Super Smash Bros. Melee
Super Smash Bros. Melee 大乱闘スマッシュブラザーズDX | |
---|---|
![]() Boxart of Super Smash Bros. Melee | |
Basic info
| |
Platform: | Nintendo GameCube |
Category: | Versus Fighting |
Players: | 4 players simultaneous |
Connectivity: | None |
Developer: | HAL Laboratory |
Publisher: | Nintendo |
Part of: | Generation II side series |
Ratings
| |
CERO: | N/A |
ESRB: | T |
ACB: | G |
OFLC: | N/A |
PEGI: | 3 |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | November 21, 2001 |
North America: | December 3, 2001 |
Australia: | May 31, 2002[1] |
Europe: | May 24, 2002 |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | Official site |
English: | Official site |
Japanese boxart
|
Super Smash Bros. Melee (Japanese: 大乱闘スマッシュブラザーズDX Great Fray Smash Brothers DX) is a fighting game for the Nintendo GameCube and the sequel to the Nintendo 64 title Super Smash Bros. It, like its predecessor, pits Nintendo's many mascots against one another, and this time includes four Pokémon as playable characters, as opposed to the two featured in the previous game. Only Pikachu is available at the start, but eventually Jigglypuff, Pichu, and Mewtwo can be unlocked.
Playable characters
Bold denotes a Pokémon character.
Default
- Mario
- Bowser
- Peach
- Yoshi
- Donkey Kong
- Captain Falcon
- Fox
- Ness
- Ice Climbers
- Kirby
- Samus
- Zelda/Sheik
- Link
- Pikachu
Unlockable characters
Poké Ball Pokémon
![]() |
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Damage |
One of the items that can be picked up in Super Smash Bros. Melee is the Poké Ball; with it numerous Pokémon can be summoned to damage enemies. These Pokémon and their effects in the game are listed below:
# | Pokémon | Move | Description | Damage | Later Appearances | |
---|---|---|---|---|---|---|
003 | ![]() |
Venusaur | Frustration | Venusaur causes earthquakes that send opponents flying each time they land near it. | 18% | None |
006 | ![]() |
Charizard | Flamethrower | Returning from Super Smash Bros., Charizard scorches opponents with Flamethrower, alternating left and right. | 2%* 20%* |
Brawl* SSB4* |
009 | ![]() |
Blastoise | Hydro Pump | Returning from Super Smash Bros., Blastoise uses Hydro Pump in one direction, forcefully pushing opponents away. The recoil pushes Blastoise backward a little with each blast, meaning it can fall off of platforms and the stage itself if summoned with its back too close to the edge. | 8%* 24%* |
None |
035 | ![]() |
Clefairy | Metronome | Returning from Super Smash Bros., Clefairy uses Metronome to use a random attack, but typically does a lot more damage than moves from Togepi's Metronome. Instead of emulating the moves of all other Poké Ball Pokémon like in the previous game, Clefairy's Metronome is restricted to three moves: Blizzard, Explosion, and Fire Spin. | None | |
101 | ![]() |
Electrode | Explosion | Returning from Super Smash Bros., Electrode uses Explosion after three seconds, damaging any player caught in the blast, including the one who sent it out. With good timing, a player can pick up and throw Electrode at the last second. | 30% | Brawl SSB4 |
110 | ![]() |
Weezing | Poison Gas | Replacing Koffing from the previous game, Weezing uses Poison Gas and juggles any person that enters the gas cloud. | 3%* | None |
113 | ![]() |
Chansey | Softboiled | Returning from Super Smash Bros., Chansey uses Softboiled to release eggs that may contain additional items, heal 7% of damage, or explode. It can be knocked off the screen with a strong attack. | N/A | None |
118 | ![]() |
Goldeen | Splash | Returning from Super Smash Bros., Goldeen uses Splash to no effect. | N/A | Brawl SSB4 |
120 | ![]() |
Staryu | Swift | Replacing Starmie from the original game, Staryu chases after the nearest opponent, locks itself into position, and shoots Swift repeatedly, stunning players who are struck. | 1%* | Brawl SSB4 |
143 | ![]() |
Snorlax | Body Slam | Returning from Super Smash Bros., Snorlax flies up into the air and descends over a large area of the screen using Body Slam, sending opponents flying on contact. | 20% | Brawl SSB4 |
144 | ![]() |
Articuno | Blizzard | Articuno uses Blizzard, vertically launching any opponent in the attack range and freezing them for a time dependent on their damage. | 25% | None |
145 | ![]() |
Zapdos | Thunder Shock | Zapdos uses Thunder Shock, stunning any opponent in range with several electric surges that inflict quite a bit of damage. | up to 81% | None |
146 | ![]() |
Moltres | Fly | Opponents struck by Moltres's wings are knocked around and launched vertically. | 40% | Brawl |
151 | ![]() |
Mew | Fly | Returning from Super Smash Bros., Mew has no effect but gives bonus points in one-player and bonus modes. | N/A | Brawl SSB4 |
152 | ![]() |
Chikorita | Razor Leaf | Chikorita faces one direction and unleashes a flurry of Razor Leaf, hitting any opponent in its path. | 4%* | Brawl |
155 | ![]() |
Cyndaquil | Flamethrower | Cyndaquil faces one direction, jumps into the air, and fires Flamethrower from its backside. It can be hit off the screen with a strong attack. | 1-2%* | None |
175 | ![]() |
Togepi | Metronome | Togepi uses Metronome and does any one of several random attacks: blacks out the screen with Night Shade, drives opponents into the ground with Magnitude, freezes with Powder Snow, causes sleep with Sleep Powder, or plants Leech Seed on nearby foes. | 5%* 10%* 10%* 7%, 1%* |
Brawl |
182 | ![]() |
Bellossom | Sleep Powder | Puts any nearby characters into a deep sleep with Sleep Powder. The duration depends on their damage. | 3% | Brawl SSB4 |
183 | ![]() |
Marill | Tackle | Runs across the stage using Tackle, juggling any opponents briefly. Marill can be knocked off the screen if hit hard enough. | 1%* | None |
201 | ![]() |
Unown | Tackle | Flies across the screen, returning with a large swarm of Unown moving in a random direction. Any opponent caught in the storm is damaged and juggled. Any one of the twenty-six Generation II Unown can appear from the Poké Ball, with the same effects. | 5% | None |
202 | ![]() |
Wobbuffet | Counter | When hit by an attack, Wobbuffet uses Counter, swings side to side, and damages any player it touches, even the one who released it. | ? | Brawl |
212 | ![]() |
Scizor | Tackle | Scizor charges forward, eventually leaping high into the air and falling off the screen. | 15%* 22%* |
None |
233 | ![]() |
Porygon2 | Tackle | Porygon2 immediately Tackles in one direction, knocking opponents in the opposite direction instead of its own. | 25% | None |
243 | ![]() |
Raikou | Thunder Shock | Raikou periodically uses Thunder Shock to electrocute any opponent within range. | 20% | None |
244 | ![]() |
Entei | Fire Spin | Entei uses Fire Spin, and a column of fire erupts from it. Caught opponents are trapped and suffer continuous damage until the move ends. | up to 72% | Brawl SSB4 |
245 | ![]() |
Suicune | Icy Wind | Icy Wind swirls around Suicune, trapping opponents for continuous damage. | up to 36% | Brawl |
249 | ![]() |
Lugia | Aeroblast | Lugia flies to the background and shoots Aeroblast at one section of the stage, tossing helpless opponents around for periodic damage. | 20%* | Brawl |
250 | ![]() |
Ho-Oh | Sacred Fire | Flies to the background and unleashes a spiral of Sacred Fire, dealing massive damage to caught opponents. | 2%* 13%* |
Brawl |
251 | ![]() |
Celebi | Fly | Like Mew, doesn't affect the battle, but adds bonus points where applicable. The first time it is seen, a trophy is awarded. | N/A | Brawl |
132 | ![]() |
Ditto (unused) | Transform | Ditto says Meta! and vanishes. Originally meant to make a clone of the player who summoned it to aid them in battle. Sometimes it will stand in place instead of disappearing immediately, damaging opponents on contact. | 7-8% | None |
Pokémon events
Three of the 51 event matches in the one-player mode are Pokémon-themed; the first, called "Pokémon Battle", is set in Pokémon Stadium (see below). The player must battle a Pikachu using only Poké Balls. The second, called "Legendary Pokémon", is set in the Battlefield stage. The player must battle several Wire Frames and Jigglypuff. Poké Balls are the only item, and they only contain legendary Pokémon (with the exception of Wobbuffet who sometimes pops out annoyingly, a possible reference to Jessie's Wobbuffet in the anime). The third event is called "Pikachu and Pichu"; the player must KO two evading Pichu while holding off a hostile Pikachu. This event is a reference to the animated short Pikachu and Pichu. Other events may include Yoshi's Egg and Target Acquired where the two Pokemon "Pikachu" and "Jigglypuff" appear in and fight against a player in a certain stage.
Pokémon trophies
- Articuno
- Bellossom
- Bulbasaur
- Blastoise
- Celebi
- Charizard
- Chansey
- Chikorita
- Clefairy
- Cleffa
- Crobat
- Cyndaquil
- Ditto
- Eevee
- Electrode
- Entei
- Goldeen
- Heracross
- Ho-Oh
- Igglybuff
- Lugia
- Marill
- Meowth
- Mew
- Moltres
- Poliwhirl
- Porygon2
- Raikou
- Scizor
- Snorlax
- Squirtle
- Suicune
- Staryu
- Steelix
- Togepi
- Totodile
- Unown
- Venusaur
- Weezing
- Wobbuffet
- Zapdos
Miscellaneous
In addition, the four playable Pokémon each have three trophies, unlocked through completing one-player mode with them.
Pokémon stages
Trivia
- Usually, when a character in the Super Smash Bros. series is blasted upward off the screen, the character can be seen spinning off into the distance, disappearing with a winking star. Not only is this very similar to the way Team Rocket often blasts off, but the bonus received for sending "all team enemies flying off the top of the screen" is named "Rocket KO."
- Some of the Poké Ball Pokémon, such as Marill and Cyndaquil, keep their Japanese voices, even though they have separate voice actors in the English dub of the anime.
References
|
![]() |
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |