Generation: Difference between revisions
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Generational lines are typically ignored in other parts of the franchise, which continue from where the last generation left off and keep the story going (this is especially true of the {{pkmn|anime}}), and may ignore older parts of the canon that explicitly declare to be true something that is later changed. | Generational lines are typically ignored in other parts of the franchise, which continue from where the last generation left off and keep the story going (this is especially true of the {{pkmn|anime}}), and may ignore older parts of the canon that explicitly declare to be true something that is later changed. | ||
To date, there are | To date, there are seven generations, each introducing their own quirks into the franchise. The [[Generation I]] and {{gen|II}} games are compatible with one another via the [[Time Capsule]] but not with later games; the four most recent generations are also compatible with each other (forward only) via [[dual-slot mode]], [[Pal Park]], [[Poké Transfer]], and [[Poké Transporter]], but not with the Generation I and II games. | ||
<!--Side games: a game where you can send Pokémon to or from a core game (not necessarily both ways); if only an event is sent, as in the Ranger games, it does not count. | <!--Side games: a game where you can send Pokémon to or from a core game (not necessarily both ways); if only an event is sent, as in the Ranger games, it does not count. |
Revision as of 05:05, 2 December 2016
- Generations redirects here. For the TCG expansion released to commemorate the 20th Anniversary, see Generations (TCG).
- Generations redirects here. For the animated miniseries, see Pokémon Generations.
A generation is a grouping of the Pokémon games that separates them based on the Pokémon they include. In each generation, a new set of Pokémon, moves, and Abilities that did not exist in the previous generation are released.
While generations are not usually discussed officially, they are occasionally. Junichi Masuda has referred to the sixth generation on his blog. Pokémon Black and White were referred to as a "new generation of Pokémon", and Pokémon Sun and Moon are referred to as the "newest generation" in press releases.
Generational lines are typically ignored in other parts of the franchise, which continue from where the last generation left off and keep the story going (this is especially true of the anime), and may ignore older parts of the canon that explicitly declare to be true something that is later changed.
To date, there are seven generations, each introducing their own quirks into the franchise. The Generation I and II games are compatible with one another via the Time Capsule but not with later games; the four most recent generations are also compatible with each other (forward only) via dual-slot mode, Pal Park, Poké Transfer, and Poké Transporter, but not with the Generation I and II games.