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Octillery (Pokémon)/Generation II learnset

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← Octillery 224

By leveling up

Generation II
Other generations:
III - IV - V
 Level   Move   Type   Power   Accuracy   PP 
00Start Water Gun Water 04040 100}}100% 25
1111 Constrict Normal 01010 100}}100% 35
2222 Psybeam Psychic 06565 100}}100% 20
2222 Aurora Beam Ice 06565 100}}100% 20
2222 BubbleBeam Water 06565 100}}100% 20
2525 Octazooka Water 06565 085}}85% 10
3838 Focus Energy Normal 0000 —}}—% 30
5454 Ice Beam Ice 09595 100}}100% 10
7070 Hyper Beam Normal 150150 090}}90% 5
  • A level of "Start" indicates a move that will be known by a Octillery obtained at level 1 in Generation II
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Unknown Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Defense Curl Normal —% 40
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V
 Father   Move   Type   Power   Accuracy   PP 
WooperQuagsire Haze Ice —% 30
MantineGoldeenSeakingChinchouLanturn Supersonic Normal 55% 20
PsyduckGolduckTotodileCroconawFeraligatr Screech Normal 85% 40
Octillery Octazooka Water 65 85% 10
  • Moves marked with an asterisk (*) must be chain bred onto Octillery in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Octillery in that game.
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Octillery can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Octillery cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
III - IV - V - VI
 Stage   Move   Type   Power   Accuracy   PP 
223 Lock-On Normal —% 5
223 Amnesia Psychic —% 20
223 Mist Ice —% 30
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see moves from other generations