Magnet: Difference between revisions
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Latest revision as of 00:36, 1 July 2024
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The Magnet (Japanese: じしゃく Magnet) is a type of held item introduced in Generation II that boosts the power of Electric-type moves.
In the core series games
Price
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Effect
Generations II and III
Boosts the power of the holder's Electric-type moves by 10%.
Generation IV onward
Boosts the power of the holder's Electric-type moves by 20%.
Description
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Acquisition
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Distribution
As a held item
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Gallery
Artwork
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Artwork from Scarlet and Violet |
In the manga
![](https://archives.bulbagarden.net/media/upload/thumb/0/00/Magnet_Mystic_Water_Charcoal_Adventures.png/250px-Magnet_Mystic_Water_Charcoal_Adventures.png)
A Magnet in Pokémon Adventures
Pokémon Adventures
Gold, Silver & Crystal arc
In The Last Battle IV, during the final battle against the Masked Man, Lt. Surge used a Magnet to power up the moves of Raikou. Notably, the Magnet that appeared was a lodestone rather than a horseshoe magnet as seen in the games, due to the fact that this chapter was released before the Magnet was even given a proper sprite.
In the TCG
A Magnet appears as a held item on the Stormfront Magnemite card. It causes Magnemite's retreat cost to be less for each Magnemite on the player's Bench.
In other languages
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External links
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |