Drum Beating (move): Difference between revisions

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{{Bad image|article|Needs image from Gen. IX.}}
{{MoveInfobox
{{MoveInfobox
|n=778
|n=778
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|jtrans=Drum Attack
|jtrans=Drum Attack
|jtranslit=Doramu Atakku
|jtranslit=Doramu Atakku
|gameimage=Drum Beating VIII.png
|gameimage=Drum Beating IX.png
|gameimage2=Drum Beating VIII 2.png
|gameimage2=Drum Beating IX 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Grass
|type=Grass
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Grass|8}}
{{Movehead/Games|Grass|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/2|812|Rillaboom|type=Grass|2|Field|Grass|1, {{tt|Evo.|Learned upon evolving}}{{sup/8|SwSh}}|{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/2|0812|Rillaboom|type=Grass|2|Field|Grass|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Movefoot|Grass|2}}
{{Movefoot|Grass|2}}


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! style="width: 50px"|Move Gauge
! style="width: 50px"|Move Gauge
! style="width: 50px"|MP
! style="width: 50px"|MP
! style="width: 50px"|Base {{color2|000|Power}}
! style="width: 50px"|Base {{color2|000|power}}
! style="width: 50px"|Max {{color2|000|Power}}
! style="width: 50px"|Max {{color2|000|power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 70px"|Target
! style="width: 55px"|Effect Tag
! style="width: 55px"|Effect tag
! style="width: 250px"|Description
! style="width: 250px"|Description
! style="width: 275px"|Playable Users
! style="width: 275px"|Playable {{color2|000|Sync pair|sync pairs}}
|- style="background:#fff"
|- style="background:#fff"
{{statustable|Physical}}
{{statustable|Physical}}
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|An opponent
|An opponent
|—
|—
|Lowers the target’s Speed by 1 stat rank.  
|Lowers the target's Speed by 1 stat rank.  
|{{mas|Victor}} & {{p|Rillaboom}}
|{{sync|Victor|Rillaboom}}
|}
|}


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==In other generations==
==In other generations==
===Main series===
{{Movegen
|type=Grass
|genVIII=Drum Beating VIII
|genVIII2=Drum Beating VIII 2
}}
===Spin-off series games===
===Spin-off series games===
{{Movegen|
{{Movegen|
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|zh_yue=鼓擊 ''{{tt|Gúgīk|Drum Attack}}''
|zh_yue=鼓擊 ''{{tt|Gúgīk|Drum Attack}}''
|zh_cmn=鼓擊 / 鼓击 ''{{tt|Gǔjí / Gǔjī|Drum Attack}}''
|zh_cmn=鼓擊 / 鼓击 ''{{tt|Gǔjí / Gǔjī|Drum Attack}}''
|cs=Bubnový Útok
|cs=Bubnování
|fr=Tambour Battant
|fr=Tambour Battant
|de=Trommelschläge
|de=Trommelschläge
|it=Tamburattacco
|it=Tamburattacco
|ko=드럼어택 ''{{tt|Deureom Eotaek|Drum Attack}}''
|ko=드럼어택 ''{{tt|Deureom Eotaek|Drum Attack}}''
|pl=Bębnienie
|pt=Toque do Tambor
|es=Batería Asalto
|es=Batería Asalto
|pt_br=Toque do Tambor
}}
}}
{{-}}
{{-}}
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[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]
[[Category:Moves that can lower the target's Speed]]
[[Category:Moves that can lower the target's Speed]]



Latest revision as of 13:31, 1 May 2024

Drum Beating
ドラムアタック Drum Attack
Drum Beating IX.png
Drum Beating IX 2.png
Type  Grass
Category  Physical
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Drum Beating (Japanese: ドラムアタック Drum Attack) is a damage-dealing Grass-type move introduced in Generation VIII. It is the signature move of Rillaboom.

Effect

Drum Beating inflicts damage and lowers the target's Speed stat by one stage.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Drum Beating cannot be selected in a battle.

Description

Games Description
SwShLA
SV
The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0812 Rillaboom GrassIC Big.png Field Grass 1, Evo. Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Category Move Gauge MP Base power Max power Accuracy Target Effect tag Description Playable sync pairs
Physical 4 160 192 100% An opponent Lowers the target's Speed by 1 stat rank. Victor & Rillaboom

In the anime

Leon Rillaboom Drum Beating.png
Rillaboom


The user plays its drum, controlling the drum's roots to attack the target. This may lower the target's speed.
Pokémon Method
User First Used In Notes
Rillaboom Rillaboom beats its drum, causing a pair of roots to appear out of the ground and strike the opponent. On occasion, this will lower the target's speed.
Leon's Rillaboom Curtain Up! Fight the Fights! Debut


In the manga

Pokémon Adventures


In other generations

Main series

Spin-off series games

In other languages

Language Title
Chinese Cantonese 鼓擊 Gúgīk
Mandarin 鼓擊 / 鼓击 Gǔjí / Gǔjī
The Czech Republic Flag.png Czech Bubnování
France Flag.png French Tambour Battant
Germany Flag.png German Trommelschläge
Italy Flag.png Italian Tamburattacco
South Korea Flag.png Korean 드럼어택 Deureom Eotaek
Poland Flag.png Polish Bębnienie
Portugal Flag.png Portuguese Toque do Tambor
Spain Flag.png Spanish Batería Asalto


Variations of the move Lunge
PhysicalIC HOME.png LungeFire LashDrum BeatingGrav Apple
SpecialIC HOME.png Apple Acid


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.