Damp (Ability): Difference between revisions

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{{AbilityInfobox
{{Redirect|Moisture|information about Berries|Berry#In Generation IV 2|Berry → Generation IV}}
{{AbilityInfobox/header
|name=Damp
|name=Damp
|jpname=しめりけ
|jpname=しめりけ
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|jptranslit=Shimerike
|jptranslit=Shimerike
|colorscheme=water
|colorscheme=water
|gen=3
|gen=III
|text3=Prevents self-destruction.
|text4=Prevents combatants from self destructing.
|text5=Prevents the use of self-destructing moves.
}}
}}
'''Damp''' (Japanese: '''しめりけ''' ''Moisture'') is an [[Ability]] introduced in [[Generation III]]. Eighteen [[Pokémon (species)|Pokémon]] can have this Ability, all of which except two (from the same evolution line) are of the {{type2|Water}}.
{{AbilityInfobox/desc|III|Prevents self-destruction.}}
{{AbilityInfobox/desc|IV|Prevents combatants from self destructing.{{sup/4|DPP}}<br/>Prevents combatants from self-destructing.{{sup/4|HGSS}}}}
{{AbilityInfobox/desc|V|Prevents the use of self-destructing moves.}}
{{AbilityInfobox/desc|VI|Prevents the use of self-destructing moves.}}
{{AbilityInfobox/desc|VII|Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.}}
{{AbilityInfobox/desc|VIII|Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.}}
{{AbilityInfobox/desc|IX|The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.}}
|}
'''Damp''' (Japanese: '''しめりけ''' ''Moisture'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
Damp prevents self-destruction and the use of moves such as {{m|Selfdestruct}} and {{m|Explosion}}. If Selfdestruct or Explosion are selected in battle, the attack will fail and the user will not faint. Also, the ability of {{a|Aftermath}} is prevented from doing damage.
Damp prevents all Pokémon from using {{m|Self-Destruct}}, {{m|Explosion}}, {{m|Mind Blown}}, and {{m|Misty Explosion}}; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage. Additionally, Damp prevents the Ability {{a|Aftermath}} from doing damage when the Pokémon with Aftermath faints.
<!-- to be confirmed
 
Although Selfdestruct can only hit adjacent Pokémon in [[triple battle]]s, a non-adjacent Pokémon with Damp will still prevent the use of Selfdestruct. -->
Damp affects non-adjacent Pokémon in [[Triple Battle]]s.


===Outside of battle===
===Outside of battle===
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==Pokémon with Damp==
==Pokémon with Damp==
{{Ability/head|Water}}
{{Ability/head|Water}}
{{Ability/entry|046|Paras|Bug|Grass|Effect Spore|Dry Skin|Damp}}
{{Ability/entry|0046|Paras|Bug|Grass|Effect Spore|Dry Skin|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|047|Parasect|Bug|Grass|Effect Spore|Dry Skin|Damp}}
{{Ability/entry|0047|Parasect|Bug|Grass|Effect Spore|Dry Skin|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|054|Psyduck|Water|Water|Damp|Cloud Nine|Swift Swim}}
{{Ability/entry|0054|Psyduck|Water|Water|Damp|Cloud Nine|Swift Swim}}
{{Ability/entry|055|Golduck|Water|Water|Damp|Cloud Nine|Swift Swim}}
{{Ability/entry|0055|Golduck|Water|Water|Damp|Cloud Nine|Swift Swim}}
{{Ability/entry|060|Poliwag|Water|Water|Water Absorb|Damp|Swift Swim}}
{{Ability/entry|0060|Poliwag|Water|Water|Water Absorb|Damp|Swift Swim}}
{{Ability/entry|061|Poliwhirl|Water|Water|Water Absorb|Damp|Swift Swim}}
{{Ability/entry|0061|Poliwhirl|Water|Water|Water Absorb|Damp|Swift Swim}}
{{Ability/entry|062|Poliwrath|Water|Fighting|Water Absorb|Damp|Swift Swim}}
{{Ability/entry|0062|Poliwrath|Water|Fighting|Water Absorb|Damp|Swift Swim}}
{{Ability/entry|116|Horsea|Water|Water|Swift Swim|Sniper|Damp}}
{{Ability/entry|0116|Horsea|Water|Water|Swift Swim|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|117|Seadra|Water|Water|Poison Point|Sniper|Damp}}
{{Ability/entry|0117|Seadra|Water|Water|Poison Point|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|186|Politoed|Water|Water|Water Absorb|Damp|Drizzle}}
{{Ability/entry|0186|Politoed|Water|Water|Water Absorb|Damp|Drizzle}}
{{Ability/entry|194|Wooper|Water|Ground|Damp|Water Absorb|Unaware}}
{{Ability/entry|0194|Wooper|Water|Ground|Damp|Water Absorb|Unaware}}
{{Ability/entry|195|Quagsire|Water|Ground|Damp|Water Absorb|Unaware}}
{{Ability/entry|0195|Quagsire|Water|Ground|Damp|Water Absorb|Unaware}}
{{Ability/entry|230|Kingdra|Water|Dragon|Swift Swim|Sniper|Damp}}
{{Ability/entry|0230|Kingdra|Water|Dragon|Swift Swim|Sniper|Damp|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|258|Mudkip|Water|Water|Torrent|None|Damp}}
{{Ability/entry|0258|Mudkip|Water|Water|Torrent|None|Damp}}
{{Ability/entry|259|Marshtomp|Water|Ground|Torrent|None|Damp}}
{{Ability/entry|0259|Marshtomp|Water|Ground|Torrent|None|Damp}}
{{Ability/entry|260|Swampert|Water|Ground|Torrent|None|Damp}}
{{Ability/entry|0260|Swampert|Water|Ground|Torrent|None|Damp}}
{{Ability/entry|592|Frillish|Water|Ghost|Water Absorb|Cursed Body|Damp}}
{{Ability/entry|0592|Frillish|Water|Ghost|Water Absorb|Cursed Body|Damp}}
{{Ability/entry|593|Jellicent|Water|Ghost|Water Absorb|Cursed Body|Damp}}
{{Ability/entry|0593|Jellicent|Water|Ghost|Water Absorb|Cursed Body|Damp}}
{{ability/entry|0938|Tadbulb|Electric|Electric|Own Tempo|Static|Damp}}
{{Ability/entry|0939|Bellibolt|Electric|Electric|Electromorphosis|Static|Damp}}
{{Ability/foot|Water}}
{{Ability/foot|Water}}
==In other games==
==={{g|Mystery Dungeon series}}===
The floor becomes defused, preventing all explosions, including moves such as {{m|Explosion}} and [[Dungeon tile|traps]] such as the Explosion Trap. The
{{DL|Seed|Blast Seed}} and {{DL|Wand|Blast Wand}} will also become ineffective in the presence of a Pokémon with Damp.
===Description===
{{movedesc|Water}}
{{movedescentry|{{gameabbrevmd|RB}}|Prevents any explosions on the dungeon floor.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Prevents explosions on the dungeon floor.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|しめりけのポケモンが いるフロアでは ばくはつが おこらなくなる|Prevents explosions on the dungeon floor.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|Blasts from things like the move Explosion, [[File:IconTrapGTI.png]]Blast Trap, or [[File:IconTrapGTI.png]]Big Blast Trap will not go off.{{tt|*|Ability description}}<br>No moves like Explosion or traps like [[File:IconTrapGTI.png]]Blast Trap and [[File:IconTrapGTI.png]]Big Blast Trap will work while the Pokémon is on the floor!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|No moves like Explosion or traps like [[File:IconTrapSMD.png]]Blast Trap and [[File:IconTrapSMD.png]]Big Blast Trap will work while the Pokémon is on the floor!}}
{{movedescentry|{{gameabbrevmd|DX}}|No moves, traps, or items that cause explosions will work on the floor this Pokémon is on.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===Pokémon Adventures===
{{movemanga|type=water|exp=yes|gen=The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.|image1=Organism No 2 Damp.png|image1p=Defense Forme Deoxys|image2=Poli Damp.png|image2p=Poliwrath}}
{{movep|type=water|ms=062|pkmn=Poliwrath|method=If the opponent tries to use an explosive move near Poliwrath, smoke will rise from the opponent, but no explosion happens. The opponent also gets knocked out.}}
{{movemid|type=water|user=Poli|user1=Red's Poli|startcode=PS278|startname=Put Your Beast Foot Forward|notes=Debut}}
{{movep|type=water|ms=386D|pkmn=Deoxys|method=If the opponent tries to use an explosive move near Defense Forme Deoxys, the opponent with start to glow brightly, and so will Defense Forme Deoxys's core. The opponent then stops glowing and it cannot explode.}}
{{movebtmManga|type=water|user=Deoxys (Adventures)|user1=Giovanni's Organism No. 2|startcode=PS301|startname=Storming the Forretress|notes=Used via {{mcolor|Skill Swap|000}}}}


===Pokémon Adventures===
* [[Crasher Wake]]'s {{p|Quagsire}} is revealed to have Damp as his Ability.
{{movemanga|type=water|exp=yes|gen=The user nullifies and cancels out moves like Explosion.|image1=Entity Two Damp.png|image1p=Deoxys}}
 
{{movep|type=water|ms=062|pkmn=Poliwrath|method=If the opponent tries to use Selfdestruct or Explosion near Poliwrath, smoke will rise from the opponent, but no explosion happens. The opponent also gets knocked out.}}
==Trivia==
{{movemid|type=water|user=Poli|user1=Red's Poli|startcode=PS278|startname=Attacking the Entire Island|notes=Debut}}
* Despite the attacks involving explosions, Damp does not prevent the activation of {{m|Blast Burn}}, {{m|Powder}}, {{m|Pollen Puff}}, or {{m|Shell Trap}}.
{{movep|type=water|ms=386D|pkmn=Deoxys|method=If the opponent tries to use Selfdestruct of Explosion near Deoxys, the opponent with start to glow brightly, and so will Deoxys's core. The opponent then stops glowing and it cannot explode.}}
{{movebtmManga|type=water|user=Deoxys (Adventures)|user1=Entity Two|startcode=PS301|startname=Red, The Battler|notes=Used via Skill Swap}}


==In other languages==
==In other languages==
{{langtable|color={{water color}}|bordercolor={{water color dark}}
{{langtable|color={{water color}}|bordercolor={{water color dark}}
|zh_yue=濕氣 ''{{tt|Sāphei|Moisture}}''
|zh_cmn=濕氣 / 湿气 ''{{tt|Shīqì|Moisture}}''
|fr=Moiteur
|fr=Moiteur
|de=Feuchtigkeit
|de=Feuchtigkeit
|gr=Υγρασία
|it=Umidità
|it=Umidità
|es=Humedad
|es=Humedad
|pt=Umidade
|pt_br=Umidade ([[PS301]])<br>Ensopado ([[PS271]]–[[PS278]])
|ko=습기 ''Seupgi''
|ko=습기 ''Seupgi''
|vi=Ẩm ướt
}}
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Ignorable Abilities]]


[[de:Feuchtigkeit]]
[[de:Feuchtigkeit]]
[[es:Humedad]]
[[es:Humedad]]
[[fr:Moiteur]]
[[fr:Moiteur]]
[[it:Umidità (abilità)]]
[[it:Umidità]]
[[ja:しめりけ]]
[[ja:しめりけ]]
[[zh:湿气(特性)]]

Latest revision as of 05:05, 14 April 2024

Moisture redirects here. For information about Berries, see Berry → Generation IV.
Damp しめりけ
Moisture
Flavor text
Generation III
Prevents self-destruction.
Generation IV
Prevents combatants from self destructing.DPPt
Prevents combatants from self-destructing.HGSS
Generation V
Prevents the use of self-destructing moves.
Generation VI
Prevents the use of self-destructing moves.
Generation VII
Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.
Generation VIII
Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Generation IX
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.

Damp (Japanese: しめりけ Moisture) is an Ability introduced in Generation III.

Effect

In battle

Damp prevents all Pokémon from using Self-Destruct, Explosion, Mind Blown, and Misty Explosion; if a Pokémon attempts to use one of these moves, it will fail and the user will not faint or take damage. Additionally, Damp prevents the Ability Aftermath from doing damage when the Pokémon with Aftermath faints.

Damp affects non-adjacent Pokémon in Triple Battles.

Outside of battle

Damp has no effect outside of battle.

Pokémon with Damp

# Pokémon Types First Ability Second Ability Hidden Ability
0046 Paras Paras
Bug Grass Effect Spore Dry SkinGen IV+ Damp
0047 Parasect Parasect
Bug Grass Effect Spore Dry SkinGen IV+ Damp
0054 Psyduck Psyduck
Water Water Damp Cloud Nine Swift Swim
0055 Golduck Golduck
Water Water Damp Cloud Nine Swift Swim
0060 Poliwag Poliwag
Water Water Water Absorb Damp Swift Swim
0061 Poliwhirl Poliwhirl
Water Water Water Absorb Damp Swift Swim
0062 Poliwrath Poliwrath
Water Fighting Water Absorb Damp Swift Swim
0116 Horsea Horsea
Water Water Swift Swim SniperGen IV+ Damp
0117 Seadra Seadra
Water Water Poison Point SniperGen IV+ Damp
0186 Politoed Politoed
Water Water Water Absorb Damp Drizzle
0194 Wooper Wooper
Water Ground Damp Water Absorb Unaware
0195 Quagsire Quagsire
Water Ground Damp Water Absorb Unaware
0230 Kingdra Kingdra
Water Dragon Swift Swim SniperGen IV+ Damp
0258 Mudkip Mudkip
Water Water Torrent None Damp
0259 Marshtomp Marshtomp
Water Ground Torrent None Damp
0260 Swampert Swampert
Water Ground Torrent None Damp
0592 Frillish Frillish
Water Ghost Water Absorb Cursed Body Damp
0593 Jellicent Jellicent
Water Ghost Water Absorb Cursed Body Damp
0938 Tadbulb Tadbulb
Electric Electric Own Tempo Static Damp
0939 Bellibolt Bellibolt
Electric Electric Electromorphosis Static Damp
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

The floor becomes defused, preventing all explosions, including moves such as Explosion and traps such as the Explosion Trap. The Blast Seed and Blast Wand will also become ineffective in the presence of a Pokémon with Damp.

Description

Games Description
MDRB Prevents any explosions on the dungeon floor.
MDTDS Prevents explosions on the dungeon floor.
BSL しめりけのポケモンが いるフロアでは ばくはつが おこらなくなる
MDGtI Blasts from things like the move Explosion, IconTrapGTI.pngBlast Trap, or IconTrapGTI.pngBig Blast Trap will not go off.*
No moves like Explosion or traps like IconTrapGTI.pngBlast Trap and IconTrapGTI.pngBig Blast Trap will work while the Pokémon is on the floor!*
SMD No moves like Explosion or traps like IconTrapSMD.pngBlast Trap and IconTrapSMD.pngBig Blast Trap will work while the Pokémon is on the floor!
MDRTDX No moves, traps, or items that cause explosions will work on the floor this Pokémon is on.


In the manga

Pokémon Adventures


Trivia

In other languages

Language Title
Chinese Cantonese 濕氣 Sāphei
Mandarin 濕氣 / 湿气 Shīqì
France Flag.png French Moiteur
Germany Flag.png German Feuchtigkeit
Italy Flag.png Italian Umidità
South Korea Flag.png Korean 습기 Seupgi
Brazil Flag.png Brazilian Portuguese Umidade (PS301)
Ensopado (PS271PS278)
Spain Flag.png Spanish Humedad
Vietnam Flag.png Vietnamese Ẩm ướt


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.