Eerie Spell (move): Difference between revisions
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==Learnset== | ==Learnset== | ||
===[[Generation VIII]]=== | ===[[Generation VIII]]=== | ||
{{Movehead/Level|Psychic|8}} | |||
{{Moveentry/1|199G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|1, {{tt|Evo.|Learned upon evolving}}|STAB='''|form=Galarian}} | |||
{{Movefoot|Psychic|3}} | |||
==In other languages== | ==In other languages== |
Revision as of 07:27, 24 October 2020
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
Eerie Spell ぶきみなじゅもん Eerie Spell | ||||||||||||
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Range
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Availability
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Eerie Spell (Japanese: ぶきみなじゅもん Eerie Spell) is a damage-dealing Psychic-type move introduced in Generation VIII. It is the signature move of Galarian Slowking.
Effect
Eerie Spell deals damage and decreases the PP of the last move the target used by 3.
Description
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Learnset
Generation VIII
# | Pokémon | Types | Egg Groups | Level | ||||
---|---|---|---|---|---|---|---|---|
VIII | IX | |||||||
199G | Slowking
Galarian |
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Monster | Water 1 | 1, Evo. | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |