Vital Throw (move): Difference between revisions

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===Pokémon Adventures===
===Pokémon Adventures===
{{movemanga|type=fighting|exp=yes|gen=The user lets the opponent attack it first, then throws it to the ground.|image1=Machoke Vital Throw Adventures.png|image1p=Machamp}}
{{movemanga|type=fighting|exp=yes|gen=The user lets the opponent attack it first, then throws it to the ground.|image1=Machamp Vital Throw Adventures.png|image1p=Machamp}}
{{movep|type=fighting|ms=068|pkmn=Machamp|method=Machamp allows the opponent to hit it with an attack, then grabs it and throws it to the ground.}}
{{movep|type=fighting|ms=068|pkmn=Machamp|method=Machamp allows the opponent to hit it with an attack, then grabs it and throws it to the ground.}}
{{movebtmManga|type=fighting|user=Chuck|user1=Chuck's Machamp|startcode=PS161|startname=Flames From Entei|notes=Debut}}
{{movebtmManga|type=fighting|user=Chuck|user1=Chuck's Machamp|startcode=PS161|startname=Flames From Entei|notes=Debut}}

Revision as of 19:44, 16 February 2011

Vital Throw
あてみなげ Strike Throw
Vital Throw IV.png
[[File:|center]]
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  70
Accuracy  —%
Priority  -1
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
The user will appeal later in the next turn.
Condition  Cool
Appeal  2 ♥♥
Enables the user to perform last in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

Vital Throw (Japanese: あてみなげ Strike Throw) is a damage-dealing Template:Type2 move introduced in Generation II, where it was a signature move of the Machop evolutionary line.

Effect

Vital Throw deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. However, it will strike before Pokémon using other decreased priority moves such as Focus Punch and Avalanche. Vital Throw does not miss unless the target has just used Fly, Dig, Dive, Bounce, or Shadow Force.

Learnset

Generation II

By leveling up

#   Pokémon Type Level
0066 Machop Machop
Fighting 31
0067 Machoke Machoke
Fighting 34
0068 Machamp Machamp
Fighting 34
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0066 Machop Machop
Fighting 31
0067 Machoke Machoke
Fighting 33
0068 Machamp Machamp
Fighting 33
0296 Makuhita Makuhita
Fighting 13
0297 Hariyama Hariyama
Fighting 13
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0066 Machop Machop
Fighting 25
0067 Machoke Machoke
Fighting 25
0068 Machamp Machamp
Fighting 25
0127 Pinsir Pinsir
Bug 25
0296 Makuhita Makuhita
Fighting 10
0297 Hariyama Hariyama
Fighting 10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

By leveling up

#   Pokémon Type Level
0066 Machop Machop
Fighting 31
0067 Machoke Machoke
Fighting 32
0068 Machamp Machamp
Fighting 32
0127 Pinsir Pinsir
Bug 25
0296 Makuhita Makuhita
Fighting 10
0297 Hariyama Hariyama
Fighting 10
0538 Nageki Nageki
Fighting 17
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0619 | style="background: #FFF; text-align: center;" | Kojofu | style="background: #FFF" | Kojofu
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Machop, Machoke, Machamp
Makuhita, Hariyama
Nageki,

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

File:Makuhita Vital Throw1.png
Makuhita starting Vital Throw
The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.
Pokémon Method
User First Used In Notes
Makuhita Makuhita slams into the opponent, and as the opponent's falling, it grabs it and throws it into the ground.
Brawly's Makuhita Brave the Wave Debut
Hariyama Hariyama slams into the opponent, and as the opponent is falling, grabs it and throws it into the ground.
Brawly's Hariyama Just One of the Geysers None
Machamp Machamp swings its arm into the opponent, then throws it with its arm.
Gavin's Machamp From Brags to Riches None


In the manga

Pokémon Adventures


Trivia

  • Although Vital Throw was introduced in Generation II, no Generation II Pokémon can legally learn it, with the exception of Smeargle (via Sketch).
  • Although being a never-missing move, it had 100% accuracy in Generation III.
  • No Pokémon introduced in Generation IV can learn this move by any means.
  • Pinsir is the only non-Fighting-type Pokémon that learns Vital Throw.

In other languages

  • French: Corps Perdu
  • German: Überwurf
  • Greek: Ζωτικό Ρίψιμο
  • Italian: Vitaltiro
  • Korean: 받아던지기 Bat'a Deonjigi
  • Spanish: Tiro Vital
  • Serbian: Vitalno Bacanje


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.