Template talk:TypeEffectiveness
I can't see any check for Pokémon who lost their Normal-type in favor of Fairy-type (such as Togetic or Clefairy), so they're no longer immune to Ghost-type. They were before that, though. Uploader (talk) 11:21, 25 October 2013 (UTC)
Yeah, but X and Y has just come out and not many people would have it. They would need the type effectiveness of other gens.
KogaEliteFour (talk) 11:26, 25 October 2013 (UTC)
Lightningrod redirect
The two occurences of {{acolor|Lightningrod|000}} should either be replaced by {{acolor|Lightning Rod|000}} (produces: Lightning Rod) or {{acolor|Lightning Rod|000|Lightningrod}} (produces: Lightningrod). Tiddlywinks (talk) 18:00, 28 November 2013 (UTC)
Special moves
This should have Flying Press and Freeze Dry. TorchicBlaziken (talk•edits) 21:16, 16 February 2014 (UTC)
- The pages for those moves have the appropriate tables. the Freeze Dry page probably could use separate tables for when it's been affected by Normalize or Electrify like the Flying Press page does, but I don't really see a need to change the template itself. Schiffy (瀬藤健二) (Talk Contribs) 21:20,2/16/2014 (UTC)
Primal Abilities
The template should be edited at some time to include immunity notes for Desolate Land (Water) and Primordial Sea (Fire). - Chosen of Mana 13:01, 30 October 2014 (UTC)
Filter
Unlike Mime Jr. and Mr. Mime, Filter is the only Ability of Mega Aggron. We may need to reflect that... (But then again, that means Mega Aggron's default weakness to Fire, Fighting and Ground is 1½; that doesn't seem to be a number we can currently set). Eridanus (talk) 08:30, 29 November 2014 (UTC)
- Bump. Also, on that note, all pre-G6 Steel types have notes that erroneously always state "Generation II-Generation V", even if the Pokémon did not exist in some of these Generations. Eridanus (talk) 17:10, 17 December 2014 (UTC)
- By the way, there's also fact there doesn't seem to be a immunity removal note for former Normal-types turned into pure Fairy-types (like Clefairy or Snubbull). Eridanus (talk) 08:34, 23 January 2015 (UTC)
Wonderguard
In the section for Wonderguard, shouldn't it be added that when Shedinja looses the Abilty, not only are Fighting and Normal the only types that still don't hit, but it also has ½× against Grass, Poison, Bug & Ground? - Mr. Flix | Talk to me^^ 12:13, 13 December 2014 (UTC)
- I thought about this, and I'm going to say this is not necessary. Shedinja is the only Pokémon who normally gets Wonder Guard. While virtually all 721 Pokémon are capable of having it (for instance, a Pokémon activates Trace to get it, then uses Entrainment on any Pokémon), that is something better covered at the Wonder Guard page itself, not in a brief type effectiveness table note; we're not putting this note under all 721 Pokémon with notes of which types are immunities for each species, only under Shedinja where it really doesn't change anything. If another natural Wonder Guard species appears one day, it might be worth noting then. CycloneGU (talk) 22:18, 30 January 2016 (UTC)
Iron Ball
If a Pokémon that is weak to ground and is flying (i.e. Emolga) is given an Iron ball, it correctly states that they take 1x damage in gen 5 and 2x damage in gen 6 from ground. However, it also states by default that they take 2x damage in gen 4. For some pokémon this isn't a problem (like Zapdos) because they were in gen 4, but for others such as Emolga that were added later it seems odd that their type chart mentions gen 4 when they didn't exist at the time. Tigertomd (talk) 03:27, 6 August 2016 (UTC)
Generation VII
Since it's now Gen VII, the chart should be edited to display the current generation instead of Generation VI. Superjustinbros. (talk) 00:12, 2 December 2016 (UTC)
Subpages
Shouldn't this template (along with this other one) have subpage divisions like the learnset one? Because at is it, it's pretty confusing already with so many notes and specific exceptions at the footer. Having specific tables for each generation (which could be its own subpage) would be far easier to read, and in the case of ability tables, accurate, since some abilities don't even match between games, like Torkoal's. hfc2X 07:19, 15 July 2019 (UTC)
Magic Powder effect
Someone should add the note when a Pokémon with Wonder Guard as its Ability is affected by Magic Powder:
If this Pokémon is affected by Magic Powder, only Bug , Dark , and Ghost-type moves will cause damage to this Pokémon.
Wrrasba (talk) 12:43, 24 March 2020 (UTC)
Supressed abilities
Is there a way to note that type effectiveness changes if a pokemon's ability is suppressed? For example, Mega Aggron's ability is Filter and the type chart reflects this by saying that super effective moves are 1.5x effective. However, it doesn't mention that those are 2x weaknesses if its ability is supressed or replaced. ---PinkYoshiFan 23:54, 7 March 2022 (UTC)
- Adding on to PinkYoshi's point here, Mega Venusaur is a similar case, where its only possible ability affects its type effectiveness. There is a way to include notes, but abilities are usually entered as "maybe", where the note will say "If this Pokemon has this ability...", or "yes", where the note will say "If the opponent has Mold Breaker...". For whatever reason, Filter and Thick Fat are only given "maybe" notes, not "yes" notes. TechSkylander1518 (talk) 08:56, 5 May 2022 (UTC)
Needs to be updated for Generation IX.
This template needs to be updated to account for new Generation IX Abilities. These include:
- Earth Eater (Ground becomes 0x)
- Purifying Salt (Ghost becomes 1/2x)
- Well-Baked Body (Fire becomes 0x)
I don't have the credentials to update the template myself, so i thought i might post a notice here. Thank you. Anzasquiddles (talk) 19:22, 26 November 2022 (UTC)
It also needs updated to have Generation IX listed in the upper left corner instead of VIII. Aykrivwassup (talk) 16:22, 16 January 2023 (UTC)
Add Stellar
Since Stellar-type affects every Pokemon neutrally, and so many Pokemon pages would have to be manually added otherwise, I suggest that Stellar should be automatically added into the "Damaged Normally By" section when this template is used. Nihkee (talk) 04:13, 15 December 2023 (UTC)
Neutralizing Gas
Another way of suppressing abilities, but is not mentioned on this template for some reason. Biblical Bambi (talk) 01:59, 18 October 2025 (UTC)
levitate parameter and Z-A
Currently, setting levitate to yes displays the following message:
- If Gravity is in effect, this Pokémon is given an Iron Ball or affected by Smack Down or Ingrain, the opponent has the Ability Mold Breaker, Turboblaze or Teravolt, or this Pokémon is affected by Gastro Acid, or this Pokémon's Ability is replaced, the effectiveness of Ground-type moves is {{{newground}}}×.
This currently doesn't account for the five Pokémon in Legends: Z-A, plus five more with Mega Dimension, that have Levitate in all the other core series games and now do not due to the lack of abilities.
I feel like it would be counter-productive to change the yes text of this field for the 23 other Levitate users that aren't in Z-A, so I'd like to propose a levitateZA parameter, that when set to yes would display:
- In Pokémon Legends: Z-A, the effectiveness of Ground-type moves is {{{newground}}}×.
Which would include a second bullet point. Alternatively, those ten Pokémon could have levitate changed to no, and instead this new parameter could include everything and look something like this:
- If Gravity is in effect, this Pokémon is given an Iron Ball or affected by Smack Down or Ingrain, the opponent has the Ability Mold Breaker, Turboblaze or Teravolt, or this Pokémon is affected by Gastro Acid, this Pokémon's Ability is replaced, or in Pokémon Legends: Z-A, the effectiveness of Ground-type moves is {{{newground}}}×.
There might be a better catch-all (heh) way to do this. These are just some ideas. I don't even give a Schif (Talk • Contribs) 17:32, 22 December 2025 (UTC)
- Not a bad idea, and if so, it would probably also need to account for the fact that resistances in Z-A are 0.6 and 0.3 multipliers (for single and double resistances, respectively), rather than 0.5 and 0.25 like previous games. Oh, and Rogue Megas (and the boss Zygarde as well, I believe) bypass immunities (their attacks are instead treated as doubly not very effective if your Pokémon would be immune to them), so that'd need to be accounted for as well. SylveonFan700 (talk) 19:17, 22 December 2025 (UTC)
- The new effectiveness values are irrelevant to the Levitate note, except that they would require a separate invocation of the template to be displayed. However, the same situation is present in LA, where Levitate is not functional and type effectiveness is modified.