Headbutt (move): Difference between revisions

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==[[Generation I]]==
==[[Generation I]]==
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===By [[Level|levelling up]]===
===By [[Level|leveling up]]===
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* {{p|Slowpoke}} at Lv.22
* {{p|Slowpoke}} at Lv.22
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==[[Generation II]]==
==[[Generation II]]==
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===By [[Level|levelling up]]===
===By [[Level|leveling up]]===
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* {{p|Slowpoke}} at Lv.34
* {{p|Slowpoke}} at Lv.34
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==[[Generation III]]==
==[[Generation III]]==
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<div style="{{Learnset section box style}}">
===By [[Level|levelling up]]===
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=34}}">
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* {{p|Slowpoke}} at Lv.34 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
* {{p|Slowpoke}} at Lv.34 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
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==[[Generation IV]]==
==[[Generation IV]]==
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* {{p|Slowpoke}} at Lv.25
* {{p|Slowpoke}} at Lv.25

Revision as of 13:39, 22 April 2007

Headbutt
ずつき Headbutt
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  70
Accuracy  100%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  0  
Jamming  0  

Headbutt (Japanese: ずつき Headbutt) is a damage-dealing Normal-type move introduced in Generation I.

Effect

Generation I

Headbutt does damage and has a 29.7% chance of causing the opponent to flinch.

Headbutt can only cause the opponent to flinch if the user attacks before the opponent does. Headbutt can't make an opponent with a Substitute flinch.

Generation II

In the second generation of games, Headbutt can be used in the field to shake small trees, sometimes causing a wild Pokémon to drop out. If this is done at night, there is a chance the Pokémon which falls out will be sleeping.

Learnset

Generation I

By leveling up

Generation II

By leveling up

By TM02

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portuguese: Cabeçada, Spanish: Golpe Cabeza

Template:Project MoveDex notice

Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607