Agility (move): Difference between revisions

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== Known [[Generation IV]] ==
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{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 22:42, 13 June 2006

Agility
こうそくいどう ???
Type  Psychic
Category  uncategorized
PP  30 (max. 48)
Power  –
Accuracy  –%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Agility is a non-damaging Psychic-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Agility increases the user's speed by 2 levels.

Agility will do nothing if the user's speed has reached a level +6 or a value of 999.

Learnset

Generation III

By leveling up

By breeding

Known Generation IV

Template:Project MoveDex notice