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Template:ElementalTypes
The Grass type (Japanese: くさタイプ Grass type) is one of the seventeen elemental types. Notable Trainers that specialize in Grass-type Pokémon are Erika of Celadon City, Gardenia of Eterna City, and Cilan of Striaton City. Prior to Generation IV, where moves are designated physical or special based on the move itself rather than its type, all Grass-type moves were special.
Statistical averages
Overall
Fully evolved*
Battle properties
Offensive
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Defensive
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Power
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Types
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Power
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Types
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2×
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½×
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½×
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2×
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0×
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None
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None
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Characteristics
Defense
Defensively speaking,Grass types are a mixed bag . Despite being weak to Template:Type2, and Template:Type2, two very commonly used types offensively, Grass-types other weaknesses are rarely used offensively, plus two of the types that grass types are weak to are hindered by their poor offensive stats. Also, most Grass-types have dual types that eliminates their weaknesses to Poison- and Bug-types (which in turn makes Template:Type2 more of a threat). Further, all of grass types resistances are quite common.
That said Grass-Types still do have problems defensively. It is weak to five types (tied with rock), the most weaknesses of all Pokémon. Also, in truth, Grass-types's resistances are still of little use. Almost all Water-types can use Ice Beam, and most Electric-types can learn Signal Beam. With a number of Grass-types being part Poison-type as well, Grass-types' resistance to Ground-type moves has been hindered. Given all of this, Grass-types, are difficult to switch into play.
Despite some of its defensive flaws, it is typical for Grass-types to learn Leech Seed, and Synthesis, among other disabling moves. This enables these Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed.
Offense
Offensively, Grass-types have problems. The main problem Grass-type moves face is that nearly all of the few Pokémon they are advantageous against are also weak to moves of other types, hence making them seem dwarfed by the other moves. Other problems are that too many Pokémon types resist these moves to rely on them as a main form of dealing damage, and most of them aren't very powerful. Even then, most of the powerful moves have drawbacks, which can cause more trouble. For example, Leaf Storm sharply lowers Special Attack, Wood Hammer causes recoil damage, and Frenzy Plant requires a turn to recharge after being used. And the ones that have no drawbacks are rarely known. Making matters worse, the majority of Grass-types have very narrow movesets, often where the only damage-dealing level up moves are Grass-type and Template:Type2 moves. (As seen in Pokémon such as Meganium, Cherrim and Sunflora). Another problem is that double resistances to Grass are extremely common, even more so than double weaknesses, and the ability Sap Sipper, which several Pokémon have, negates Grass-type attacks, raising Attack whenever hit with one.
Grass-type Pokémon seem to be affected by weather conditions more than most other Pokémon, due to their closeness with plants and nature. Most power up under intense sunlight, while a few others work best under other conditions. Pokémon such as Ludicolo in heavy rain, Cacturne in sandstorms or Abomasnow in hailstorms are such Grass-types. A majority of grass types have above average special attack, and even a good physical attack, and with high speed as seen in Sceptile, Leafeon, Serperior, and Lilligant, they can become mixed, psychical, and special sweepers respectively.
When used in contests, Grass-type moves typically become Smart moves, but can also be any of the other four Contest types.
Pokémon
As of Generation V, there are 75 Grass-type Pokémon or 11.56% of all Pokémon, making it the fourth most common elemental type.
Pure Grass-type Pokémon
Half Grass-type Pokémon
Primary Grass-type Pokémon
Secondary Grass-type Pokémon
Moves
Damage-dealing moves
Non-damaging moves
Trivia
- The Grass type is tied with the Template:Type2 for the largest number of weaknesses when unpaired, with five: Bug, Flying, Ice, Fire and Poison. Coincidentally, Rock is super effective against all of Grass's weaknesses except for Poison.
- The Grass type has been paired with every type that it is super effective against.
- Grass has the been paired with 14 of the 17 types. The only types that have yet to be paired with Grass are Fire, Ghost, and Dragon.
- All Pokémon that have seven weaknesses are partially of the Grass type.
- There is at least one Pokémon with each type combination that has a double weakness to Grass. For example, Omanyte is Water/Rock, Whiscash is Water/Ground, and Rock/Ground types are the most plentiful.
- Grass is the only starter type that doesn't have its own variation of Eruption. Fire has Eruption, while Water has Water Spout.
- Grass has been resisted by the most types, having the Dragon, Bug, Flying, Steel, Fire, and Poison types resist it, as well as resisting itself.
- The Paras and Foongus families are the only Grass type Pokémon that aren't at least somewhat green, or do not evolve to or from a Pokémon or have a shiny or alternate form that is.
- Coincidentally, they are both based on fungi instead of plants.
- The Grass type has the most Pokémon that evolve by evolutionary stones, with a total of 11. It is also the type that can utilize the most stones, having at least one Pokémon that can evolve via the Leaf Stone, Sun Stone, Water Stone, and Shiny Stone.
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