Trump Card (move): Difference between revisions
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==Effect== | ==Effect== | ||
Trump Card inflicts damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. | |||
Trump Card's power depends on the move's remaining PP after use (including applying {{a|Pressure}}), powering up when its PP is lower. Trump Card's power is calculated as follows: | Trump Card's power depends on the move's remaining PP after use (including applying {{a|Pressure}}), powering up when its PP is lower. Trump Card's power is calculated as follows: | ||
{| style="background: #{{Normal color light}}; {{roundy}}; border: 3px solid #{{Normal color}}" | {| style="background: #{{Normal color light}}; {{roundy}}; border: 3px solid #{{Normal color}}" | ||
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When Trump Card is called by another move such as {{m|Metronome}} or {{m|Assist}}, it will instead use the PP of that move with the same chart applying. | When Trump Card is called by another move such as {{m|Metronome}} or {{m|Assist}}, it will instead use the PP of that move with the same chart applying. | ||
==Description== | ==Description== |
Revision as of 03:36, 5 November 2018
- Trump Card redirects here. For the Supporter card that appeared in the TCG, see Lysandre's Trump Card (Phantom Forces 99).
Trump Card きりふだ Trump Card | ||||||||||||
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Range
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Availability
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Trump Card (Japanese: きりふだ Trump Card) is a damage-dealing Normal-type move introduced in Generation IV.
Effect
Trump Card inflicts damage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Trump Card's power depends on the move's remaining PP after use (including applying Pressure), powering up when its PP is lower. Trump Card's power is calculated as follows:
Remaining PP | Power |
---|---|
4+ | 40 |
3 | 50 |
2 | 60 |
1 | 80 |
0 | 200 |
When Trump Card is called by another move such as Metronome or Assist, it will instead use the PP of that move with the same chart applying.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0133 | Field | 57 | 57BW 45B2W2 |
45 | 45 | ||||||
0199 | |
Monster | Water 1 | 53 | 49 | 49 | 49 | ||||
0312 | Fairy | 48 | 51 | 51XY 40ORAS |
40 | ||||||
0801 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 97 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0083 | |
Flying | Field | ✔ | ✔ | ✔ | |||||
0115 | Monster | ✔ | ✔ | ✔ | |||||||
0206 | Field | ✔ | ✔ | ✔ | ✔ | ||||||
0341 | Water 1 | Water 3 | ✔ | ✔ | ✔ | ||||||
0422 | Water 1 | Amorphous | ✔HGSS | ✔ | ✔ | ✔ | |||||
0501 | Field | ✔ | ✔ | ✔ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0133 | EeveeLv. 50
|
Field | 2010 World Championships Eevee Video Game Championships 2010 Eevee | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
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In the anime
The user fires cards at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Eevee creates six red-glowing cards of energy in the form of a ring in front of its body. It then fires the cards at the opponent. | |||
Virgil's Eevee | A Unova League Evolution! | Debut |
In the manga
In the Pokémon Adventures manga
The user shocks the foe. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Slowking aims its hands at the opponent fires multiple beams of electricity-like energy from them at the opponent. | |||
Charon's Slowking | The Final Dimensional Duel III | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |