Metronome (item): Difference between revisions

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The '''Metronome''' (Japanese: '''{{tt|メトロノーム|Metoronōmu}}''' ''Metronome'') is a type of [[held item]] introduced in [[Generation IV]] that strengthens the power of [[move]]s.
The '''Metronome''' (Japanese: '''{{tt|メトロノーム|Metoronōmu}}''' ''Metronome'') is a type of [[held item]] introduced in [[Generation IV]] that strengthens the power of [[move]]s.


==Price==
==In the core series==
===Price===
{{ItemPrice/head‎|items}}
{{ItemPrice/head‎|items}}
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}100}}
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}100}}
{{ItemPrice|{{gameabbrev7|SM}}|N/A|{{PDollar}}2,000}}
{{ItemPrice|{{gameabbrev7|SMUSUM}}|N/A|{{PDollar}}2,000}}
|}
|}
|}
|}


==Effect==
===Effect===
{{incomplete|section|needs=Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen? Do moves called by other moves count as the called move or the calling move? Is the counter still increased if the move fails?}}
{{incomplete|section|needs=Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen? Do moves called by other moves count as the called move or the calling move? Is the counter still increased if the move fails?}}
===Generation IV===
====Generation IV====
Boosts the [[power]] of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for every time it has been used consecutively, up to a maximum increase of 100%. If the Pokémon is switched out or uses a different move, the counter is reset.
Boosts the [[power]] of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for every time it has been used consecutively, up to a maximum increase of 100%. If the Pokémon is switched out or uses a different move, the counter is reset.


Since the Metronome counts the number of uses of a move, [[multi-strike move]]s only increase the counter once per use regardless of the number of strikes.
Since the Metronome counts the number of uses of a move, [[multi-strike move]]s only increase the counter once per use regardless of the number of strikes.


===Generation V onward===
====Generation V onward====
The Metronome boosts the power of a move by 20% for every time it has been used consecutively, up to a maximum increase of 100%.
The Metronome boosts the power of a move by 20% for every time it has been used consecutively, up to a maximum increase of 100%.


==Description==
===Description===
{{movedesc|items}}
{{movedesc|items}}
{{movedescentry|{{gameabbrev4|DPPt}}|A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.}}
{{movedescentry|{{gameabbrev4|DPPt}}|A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.}}
{{movedescentry|{{gameabbrev4|HGSS}}<br>{{gameabbrev5|BWB2W2}}|A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.}}
{{movedescentry|{{gameabbrev4|HGSS}}<br>{{gameabbrev5|BWB2W2}}|A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.}}
|}
|}
|}
|}


==Acquisition==
===Acquisition===
{{ItemAvailability/head‎|items}}
{{ItemAvailability/head‎|items}}
|-
|-
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|-
|-
| {{gameabbrev7|SM}}
| {{gameabbrev7|SM}}
| [[Hano Grand Resort]]
| [[Battle Royal Dome]] (48 [[Battle Point|BP]])
|-
| {{gameabbrev7|USUM}}
| [[Hano Grand Resort]]
| [[Hano Grand Resort]]
| [[Battle Royal Dome]] (48 [[Battle Point|BP]])
| [[Battle Royal Dome]] (48 [[Battle Point|BP]])

Revision as of 01:24, 17 January 2018

Metronome
メトロノーム
Metronome
Bag Metronome Sprite.png
Metronome
Pokémon Global Link artwork
Introduced in Generation IV
Pocket
Generation IV Bag Items pocket icon.png Items
Generation V Bag Items pocket icon.png Items (Held items)
Generation VI Bag Items pocket icon.png Items
Generation VII Bag Items pocket icon.png Items
Fling
Power 30

The Metronome (Japanese: メトロノーム Metronome) is a type of held item introduced in Generation IV that strengthens the power of moves.

In the core series

Price

Games Cost Sell price
DPPtHGSS
BWB2W2
XYORAS
N/A $100
SMUSUM N/A $2,000

Effect

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon's Metronome is stolen? Do moves called by other moves count as the called move or the calling move? Is the counter still increased if the move fails?

Generation IV

Boosts the power of a move used consecutively by the holder. The Metronome boosts the power of a move by 10% for every time it has been used consecutively, up to a maximum increase of 100%. If the Pokémon is switched out or uses a different move, the counter is reset.

Since the Metronome counts the number of uses of a move, multi-strike moves only increase the counter once per use regardless of the number of strikes.

Generation V onward

The Metronome boosts the power of a move by 20% for every time it has been used consecutively, up to a maximum increase of 100%.

Description

Games Description
DPPt A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.
HGSS
BWB2W2
A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.
XYORAS
SMUSUM
An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.

Acquisition

Games Finite methods Repeatable methods
DPPt Veilstone Game Corner (1,000 Coins)
Held by wild Kricketot, wild Kricketune, and wild Chatot (5% chance each)
HGSS Goldenrod Game Corner/Celadon Game Corner (1,000 Coins)
Held by wild Kricketot, wild Kricketune, and wild Chatot (5% chance each)
BW Held by wild Kricketune (5% chance)
B2W2 Lacunosa Town, Accumula Town Held by wild Chatot (5% chance)
DW Windswept Sky
XY Coumarine City Held by wild Chatot (5% chance)
ORAS Mauville City ($1,000) Held by wild Kricketune and wild Chatot (5% chance each)
SM Hano Grand Resort Battle Royal Dome (48 BP)
USUM Hano Grand Resort Battle Royal Dome (48 BP)

In other languages

Language Title
Japan Flag.png Japanese メトロノーム Metronome
Chinese Cantonese 節拍器 Jitpaakhei
Mandarin 節拍器 / 节拍器 Jiépāiqì
France Flag.png French Métronome
Germany Flag.png German Metronom
Italy Flag.png Italian Plessimetro
South Korea Flag.png Korean 메트로놈 Metronome
Spain Flag.png Spanish Metrónomo

External links


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.