Walkthrough:Pokémon Mystery Dungeon: Explorers of Sky/Chapter 23

Once a day passes since the Sky Peak trek, a Mr. Mime will be waiting outside Spinda's Café. He'll comment on you being very energetic as you continue to explore, but immediately goes off to another subject--the tale of a famous explorer, Scizor. Apparently, Scizor was an explorer whose fame stretched across the world. All explorers admired him.

Unfortunately, Scizor went missing while he was exploring Blizzard Island, far in the southwest. Many exploration teams, especially those who looked up to him, went searching for him. All of them resulted in failure as the bitter cold and swirling blizzards, and everyone gave up.

There have been rumors, too--they say that Scizor was searching for an amazing treasure. He, again, quickly goes on to another subject, saying how Team ___ is a great exploration team, especially when they saved the world of the planet's paralysis. According to Mr. Mime, no exploration teams have ever visited Blizzard Island after the rescues were called off. But he asks you to go. He tells you that Blizzard Island is in the southwest (again). So, of course, what do you think you should do? Well...simple...go and rescue Scizor!

Blizzard Island

As the newly uncovered region and the dungeon's name suggests, this dungeon focuses mostly on Ice-types, with some Water and Normal-types thrown into the mix... and Nosepass.

This snowy place doesn't have Kecleon Shops or Secret Stairs, but you can still money buried within the walls and Monster Houses. There's also some items, that if you didn't unlock specific optional dungeons, are new, like the Curve Band.

Unlike most dungeons, clearing this one does not put you back to Treasure Town, and instead into the entrance of the next dungeon with a Kangaskhan Rock, Crevice Cave.

Pokémon Encountered

Pokémon Floors Levels Recruit Rate
Golduck (Pokémon) Golduck 1-20 41-45 -12%
Marill (Pokémon) Marill 1-20 40-44 0.5%
Azumarill (Pokémon) Azumarill 1-20 45-49 0.5%
Sneasel (Pokémon) Sneasel 1-20 12-16 6.4%
Piloswine (Pokémon) Piloswine 1-20 41-45 -12%
Delibird (Pokémon) Delibird 1-20 41-45 8.2%
Smoochum (Pokémon) Smoochum 1-20 17-21 6.4%
Vigoroth (Pokémon) Vigoroth 1-20 41-45 -10%
Azurill (Pokémon) Azurill 1-20 11-15 8.2%
Nosepass (Pokémon) Nosepass 1-20 42-46 6.4%
Swablu (Pokémon) Swablu 1-20 11-15 6.4%
Snorunt (Pokémon) Snorunt 1-20 14-18 8.2%
Piplup (Pokémon) Piplup 1-20 5-9 8.2%
Castform (Pokémon) Castform 10-20 40-42 6.4%
  • Golduck: The evolved form of Psyduck seen all the way back at Waterfall Cave. It is much dangerous than that time, as its much higher level gives it chance to possess dangerous moves: Disable, Fury Swipes or Screech, as well as Water Pulse. It can also learn Aqua Jet unlike Psyduck.
  • Azurill/Marill/Azumarill: D IQ group. The entire fmaily is here. Azurill being a baby Pokémon only learns few moves via level-up, though it does get access to Charm and Bubble, which its Evolution can't have (though do remember that it's a Normal-type until it evolves). It also is capable of learning Water Pulse and Blizzard via TMs. Marill and Azumarill have access to Rollout, BubbleBeam, Aqua Ring, and even Rain Dance. They also get access to Focus Punch and Dig TMs (Azumarill can also learn Focus Blast). Their exclusive items increase max PP by 2, cause attackers to be sometimes inflicted with Shadow Hold, and convert Electric-type damage into healing. You might recognize Azurill's 3-star item from before; it's the Water Float that the brothers were looking for during the main story.
  • Sneasel: F IQ group. We just met one in Sky Peak, and now it can be recruited. Despite its low level, it can have Screech, to make it easier for other enemies to knock you out. It also has Faint Attack, and at higher levels it will learn Fury Swipes, Agility, Icy Wind, Beat Up and Ice Shard. It can also learn Focus Punch, Blizzard, Dig, Shadow Ball, Dark Pulse, X-Scissor and Cut via the machines.
  • Piloswine: Evolution of the Swinub found in the optional Final Maze. Now learns Peck, Fury Attack, AncientPower (needed for Evolution) and, in place of Ice Shard, Ice Fang.
  • Delibird: B IQ group. Delibird is less of a joke, since stats can be fixed. Present in this game deals flat 25, 50 or 75 damage, after accounting for type matchup (and STAB if a Normal-type copies it somehow), though it can also possibly heal the target instead. Thankfully it can learn Focus Punch, Water Pulse and Blizzard via TMs; if you also want Flying STAB, it is compatible with Aerial Ace, Pluck, and Fly. Vital Spirit makes it immune to sleep; helpful as always. Hustle does make physical attacks less accurate, however. Its exclusive items makes it attack twice in Hail, similarly to Chlorophyll or Swift Swim, although it obviously needs hail support.
  • Smoochum. G IQ group. It's one of the few species to get access to Sweet Kiss, which is basically a guaranteed confusion on a single target. Despite being a baby, it actually has a bunch of level-up moves, getting Powder Snow, Sing, Lick, and at higher levels Fake Tears, Perish Song and even Blizzard (though Powder Snow is much more accurate on average). It also can learn Shadow Ball via TM. Forewarn is incredibly good, as it causes moves to sometimes miss simply the user. Even things like Aerial Ace. The only other evolutionary line to have access to it is Drowzee, who was the very first boss of this game long time ago.
  • Vigoroth: C IQ group. Gets Focus Energy, Encore, Fury Swipes, Endure, Counter and even Focus Punch via level-up (being the only one in the entire game to get Focus Punch via level-up), plus Reversal few levels higher. It also has a good variety in TMs with Water Pulse, Blizzard, Thunderbolt, Shadow Ball, Shock Wave, Flamethrower and Focus Blast, as well as Cut. Vital Spirit makes it immune to sleep, although it is the only one of its family to have it. Its exclusive items may cause attackers to be put to sleep, make its attack ignore Reflect/Light Screen and convert Fighting-type damage into healing.
  • Nosepass: E IQ group. It has Block, Thunder Wave, Sandstorm, eventually also learning Discharge and in 70s(!), Lock-On and Earth Power. It can also learn Shock Wave and Thunderbolt via TMs. Its exclusive items make it immune to confusion and convert Fighting-type damage into healing.
  • Swablu: H IQ group. Astonish, Sing, Fury Attack, Mirror Move. Unfortunately its TM variety isn't that great (it gets Ice Beam but not Blizzard); however, its exclusive items make up for it: complete immunity to stat debuffs of any kind! This is completely unique and incredibly broken with some work, especially on Altaria. The other exclusive item converts Ice-type damage into healing.
  • Snorunt: Basic form of Snorunt and Glalie; works more similar to Glalie, but can't learn Dark Pulse via TM.
  • Castform: If you didn't unlock the optional Shimmer Hill, you can find it here. As always, be careful; Castform can do some real damage if it sets up the weather and uses Weather Ball!
  • Piplup: The final Water-type starting choice (with the other being only in the optional Lake Afar).

Items

Ground

Item Floors
2-250 Poké 1-20F
Insomniscope 1-20F
Scope Lens 1-20F
Curve Band 1-20F
Detect Band 1-20F
Gold Ribbon 1-20F
Joy Ribbon 1-20F
Patsy Band 1-20F
Pecha Scarf 1-20F
Persim Band 1-20F
Power Band 1-20F
Racket Band 1-20F
Sneak Scarf 1-20F
Stamina Band 1-20F
Twist Band 1-20F
Warp Scarf 1-20F
Geo Pebble 1-20F
4-5 Gravelerock 1-20F
Gone Pebble 1-20F
Wander Gummi 1-20F
Cheri Berry 1-20F
Oran Berry 1-20F
Oren Berry 1-20F
Pecha Berry 1-20F
Rawst Berry 1-20F
Blinker Seed 1-20F
Doom Seed 1-20F
Dough Seed 1-20F
Dropeye Seed 1-20F
Heal Seed 1-20F
Reviser Seed 1-20F
Sleep Seed 1-20F
Slip Seed 1-20F
Stun Seed 1-20F
Totter Seed 1-20F
Via Seed 1-20F
X-Eye Seed 1-20F
Max Elixir 1-20F
Mix Elixir 1-20F
Aerial Ace 1-20F
Attract 1-20F
Blizzard 1-20F
Brick Break 1-20F
Brine 1-20F
Bulk Up 1-20F
Bullet Seed 1-20F
Calm Mind 1-20F
Captivate 1-20F
Dig 1-20F
Dive 1-20F
Dragon Claw 1-20F
Embargo 1-20F
Energy Ball 1-20F
Explosion 1-20F
Facade 1-20F
False Swipe 1-20F
Fire Blast 1-20F
Flamethrower 1-20F
Flash 1-20F
Focus Blast 1-20F
Focus Punch 1-20F
Giga Drain 1-20F
Giga Impact 1-20F
Grass Knot 1-20F
Gyro Ball 1-20F
Hidden Power 1-20F
Hyper Beam 1-20F
Ice Beam 1-20F
Iron Tail 1-20F
Light Screen 1-20F
Natural Gift 1-20F
Overheat 1-20F
Payback 1-20F
Poison Jab 1-20F
Protect 1-20F
Psych Up 1-20F
Psychic 1-20F
Recycle 1-20F
Reflect 1-20F
Rest 1-20F
Return 1-20F
Roar 1-20F
Rock Polish 1-20F
Rock Slide 1-20F
Roost 1-20F
Safeguard 1-20F
Secret Power 1-20F
Shadow Ball 1-20F
Shadow Claw 1-20F
Shock Wave 1-20F
Sleep Talk 1-20F
Sludge Bomb 1-20F
SolarBeam 1-20F
Stealth Rock 1-20F
Steel Wing 1-20F
Swords Dance 1-20F
Taunt 1-20F
Thief 1-20F
Thunder 1-20F
Thunder Wave 1-20F
Thunderbolt 1-20F
Torment 1-20F
Toxic 1-20F
Vacuum-Cut 1-20F
Water Pulse 1-20F
Wide Slash 1-20F
X-Scissor 1-20F
All-Hit Orb 1-20F
Blowback Orb 1-20F
Cleanse Orb 1-20F
Escape Orb 1-20F
Evasion Orb 1-20F
Foe-Fear Orb 1-20F
Foe-Seal Orb 1-20F
Hurl Orb 1-20F
Petrify Orb 1-20F
Pounce Orb 1-20F
Radar Orb 1-20F
Rebound Orb 1-20F
Rollcall Orb 1-20F
Scanner Orb 1-20F
Switcher Orb 1-20F
Trapbust Orb 1-20F
Trawl Orb 1-20F
Warp Orb 1-20F

Monster House

6% chance to spawn.

Item Floors
2-250 Poké 1-20F
Blue Gummi 1-20F
Brown Gummi 1-20F
Grass Gummi 1-20F
Green Gummi 1-20F
Orange Gummi 1-20F
Silver Gummi 1-20F
Sky Gummi 1-20F
White Gummi 1-20F
Black Gummi 1-20F
Clear Gummi 1-20F
Gold Gummi 1-20F
Gray Gummi 1-20F
Pink Gummi 1-20F
Purple Gummi 1-20F
Red Gummi 1-20F
Royal Gummi 1-20F
Yellow Gummi 1-20F
Aerial Ace 1-20F
Attract 1-20F
Brick Break 1-20F
Brine 1-20F
Bullet Seed 1-20F
Calm Mind 1-20F
Dig 1-20F
Dive 1-20F
Embargo 1-20F
Energy Ball 1-20F
Explosion 1-20F
False Swipe 1-20F
Flash 1-20F
Focus Blast 1-20F
Focus Punch 1-20F
Giga Drain 1-20F
Giga Impact 1-20F
Hidden Power 1-20F
Hyper Beam 1-20F
Iron Tail 1-20F
Light Screen 1-20F
Natural Gift 1-20F
Payback 1-20F
Poison Jab 1-20F
Protect 1-20F
Recycle 1-20F
Reflect 1-20F
Rest 1-20F
Roar 1-20F
Rock Slide 1-20F
Roost 1-20F
Safeguard 1-20F
Shadow Claw 1-20F
Shock Wave 1-20F
SolarBeam 1-20F
Stealth Rock 1-20F
Steel Wing 1-20F
Swords Dance 1-20F
Taunt 1-20F
Thunder Wave 1-20F
Thunderbolt 1-20F
Torment 1-20F
Vacuum-Cut 1-20F
Water Pulse 1-20F
Wide Slash 1-20F
All-Hit Orb 1-20F
All-Mach Orb 1-20F
Blowback Orb 1-20F
Cleanse Orb 1-20F
Decoy Orb 1-20F
Evasion Orb 1-20F
Foe-Fear Orb 1-20F
Foe-Hold Orb 1-20F
Foe-Seal Orb 1-20F
Hurl Orb 1-20F
Invisify Orb 1-20F
Itemizer Orb 1-20F
Luminous Orb 1-20F
Mug Orb 1-20F
One-Shot Orb 1-20F
Petrify Orb 1-20F
Pounce Orb 1-20F
Radar Orb 1-20F
Rebound Orb 1-20F
Scanner Orb 1-20F
See-Trap Orb 1-20F
Silence Orb 1-20F
Slumber Orb 1-20F
Snatch Orb 1-20F
Spurn Orb 1-20F
Switcher Orb 1-20F
Totter Orb 1-20F
Transfer Orb 1-20F
Trapbust Orb 1-20F
Trawl Orb 1-20F
Warp Orb 1-20F

Buried items

Item Floors
2-250 Poké 1-20F

Traps encountered

The game will spawn 3 to 6 of the following tiles at the start of a floor, and extra in Monster House.

Image Trap 1-9F 10-20F
Explosion Trap 5.64% 5.22%
Grimy Trap 8.06% 7.47%
Gust Trap 4.03% 3.73%
Mud Trap 24.19% 22.39%
PP-Zero Trap 8.07% 7.47%
Pokémon Trap 8.06% 7.46%
Seal Trap 8.07% 7.46%
Selfdestruct Trap 2.42% 2.24%
Slow Trap 4.03% 3.73%
Slumber Trap 4.03% 3.73%
Spin Trap 7.26% 6.72%
Sticky Trap 8.07% 14.92%
Warp Trap 8.07% 7.46%

Crevice Cave

Crevice Cave is more of the same, just with larger Pokémon variety and a rest stop in middle of the dungeon.

Pokémon Encountered

Pokémon Floors Levels Recruit Rate
Golduck (Pokémon) Golduck B1-B10, LB1-LB4 41-43 -12%
Jynx (Pokémon) Jynx B1-B10, LB1-LB4 42-44 -4.5%
Marill (Pokémon) Marill B1-B10, LB1-LB4 40-42 0.5%
Azumarill (Pokémon) Azumarill B1-B10, LB1-LB4 45-47 0.5%
Sneasel (Pokémon) Sneasel B1-B10, LB1-LB4 12-14 6.4%
Swinub (Pokémon) Swinub B1-B10, LB1-LB4 14-16 8.2%
Piloswine (Pokémon) Piloswine B1-B10, LB1-LB4 41-43 0.5%
Delibird (Pokémon) Delibird B1-B10, LB1-LB4 41-43 8.2%
Smoochum (Pokémon) Smoochum B1-B10, LB1-LB4 17-19 6.4%
Slakoth (Pokémon) Slakoth B1-B10, LB1-LB4 15-17 8.2%
Vigoroth (Pokémon) Vigoroth B1-B10, LB1-LB4 41-43 -10%
Slaking (Pokémon) Slaking B1-B10, LB1-LB4 45-47 -12%
Azurill (Pokémon) Azurill B1-B10, LB1-LB4 11-13 8.2%
Nosepass (Pokémon) Nosepass B1-B10, LB1-LB4 42-44 6.4%
Swablu (Pokémon) Swablu B1-B10, LB1-LB4 11-13 6.4%
Altaria (Pokémon) Altaria B1-B10, LB1-LB4 42-44 -12%
Zangoose (Pokémon) Zangoose B1-B10, LB1-LB4 42-44 6.4%
Snorunt (Pokémon) Snorunt B1-B10, LB1-LB4 14-16 6.4%
Piplup (Pokémon) Piplup B1-B10, LB1-LB4 5-7 8.2%
Prinplup (Pokémon) Prinplup B1-B10, LB1-LB4 42-44 -10%
Empoleon (Pokémon) Empoleon B1-B10, LB1-LB4 45-47 -12%
Snover (Pokémon) Snover B1-B10, LB1-LB4 13-15 8.2%
Weavile (Pokémon) Weavile B1-B10, LB1-LB4 42-44 -12%
Glaceon (Pokémon) Glaceon B1-B10, LB1-LB4 42-44 -10%
Mamoswine (Pokémon) Mamoswine B1-B10, LB1-LB4 42-44 -12%
Froslass (Pokémon) Froslass Pit 41 Unrecruitable Boss
Froslass is encountered only the first time around.
  • Golduck/Azurill/Marill/Azumarill/Sneasel/Piloswine/Smoochum/Vigoroth/Nosepass/Swablu/Snorunt/Piplup: The carry-over from Blizzard Island. Castform is missing, however.
  • Swinub: Last seen in the optional Final Maze.
  • Jynx: Evolution of Smoochum; swaps Sweet Kiss, Confusion, Sing, Lucky Chant, Psychic and Copycat for Lovely Kiss, DoubleSlap, Ice Punch, Wake-Up Slap, Body Slam and Wring Out, respectively. Jynx can also learn Focus Punch, Focus Blast and Energy Ball via TMs.
  • Slakoth/Slaking: The other parts of Vigoroth evolutionary family. The good news: Truant doesn't activate on regular attack. The bad news: it does activate on Wonder Orbs. Slakoth and Slaking have different movesets from Vigoroth, but similar to each other; Yawn instead of Focus Energy, Slack Off instead of Uproar, Amnesia instead of Endure, Covet instead of Slash and Flail instead of Focus Punch. Slaking can also learn Fling, Punishment and Hammer Arm via levels.
  • Altaria: Evolved form of Swablu. Has Lv. 1 Pluck, useful Dragon Dance at Lv. 39, and Sky Attack at Lv. 70; swaps Mirror Move for Dragon Pulse. It can also learn Flamethrower via TM.
  • Zangoose: C IQ group. Has STAB Quick Attack, Fury Cutter, Slash, Pursuit and Detect. Good TM variety like many Normal-types have: Focus Punch, Water Pulse, Blizzard, Thunderbolt, Dig, Shadow Ball, Shock Wave, Flamethrower and Focus Blast. Immunity to poison is always useful. Its exclusive items counters physical attacks at full efficiency.
  • Prinplup/Empoleon: Evolution of Piplup. Prinplup switches Pound for Tackle and also learns Metal Claw, while Empoleon switches Water Sport and Bide for Swords Dance and Swagger, respectively, while also learning Aqua Jet.
  • Snover: E IQ group. Gets access to Powder Snow, Razor Leaf, Icy Wind, GrassWhistle, and at higher levels Swagger, Ice Shard and Blizzard via level-up. It also gets Water Pulse, Bullet Seed, Shadow Ball and Energy Ball via TMs. Snow Warning makes it automatically summon hail, kinda like the (fake) Groudon did with the sun. This synergizes with its 3-star item, which makes it attack twice in hail, similar to Chlorophyll or Swift Swim, with the other 3-star item converting Fire-type damage into healing. That being said, there is no dungeon in which Abomasnow can be recruited. This is perhaps the most notorious case of having to evolve Pokémon in the entire game, as Snover doesn't evolve until level 40, and this is the only way you can recruit it... at level 15 at best. If you're aiming for completion or really want to use Abomasnow, it's probably easier to just farm Joy or Golden Seeds (with Nature Gifter to make the most use out of them), as actually levelling it up the normal way would involve dealing with the constant interruption from hail damage. Abomasnow learns Ice Punch and is compatible with Focus Punch and Focus Blast TMs.
  • Weavile: Evolution of Sneasel, the leader of Team AWD. Its level-up moveset is pretty different from Sneasel, replacing Agility, Slash, Beat Up and Ice Shard with Nasty Plot, Night Slash, Fling, and Dark Pulse, respectively, while also learning Assurance, Embargo and Revenge. Also compatible with Focus Blast via TMs. Unfortunately loses both Inner Focus and Keen Eye in favor of the kinda gimmicky Pressure.
  • Glaceon: The Ice-type Eeveelution with Snow Cloak. Level-up wise, swaps Growl, Baton Pass, Take Down, and Trump Card for Icy Wind, Ice Shard, Ice Fang, and Mirror Coat, respectively, eventually also learning Hail, Blizzard and Barrier. Being an Ice-type also grants it access to Water Pulse and Blizzard TMs. Its exclusive item may inflict freeze on attackers.
  • Mamoswine: Evolved form of Piloswine. Exchanges Icy Wind, Fury Attack and Amnesia for Hail, Double Hit and Scary Face, respectively. Learning Hail does let it use Snow Cloak more easily.

Upon reaching the end of the cave, your team will notice Scizor, frozen in a block of ice. Just as you get closer for a better look, a voice laughs sneakily. You and your partner get extremely surprised, but the Pokémon talking don't seem to have notice--instead, it's just pondering over how visitors are a rare sight. Another blizzard hits you, covering you up entirely...and suddenly...

A Froslass appears!

Apparently, Froslass is the "host" of this island, where visitors are not frequent. Froslass appears to be saying something "kind", as it appears to be "worrying" how you struggled to get through the blizzards. Froslass then beckons you to come closer...again, "caring" for your well being, as Froslass is now thinking about how you're chilled to the bone. But then...Froslass threatens to freeze you!

Because of this, it all starts a battle...

Froslass is guaranteed to know Hail. The other three known moves will vary between the following: Astonish, Double Team, Powder Snow, Leer, Icy Wind, Confuse Ray, Ominous Wind, Wake-Up Slap, Captivate and Ice Shard.

Froslass Lv.41
HP: 600
Types:
Ability:
Held item:
None

Froslass will always know Hail due to her level, meaning she can take advantage of her Snow Cloak Ability. The big threats are the possibility of STAB Ominous Wind and/or Powder Snow, both of which hit the entire room. Double Team, Icy Wind and Confuse Ray might also be annoying. This is all however assuming all these moves are in her moveset, as otherwise this is quite a step-down from the previous boss fights, so just hit her with your strongest attacks! However, she does have Nonsleeper IQ skill, making her immune to things like Sleep Powder.

Froslass will be knocked into Scizor, and after a blizzard, will disappear. After this, Scizor will thaw out and have a hard time speaking. It also has a hard time remembering where it is, but then recalls it was exploring and frozen by Froslass. Scizor then notices you, and assumes you are rescuing him.

Items

Ground

Item Floors
2-250 Poké B1-B10F, LB1-LB4F
Def. Scarf B1-B10F, LB1-LB4F
Power Band B1-B10F, LB1-LB4F
Twist Band B1-B10F, LB1-LB4F
Zinc Band B1-B10F, LB1-LB4F
4-5 Gravelerock B1-B10F, LB1-LB4F
Gone Pebble B1-B10F, LB1-LB4F
Gravelyrock B1-B10F, LB1-LB4F
Apple B1-B10F, LB1-LB4F
Blue Gummi B1-B10F, LB1-LB4F
Brown Gummi B1-B10F, LB1-LB4F
Grass Gummi B1-B10F, LB1-LB4F
Green Gummi B1-B10F, LB1-LB4F
Orange Gummi B1-B10F, LB1-LB4F
Silver Gummi B1-B10F, LB1-LB4F
Sky Gummi B1-B10F, LB1-LB4F
White Gummi B1-B10F, LB1-LB4F
Black Gummi B1-B10F, LB1-LB4F
Clear Gummi B1-B10F, LB1-LB4F
Gold Gummi B1-B10F, LB1-LB4F
Gray Gummi B1-B10F, LB1-LB4F
Pink Gummi B1-B10F, LB1-LB4F
Purple Gummi B1-B10F, LB1-LB4F
Red Gummi B1-B10F, LB1-LB4F
Royal Gummi B1-B10F, LB1-LB4F
Yellow Gummi B1-B10F, LB1-LB4F
Wander Gummi B1-B10F, LB1-LB4F
Cheri Berry B1-B10F, LB1-LB4F
Oran Berry B1-B10F, LB1-LB4F
Oren Berry B1-B10F, LB1-LB4F
Pecha Berry B1-B10F, LB1-LB4F
Rawst Berry B1-B10F, LB1-LB4F
Blinker Seed B1-B10F, LB1-LB4F
Doom Seed B1-B10F, LB1-LB4F
Dough Seed B1-B10F, LB1-LB4F
Dropeye Seed B1-B10F, LB1-LB4F
Pure Seed B1-B10F, LB1-LB4F
Quick Seed B1-B10F, LB1-LB4F
Reviser Seed B1-B10F, LB1-LB4F
Slip Seed B1-B10F, LB1-LB4F
Sleep Seed B1-B10F, LB1-LB4F
Via Seed B1-B10F, LB1-LB4F
X-Eye Seed B1-B10F, LB1-LB4F
Max Elixir B1-B10F, LB1-LB4F
Mix Elixir B1-B10F, LB1-LB4F
All-Hit Orb B1-B10F, LB1-LB4F
Blowback Orb B1-B10F, LB1-LB4F
Cleanse Orb B1-B10F, LB1-LB4F
Escape Orb B1-B10F, LB1-LB4F
Evasion Orb B1-B10F, LB1-LB4F
Foe-Fear Orb B1-B10F, LB1-LB4F
Foe-Seal Orb B1-B10F, LB1-LB4F
Hurl Orb B1-B10F, LB1-LB4F
Petrify Orb B1-B10F, LB1-LB4F
Pounce Orb B1-B10F, LB1-LB4F
Quick Orb B1-B10F, LB1-LB4F
Radar Orb B1-B10F, LB1-LB4F
Rebound Orb B1-B10F, LB1-LB4F
Rollcall Orb B1-B10F, LB1-LB4F
Scanner Orb B1-B10F, LB1-LB4F
Switcher Orb B1-B10F, LB1-LB4F
Trapbust Orb B1-B10F, LB1-LB4F
Trawl Orb B1-B10F, LB1-LB4F
Warp Orb B1-B10F, LB1-LB4F

Monster House

4% chance to spawn.

Item Floors
2-250 Poké B1-B10F, LB1-LB4F
Blue Gummi B1-B10F, LB1-LB4F
Brown Gummi B1-B10F, LB1-LB4F
Grass Gummi B1-B10F, LB1-LB4F
Green Gummi B1-B10F, LB1-LB4F
Orange Gummi B1-B10F, LB1-LB4F
Silver Gummi B1-B10F, LB1-LB4F
Sky Gummi B1-B10F, LB1-LB4F
White Gummi B1-B10F, LB1-LB4F
Black Gummi B1-B10F, LB1-LB4F
Clear Gummi B1-B10F, LB1-LB4F
Gold Gummi B1-B10F, LB1-LB4F
Gray Gummi B1-B10F, LB1-LB4F
Pink Gummi B1-B10F, LB1-LB4F
Purple Gummi B1-B10F, LB1-LB4F
Red Gummi B1-B10F, LB1-LB4F
Royal Gummi B1-B10F, LB1-LB4F
Yellow Gummi B1-B10F, LB1-LB4F
Aerial Ace B1-B10F, LB1-LB4F
Attract B1-B10F, LB1-LB4F
Brick Break B1-B10F, LB1-LB4F
Brine B1-B10F, LB1-LB4F
Bullet Seed B1-B10F, LB1-LB4F
Calm Mind B1-B10F, LB1-LB4F
Dig B1-B10F, LB1-LB4F
Dive B1-B10F, LB1-LB4F
Embargo B1-B10F, LB1-LB4F
Energy Ball B1-B10F, LB1-LB4F
Explosion B1-B10F, LB1-LB4F
False Swipe B1-B10F, LB1-LB4F
Flash B1-B10F, LB1-LB4F
Focus Blast B1-B10F, LB1-LB4F
Focus Punch B1-B10F, LB1-LB4F
Giga Drain B1-B10F, LB1-LB4F
Giga Impact B1-B10F, LB1-LB4F
Hidden Power B1-B10F, LB1-LB4F
Hyper Beam B1-B10F, LB1-LB4F
Iron Tail B1-B10F, LB1-LB4F
Light Screen B1-B10F, LB1-LB4F
Natural Gift B1-B10F, LB1-LB4F
Payback B1-B10F, LB1-LB4F
Poison Jab B1-B10F, LB1-LB4F
Protect B1-B10F, LB1-LB4F
Recycle B1-B10F, LB1-LB4F
Reflect B1-B10F, LB1-LB4F
Rest B1-B10F, LB1-LB4F
Roar B1-B10F, LB1-LB4F
Rock Slide B1-B10F, LB1-LB4F
Roost B1-B10F, LB1-LB4F
Safeguard B1-B10F, LB1-LB4F
Shadow Claw B1-B10F, LB1-LB4F
Shock Wave B1-B10F, LB1-LB4F
SolarBeam B1-B10F, LB1-LB4F
Stealth Rock B1-B10F, LB1-LB4F
Steel Wing B1-B10F, LB1-LB4F
Swords Dance B1-B10F, LB1-LB4F
Taunt B1-B10F, LB1-LB4F
Thunder Wave B1-B10F, LB1-LB4F
Thunderbolt B1-B10F, LB1-LB4F
Torment B1-B10F, LB1-LB4F
Vacuum-Cut B1-B10F, LB1-LB4F
Water Pulse B1-B10F, LB1-LB4F
Wide Slash B1-B10F, LB1-LB4F
All-Hit Orb B1-B10F, LB1-LB4F
All-Mach Orb B1-B10F, LB1-LB4F
Blowback Orb B1-B10F, LB1-LB4F
Cleanse Orb B1-B10F, LB1-LB4F
Decoy Orb B1-B10F, LB1-LB4F
Evasion Orb B1-B10F, LB1-LB4F
Foe-Fear Orb B1-B10F, LB1-LB4F
Foe-Hold Orb B1-B10F, LB1-LB4F
Foe-Seal Orb B1-B10F, LB1-LB4F
Hurl Orb B1-B10F, LB1-LB4F
Invisify Orb B1-B10F, LB1-LB4F
Itemizer Orb B1-B10F, LB1-LB4F
Luminous Orb B1-B10F, LB1-LB4F
Mug Orb B1-B10F, LB1-LB4F
One-Shot Orb B1-B10F, LB1-LB4F
Petrify Orb B1-B10F, LB1-LB4F
Pounce Orb B1-B10F, LB1-LB4F
Radar Orb B1-B10F, LB1-LB4F
Rebound Orb B1-B10F, LB1-LB4F
Scanner Orb B1-B10F, LB1-LB4F
See-Trap Orb B1-B10F, LB1-LB4F
Silence Orb B1-B10F, LB1-LB4F
Slumber Orb B1-B10F, LB1-LB4F
Snatch Orb B1-B10F, LB1-LB4F
Spurn Orb B1-B10F, LB1-LB4F
Switcher Orb B1-B10F, LB1-LB4F
Totter Orb B1-B10F, LB1-LB4F
Transfer Orb B1-B10F, LB1-LB4F
Trapbust Orb B1-B10F, LB1-LB4F
Trawl Orb B1-B10F, LB1-LB4F
Warp Orb B1-B10F, LB1-LB4F

Buried items

Item Floors
2-250 Poké B1-B10F, LB1-LB4F

Traps encountered

The game will spawn 5 to 10 tiles at the beginning of a floor, and extra in Monster House.

Image Trap Appearance %
Chestnut Trap 5.75%
Explosion Trap 2.88%
Grimy Trap 5.74%
Gust Trap 2.87%
Mud Trap 2.87%
Poison Trap 5.75%
Pokémon Trap 5.75%
PP-Zero Trap 5.74%
Seal Trap 2.87%
Selfdestruct Trap 1.72%
Slow Trap 5.75%
Slumber Trap 6.90%
Spin Trap 5.17%
Sticky Trap 2.88%
Summon Trap 5.75%
Trip Trap 2.87%
Warp Trap 5.75%
Wonder Tile 22.99%

The Secret Rank

Suddenly, you are teleported back to the Crossroads of Treasure Town. Scizor is there, thanking you for rescuing him, since, if you hadn't come, he would have been frozen forever. He did not expect himself to be there as long as he did, and is still shaken by the thought. Since it's obviously not fair to go through the island and the caves without getting repaid, he decides to give you a little something.

But he has a hard time thinking of anything to give you, as he hardly has any money. Your partner quickly says it's OK, saying you understand his words of thanks. Soon after, he comes up with something to give you--since you're an exploration team, he reveals he's been a honorary member of the Pokémon Exploration Team Federation, something both you and your partner get surprised at. Still, your partner doesn't get the thing about "honorary member". He explains that an honorary member has the right to give special status to exemplary exploration teams. Fortunately, both you and your partner made the cut! So, he confers upon you...the Secret Rank!

Still, your partner is as confused as ever as to what the Secret Rank is. Scizor explains more--an exploration team with that rank is eligible to take Special Missions. Special Missions, apparently, are highly confidential jobs that are sent from the Exploration Team Federation itself. And yet...your partner is still confused, as to highly confidential means. Unlike before, Scizor (who is probably losing patience inside) tells your partner that it may not now, but will learn in due time. Scizor comments how he has to do it on your exploration badge, and does it!

Your partner still does not get it, but...thanks Scizor anyway. Scizor remarks that it's the least he could do for you rescuing him. Scizor then leaves.

The Secret Rank unlocks two types of missions:

  • Challenge Letter issued by a Legendary or a Mythical Pokémon. They include Mewtwo in Sky Stairway, Suicune in Treacherous Waters, Raikou in Southeastern Islands, Entei in Inferno Cave, and Jirachi in Star Cave (but only after completing Bidoof's Wish). Accepting the challenge and defeating them is the only way to recruit them, although for all except for the last one, you need to unlock their dungeon first. Additionally, except for Jirachi, who is Lv. 32, they will be much higher level than you are right: anywhere from Lv. 65 to Lv. 80!
  • The hunt for Seven Treasures; in Time and Darkness, their dungeons were available only by inputting special Wonder Mail codes, but in Sky, they can be randomly generated at Spinda's Café. While optional for story progress, these dungeons contain some Pokémon that cannot be found anywhere else; additionally, collecting all seven will add an icon to the save file screen.

Detailed information on most of these can be found here.

Main article: Walkthrough:Pokémon Mystery Dungeon: Explorers of Sky/Chapter 23/Optional content
This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.