Appendix:Crystal walkthrough/Section 28: Difference between revisions

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==Mt. Silver==
==Mt. Silver Cave==
[[File:Mt Silver 1F GSC.png|thumb|Mt. Silver, 1F]]
[[File:Mt Silver 1F GSC.png|thumb|Mt. Silver, 1F]]
===1F===
===1F===
The first chamber is the only part of [[Mt. Silver]] that is dark enough to require the use of {{m|Flash}}. Grab the {{DL|Battle item|X Accuracy}} on the southeast platform, then loop around to the west to reach an [[Escape Rope]]. On the north end of the next platform is an {{ball|Ultra}}. The largest platform opens into a T-intersection to the north; turn left to get a [[Max Elixir|Max Elixer]], then go right to reach the opening in the northeast.
The first floor is the only part of [[Mt. Silver]] that is dark enough to require the use of {{m|Flash}}. Grab the [[X Accuracy]] on the southeast platform, then loop around to the west to reach an [[Escape Rope]]. On the north end of the next platform is an [[Ultra Ball]]. The largest platform opens into a T-intersection to the north; turn left to get a [[Max Elixir|Max Elixer]], then go right to reach the opening in the northeast.


{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
Line 19: Line 19:
{{catch/footer|cave}}
{{catch/footer|cave}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
|- align="center"
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{{Itemlist|Ultra Ball|
{{Itemlist|Ultra Ball|
* Dead-end path in the southeast (hidden)
* Dead-end path in the southeast (hidden)
* In the middle of the chamber|C=yes|display={{ball|Ultra}} ×2}}
* In the middle of the chamber|C=yes|display=[[Ultra Ball]] ×2}}
{{Itemlist|Protein|On the southeast platform|C=yes|display={{DL|Vitamin|Protein}}}}
{{Itemlist|Protein|On the southeast platform|C=yes}}
{{Itemlist|Escape Rope|On a ledge west of the entrance|C=yes}}
{{Itemlist|Escape Rope|On a ledge west of the entrance|C=yes}}
{{Itemlist|Dire Hit|On a rock between two ledges on the east side (hidden)|C=yes|display={{DL|Battle item|Dire Hit}}}}
{{Itemlist|Dire Hit|On a rock between two ledges on the east side (hidden)|C=yes}}
{{Itemlist|Max Elixer|Between two ledges in the northwest corner|C=yes|display=[[Max Elixir|Max Elixer]]|sprite=Bag Max Elixir Sprite}}
{{Itemlist|Max Elixir|Between two ledges in the northwest corner (hidden)|C=yes|display=[[Max Elixir|Max Elixer]]}}
{{itlistfoot|cave}}
{{itlistfoot|cave}}
|}
|}


[[File:Mt Silver 2F GSC.png|thumb|left|Mt. Silver, 2F{{sup/2|C}}]]
[[File:Mt Silver 2F GSC.png|thumb|left|Mt. Silver, 2F{{sup/2|C}}]]
===2F===
===2F===
{{m|Surf}} out into the lake, climb the {{m|waterfall}}, and enter the small chamber to find a {{DL|Revive|Max Revive}}. After that, go north to climb up a triple stairway. Climb the northeast waterfall to reach another small chamber with a {{DL|Potion|Full Restore}}. Swim back across the lake and enter the opening to the north.
{{m|Surf}} out into the lake, climb the {{m|waterfall}}, and enter the small chamber to find a [[Max Revive]]. After that, go north to climb up a triple stairway. Climb the northeast waterfall to reach another small chamber with a [[Full Restore]]. Swim back across the lake and enter the opening to the north.


{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
Line 50: Line 52:
{{catch/entry2|217|Ursaring|no|no|yes|Cave|47|0%|20%|0%|type1=Normal}}
{{catch/entry2|217|Ursaring|no|no|yes|Cave|47|0%|20%|0%|type1=Normal}}
{{catch/entry2|047|Parasect|no|no|yes|Cave|46-48|all=15%|type1=Bug|type2=Grass}}
{{catch/entry2|047|Parasect|no|no|yes|Cave|46-48|all=15%|type1=Bug|type2=Grass}}
{{catch/entry2|200|Misdreavus|no|no|yes|Cave|45|0%|0%|10%|type1=Ghost}}
{{catch/entry2|200|Misdreavus|no|no|yes|Cave|45|0%|0%|5%|type1=Ghost}}
{{catch/entry2|246|Larvitar|no|no|yes|Cave|15-20|0%|5%|0%|type1=Rock|type2=Ground}}
{{catch/entry2|246|Larvitar|no|no|yes|Cave|15-20|0%|5%|0%|type1=Rock|type2=Ground}}
{{catch/div|water|Surfing}}
{{catch/div|water|Surfing}}
Line 66: Line 68:
{{catch/footer|cave}}
{{catch/footer|cave}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
|- align="center"
Line 72: Line 75:
|
|
{{itlisth|cave}}
{{itlisth|cave}}
{{Itemlist|Max Potion|On the rock west of the entrance (hidden)|C=yes|dispaly={{DL|Potion|Max Potion}}}}
{{Itemlist|Max Potion|On the rock west of the entrance (hidden)|C=yes}}
{{Itemlist|PP Up|On the tiny western shoreline (requires {{m|Surf}}, {{m|Waterfall}})|C=yes|display={{DL|Vitamin|PP Up}}}}
{{Itemlist|PP Up|On the tiny western shoreline (requires {{m|Surf}}, {{m|Waterfall}})|C=yes}}
{{Itemlist|Max Revive|In the small southern chamber (requires {{m|Surf}}, {{m|Waterfall}})|C=yes|display={{DL|Revive|Max Revive}}}}
{{Itemlist|Max Revive|In the small southern chamber (requires {{m|Surf}}, {{m|Waterfall}})|C=yes}}
{{Itemlist|Ultra Ball|East of the triple stairway|C=yes|display={{ball|Ultra}}}}
{{Itemlist|Ultra Ball|East of the triple stairway|C=yes}}
{{Itemlist|Calcium|Near the northeast cave (requires {{m|Surf}}, {{m|Waterfall}})|C=yes|display={{DL|Vitamin|Calcium}}}}
{{Itemlist|Calcium|Near the northeast cave (requires {{m|Surf}}, {{m|Waterfall}})|C=yes}}
{{Itemlist|Full Restore|In the small northeast chamber (requires {{m|Surf}}, {{m|Waterfall}})|C=yes|display={{DL|Potion|Full Restore}}}}
{{Itemlist|Full Restore|In the small northeast chamber (requires {{m|Surf}}, {{m|Waterfall}})|C=yes}}
{{itlistfoot|cave}}
{{itlistfoot|cave}}
|}
===Chambers===
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header|cave}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|46,48,50|80%|80%|0%|type1=Poison|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|48,50|0%|0%|50%|type1=Poison|type2=Flying}}
{{Catch/entry2|047|Parasect|no|no|yes|Cave|46,48,50,52|all=20%|type1=Bug|type2=Grass}}
{{Catch/entry2|200|Misdreavus|no|no|yes|Cave|45|0%|0%|30%|type1=Ghost}}
{{catch/footer|cave}}
|}
|}


{{-}}
{{-}}
[[File:Mt. Silver Summit GSC.png|thumb|Mt Silver, 3F]]
[[File:Mt. Silver Summit GSC.png|thumb|Mt Silver, 3F]]
===Summit===
===Summit===
Cross the land bridge to meet the strongest opponent in the game, former Champion {{ga|Red}}. His is the highest-leveled team of any Trainer, ranging from 73 to 81. To stand a chance against him, it is advisable to raise a team to about level 75. Even with a type advantage, Red's Pokémon won't go down without a fight.
Cross the land bridge to meet the strongest opponent in the game, former Champion {{ga|Red}}. His is the highest-leveled team of any Trainer, ranging from 73 to 81. To stand a chance against him, it is advisable to raise a team to about level 75. Even with a type advantage, Red's Pokémon won't go down without a fight.


Red's {{p|Pikachu}} is incredibly high-leveled, so its {{type|Electric}} moves can deal some serious damage. But even so, it is still vulnerable to {{type|Ground}} attacks like {{m|Earthquake}}. {{p|Espeon}} can be dangerous for any Pokémon with low {{stat|Special Defense}}, so take it out fast with {{t|Ghost}}- or {{type|Dark}} attacks. {{p|Snorlax}} knows {{m|Rest}} and {{m|Snore}}, so it can both heal itself and attack while asleep; use {{type|Fighting}} moves like {{m|Cross Chop}} to take down his {{type|Normal}} behemoth. {{p|Venusaur}} can't stand extreme {{t|Fire|heat}} or {{t|Ice|cold}}. Look out for its {{m|Sunny Day}}, which lets it use {{m|SolarBeam}} without charging, and fully restore its health with {{m|Synthesis}}. {{p|Charizard}} is vulnerable to water and electricity, and takes massive damage from {{type|Rock}} moves. Lastly, his {{p|Blastoise}} is susceptible to {{t|Grass}}- and Electric-type attacks, but can retaliate with {{m|Blizzard}}.
Red's {{p|Pikachu}} is incredibly high-leveled, so its {{type|Electric}} moves can deal some serious damage. But even so, it is still vulnerable to {{type|Ground}} attacks like {{m|Earthquake}}. {{p|Espeon}} can be dangerous for any Pokémon with low {{stat|Special Defense}}, so take it out fast with {{t|Ghost}}- or {{type|Dark}} attacks. {{p|Snorlax}} knows {{m|Rest}} and {{m|Snore}}, so it can both heal itself and attack while asleep; use {{type|Fighting}} moves like {{m|Cross Chop}} to take down his {{type|Normal}} behemoth. {{p|Venusaur}} can't stand extreme {{t|Fire|heat}} or {{t|Ice|cold}}. Look out for its {{m|Sunny Day}}, which lets it use {{m|SolarBeam}} without charging, and fully restore its health with {{m|Synthesis}}. {{p|Charizard}} is vulnerable to water and electricity, and takes massive damage from {{type|Rock}} moves. Lastly, his {{p|Blastoise}} is susceptible to {{t|Grass}}- and Electric-type attacks, but can retaliate with {{m|Blizzard}}.
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header|cave}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|51|30%|30%|0%|type1=Poison|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|49,51,53|0%|0%|45%|type1=Poison|type2=Flying}}
{{Catch/entry2|055|Golduck|no|no|yes|Cave|45|0%|0%|5%|type1=Water}}
{{Catch/entry2|075|Graveler|no|no|yes|Cave|48|all=20%|type1=Rock|type2=Ground}}
{{Catch/entry2|095|Onix|no|no|yes|Cave|48|all=30%|type1=Rock|type2=Ground}}
{{Catch/entry2|217|Ursaring|no|no|yes|Cave|50|10%|10%|0%|type1=Normal}}
{{Catch/entry2|246|Larvitar|no|no|yes|Cave|15, 20|9%|9%|0%|type1=Rock|type2=Ground}}
{{Catch/entry2|247|Pupitar|no|no|yes|Cave|20|1%|1%|0%|type1=Rock|type2=Ground}}
{{catch/footer|cave}}
|}


{| align="center"
{| align="center"
Line 95: Line 131:
|prize={{Pdollar}}7700
|prize={{Pdollar}}7700
|class=Pokémon Trainer|name=Red
|class=Pokémon Trainer|name=Red
|game=GSC|location=Mt. Silver
|game=GSC|location=Mt. Silver Cave
|pokemon=6
|pokemon=6



Latest revision as of 21:35, 19 November 2023

Mt. Silver Cave

Mt. Silver, 1F

1F

The first floor is the only part of Mt. Silver that is dark enough to require the use of Flash. Grab the X Accuracy on the southeast platform, then loop around to the west to reach an Escape Rope. On the north end of the next platform is an Ultra Ball. The largest platform opens into a T-intersection to the north; turn left to get a Max Elixer, then go right to reach the opening in the northeast.

Mt. Silver, 2FC

2F

Surf out into the lake, climb the waterfall, and enter the small chamber to find a Max Revive. After that, go north to climb up a triple stairway. Climb the northeast waterfall to reach another small chamber with a Full Restore. Swim back across the lake and enter the opening to the north.

Chambers


Mt Silver, 3F

Summit

Cross the land bridge to meet the strongest opponent in the game, former Champion Red. His is the highest-leveled team of any Trainer, ranging from 73 to 81. To stand a chance against him, it is advisable to raise a team to about level 75. Even with a type advantage, Red's Pokémon won't go down without a fight.

Red's Pikachu is incredibly high-leveled, so its Electric-type moves can deal some serious damage. But even so, it is still vulnerable to Ground-type attacks like Earthquake. Espeon can be dangerous for any Pokémon with low Special Defense, so take it out fast with Ghost- or Dark-type attacks. Snorlax knows Rest and Snore, so it can both heal itself and attack while asleep; use Fighting-type moves like Cross Chop to take down his Normal-type behemoth. Venusaur can't stand extreme heat or cold. Look out for its Sunny Day, which lets it use SolarBeam without charging, and fully restore its health with Synthesis. Charizard is vulnerable to water and electricity, and takes massive damage from Rock-type moves. Lastly, his Blastoise is susceptible to Grass- and Electric-type attacks, but can retaliate with Blizzard.




Defeated, he pauses for a second in stunned silence. Then in the blink of an eye, Red is gone. It is possible to battle him again, by defeating the Elite Four again and returning to the mountaintop. A moment later, the credits roll for the second time.

Having scaled Mt. Silver and defeated the legendary Trainer, the only thing left to do is to complete the Pokédex. Pokémon Gold and Silver brought the total number of Pokémon up to 251, so there is plenty of training left to do!


← Part 27 Route 22, Route 28
Crystal
walkthrough


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