Celadon Game Corner: Difference between revisions
Lady Ariel (talk | contribs) m (→Items) |
No edit summary |
||
Line 3: | Line 3: | ||
|type=building | |type=building | ||
|location_name=Celadon Game Corner | |location_name=Celadon Game Corner | ||
|japanese_name= | |japanese_name=タマムシゲームコーナー | ||
|translated_name=Tamamushi Game Corner | |translated_name=Tamamushi Game Corner | ||
|other_info=Rocket Game Corner | |other_info=Rocket Game Corner | ||
|location=[[Celadon City]] | |location=[[Celadon City]] | ||
|region=Kanto | |region=Kanto | ||
Line 13: | Line 12: | ||
}} | }} | ||
The '''Celadon Game Corner''' (Japanese: ''' | The '''Celadon Game Corner''' (Japanese: '''タマムシゲームコーナー''' ''Tamamushi Game Corner'') is a [[Game Corner]] located in the southeastern part of [[Celadon City]]. | ||
In [[Generation I]] and | In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, it is known as the '''Rocket Game Corner''' (Japanese: '''ロケットゲームコーナー''' ''Rocket Game Corner'') due to it being controlled by [[Team Rocket]] and its access to the [[Rocket Hideout]]. | ||
In the Korean and Western releases of {{game|HeartGold and SoulSilver|s}}, as a result of changes in the classification standards at {{wp|Pan European Game Information|PEGI}}<ref>[http://www.gamesradar.com/european-pokemon-platinums-missing-game-corner-explained/ European Pokemon Platinum's missing Game Corner explained | GamesRadar]</ref>, which [[Game machine|previously impacted the European release]]s of {{game|Platinum}} (including the English version), [[Game Freak]] decided to alter the layout of the Goldenrod Game Corner to better fit the replacement minigame [[Voltorb Flip]]. | |||
==In the games== | ==In the games== | ||
The Celadon Game Corner contains several games inside depending on the [[generation]], including [[slot machine]]s, [[Card flip]], and [[Voltorb Flip]], though the | The Celadon Game Corner contains several games inside depending on the [[generation]], including [[slot machine]]s, [[Card flip]], and [[Voltorb Flip]], though the player needs a [[Coin Case]] to participate in any of them. Winning at these will award the player with [[coin]]s he or she can exchange for prizes at the Prize Corner next door, including rare {{OBP|Pokémon|species}} such as {{p|Dratini}} and {{p|Porygon}}, as well as rare [[TM]]s and [[hold item]]s. While it seems to be a popular spot for travelers and tourists, the citizens take pride in the city's beauty and think the casino is bad for its image. | ||
In the [[Generation I]] games and {{ | In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, this Game Corner is run by [[Team Rocket]] and is instead called the '''Rocket Game Corner''', sporting the catchphrase "''The playground for grown-ups!''" Under the casino is the [[Kanto]] region's [[Rocket Hideout]], with a staircase leading to it hidden in the upper-right corner. The player must gain access to the hideout in order to defeat Team Rocket and obtain the [[Silph Scope]], by defeating a {{tc|Team Rocket Grunt}} and pressing a hidden switch underneath the poster he was guarding. | ||
In {{ | In the [[Generation II]] games and {{game|HeartGold and SoulSilver|s}}, the casino is no longer run by Team Rocket and their hideout is inaccessible, but several characters make references to its existence three years prior. It is now called the '''Celadon Game Corner''' and the poster yields nothing, a nod to its role in the prequels. | ||
In | In FireRed and LeafGreen, there is a Pokémon Printer in the corner of the building which takes a [[Photography|photo]] of the player's current [[party]] to put on the back of his or her {{ga|Trainer Card}}. | ||
In the Korean and Western versions of HeartGold and SoulSilver, the Celadon Game Corner is owned by [[Mr. Game]], who runs the Voltorb Flip minigame. | |||
The [[Gym guide]] of the [[Celadon Gym]] can be found here, instead of advising the player on how to defeat [[Erika]]. | |||
===Slogan=== | |||
{ | {| | ||
! Generation I & III || Generation II & IV | |||
|- | |||
| | |||
{{sign|FRLG|header|}} | {{sign|FRLG|header|}} | ||
{{sign|FRLG|title|ROCKET GAME CORNER}} | {{sign|FRLG|title|ROCKET GAME CORNER}} | ||
{{sign|FRLG|The playground for grown-ups!|}} | {{sign|FRLG|The playground for grown-ups!|}} | ||
{{sign|FRLG|footer|}} | {{sign|FRLG|footer|}} | ||
| | |||
{{sign|DPcity|header|}} | {{sign|DPcity|header|}} | ||
{{sign|DPcity|title|Celadon Game Corner}} | {{sign|DPcity|title|Celadon Game Corner}} | ||
{{sign|DPcity|A Fun Place for Everyone|}} | {{sign|DPcity|A Fun Place for Everyone|}} | ||
{{sign|DPcity|footer|}} | {{sign|DPcity|footer|}} | ||
|} | |||
==Service desk== | ===Service desk=== | ||
The service desk, featured in | The service desk, featured in the first three [[generation]]s and the Japanese versions of {{game|HeartGold and SoulSilver|s}}, is attended by two women. The woman on the left welcomes players and tells them that coins can be exchanged for prizes next door, while the woman on the right sells coins at the following rates: | ||
{{shop|[[Coin]]s}} | {{shop|[[Coin]]s}} | ||
Line 61: | Line 54: | ||
{{shopfooter}} | {{shopfooter}} | ||
==Games== | ===Games=== | ||
===Slot machines=== | ====Slot machines==== | ||
{{main|Slot machine}} | {{main|Slot machine}} | ||
====[[Generation I]]==== | =====[[Generation I]]===== | ||
There are thirty slot machines in the Game Corner, with eight of them having people already seated at them, one that is labeled "out of order," one labeled "reserved," and one where someone left their keys. | There are thirty slot machines in the Game Corner, with eight of them having people already seated at them, one that is labeled "out of order," one labeled "reserved," and one where someone left their keys. | ||
=====Payouts===== | ======Payouts====== | ||
{| class="roundy" style="background: #{{gold color}}; border: 2px solid #{{gold color}}" | {| class="roundy" style="background: #{{gold color}}; border: 2px solid #{{gold color}}" | ||
|- | |- | ||
Line 89: | Line 82: | ||
|}{{-}} | |}{{-}} | ||
====[[Generation II]]==== | =====[[Generation II]]===== | ||
There are thirty slot machines in the Game Corner, with eight of them having people already seated at them. One of these people will give the player a single coin. | There are thirty slot machines in the Game Corner, with eight of them having people already seated at them. One of these people will give the player a single coin. | ||
Line 98: | Line 91: | ||
The posters are still there, but there is nothing behind them. | The posters are still there, but there is nothing behind them. | ||
=====Payouts===== | ======Payouts====== | ||
{| class="roundy" style="background: #{{gold color}}; border: 2px solid #{{gold color}}" | {| class="roundy" style="background: #{{gold color}}; border: 2px solid #{{gold color}}" | ||
|- | |- | ||
Line 115: | Line 108: | ||
|}{{-}} | |}{{-}} | ||
====[[Generation III]]==== | =====[[Generation III]]===== | ||
[[File:Celadon Game Corner Inside FRLG.png|240px|thumb|right|Celadon Game Corner in Generation III]] | [[File:Celadon Game Corner Inside FRLG.png|240px|thumb|right|Celadon Game Corner in Generation III]] | ||
The only games available are [[ | The only games available are [[slot machine]]s, with [[non-player character]]s claiming that they are rigged. There are thirty slot machines, with eight of them already occupied, one labeled "out of order", one labeled "reserved," and one where someone left their keys. | ||
One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the A button is pressed. | One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the A button is pressed. | ||
Line 125: | Line 118: | ||
There is also a machine in the lower right corner where the player can pay {{Pdollar}} 50 to have their party Pokémon's images imprinted onto their [[Trainer Card]]. | There is also a machine in the lower right corner where the player can pay {{Pdollar}} 50 to have their party Pokémon's images imprinted onto their [[Trainer Card]]. | ||
=====Payouts===== | ======Payouts====== | ||
{| class="roundy" style="background: #{{gold color}}; border: 2px solid #{{gold color}}" | {| class="roundy" style="background: #{{gold color}}; border: 2px solid #{{gold color}}" | ||
|- | |- | ||
Line 148: | Line 141: | ||
|}{{-}} | |}{{-}} | ||
===Card flip=== | ====Card flip==== | ||
{{main|Card flip}} | {{main|Card flip}} | ||
The [[card flip]] | The [[card flip]] minigame is exclusive to the [[Generation II]] games. Players can pick either a card or a group of cards, similar in nature to [[Roulette]], which was included in {{game2|Ruby|Sapphire|Emerald}}. In playing card flip, players place bets on cards that may be flipped over. The deck used contains 24 cards: each one has both a number (between one and six) and a picture of a Pokémon (either {{p|Pikachu}}, {{p|Jigglypuff}}, {{p|Oddish}}, or {{p|Poliwag}}). Once twelve cards have been drawn, the deck will be reshuffled. Bets can be placed on a single card, on a single column, on a single row, on a pair of columns, or on a pair of rows. | ||
===Voltorb Flip=== | ====Voltorb Flip==== | ||
{{main|Voltorb Flip}} | {{main|Voltorb Flip}} | ||
The Voltorb Flip minigame is exclusive to the Korean and Western releases of {{game|HeartGold and SoulSilver|s}} and replaces the [[slot machine]]s present in the Japanese version. Pre-release reviews of the game described Voltorb Flip as "{{wp|Minesweeper (Computer Game)|Minesweeper}} meets {{wp|Picross}}".<ref name="Voltorb Flip">[http://www.officialnintendomagazine.co.uk/article.php?id=14990 Official Nintendo Magazine pre-release review of Voltorb Flip]</ref> | |||
The game features a five-by-five grid of tiles, underneath which are hidden numbers (which multiply the player's score if located) and {{p|Voltorb}} (which {{m|Selfdestruct}} and cause the player to lose all points). The player has a change to figure out where the Voltorb are located by using the clues provided: the number of coins and Voltorb in each line and column are noted at the sides of the playing field. If the player can find all of the 2× and 3× multipliers, they will be able to advance to harder levels. Winning at this game, as before, will earn the player [[Coin]]s, which can be traded for prizes. | |||
==Items== | ===Items=== | ||
[[File:Game corner coins gen1.png|thumb|Locations of hidden coins in Generation I<br>(click for higher resolution)]] | [[File:Game corner coins gen1.png|thumb|Locations of hidden coins in Generation I<br>(click for higher resolution)]] | ||
[[File:Rocket Game Corner hidden coins FRLG.png|thumb|FRLG locations of hidden Coins<br>(click for further information and higher resolution)]] | [[File:Rocket Game Corner hidden coins FRLG.png|thumb|FRLG locations of hidden Coins<br>(click for further information and higher resolution)]] | ||
Line 188: | Line 183: | ||
{{Itemlist|Coin Case|One tile to the west of the old man ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}} {{itlistfoot|building}} | {{Itemlist|Coin Case|One tile to the west of the old man ''(hidden)''|FR=yes|LG=yes|display=10 [[Coin]]s}} {{itlistfoot|building}} | ||
==Trainers== | ===Trainers=== | ||
[[File:Game Corner switch FRLG.png|240px|thumb|right|The Game Corner's secret switch]] | [[File:Game Corner switch FRLG.png|240px|thumb|right|The Game Corner's secret switch]] | ||
In [[Generation I]] and {{ | In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, a {{tc|Team Rocket Grunt}} is guarding a poster. After the grunt is defeated, the {{player}} will be able to push the button that opens the entrance to the [[Rocket Hideout]]. | ||
===Generation I=== | ====Generation I==== | ||
{{Trainerheader|building}} | {{Trainerheader|building}} | ||
{{Trainerentry|Spr RG Rocket.png|Rocket||600|2|020|Raticate||20||041|Zubat||20||}} | {{Trainerentry|Spr RG Rocket.png|Rocket||600|2|020|Raticate||20||041|Zubat||20||}} | ||
{{Trainerfooter|building|1}} | {{Trainerfooter|building|1}} | ||
===Generation III=== | ====Generation III==== | ||
{{trainerheader|building}} | {{trainerheader|building}} | ||
{{trainerentry|Spr FRLG Team Rocket Grunt M.png|Team Rocket Grunt||640|2|020|Raticate|♂|20||041|Zubat|♂|20||}} | {{trainerentry|Spr FRLG Team Rocket Grunt M.png|Team Rocket Grunt||640|2|020|Raticate|♂|20||041|Zubat|♂|20||}} | ||
{{trainerfooter|building}} | {{trainerfooter|building}} | ||
==Prize corner== | ===Prize corner=== | ||
The women in this building to the right of the Game Corner will exchange coins for prizes. In | The women in this building to the right of the Game Corner will exchange coins for prizes. In {{game|HeartGold and SoulSilver|s}}, only the booths are visible. | ||
In | In HeartGold and SoulSilver, there is a man who will tell the player what [[type]] {{m|Hidden Power}} would be if their Pokémon knew it. | ||
This is an analogy to pachinko parlours in Japan. It is forbidden by Japanese law to directly pay out cash for pachinko balls or tokens, but this regulation is often circumvented as (legally independent) exchange shops are set up nearby, where the players can redeem the prizes for cash.<ref>http://spectrum.ieee.org/tech-talk/consumer-electronics/gaming/the-secret-life-of-pachinko</ref> | This is an analogy to pachinko parlours in Japan. It is forbidden by Japanese law to directly pay out cash for pachinko balls or tokens, but this regulation is often circumvented as (legally independent) exchange shops are set up nearby, where the players can redeem the prizes for cash.<ref>http://spectrum.ieee.org/tech-talk/consumer-electronics/gaming/the-secret-life-of-pachinko</ref> | ||
===[[Generation I]]=== | ====[[Generation I]]==== | ||
{|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | {|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | ||
|- style="height:29px" | |- style="height:29px" | ||
Line 257: | Line 252: | ||
|} | |} | ||
===[[Generation II]]=== | ====[[Generation II]]==== | ||
[[File:Celadon Game Prize Corner FRLG.png|240px|thumb|right|The Prize Corner next door]] | [[File:Celadon Game Prize Corner FRLG.png|240px|thumb|right|The Prize Corner next door]] | ||
{|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | {|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | ||
Line 280: | Line 275: | ||
|} | |} | ||
===[[Generation III]]=== | ====[[Generation III]]==== | ||
{|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | {|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | ||
|- style="height:29px" | |- style="height:29px" | ||
Line 312: | Line 307: | ||
|} | |} | ||
===[[Generation IV]]=== | ====[[Generation IV]]==== | ||
{|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | {|cellspacing="0" cellpadding="0" style="background: #88a; border: 3px solid #88a; {{roundy|20px}};" | ||
|- style="height:29px" | |- style="height:29px" | ||
Line 333: | Line 328: | ||
|} | |} | ||
==Layout== | ===Layout=== | ||
===Interior=== | ====Interior==== | ||
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{Locationcolor/dark|building}}" | {| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{Locationcolor/dark|building}}" | ||
|- | |- | ||
Line 378: | Line 373: | ||
|} | |} | ||
===Exterior=== | ====Exterior==== | ||
{{Mapgen | {{Mapgen | ||
|hv=v | |hv=v | ||
Line 398: | Line 392: | ||
The Rocket Game Corner has appeared in ''[[PS016|Tauros the Tyrant]]'', ''[[PS017|A Jynx Jinx]]'' and in ''[[PS018|A Tale of Ninetales]]'' in the {{chap|Red, Green & Blue}}. As in the games, there is a switch that [[Team Rocket]] uses to get to [[Rocket Hideout|their hideout]]. {{adv|Red}} and {{adv|Green}} watched outside in the second appearance and used Green's [[Ditty|Ditto]] as a decoy {{m|Transform|disguised}} as {{p|Mew}}. | The Rocket Game Corner has appeared in ''[[PS016|Tauros the Tyrant]]'', ''[[PS017|A Jynx Jinx]]'' and in ''[[PS018|A Tale of Ninetales]]'' in the {{chap|Red, Green & Blue}}. As in the games, there is a switch that [[Team Rocket]] uses to get to [[Rocket Hideout|their hideout]]. {{adv|Red}} and {{adv|Green}} watched outside in the second appearance and used Green's [[Ditty|Ditto]] as a decoy {{m|Transform|disguised}} as {{p|Mew}}. | ||
In the | In the Game Corner's next appearance, {{adv|Blue}} cashed in a huge amount of coins to exchange for an almost untamable [[Blue's Porygon|Porygon]] (which later made Red and Blue "trade" Pokémon temporarily). | ||
==Trivia== | ==Trivia== | ||
* | * Although the [[Goldenrod Game Corner|Goldenrod]] and Celadon Game Corners were changed in the non-Japanese releases, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to [[Voltorb Flip]] and [[Mr. Game]] are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy [[coin]]s is functional and was translated. {{TM|78|Captivate}} also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the [[slot machine]]s in the leftover maps trigger [[Voltorb Flip]] in these versions. | ||
==In other languages== | ==In other languages== |
Revision as of 15:24, 24 December 2014
| ||||
| ||||
Location: | Celadon City | |||
---|---|---|---|---|
Region: | Kanto | |||
Generations: | I, II, III, IV | |||
Location of Celadon Game Corner in Kanto. | ||||
Pokémon world locations |
The Celadon Game Corner (Japanese: タマムシゲームコーナー Tamamushi Game Corner) is a Game Corner located in the southeastern part of Celadon City.
In the Generation I games and Pokémon FireRed and LeafGreen, it is known as the Rocket Game Corner (Japanese: ロケットゲームコーナー Rocket Game Corner) due to it being controlled by Team Rocket and its access to the Rocket Hideout.
In the Korean and Western releases of Pokémon HeartGold and SoulSilver, as a result of changes in the classification standards at PEGI[1], which previously impacted the European releases of Pokémon Platinum (including the English version), Game Freak decided to alter the layout of the Goldenrod Game Corner to better fit the replacement minigame Voltorb Flip.
In the games
The Celadon Game Corner contains several games inside depending on the generation, including slot machines, Card flip, and Voltorb Flip, though the player needs a Coin Case to participate in any of them. Winning at these will award the player with coins he or she can exchange for prizes at the Prize Corner next door, including rare Pokémon such as Dratini and Porygon, as well as rare TMs and hold items. While it seems to be a popular spot for travelers and tourists, the citizens take pride in the city's beauty and think the casino is bad for its image.
In the Generation I games and Pokémon FireRed and LeafGreen, this Game Corner is run by Team Rocket and is instead called the Rocket Game Corner, sporting the catchphrase "The playground for grown-ups!" Under the casino is the Kanto region's Rocket Hideout, with a staircase leading to it hidden in the upper-right corner. The player must gain access to the hideout in order to defeat Team Rocket and obtain the Silph Scope, by defeating a Team Rocket Grunt and pressing a hidden switch underneath the poster he was guarding.
In the Generation II games and Pokémon HeartGold and SoulSilver, the casino is no longer run by Team Rocket and their hideout is inaccessible, but several characters make references to its existence three years prior. It is now called the Celadon Game Corner and the poster yields nothing, a nod to its role in the prequels.
In FireRed and LeafGreen, there is a Pokémon Printer in the corner of the building which takes a photo of the player's current party to put on the back of his or her Trainer Card.
In the Korean and Western versions of HeartGold and SoulSilver, the Celadon Game Corner is owned by Mr. Game, who runs the Voltorb Flip minigame.
The Gym guide of the Celadon Gym can be found here, instead of advising the player on how to defeat Erika.
Slogan
Generation I & III | Generation II & IV |
---|---|
|
|
Service desk
The service desk, featured in the first three generations and the Japanese versions of Pokémon HeartGold and SoulSilver, is attended by two women. The woman on the left welcomes players and tells them that coins can be exchanged for prizes next door, while the woman on the right sells coins at the following rates:
Coins | |||||||
---|---|---|---|---|---|---|---|
|
|
Games
Slot machines
- Main article: Slot machine
Generation I
There are thirty slot machines in the Game Corner, with eight of them having people already seated at them, one that is labeled "out of order," one labeled "reserved," and one where someone left their keys.
Payouts
Generation II
There are thirty slot machines in the Game Corner, with eight of them having people already seated at them. One of these people will give the player a single coin.
One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the A button is pressed.
Having two 7's line up on the first two reels of two symbols may cause something special to happen when stopping the third reel, which will either cause a third 7 to line up and pay out the jackpot, or end up one space away from lining up to tease the player. Very rarely, a Chansey may appear in this situation; it will use Egg Bomb on the third reel repeatedly until the last 7 falls in place for a jackpot.
The posters are still there, but there is nothing behind them.
Payouts
Series of icons | Payout |
---|---|
300 | |
15 | |
10 | |
8 | |
6 |
Generation III
The only games available are slot machines, with non-player characters claiming that they are rigged. There are thirty slot machines, with eight of them already occupied, one labeled "out of order", one labeled "reserved," and one where someone left their keys.
One to three coins can be put in the slot machine each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the A button is pressed.
The machine with the best odds is at the far left, directly beneath the lady in that aisle.[citation needed]
There is also a machine in the lower right corner where the player can pay $ 50 to have their party Pokémon's images imprinted onto their Trainer Card.
Payouts
Series of icons | Payout |
---|---|
300 | |
100 | |
15 | |
FR or LG | 15 |
FR or LG | 8 |
FR or LG | 8 |
6 | |
2 |
Card flip
- Main article: Card flip
The card flip minigame is exclusive to the Generation II games. Players can pick either a card or a group of cards, similar in nature to Roulette, which was included in Pokémon Ruby, Sapphire, and Emerald. In playing card flip, players place bets on cards that may be flipped over. The deck used contains 24 cards: each one has both a number (between one and six) and a picture of a Pokémon (either Pikachu, Jigglypuff, Oddish, or Poliwag). Once twelve cards have been drawn, the deck will be reshuffled. Bets can be placed on a single card, on a single column, on a single row, on a pair of columns, or on a pair of rows.
Voltorb Flip
- Main article: Voltorb Flip
The Voltorb Flip minigame is exclusive to the Korean and Western releases of Pokémon HeartGold and SoulSilver and replaces the slot machines present in the Japanese version. Pre-release reviews of the game described Voltorb Flip as "Minesweeper meets Picross".[2]
The game features a five-by-five grid of tiles, underneath which are hidden numbers (which multiply the player's score if located) and Voltorb (which Selfdestruct and cause the player to lose all points). The player has a change to figure out where the Voltorb are located by using the clues provided: the number of coins and Voltorb in each line and column are noted at the sides of the playing field. If the player can find all of the 2× and 3× multipliers, they will be able to advance to harder levels. Winning at this game, as before, will earn the player Coins, which can be traded for prizes.
Items
Item | Location | Games | |
---|---|---|---|
10 Coins | From the Fisherman | R B Y FR LG | |
20 Coins | From the Gentleman | R B Y FR LG | |
20 Coins | From the Scientist | R B Y FR LG | |
100 Coins | One tile to the north and two tiles to the east of the right-hand side of the top of the third cluster of slot machines from the west (hidden) | R B Y | |
10 Coins | One tile to the east of the second slot machine from the bottom of the first cluster of slot machines from the west (hidden) | R B Y | |
20 Coins | Two tiles to the north of the top slot machine on the left side of the second cluster of slot machines from the east (hidden) | R B Y | |
10 Coins | One tile south and one tile east of the Gym guide in the center aisle of slot machines (hidden) | R B Y | |
10 Coins | Two tiles south and two tiles east from the Gym guide (hidden) | R B Y | |
10 Coins | One tile west and one tile south of the Gentleman in the east-most aisle (hidden) | R B Y | |
20 Coins | One tile south and one tile east of the woman in the center aisle (hidden) | R B Y | |
10 Coins | One tile south and one tile east of the woman in the west-most aisle (hidden) | R B Y | |
20 Coins | Two tiles west of the Fisherman (hidden) | R B Y | |
10 Coins | One tile south and one tile west of the Fisherman (hidden) | R B Y | |
10 Coins | Between the counter and the west-most cluster of slot machines (hidden) | R B Y | |
100 Coins | Two tiles to the west of the Pokémon Printer (hidden) | FR LG | |
10 Coins | Two tiles to the south of the right-hand side of the bottom of the second cluster of slot machines from the west (hidden) | FR LG | |
10 Coins | Two tiles to the south of the right-hand side of the bottom of the third cluster of slot machines from the west (hidden) | FR LG | |
20 Coins | One tile to the south and two to the east of the bottom of the first cluster of slot machines from the west (hidden) | FR LG | |
10 Coins | One tile to the southwest of the Fisherman (hidden) | FR LG | |
10 Coins | One tile to the north and two tiles to the west of the top of the fourth cluster of slot machines from the west (hidden) | FR LG | |
40 Coins | One tile to the north of the top of the fourth cluster of slot machines from the west (hidden) | FR LG | |
20 Coins | One tile to the north and two tiles to the east of the right-hand side of the top of the second cluster of slot machines from the west (hidden) | FR LG | |
10 Coins | Two tiles to the north and two tiles to the east of the top of the first cluster of slot machines from the west (hidden) | FR LG | |
10 Coins | Two tiles to the north and one tile to the west of the left-hand side of the top of the third cluster of slot machines from the west (hidden) | FR LG | |
10 Coins | Two tiles to the north and one tile to the west of the left-hand side of the top of the third cluster of slot machines from the west (hidden) | FR LG | |
10 Coins | The upper tile to the west of the wall in front of the staircase to the Rocket Hideout (hidden) | FR LG | |
10 Coins | One tile to the west of the old man (hidden) | FR LG | |
Trainers
In the Generation I games and Pokémon FireRed and LeafGreen, a Team Rocket Grunt is guarding a poster. After the grunt is defeated, the player will be able to push the button that opens the entrance to the Rocket Hideout.
Generation I
Trainer | Pokémon | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| |||||||||||
| ||||||||||||
Generation III
Trainer | Pokémon | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| |||||||||||
| ||||||||||||
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon. |
Prize corner
The women in this building to the right of the Game Corner will exchange coins for prizes. In Pokémon HeartGold and SoulSilver, only the booths are visible.
In HeartGold and SoulSilver, there is a man who will tell the player what type Hidden Power would be if their Pokémon knew it.
This is an analogy to pachinko parlours in Japan. It is forbidden by Japanese law to directly pay out cash for pachinko balls or tokens, but this regulation is often circumvented as (legally independent) exchange shops are set up nearby, where the players can redeem the prizes for cash.[3]
Generation I
Left Window | Middle Window | Right Window | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
Generation II
Left Window | Right Window | |||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
Generation III
Left Window | Middle Window | Right Window | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
Generation IV
Left Window | Right Window | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
Layout
Interior
Version | Main Building | Prize Building | |||
---|---|---|---|---|---|
Red | |||||
Blue | |||||
Yellow | |||||
Gold | File:Celadon Game Corner Inside GSC.png | ||||
Silver | |||||
Crystal | |||||
FireRed | |||||
LeafGreen | |||||
HeartGold | |||||
SoulSilver | |||||
HeartGold (JP) | |||||
SoulSilver (JP) | |||||
Exterior
|
In the manga
In the Pokémon Adventures manga
The Rocket Game Corner has appeared in Tauros the Tyrant, A Jynx Jinx and in A Tale of Ninetales in the Red, Green & Blue arc. As in the games, there is a switch that Team Rocket uses to get to their hideout. Red and Green watched outside in the second appearance and used Green's Ditto as a decoy disguised as Mew.
In the Game Corner's next appearance, Blue cashed in a huge amount of coins to exchange for an almost untamable Porygon (which later made Red and Blue "trade" Pokémon temporarily).
Trivia
- Although the Goldenrod and Celadon Game Corners were changed in the non-Japanese releases, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to Voltorb Flip and Mr. Game are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy coins is functional and was translated. TM78 (Captivate) also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the slot machines in the leftover maps trigger Voltorb Flip in these versions.
In other languages
Rocket Game Corner
|
Celadon Game Corner
|
References
|
Kanto | ||||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
|
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |