Mantine (Pokémon)/Generation IV learnset: Difference between revisions

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{{pokelinkback|226|Mantine|4}}
{{pokelinkback|226|Mantine|4}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|flying|4|2|Mantine}}
{{learnlist/levelh|Mantine|water|flying|4|2}}
{{mlentry4|Start|Psybeam|Psychic|Special|65|100|20|Beauty|2}}
{{learnlist/level4|Start|Psybeam|Psychic|Special|65|100|20|Beauty|2}}
{{mlentry4|Start|Bullet Seed|Grass|Physical|10|100|30|Cool|2}}
{{learnlist/level4|Start|Bullet Seed|Grass|Physical|10|100|30|Cool|2}}
{{mlentry4|Start|Signal Beam|Bug|Special|75|100|15|Beauty|2}}
{{learnlist/level4|Start|Signal Beam|Bug|Special|75|100|15|Beauty|2}}
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/level4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{mlentry4|Start|Bubble|Water|Special|20|100|30|Cute|2||'''}}
{{learnlist/level4|Start|Bubble|Water|Special|20|100|30|Cute|2||'''}}
{{mlentry4|Start|Supersonic|Normal|Status|—|55|20|Smart|2}}
{{learnlist/level4|Start|Supersonic|Normal|Status|—|55|20|Smart|2}}
{{mlentry4|Start|BubbleBeam|Water|Special|65|100|20|Beauty|2||'''}}
{{learnlist/level4|Start|BubbleBeam|Water|Special|65|100|20|Beauty|2||'''}}
{{mlentry4|4|Supersonic|Normal|Status|—|55|20|Smart|2}}
{{learnlist/level4|4|Supersonic|Normal|Status|—|55|20|Smart|2}}
{{mlentry4|10|BubbleBeam|Water|Special|65|100|20|Beauty|2||'''}}
{{learnlist/level4|10|BubbleBeam|Water|Special|65|100|20|Beauty|2||'''}}
{{mlentry4|13|Headbutt|Normal|Physical|70|100|15|Tough|3}}
{{learnlist/level4|13|Headbutt|Normal|Physical|70|100|15|Tough|3}}
{{mlentry4|19|Agility|Psychic|Status|—|—|30|Cool|2}}
{{learnlist/level4|19|Agility|Psychic|Status|—|—|30|Cool|2}}
{{mlentry4|22|Wing Attack|Flying|Physical|60|100|35|Cool|3||'''}}
{{learnlist/level4|22|Wing Attack|Flying|Physical|60|100|35|Cool|3||'''}}
{{mlentry4|28|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/level4|28|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{mlentry4|31|Take Down|Normal|Physical|90|85|20|Tough|3}}
{{learnlist/level4|31|Take Down|Normal|Physical|90|85|20|Tough|3}}
{{mlentry4|37|Confuse Ray|Ghost|Status|—|100|10|Smart|2}}
{{learnlist/level4|37|Confuse Ray|Ghost|Status|—|100|10|Smart|2}}
{{mlentry4|40|Bounce|Flying|Physical|85|85|5|Cute|1||'''}}
{{learnlist/level4|40|Bounce|Flying|Physical|85|85|5|Cute|1||'''}}
{{mlentry4|46|Aqua Ring|Water|Status|—|—|20|Beauty|0}}
{{learnlist/level4|46|Aqua Ring|Water|Status|—|—|20|Beauty|0}}
{{mlentry4|49|Hydro Pump|Water|Special|120|80|5|Beauty|2||'''}}
{{learnlist/level4|49|Hydro Pump|Water|Special|120|80|5|Beauty|2||'''}}
{{movelist/note|4|water|flying}}
{{learnlist/levelf|Mantine|water|flying|4}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|Water|Flying|4|2|Mantine}}
{{learnlist/tmh|Mantine|Water|Flying|4|2}}
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/tm4|TM03|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{mlentry4|[[TM07]]|Hail|Ice|Status|—|—|10|Beauty|2}}
{{learnlist/tm4|TM07|Hail|Ice|Status|—|—|10|Beauty|2}}
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2}}
{{learnlist/tm4|TM09|Bullet Seed|Grass|Physical|10|100|30|Cool|2}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|—|20|Cool|2||'''}}
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|—|20|Cool|2||'''}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM45]]|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/tm4|TM55|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{mlentry4|[[TM78]]|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{mlentry4|[[TM87]]|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||'''}}
{{learnlist/tm4|HM03|Surf|Water|Special|95|100|15|Beauty|2||'''}}
{{mlentry4|[[HM05]]|Defog|Flying|Status|—|—|15|Beauty|2|||DPPt}}
{{learnlist/tm4|HM05|Defog|Flying|Status|—|—|15|Beauty|2|||DPPt}}
{{mlentry4|[[HM05]]|Whirlpool|Water|Special|15|70|15|Beauty|0||'''|HGSS}}
{{learnlist/tm4|HM05|Whirlpool|Water|Special|15|70|15|Beauty|0||'''|HGSS}}
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||'''}}
{{learnlist/tm4|HM07|Waterfall|Water|Physical|80|100|15|Tough|3||'''}}
{{movelist/note|4|water|flying}}
{{learnlist/tmf|Mantine|water|flying|4}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
Line 73: Line 73:


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|water|flying|4|2|Mantine}}
{{learnlist/tutorh|Mantine|water|flying|4|2}}
{{mtentry4|Air Cutter|Flying|Special|55|95|25|Cool|3||'''|no|yes|yes}}
{{learnlist/tutor4|Air Cutter|Flying|Special|55|95|25|Cool|3||'''|no|yes|yes}}
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3||'''|no|yes|yes}}
{{learnlist/tutor4|Aqua Tail|Water|Physical|90|90|10|Cute|3||'''|no|yes|yes}}
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1||'''|no|yes|yes}}
{{learnlist/tutor4|Bounce|Flying|Physical|85|85|5|Cute|1||'''|no|yes|yes}}
{{mtentry4|Dive|Water|Physical|80|100|10|Beauty|1||'''|no|yes|yes}}
{{learnlist/tutor4|Dive|Water|Physical|80|100|10|Beauty|1||'''|no|yes|yes}}
{{mtentry4|Gunk Shot|Poison|Physical|120|70|5|Cool|3|||no|yes|yes}}
{{learnlist/tutor4|Gunk Shot|Poison|Physical|120|70|5|Cool|3|||no|yes|yes}}
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{mtentry4|Helping Hand|Normal|Status|—|—|20|Smart|1|||no|yes|yes}}
{{learnlist/tutor4|Helping Hand|Normal|Status|—|—|20|Smart|1|||no|yes|yes}}
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Iron Head|Steel|Physical|80|100|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Head|Steel|Physical|80|100|15|Tough|2|||no|yes|yes}}
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{mtentry4|Seed Bomb|Grass|Physical|80|100|15|Smart|3|||no|yes|yes}}
{{learnlist/tutor4|Seed Bomb|Grass|Physical|80|100|15|Smart|3|||no|yes|yes}}
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{mtentry4|String Shot|Bug|Status|—|95|40|Smart|2|||no|no|yes}}
{{learnlist/tutor4|String Shot|Bug|Status|—|95|40|Smart|2|||no|no|yes}}
{{mtentry4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60|—|20|Cool|2|||no|yes|yes}}
{{mtentry4|Tailwind|Flying|Status|—|—|30|Smart|2|||no|no|yes}}
{{learnlist/tutor4|Tailwind|Flying|Status|—|—|30|Smart|2|||no|no|yes}}
{{tutor/note|4|water|flying}}
{{learnlist/tutorf|Mantine|water|flying|4}}

Revision as of 13:14, 19 October 2010

← Mantine Mantine

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Psybeam Psychic Special 06565 100}}100% 20 Beauty 2 ♥♥
00Start Bullet Seed Grass Physical 01010 100}}100% 30 Cool 2 ♥♥
00Start Signal Beam Bug Special 07575 100}}100% 15 Beauty 2 ♥♥
00Start Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
00Start Bubble Water Special 02020 100}}100% 30 Cute 2 ♥♥
00Start Supersonic Normal Status 0000 055}}55% 20 Smart 2 ♥♥
00Start BubbleBeam Water Special 06565 100}}100% 20 Beauty 2 ♥♥
044 Supersonic Normal Status 0000 055}}55% 20 Smart 2 ♥♥
1010 BubbleBeam Water Special 06565 100}}100% 20 Beauty 2 ♥♥
1313 Headbutt Normal Physical 07070 100}}100% 15 Tough 3 ♥♥♥
1919 Agility Psychic Status 0000 —}}—% 30 Cool 2 ♥♥
2222 Wing Attack Flying Physical 06060 100}}100% 35 Cool 3 ♥♥♥
2828 Water Pulse Water Special 06060 100}}100% 20 Beauty 2 ♥♥
3131 Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
3737 Confuse Ray Ghost Status 0000 100}}100% 10 Smart 2 ♥♥
4040 Bounce Flying Physical 08585 085}}85% 5 Cute 1
4646 Aqua Ring Water Status 0000 —}}—% 20 Beauty 0  
4949 Hydro Pump Water Special 120120 080}}80% 5 Beauty 2 ♥♥
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Water Sprite.png TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Ice Sprite.png TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
Bag TM Grass Sprite.png TM09 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Water Sprite.png TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Water Sprite.png HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
Bag HM Flying Sprite.png HM05DPPt Defog Flying Status —% 15 Beauty 2 ♥♥
Bag HM Water Sprite.png HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
Bag HM Water Sprite.png HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
SquirtleWartortleBlastoise
PoliwagPoliwhirlPoliwrathPolitoed
DratiniDragonairDragonite
WooperQuagsire
RemoraidOctillery
WingullPelipper
SurskitMasquerain
FeebasMilotic
Haze Ice Status —% 30 Beauty 2 ♥♥
SquirtleWartortleBlastoise
PsyduckGolduck
PoliwagPoliwhirl
HorseaSeadraKingdra
Gyarados
Lapras
OmanyteOmastar
TotodileCroconawFeraligatr
MarillAzumarill
Mantine
Mudkip
Lombre
Pelipper
Milotic
Huntail
Gorebyss
Relicanth
PiplupPrinplupEmpoleon
Hydro Pump Water Special 120 80% 5 Beauty 2 ♥♥
SquirtleWartortleBlastoise
Corsola
FeebasMilotic
ShellosGastrodon
Mirror Coat Psychic Special 100% 20 Beauty 2 ♥♥
SquirtleWartortleBlastoise
SlowpokeSlowbroSlowking
TotodileCroconawFeraligatr
WooperQuagsire
MudkipMarshtompSwampert
CorphishCrawdaunt
FeebasMilotic
ClamperlHuntailGorebyss
PiplupPrinplupEmpoleon
ShellosGastrodon
Mud Sport Ground Status —% 15 Cute 2 ♥♥
Blastoise
Poliwrath
OmanyteOmastar
KabutoKabutops
TotodileCroconawFeraligatr
WooperQuagsire
Corsola
Mantine
MudkipMarshtompSwampert
CorphishCrawdaunt
SphealSealeoWalrein
Empoleon
Rock Slide Rock Physical 75 90% 15 Tough 3 ♥♥♥
SeelDewgong
OmanyteOmastar
DratiniDragonairDragonite
MarillAzumarill
WooperQuagsire
Slam Normal Physical 80 75% 20 Tough 3 ♥♥♥
PoliwagPoliwhirlPoliwrathPolitoed
HorseaSeadraKingdra
MagikarpGyarados
MarillAzumarill
FeebasMilotic
Splash Normal Status —% 40 Cute 0  
HorseaSeadraKingdra
Gyarados
DratiniDragonairDragonite
Milotic
WingullPelipper
Twister Dragon Special 40 100% 20 Cool 3 ♥♥♥
PsyduckGolduck
PoliwagPoliwhirlPoliwrathPolitoed
SeelDewgong
TotodileCroconawFeraligatr
LombreLudicolo
WingullPelipper
SurskitMasquerain
Milotic
SphealSealeoWalrein
PiplupPrinplupEmpoleon
BidoofBibarel
BuizelFloatzel
Water Sport Water Status —% 15 Cute 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Air Cutter Flying Special 55 95% 25 Cool 3 ♥♥♥
D P Pt HG SS Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Gunk Shot Poison Physical 120 70% 5 Cool 3 ♥♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS String Shot Bug Status 95% 40 Smart 2 ♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Tailwind Flying Status —% 30 Smart 2 ♥♥
  • A black abbreviation in a colored box indicates that Mantine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine