}100% 15 Tough 3 ♥♥♥
1313 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
1717 Focus Energy Normal Status 0000 00—}}—% 30 Cool 0  
2121 Bonemerang Ground Physical 05050 090}}90% 10 Tough 2 ♥♥
2323 Rage Normal Physical 02020 100}}100% 20 Cool 0  
2727 False Swipe Normal Physical 04040 100}}100% 40 Cool 0  
3131 Thrash Normal Physical 09090 100}}100% 20 Tough 2 ♥♥
3333 Fling Dark Physical 0000 100}}100% 10 Tough 1
3737 Bone Rush Ground Physical 02525 080}}80% 10 Tough 2 ♥♥
4141 Endeavor Normal Physical 0000 100}}100% 5 Tough 2 ♥♥
4343 Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Steel Sprite.png TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM28 Dig Ground Physical 80 100% 10 Smart 1
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10 Tough 0  
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 40 100% 40 Cool 0  
Bag TM Dark Sprite.png TM56 Fling Dark Physical 100% 10 Tough 1
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status —% 30 Beauty 0  
Bag TM Rock Sprite.png TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
Bag HM Normal Sprite.png HM08 Rock Climb Normal Physical 90 85% 20 Cool 2 ♥♥
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
CranidosRampardosShieldonBastiodon
AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
Snorlax
Belly Drum Normal Status —% 10 Cute 0  
TreeckoGrovyleSceptile
DetectHGSS Fighting Status —% 5 Cool 0  
Nidoran♂NidorinoNidoking
Double Kick Fighting Physical 30 100% 30 Cool 2 ♥♥
AronLaironAggronShieldonBastiodon
Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
Lapras
Perish Song Normal Status —% 5 Beauty 2 ♥♥
LarvitarPupitarTyranitar
Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
LickitungLickilickyTotodileCroconawFeraligatrLarvitarPupitarTyranitarTreeckoGrovyleSceptileWhismurLoudredExploudCranidosRampardos
Screech Normal Status 85% 40 Smart 2 ♥♥
SquirtleWartortleBlastoise
Skull Bash Normal Physical 100 100% 15 Tough 1
Rhyhorn
Swords Dance* Normal Status —% 30 Beauty 0  
  • Moves marked with an asterisk (*) must be chain bred onto Cubone in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cubone in that game.
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Earth Power Ground Special 90 100% 10 Smart 2 ♥♥
D P Pt HG SS Endeavor Normal Physical 100% 5 Tough 2 ♥♥
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Fury Cutter Bug Physical 10 95% 20 Cool 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
  • A black abbreviation in a colored box indicates that Cubone can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cubone cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
I - II - V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥
III DynamicPunch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥
III Mega Kick Normal Physical 120120 075}}75% 5 Cool 2 ♥♥
III Mega Punch Normal Physical 08080 085}}85% 20 Tough 2 ♥♥
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
III Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see transfer-only moves for other generations