Vital Throw (move): Difference between revisions
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* No Pokémon introduced in [[Generation IV]] can learn this move by any means. | * No Pokémon introduced in [[Generation IV]] can learn this move by any means. | ||
* {{p|Pinsir}} is the only non-Fighting-type Pokémon that learns Vital Throw. | * {{p|Pinsir}} is the only non-Fighting-type Pokémon that learns Vital Throw. | ||
* This move's Japanese name, Ateminage, literally translates to "Body-hit Throw", which is exactly how it works in its depiction in the anime: The user body-checks its opponent then throws it. | |||
==In other languages== | ==In other languages== |
Revision as of 15:02, 28 April 2011
Vital Throw あてみなげ Strike Throw | ||||||||||||||
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Vital Throw (Japanese: あてみなげ Strike Throw) is a damage-dealing Template:Type2 move introduced in Generation II, where it was a signature move of the Machop evolutionary line.
Effect
Vital Throw deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. However, it will strike before Pokémon using other decreased priority moves such as Focus Punch and Avalanche. Vital Throw does not miss unless the target has just used Fly, Dig, Dive, Bounce, or Shadow Force.
Learnset
Generation II
By leveling up
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Generation III
By leveling up
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Generation IV
By leveling up
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Generation V
By leveling up
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By breeding
Template:Breedlist
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| style="background: #FFF; font-family:monospace,monospace" | 0619
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Mienfoo
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" | Machop, Machoke, Machamp
Makuhita, Hariyama
Throh,
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| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
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In the anime
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The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Makuhita slams into the opponent, and as the opponent's falling, it grabs it and throws it into the ground. | |||
Brawly's Makuhita | Brave the Wave | Debut | |
Hariyama slams into the opponent, and as the opponent is falling, grabs it and throws it into the ground. | |||
Brawly's Hariyama | Just One of the Geysers | None | |
Machamp swings its arm into the opponent, then throws it with its arm. | |||
Gavin's Machamp | From Brags to Riches | None |
In the manga
Pokémon Adventures
The user lets the opponent attack it first, then throws it to the ground. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Machamp allows the opponent to hit it with an attack, then grabs it and throws it to the ground. | |||
Chuck's Machamp | Flames From Entei | Debut |
Trivia
- Although Vital Throw was introduced in Generation II, no Generation II Pokémon can legally learn it, with the exception of Smeargle (via Sketch).
- Although being a never-missing move, it had 100% accuracy in Generation III.
- No Pokémon introduced in Generation IV can learn this move by any means.
- Pinsir is the only non-Fighting-type Pokémon that learns Vital Throw.
- This move's Japanese name, Ateminage, literally translates to "Body-hit Throw", which is exactly how it works in its depiction in the anime: The user body-checks its opponent then throws it.
In other languages
- French: Corps Perdu
- German: Überwurf
- Greek: Ζωτικό Ρίψιμο
- Italian: Vitaltiro
- Korean: 받아던지기 Bat'a Deonjigi
- Spanish: Tiro Vital
- Serbian: Vitalno Bacanje
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |