Arm Thrust (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=292 | | |n=292 | ||
name=Arm Thrust | | |name=Arm Thrust | ||
jname=つっぱり | | |jname=つっぱり | ||
jtrans=Thrust | | |jtrans=Thrust | ||
jtranslit=Tsuppari | |jtranslit=Tsuppari | ||
|gameimage=Arm Thrust IX.png | |||
gameimage=Arm Thrust.png | | |gameimagewidth=300 | ||
type=Fighting | | |type=Fighting | ||
damagecategory=Physical | | |damagecategory=Physical | ||
basepp=20 | | |basepp=20 | ||
maxpp=32 | | |maxpp=32 | ||
power=15 | | |power=15 | ||
accuracy=100 | |accuracy=100 | ||
|gen=III | |||
gen=III | | |category=Tough | ||
category=Tough | | |appeal=2 | ||
appeal=2 | | |jam=1 | ||
jam=1 | | |cdesc=Startles the Pokémon that has the judge's attention. | ||
cdesc=Startles the Pokémon that has the judge's attention. | | |appealsc=2 | ||
appealsc=2 | | |scdesc=Allows performance of the same move twice in a row. | ||
scdesc=Allows performance of the same move twice in a row. | | |appeal6=1 | ||
|jam6=0 | |||
touches=yes | | |cdesc6=Effectiveness varies depending on when it is used. | ||
protect=yes | | |touches=yes | ||
magiccoat=no | | |protect=yes | ||
snatch=no | | |magiccoat=no | ||
mirrormove=yes | | |snatch=no | ||
kingsrock=yes | |mirrormove=yes | ||
|kingsrock=yes | |||
|sound=no | |||
|target=anyadjacent | |||
target=anyadjacent | }} | ||
'''Arm Thrust''' (Japanese: '''つっぱり''' ''{{wp|Glossary of sumo terms#tsuppari|Thrust}}'') is a damage-dealing {{type|Fighting}} [[multi-strike move]] introduced in [[Generation III]]. Prior to [[Generation V]], it was one of the [[signature move]]s of {{p|Makuhita}} and {{p|Hariyama}}. | |||
'''Arm Thrust''' (Japanese: '''つっぱり''' ''Thrust'') is a damage-dealing {{ | |||
==Effect== | ==Effect== | ||
=== | ===Generations III and IV=== | ||
Arm Thrust inflicts damage, hitting the target | Arm Thrust inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each strike made has an equal chance to be a [[critical hit]]. | ||
Arm Thrust may continue attacking after breaking a substitute. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | |||
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times. | |||
Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Arm Thrust unless it misses. | |||
Arm Thrust can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Fake Out}} or {{m|Focus Energy}} was used in the previous turn. | |||
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]]. | |||
===Generation V onwards=== | |||
There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is now 46.5. | |||
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1. | |||
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it. | |||
If the target is holding a [[Rocky Helmet]], the user is damaged for each strike. | |||
==Description== | ==Description== | ||
{{movedesc|Fighting}} | {{movedesc|Fighting}} | ||
{{movedescentry|RSE|Straight-arm punches that strike the foe 2 to 5 times.}} | {{movedescentry|{{gameabbrev3|RSE}}|Straight-arm punches that strike the foe 2 to 5 times.}} | ||
{{movedescentry|FRLG|A quick flurry of straight-arm punches that hit two to five times.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A quick flurry of straight-arm punches that hit two to five times.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Straight-arm punches that hit the target 2 to 5 times.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.}} | |||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 54: | Line 70: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Fighting|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}} | ||
{{Moveentry/ | {{Moveentry/8|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|−|−|−|1|1|−|−|1|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/8|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|10|7|7|7|7||7|7|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/8|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like|1, 10|1, 7|1, 7|1, 7|1, 7||1, 7|1|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/8|0499|Pignite|type=Fire|type2=Fighting|1|Field|Field|||17|17|1, {{tt|Evo.|Learned upon evolving}}|||{{tt|Evo.|Learned upon evolving}}|STAB='''}} | ||
{{ | {{Moveentry/8|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field|||17|17|1|||1|STAB='''}} | ||
{{Moveentry/8|0674|Pancham|type=Fighting|2|Field|Human-Like||||7|7|4|STAB='''}} | |||
{{Moveentry/8|0675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||||7|1, 7|1|STAB='''}} | |||
{{Moveentry/8|0922|Pawmo|type=Electric|type2=Fighting|1|Field|Field||||||||{{tt|Evo.|Learned upon evolving}}|STAB='''}} | |||
{{Moveentry/8|0923|Pawmot|type=Electric|type2=Fighting|1|Field|Field||||||||25|STAB='''}} | |||
{{Moveentry/8|0992|Iron Hands|type=Fighting|type2=Electric|1|No Eggs Discovered|No Eggs Discovered||||||||1|STAB='''}} | |||
{{Movefoot|Fighting|8}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Arm Thrust inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], if a targeted Pokémon faints in middle of the attack and is revived with a [[Seed#Reviver Seed|Reviver Seed]], the remaining hits will be able to continue to attack the enemy. The move's critical-hit rate is reduced (2% in the Rescue Team and Explorers series). | |||
{{Template:MDMoveheader|type=fighting}} | |||
{{Template:MDMoveRow|game=RB|pow=2|pp=17|acc=78%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=TDS|pow=2|pp=10|acc=40%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pow=2|pp=10|acc=40%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=GTI|pow=2|powmax=99|pp=15|ppmax=50|acc=70%|accmax=90%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pow=2|powmax=99|pp=15|ppmax=30|acc=70%|accmax=90%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Arm Thrust|type=Fighting | |||
|stars=2 | |||
|pow=19.26503 (Hit 1), 21.29293 (Hits 2-3), 25.34873 (Hit 4), 35.48822 (Hit 5) | |||
|charge=0.5 seconds (Hits 1-4), 0.7 | |||
|range=Arc (melee) | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=None}} | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{fighting color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! State | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|sync pair}} | |||
|- style="background:#{{fighting color dark}}" | |||
! colspan=12 |{{color2|fff|Sync move}} | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" | Arm Thrust of Mighty Waves | |||
{{statustable|Physical}} | |||
| Default | |||
| 200 | |||
| 240 | |||
| An opponent | |||
| — | |||
| The more the target's Defense is lowered, the greater the power of this attack. | |||
| style="{{roundybr|5px}}" | {{sync|Brawly|Hariyama}} | |||
|} | |||
===Description=== | |||
{{movedesc|Fighting}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに 2〜5かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy 2 to 5 times in a row.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=fighting|exp=yes|gen=The user | {{moveanime|type=fighting|exp=yes|gen=The user attacks the target with a flurry of open-palmed arm thrusts.|image1=Serena Pancham Arm Thrust.png|image1p=Pancham|image2=Hala Hariyama Arm Thrust.png|image2p=Hariyama|image3=Bianca Emboar Arm Thrust.png|image3p=Emboar|image4=Goh Heracross Arm Thrust.png|image4p=Heracross}} | ||
{{movep|type=fighting|ms=296|pkmn=Makuhita|method=Makuhita repeatedly hits the opponent with | {{movep|type=fighting|ms=296|pkmn=Makuhita|method=Makuhita repeatedly hits the opponent with alternating hands.}} | ||
{{movemid|type=fighting|user=Brawly's Makuhita|startcode=AG020|startname=Brave the Wave|notes=Debut}} | {{movemid|type=fighting|user=Brawly's Makuhita|startcode=AG020|startname=Brave the Wave|notes=Debut}} | ||
{{movep|type=fighting|ms=297|pkmn=Hariyama|method=Hariyama repeatedly hits the opponent with | {{movep|type=fighting|ms=297|pkmn=Hariyama|method=Hariyama repeatedly hits the opponent with alternating hands, which sometimes glow white, orange, or light yellow.}} | ||
{{movemid|type=fighting|user=Brawly's Hariyama|startcode=AG030|startname=A Meditite Fight!}} | {{movemid|type=fighting|user=Brawly's Hariyama|startcode=AG030|startname=A Meditite Fight!}} | ||
{{movemid|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Hariyama|startcode=AG131|startname=At the End of the Fray}} | {{movemid|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Hariyama|startcode=AG131|startname=At the End of the Fray}} | ||
{{movemid|type=fighting|user= | {{movemid|type=fighting|user=Fighting Dojo|user1=Fighting Dojo's Hariyama|startcode=AG145|startname=Pasta La Vista!}} | ||
{{movemid|type=fighting|user= | {{movemid|type=fighting|user=Greta|user1=Greta's Hariyama|startcode=AG149|startname=Wheel of Frontier}} | ||
{{ | {{movemid|type=fighting|user=Paul|user1=Paul's Hariyama|startcode=DP128|startname=A Pyramiding Rage!}} | ||
{{movemid|type=fighting|user=Hala|user1=Hala's Hariyama|startcode=SM010|startname=Trial and Tribulation!}} | |||
{{movemid|type=fighting|user=Hodge|user1=Hodge's Hariyama|startcode=JN007|startname=Serving Up the Flute Cup!}} | |||
{{movep|type=fighting|ms=500|pkmn=Emboar|method=Emboar repeatedly hits the opponent with alternating hands.}} | |||
{{movemid|type=fighting|user=Bianca's Emboar|startcode=BW071|startname=Search for the Clubultimate!}} | |||
{{movep|type=fighting|ms=674|pkmn=Pancham|method=Pancham's hands glow white and it strikes the opponent with them.}} | |||
{{movemid|type=fighting|user=Serena's Pancham|startcode=XY047|startname=Dreaming a Performer's Dream!}} | |||
{{movep|type=fighting|ms=214|pkmn=Heracross|method=Heracross's hands glow multiple shades of blue and it strikes the opponent with one of them.}} | |||
{{movebtm|type=fighting|user=Goh's Heracross|startcode=JN033|startname=Trade, Borrow, and Steal!|notes=Heracross {{color2|000|Anime move errors|cannot legally learn}} Arm Thrust in {{color2|000|Generation VIII}}}} | |||
==In the manga== | ==In the manga== | ||
===Pokémon Adventures=== | ===Pokémon Adventures=== | ||
{{movemanga|type=fighting|exp=yes|gen=The user repeatedly hits the opponent with its | {{movemanga|type=fighting|exp=yes|gen=The user repeatedly hits the opponent with its hands.|image1=Brawly Hariyama Arm Thrust Adventures.png|image1p=Hariyama|image2=Cyndy Makuhita James Weezing Arm Thrust Memento.png|image2p=Makuhita}} | ||
{{movep|type=fighting|ms=297|pkmn=Hariyama|method=Hariyama thrusts one of its hands forward and hits the opponent with its palm.}} | |||
{{movemid|type=fighting|user=Brawly's Hariyama|startcode=PS247|startname=The Beginning of the End with Kyogre & Groudon IX|notes=Debut}} | |||
{{movep|type=fighting|ms=296|pkmn=Makuhita|method=Makuhita repeatedly hits the opponent with its hands.}} | {{movep|type=fighting|ms=296|pkmn=Makuhita|method=Makuhita repeatedly hits the opponent with its hands.}} | ||
{{movebtmManga|type=fighting|user= | {{movebtmManga|type=fighting|user=Battle Girl (Trainer class)|user1=Cyndy's Makuhita|startcode=PS319|startname=Verily Vanquishing Vileplume I}} | ||
===Pokémon Pocket Monsters=== | |||
{{movemanga|type=fighting|exp=yes|gen=The user repeatedly hits the opponent with its hands.|image1=Makuhita Arm Thrust PMRS.png|image1p=Makuhita}} | |||
{{movep|type=fighting|ms=296|pkmn=Makuhita|method=Makuhita repeatedly hits the foe with its hands.}} | |||
{{movebtmManga|type=fighting|user=Makuhita (Pokémon)|user1=Unknown Trainer's Makuhita|startcode=PMRS06|startname=Extra Heavyweight Battle|notes=Debut}} | |||
==In other generations== | ==In other generations== | ||
{{movegen| | ===Core series games=== | ||
type=Fighting| | {{movegen | ||
genIII=Arm Thrust III| | |type=Fighting | ||
genIV=Arm Thrust IV| | |genIII=Arm Thrust III | ||
|genIV=Arm Thrust IV | |||
|genV=Arm Thrust V | |||
|genVI=Arm Thrust VI | |||
}} | |||
{{movegen | |||
|type=Fighting | |||
|genVII=Arm Thrust VII | |||
|genVIII=Arm Thrust VIII | |||
}} | |||
===Side series games=== | |||
{{movegen | |||
|type=Fighting | |||
|Colo=Arm Thrust Colo | |||
|XD=Arm Thrust XD | |||
|PBR=Arm Thrust PBR | |||
}} | |||
===Spin-off series games=== | |||
{{movegen | |||
|type=Fighting | |||
|PMDRB=Arm Thrust PMD RB | |||
|PMDGTI=Arm Thrust PMD GTI | |||
|PSMD=Arm Thrust PSMD | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}} | {{Langtable|color={{fighting color}}|bordercolor={{fighting color light}} | ||
|zh_cmn=猛推 ''Měngtuī'' | |zh_yue=猛推 ''{{tt|Máahngtēui|Thrust}}'' | ||
|zh_cmn=猛推 ''{{tt|Měngtuī|Thrust}}'' {{tt|*|Games, Manga (Taiwan), Later Manga (Mainland China)}}<br>大力掌击 ''{{tt|Dàlì Zhǎng Jī|Vigorous Attack}}'' {{tt|*|Early Manga (Mainland China)}} | |||
|nl=Armstoot | |||
|fi=Kämmenisku ([[AG020]])<br>Panssarinyrkki ([[AG131]]) | |||
|fr=Cogne | |fr=Cogne | ||
|de=Armstoß | |de=Armstoß | ||
|el=Ώθηση Χειρός | |el=Ώθηση Χειρός | ||
|hu=Kéz Lökés | |||
|it=Sberletese | |it=Sberletese | ||
|ko=손바닥치기 ''Sonbadak Chigi'' | |ko=손바닥치기 ''Sonbadak Chigi'' | ||
| | |pl=Siła Ramion<!--{{tt|*|Diamond and Pearl series onwards}}<br>Długie Ramienie{{tt|*|AG031}}<br>Pneumatyczne Ramienie{{tt|*|AG030}}<br>Mocna Pięść{{tt|*|AG020}}--> | ||
|pt_br=Golpe de Braço | |pt_br=Golpe de Braço (early anime, [[XY095]]-present, TCG, manga)<br>Propulsão de Braço ([[XY091]])<br>Ataque de Braço ([[BW103]]) | ||
|pt_eu=Impulso de Braços ''(Advanced; DP Galactic Battles)''<br>Empurrão ''(Battle Frontier)'' | |pt_eu=Impulso de Braços ''(Advanced; DP Galactic Battles)''<br>Empurrão ''(Battle Frontier)'' | ||
|sr=Probijanje Rukama}} | |ro=Mișcarea Mâinii | ||
|sr=Probijanje Rukama | |||
|es_la=Brasada<br>Golpe Múltiple ([[AG020]])<br>Brazo Fuerte ([[AG031]])<br>Empuje de Brazos ([[AG131]])<br>Empujón ([[DP128]]) | |||
|es_eu=Empujón | |||
|vi=Chưởng | |||
}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Multi-strike moves]] | |||
[[Category:Moves that can jam]] | |||
[[Category: | [[Category:Moves usable in Pokémon Sword and Shield]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Armstoß]] | [[de:Armstoß]] | ||
[[es:Empujón]] | |||
[[fr:Cogne]] | [[fr:Cogne]] | ||
[[it:Sberletese | [[it:Sberletese]] | ||
[[ja:つっぱり]] | [[ja:つっぱり]] | ||
[[ | [[zh:猛推(招式)]] | ||
Latest revision as of 11:27, 19 May 2024
Arm Thrust つっぱり Thrust | ||||||||||||
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Arm Thrust (Japanese: つっぱり Thrust) is a damage-dealing Fighting-type multi-strike move introduced in Generation III. Prior to Generation V, it was one of the signature moves of Makuhita and Hariyama.
Effect
Generations III and IV
Arm Thrust inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each strike made has an equal chance to be a critical hit.
Arm Thrust may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.
If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate multiple times.
Pokémon with the Ability Skill Link will always hit five times when using Arm Thrust unless it misses.
Arm Thrust can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Fake Out or Focus Energy was used in the previous turn.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generation V onwards
There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is now 46.5.
If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.
If the target has Weak Armor or Stamina, each strike will activate it.
If the target is holding a Rocky Helmet, the user is damaged for each strike.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0214 | |
Bug | − | − | − | 1 | 1 | − | − | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0296 | Human-Like | 10 | 7 | 7 | 7 | 7 | 7 | 7 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0297 | Human-Like | 1, 10 | 1, 7 | 1, 7 | 1, 7 | 1, 7 | 1, 7 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0499 | |
Field | 17 | 17 | 1, Evo. | Evo. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0500 | |
Field | 17 | 17 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0674 | Field | Human-Like | 7 | 7 | 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0675 | |
Field | Human-Like | 7 | 1, 7 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0922 | |
Field | Evo. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0923 | |
Field | 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0992 | |
No Eggs Discovered | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Arm Thrust inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to Gates to Infinity, if a targeted Pokémon faints in middle of the attack and is revived with a Reviver Seed, the remaining hits will be able to continue to attack the enemy. The move's critical-hit rate is reduced (2% in the Rescue Team and Explorers series).
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Pokémon Rumble Rush
Pokémon Masters EX
Name | Category | State | Base power | Max power | Target | Effect tag | Description | Playable sync pair | |||
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Sync move | |||||||||||
Arm Thrust of Mighty Waves | Physical | Default | 200 | 240 | An opponent | — | The more the target's Defense is lowered, the greater the power of this attack. | Brawly & Hariyama |
Description
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In the anime
The user attacks the target with a flurry of open-palmed arm thrusts. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Makuhita repeatedly hits the opponent with alternating hands. | |||
Brawly's Makuhita | Brave the Wave | Debut | |
Hariyama repeatedly hits the opponent with alternating hands, which sometimes glow white, orange, or light yellow. | |||
Brawly's Hariyama | A Meditite Fight! | None | |
Tyson's Hariyama | At the End of the Fray | None | |
Fighting Dojo's Hariyama | Pasta La Vista! | None | |
Greta's Hariyama | Wheel of Frontier | None | |
Paul's Hariyama | A Pyramiding Rage! | None | |
Hala's Hariyama | Trial and Tribulation! | None | |
Hodge's Hariyama | Serving Up the Flute Cup! | None | |
Emboar repeatedly hits the opponent with alternating hands. | |||
Bianca's Emboar | Search for the Clubultimate! | None | |
Pancham's hands glow white and it strikes the opponent with them. | |||
Serena's Pancham | Dreaming a Performer's Dream! | None | |
Heracross's hands glow multiple shades of blue and it strikes the opponent with one of them. | |||
Goh's Heracross | Trade, Borrow, and Steal! | Heracross cannot legally learn Arm Thrust in Generation VIII |
In the manga
Pokémon Adventures
The user repeatedly hits the opponent with its hands. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hariyama thrusts one of its hands forward and hits the opponent with its palm. | |||
Brawly's Hariyama | The Beginning of the End with Kyogre & Groudon IX | Debut | |
Makuhita repeatedly hits the opponent with its hands. | |||
Cyndy's Makuhita | Verily Vanquishing Vileplume I | None |
Pokémon Pocket Monsters
The user repeatedly hits the opponent with its hands. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Makuhita repeatedly hits the foe with its hands. | |||
Unknown Trainer's Makuhita | Extra Heavyweight Battle | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Fighting-type moves
- Tough moves
- Physical moves
- Generation III moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Multi-strike moves
- Moves that can jam
- Moves usable in Pokémon Sword and Shield
- Moves usable in Pokémon Scarlet and Violet