Damp (Ability): Difference between revisions
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{{AbilityInfobox | {{Redirect|Moisture|information about Berries|Berry#In Generation IV 2|Berry → Generation IV}} | ||
{{AbilityInfobox/header | |||
|name=Damp | |name=Damp | ||
|jpname=しめりけ | |jpname=しめりけ | ||
Line 5: | Line 6: | ||
|jptranslit=Shimerike | |jptranslit=Shimerike | ||
|colorscheme=water | |colorscheme=water | ||
|gen= | |gen=III | ||
}} | }} | ||
'''Damp''' (Japanese: '''しめりけ''' ''Moisture'') is an [[Ability]] introduced in [[Generation III]] | {{AbilityInfobox/desc|III|Prevents self-destruction.}} | ||
{{AbilityInfobox/desc|IV|Prevents combatants from self destructing.{{sup/4|DPP}}<br/>Prevents combatants from self-destructing.{{sup/4|HGSS}}}} | |||
{{AbilityInfobox/desc|V|Prevents the use of self-destructing moves.}} | |||
{{AbilityInfobox/desc|VI|Prevents the use of self-destructing moves.}} | |||
{{AbilityInfobox/desc|VII|Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.}} | |||
{{AbilityInfobox/desc|VIII|Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.}} | |||
{{AbilityInfobox/desc|IX|The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.}} | |||
|} | |||
'''Damp''' (Japanese: '''しめりけ''' ''Moisture'') is an [[Ability]] introduced in [[Generation III]]. | |||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Damp prevents | Damp prevents all Pokémon from using {{m|Self-Destruct}}, {{m|Explosion}}, {{m|Mind Blown}}, and {{m|Misty Explosion}}; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage. Additionally, Damp prevents the Ability {{a|Aftermath}} from doing damage when the Pokémon with Aftermath faints. | ||
Damp affects non-adjacent Pokémon in [[Triple Battle]]s. | |||
===Outside of battle=== | ===Outside of battle=== | ||
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==Pokémon with Damp== | ==Pokémon with Damp== | ||
{{Ability/head|Water}} | {{Ability/head|Water}} | ||
{{Ability/entry| | {{Ability/entry|0046|Paras|Bug|Grass|Effect Spore|Dry Skin|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0047|Parasect|Bug|Grass|Effect Spore|Dry Skin|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0054|Psyduck|Water|Water|Damp|Cloud Nine|Swift Swim}} | ||
{{Ability/entry| | {{Ability/entry|0055|Golduck|Water|Water|Damp|Cloud Nine|Swift Swim}} | ||
{{Ability/entry| | {{Ability/entry|0060|Poliwag|Water|Water|Water Absorb|Damp|Swift Swim}} | ||
{{Ability/entry| | {{Ability/entry|0061|Poliwhirl|Water|Water|Water Absorb|Damp|Swift Swim}} | ||
{{Ability/entry| | {{Ability/entry|0062|Poliwrath|Water|Fighting|Water Absorb|Damp|Swift Swim}} | ||
{{Ability/entry| | {{Ability/entry|0116|Horsea|Water|Water|Swift Swim|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0117|Seadra|Water|Water|Poison Point|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0186|Politoed|Water|Water|Water Absorb|Damp|Drizzle}} | ||
{{Ability/entry| | {{Ability/entry|0194|Wooper|Water|Ground|Damp|Water Absorb|Unaware}} | ||
{{Ability/entry| | {{Ability/entry|0195|Quagsire|Water|Ground|Damp|Water Absorb|Unaware}} | ||
{{Ability/entry| | {{Ability/entry|0230|Kingdra|Water|Dragon|Swift Swim|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{Ability/entry| | {{Ability/entry|0258|Mudkip|Water|Water|Torrent|None|Damp}} | ||
{{Ability/entry| | {{Ability/entry|0259|Marshtomp|Water|Ground|Torrent|None|Damp}} | ||
{{Ability/entry| | {{Ability/entry|0260|Swampert|Water|Ground|Torrent|None|Damp}} | ||
{{Ability/entry| | {{Ability/entry|0592|Frillish|Water|Ghost|Water Absorb|Cursed Body|Damp}} | ||
{{Ability/entry| | {{Ability/entry|0593|Jellicent|Water|Ghost|Water Absorb|Cursed Body|Damp}} | ||
{{ability/entry|0938|Tadbulb|Electric|Electric|Own Tempo|Static|Damp}} | |||
{{Ability/entry|0939|Bellibolt|Electric|Electric|Electromorphosis|Static|Damp}} | |||
{{Ability/foot|Water}} | {{Ability/foot|Water}} | ||
==In other games== | |||
==={{g|Mystery Dungeon series}}=== | |||
The floor becomes defused, preventing all explosions, including moves such as {{m|Explosion}} and [[Dungeon tile|traps]] such as the Explosion Trap. The | |||
{{DL|Seed|Blast Seed}} and {{DL|Wand|Blast Wand}} will also become ineffective in the presence of a Pokémon with Damp. | |||
===Description=== | |||
{{movedesc|Water}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Prevents any explosions on the dungeon floor.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Prevents explosions on the dungeon floor.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|しめりけのポケモンが いるフロアでは ばくはつが おこらなくなる|Prevents explosions on the dungeon floor.}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|Blasts from things like the move Explosion, [[File:IconTrapGTI.png]]Blast Trap, or [[File:IconTrapGTI.png]]Big Blast Trap will not go off.{{tt|*|Ability description}}<br>No moves like Explosion or traps like [[File:IconTrapGTI.png]]Blast Trap and [[File:IconTrapGTI.png]]Big Blast Trap will work while the Pokémon is on the floor!{{tt|*|Used in message log}}}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|No moves like Explosion or traps like [[File:IconTrapSMD.png]]Blast Trap and [[File:IconTrapSMD.png]]Big Blast Trap will work while the Pokémon is on the floor!}} | |||
{{movedescentry|{{gameabbrevmd|DX}}|No moves, traps, or items that cause explosions will work on the floor this Pokémon is on.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
===Pokémon Adventures=== | |||
{{movemanga|type=water|exp=yes|gen=The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.|image1=Organism No 2 Damp.png|image1p=Defense Forme Deoxys|image2=Poli Damp.png|image2p=Poliwrath}} | |||
{{movep|type=water|ms=062|pkmn=Poliwrath|method=If the opponent tries to use an explosive move near Poliwrath, smoke will rise from the opponent, but no explosion happens. The opponent also gets knocked out.}} | |||
{{movemid|type=water|user=Poli|user1=Red's Poli|startcode=PS278|startname=Put Your Beast Foot Forward|notes=Debut}} | |||
{{movep|type=water|ms=386D|pkmn=Deoxys|method=If the opponent tries to use an explosive move near Defense Forme Deoxys, the opponent with start to glow brightly, and so will Defense Forme Deoxys's core. The opponent then stops glowing and it cannot explode.}} | |||
{{movebtmManga|type=water|user=Deoxys (Adventures)|user1=Giovanni's Organism No. 2|startcode=PS301|startname=Storming the Forretress|notes=Used via {{mcolor|Skill Swap|000}}}} | |||
* [[Crasher Wake]]'s {{p|Quagsire}} is revealed to have Damp as his Ability. | |||
{{ | |||
==Trivia== | |||
{{ | * Despite the attacks involving explosions, Damp does not prevent the activation of {{m|Blast Burn}}, {{m|Powder}}, {{m|Pollen Puff}}, or {{m|Shell Trap}}. | ||
{{ | |||
{{ | |||
==In other languages== | ==In other languages== | ||
{{langtable|color={{water color}}|bordercolor={{water color dark}} | {{langtable|color={{water color}}|bordercolor={{water color dark}} | ||
|zh_yue=濕氣 ''{{tt|Sāphei|Moisture}}'' | |||
|zh_cmn=濕氣 / 湿气 ''{{tt|Shīqì|Moisture}}'' | |||
|fr=Moiteur | |fr=Moiteur | ||
|de=Feuchtigkeit | |de=Feuchtigkeit | ||
|it=Umidità | |it=Umidità | ||
|es=Humedad | |es=Humedad | ||
| | |pt_br=Umidade ([[PS301]])<br>Ensopado ([[PS271]]–[[PS278]]) | ||
|ko=습기 ''Seupgi'' | |ko=습기 ''Seupgi'' | ||
|vi=Ẩm ướt | |||
}} | }} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Ignorable Abilities]] | |||
[[de:Feuchtigkeit]] | [[de:Feuchtigkeit]] | ||
[[es:Humedad]] | [[es:Humedad]] | ||
[[fr:Moiteur]] | [[fr:Moiteur]] | ||
[[it:Umidità | [[it:Umidità]] | ||
[[ja:しめりけ]] | [[ja:しめりけ]] | ||
[[zh:湿气(特性)]] |
Latest revision as of 05:05, 14 April 2024
- Moisture redirects here. For information about Berries, see Berry → Generation IV.
Damp | しめりけ | ||||||||||||||||||||||||||||
Moisture | |||||||||||||||||||||||||||||
Flavor text
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Damp (Japanese: しめりけ Moisture) is an Ability introduced in Generation III.
Effect
In battle
Damp prevents all Pokémon from using Self-Destruct, Explosion, Mind Blown, and Misty Explosion; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage. Additionally, Damp prevents the Ability Aftermath from doing damage when the Pokémon with Aftermath faints.
Damp affects non-adjacent Pokémon in Triple Battles.
Outside of battle
Damp has no effect outside of battle.
Pokémon with Damp
In other games
Pokémon Mystery Dungeon series
The floor becomes defused, preventing all explosions, including moves such as Explosion and traps such as the Explosion Trap. The Blast Seed and Blast Wand will also become ineffective in the presence of a Pokémon with Damp.
Description
|
In the manga
Pokémon Adventures
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
If the opponent tries to use an explosive move near Poliwrath, smoke will rise from the opponent, but no explosion happens. The opponent also gets knocked out. | |||
Red's Poli | Put Your Beast Foot Forward | Debut | |
If the opponent tries to use an explosive move near Defense Forme Deoxys, the opponent with start to glow brightly, and so will Defense Forme Deoxys's core. The opponent then stops glowing and it cannot explode. | |||
Giovanni's Organism No. 2 | Storming the Forretress | Used via Skill Swap |
- Crasher Wake's Quagsire is revealed to have Damp as his Ability.
Trivia
- Despite the attacks involving explosions, Damp does not prevent the activation of Blast Burn, Powder, Pollen Puff, or Shell Trap.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |