Talk:Poison (status condition)

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Bad image

I think the image for this article--Ash's Gliscor poisoned--is a poor example of the Poison status ailment and should be replaced. I mean, I can't even tell what's going on; are those skyblue bubbles his eyes (like when cartoons get punched their eyes bulge out of their head)?

I personally suggest using a screenshot from the video game, like this one (link) which shows the key aspects of being poisoned: the "PSN" icon, purple-tinted Pokémon, and the poison bubbles popping above its head. -- Nick15 23:59, 12 March 2011 (UTC)

Gliscors glows purple and bubbles start to appear, just like the games. I can't see how it's a poor example.--ForceFire 02:37, 13 March 2011 (UTC)
I'm with OP, it's impossible to recognize. I'd go with an in-game image of a poisoned pokemon of the most recent generation, right now being gen V. -- Kirixa 17:27, 20 May 2011 (UTC)


The Twineedle_(move) article states that both Steel-type and Poison-type Pokémon can be poisoned by Twineedle, but in this article only Steel-type is mentioned to have this weekness. --sHoggard - rookie Pokéwiz 08:39, 19 April 2011 (UTC)

Someone was testing this a while ago for me, and they couldn't poison a Poison type with Twineedle. I think it is only Steel types. --SnorlaxMonster 13:28, 25 July 2011 (UTC)

Poison in the anime

Ok, I'm not the first to notice this, I'm totally sure. But, uh, isn't the way normal poison completely different than the way it is seen in the battle between Ash and Paul in the Sinnoh League? Usually, the Poison is seen as a typical fever or something. Yet, in the battle, it was shown to be exactly the way it appears in the game (and is a much more accurate way). Should this be noted? Ataro 23:55, 23 May 2011 (UTC)

The Sinnoh League seemed to have everything act more like the games. Spikes acted like the games rather than its previous depictions, and moves that wouldn't usually be seen due to their difficulty to explain in-universe, like Trick Room and Power Trick, were used. --SnorlaxMonster 13:28, 25 July 2011 (UTC)

Badly poisoned count between battles

If a badly poisoned Pokémon gets up to, say, its third round of being badly poisoned, then leaves the battle, it will still be badly poisoned when it enters its next battle. Will it start at round 4 of being badly poisoned, or will that reset itself between battles? ~ Serial Colour 16:24, 7 August 2011 (UTC)

"Switching a badly poisoned Pokémon out or a battle ending will turn the badly poisoned status into normal poison." --SnorlaxMonster 16:47, 7 August 2011 (UTC)
Gen V: "Switching a Pokémon out no longer changes the status to normal poison." ~ Serial Colour 16:56, 7 August 2011 (UTC)
That only applies to switching. Bad poison turns to normal poison after battle. --SnorlaxMonster 17:05, 7 August 2011 (UTC)
Ah, okay. I thought because the Pokémon had come out of battle, it would remain badly poisoned indefinitely, not just until the end of that battle. I assume the bad poison count is saved during the battle, so that if my example switched back in later on it would be at count 4. A bit of rewording of the article is in order, then. ~ Serial Colour 17:08, 7 August 2011 (UTC)


Is it just me, or regular and bad poison have different animation in Gen IV? Marked +-+-+ 19:40, 2 September 2011 (UTC)

I'm not seeing it, but it could be there. --SnorlaxMonster 03:04, 3 September 2011 (UTC)
It is there. There's one extra toxic bubble added. --☆YoshisWorld☆ 12:40, 3 September 2011 (UTC)
Oh. Now just wait to Archives to be available again. ARGH IT'S LIKE 6 (14 if counting since 20th, "the original lock") days since Pedia is unlocked but Archives aren't. ;___; Marked +-+-+ 12:47, 3 September 2011 (UTC)

Gen V pic

So, Poison types still can't be poisoned, right? But isn't that Dustox poisoned? I'm slightly confused. Ikarishipper900 15:49, 10 September 2011 (UTC)

I'm assuming it was poisoned by changing its type then poisoning it. However, I think it is not a good idea to use it as an example. --SnorlaxMonster 16:25, 10 September 2011 (UTC)

Gen IV pic

The picture for Gen IV still shows a poisoned Dustox. Is this some sort of fan craze or something? That should be changed too. Sneaking from page to page... It's the page-editing purple ghost... Gengarzilla! 15:01, 7 June 2012 (UTC)

It's probably just a poisoned Cascoon evolved into a Dustox. It would probably be better to use a Pokémon that is not Steel or Poison though. --SnorlaxMonster 15:41, 7 June 2012 (UTC)
Yeah, that's what I was getting at. Sneaking from page to page... It's the page-editing purple ghost... Gengarzilla! 15:42, 7 June 2012 (UTC)

My Pokémon survived !!

I was playing my Platinum version and my Grotle got poisoned, but after I walked they said " Grotle survived the poison. The poison faded away! " WHAAAT ?!!! - unsigned comment from Youssef The Lucario (talkcontribs)

That's how it works in Gen IV. In first three Generations, the poison damage outside the battle drops the HP until Pokémon faints, in Gen IV it drops until it reaches 1, and it was totally removed in Gen V, making it more like Burn but without the Attack reduction. Marked +-+-+ (talk) 22:42, 4 January 2013 (UTC)

Toxic damage counter

In the 'Other in-game effects' section, it says, "If a poisoned Pokémon gains the Ability Immunity through the use of Skill Swap, Trace or another method, the poison or bad poison status will be removed, but once Immunity is lost, the poison status will be regained, with bad poison keeping its damage counter."

Does this mean that the counter will resume from the point it was before the Pokémon gained Immunity, or will the counter count all of the turns that the Pokémon had Immunity as well? And is there a better way of phrasing it to indicate that? Ki (talk) 00:01, 12 December 2014 (UTC)

Toxic poison

In G5, the characters are dark purple instead of white. But I am not sure about G6 - I found only these two videos that imply regular poison has light shade of purple label with white text while bad poison has dark shade of purple with colorful text; at least in X and Y. Can anyone double check the games and edit the article accordingly? Eridanus (talk) 09:53, 9 August 2015 (UTC)

Mystery Dungeon

It's labeled as どくじょうたい (?) in Japanese Red Rescue Team; does the second part refer to it being a status condition? Eridanus (talk) 21:21, 2 October 2015 (UTC)

The last five characters mean condition. --Abcboy (talk) 21:36, 2 October 2015 (UTC)

Regular poison damage

I think it was changed again in G3 (probably to be changed back in G4 or G5) from what I've been seeing? Eridanus (talk) 17:10, 12 February 2016 (UTC)

Sun moon

I just noticed on you tube videos of sun and moon that poisoned pokemon no longer lose hp, although I dont know how poison works now. RubyLeafGreenCrystal (talk) 22:02, 7 January 2017 (UTC)

I'm not sure what videos you watched, but Poisoned Pokemon still lose HP. slimey01 22:05, 7 January 2017 (UTC)
It's possible the poisoned Pokémon you saw had the Ability Magic Guard. --SnorlaxMonster 01:02, 8 January 2017 (UTC)
The pokemon was clefable in the final battle against Lusamine. Perhaps it had the mentioned abilityRubyLeafGreenCrystal (talk) 22:19, 11 January 2017 (UTC)
Yes, Lusamine's Clefable does have Magic Guard. Mystery solved, I guess. --SnorlaxMonster 03:02, 12 January 2017 (UTC)

Bug: sorting by accuracy isn't ordered correctly.

See what I mean? It should be ordered like 100 → 90 → 80 → 75, but instead it's 100 → 75 → 80 → 90. How do we fix it? ¿¡Unowninator?! (talk) 22:32, 23 July 2017 (UTC)

That happens because the wiki software just sorts by the first digit, without trying to recognize whether it's the hundreds digit or the tens digit. I've corrected it by adding an invisible 0 in front of all the values without a hundreds digit. Pumpkinking0192 (talk) 22:37, 23 July 2017 (UTC)
Interesting. Thanks for your help again. ¿¡Unowninator?! (talk) 22:38, 23 July 2017 (UTC)
Oh? Looks like TiddlyWinks has an alternate solution. Well, as long as it's fixed, I thank you both. ¿¡Unowninator?! (talk) 22:50, 23 July 2017 (UTC)