Center of attention: Difference between revisions
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[[File:Follow Me VIII 2.png|thumb|250px|{{p|Clefable}} uses {{m|Follow Me}} to become the center of attention]] | [[File:Follow Me VIII 2.png|thumb|250px|{{p|Clefable}} uses {{m|Follow Me}} to become the center of attention]] | ||
'''Center of attention''' (Japanese: ちゅうもくのまと ''center of attention'') is a | '''Center of attention''' (Japanese: '''ちゅうもくのまと''' ''center of attention'') is a {{DL|Status condition|volatile status}} which forces opponents to target their moves on the affected Pokémon. | ||
==Effect== | ==Effect== | ||
If a Pokémon is the center of attention, its opponents are forced to target the center of attention rather than their intended target for the rest of the turn, if it is a valid target for those moves | If a Pokémon is the center of attention, its opponents are forced to target the center of attention rather than their intended target for the rest of the turn, if it is a valid target for those moves; allies are unaffected. If a move cannot target the center of attention, it will be used on its intended target. | ||
The center of attention cannot draw {{cat|moves with a charging turn}}, such as {{m|Sky Drop}} or {{m|Solar Beam}}, during the turn that they are charging; these moves can only be redirected during the attacking turn. | |||
The center of attention cannot draw {{cat|moves with a charging turn}} | |||
The center of attention draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightning Rod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention. | The center of attention draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightning Rod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention. | ||
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==Causes== | ==Causes== | ||
===Moves=== | ===Moves=== | ||
A Pokémon will be the center of attention when using any of the following moves. | A Pokémon will be the center of attention when using any of the following moves. | ||
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| {{tt|+2|+3 in Generations III-V}} | | {{tt|+2|+3 in Generations III-V}} | ||
| —% | | —% | ||
| | | class="l" | Targets self | ||
|- | |- | ||
| class="l" | {{m|Rage Powder}} | | class="l" | {{m|Rage Powder}} | ||
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| {{tt|+2|+3 in Generation V}} | | {{tt|+2|+3 in Generation V}} | ||
| —% | | —% | ||
| class="l" | | | class="l" | Targets self | ||
|- | |- | ||
| class="l" | {{m|Spotlight}} | | class="l" | {{m|Spotlight}} | ||
Line 50: | Line 46: | ||
| +3 | | +3 | ||
| —% | | —% | ||
| | | class="l" | Targets ally or foe | ||
|- | |- | ||
| class="l" | [[Z-Move|Z-]]{{m|Destiny Bond}} | | class="l" | [[Z-Move|Z-]]{{m|Destiny Bond}} | ||
{{typetable|Ghost}} | {{typetable|Ghost}} | ||
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| 0 | | 0 | ||
| —% | | —% | ||
| class="l" | | | class="l" | Targets self; ''has other effects'' | ||
|- | |- | ||
| class="l" | [[Z-Move|Z-]]{{m|Grudge}} | | class="l" | [[Z-Move|Z-]]{{m|Grudge}} | ||
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| 0 | | 0 | ||
| —% | | —% | ||
| class="l" | | | class="l" | Targets self; ''has other effects'' | ||
|} | |} | ||
|} | |} | ||
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Pokémon with the {{a|Propeller Tail}} or {{a|Stalwart}} Abilities will ignore these effects and hit their original target. | Pokémon with the {{a|Propeller Tail}} or {{a|Stalwart}} Abilities will ignore these effects and hit their original target. | ||
==In spin-off games== | ==In the spin-off games== | ||
===Pokémon Mystery Dungeon series=== | ===Pokémon Mystery Dungeon series=== | ||
In the [[Pokémon Mystery Dungeon series]], the {{DL|Status condition (Mystery Dungeon)|Decoy}} status condition is equivalent to the center of attention. A Pokémon with the Decoy status will be preferentially attacked by allies and enemies. This status disappears if a new decoy appears. The decoy is still able to move in any direction, but CPU-controlled decoys move randomly. | In the [[Pokémon Mystery Dungeon series]], the {{DL|Status condition (Mystery Dungeon)|Decoy}} status condition is equivalent to the center of attention. A Pokémon with the Decoy status will be preferentially attacked by allies and enemies. This status disappears if a new decoy appears. The decoy is still able to move in any direction, but CPU-controlled decoys move randomly. | ||
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==In the manga== | ==In the manga== | ||
[[File:Team Flare Spewpa Rage Powder Adventures.png|thumb| | [[File:Team Flare Spewpa Rage Powder Adventures.png|thumb|230px|{{p|Spewpa}} drawing attention to itself]] | ||
===Pokémon Adventures=== | ===Pokémon Adventures=== | ||
===={{ | ===={{MangaArc|X & Y}}==== | ||
In ''[[PS563|Charging After Electrike]]'', the [[Lumiose Press editor-in-chief]]'s two {{p|Spewpa}} used {{m|Rage Powder}} to make themselves the center of attention and cause [[Marisso]] and [[Salamè]] to ignore {{adv|X}}'s orders. | In ''[[PS563|Charging After Electrike]]'', the [[Lumiose Press editor-in-chief]]'s two {{p|Spewpa}} used {{m|Rage Powder}} to make themselves the center of attention and cause [[Marisso]] and [[Salamè]] to ignore {{adv|X}}'s orders. | ||
{{-}} | |||
{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} |
Latest revision as of 12:05, 15 February 2024
Center of attention (Japanese: ちゅうもくのまと center of attention) is a volatile status which forces opponents to target their moves on the affected Pokémon.
Effect
If a Pokémon is the center of attention, its opponents are forced to target the center of attention rather than their intended target for the rest of the turn, if it is a valid target for those moves; allies are unaffected. If a move cannot target the center of attention, it will be used on its intended target.
The center of attention cannot draw moves with a charging turn, such as Sky Drop or Solar Beam, during the turn that they are charging; these moves can only be redirected during the attacking turn.
The center of attention draws Electric- and Water-type moves even if a Pokémon with Lightning Rod or Storm Drain is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.
If the center of attention faints, switches out, or is taken into the air by Sky Drop, it no longer draws moves.
Causes
Moves
A Pokémon will be the center of attention when using any of the following moves.
|
Prevention
From Generation VI onward, Grass-type Pokémon, Pokémon with Overcoat, and Pokémon holding Safety Goggles will not have their moves drawn to a Pokémon that becomes the center of attention due to Rage Powder.
Snipe Shot will ignore these effects and hit its original target.
Pokémon with the Propeller Tail or Stalwart Abilities will ignore these effects and hit their original target.
In the spin-off games
Pokémon Mystery Dungeon series
In the Pokémon Mystery Dungeon series, the Decoy status condition is equivalent to the center of attention. A Pokémon with the Decoy status will be preferentially attacked by allies and enemies. This status disappears if a new decoy appears. The decoy is still able to move in any direction, but CPU-controlled decoys move randomly.
The Decoy status is caused by Decoy Orb, SubstituteRBTDS, Follow MeRBTDS, Rage Powder, and IlluminateSMD.
In the manga
![](https://archives.bulbagarden.net/media/upload/thumb/b/be/Team_Flare_Spewpa_Rage_Powder_Adventures.png/230px-Team_Flare_Spewpa_Rage_Powder_Adventures.png)
Pokémon Adventures
X & Y arc
In Charging After Electrike, the Lumiose Press editor-in-chief's two Spewpa used Rage Powder to make themselves the center of attention and cause Marisso and Salamè to ignore X's orders.
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |