List of Pokémon with no Field Move

This is a list of Pokémon with no Field Move in the Pokémon Ranger series.

Pokémon Ranger

Pokémon

This is a list of Pokémon that have no Field Move in Pokémon Ranger.

# Pokémon Group Field Move Poké Assist Loops to capture
R-003 Venusaur Venusaur Grass Grass 10 loops
R-004 Bellsprout Bellsprout Grass Grass 4 loops
R-005 Weepinbell Weepinbell Grass Poison 6 loops
R-006 Victreebel Victreebel Grass Poison 7 loops
R-007 Chikorita Chikorita Grass Grass 3 loops
R-010 Hoppip Hoppip Grass Grass 4 loops
R-026 Ralts Ralts Psychic Psychic 4 loops
R-027 Kirlia Kirlia Psychic Psychic 5 loops
R-028 Gardevoir Gardevoir Psychic Psychic 9 loops
R-029 Abra Abra Psychic Psychic 4 loops
R-030 Spoink Spoink Psychic Psychic 4 loops
R-032 Ninjask Ninjask Bug Flying 1 loops
R-033 Shedinja Shedinja Bug Ghost 6 loops
R-038 Dragonite Dragonite Flying Flying 3 loops
R-040 Fearow Fearow Flying Flying 6 loops
R-041 Doduo Doduo Flying Flying 3 loops
R-042 Dodrio Dodrio Flying Flying 4 loops
R-045 Skarmory Skarmory Steel Flying 3 loops
R-046 Murkrow Murkrow Dark Dark 9 loops
R-047 Zigzagoon Zigzagoon Normal None 2 loops
R-058 Zubat Zubat Poison Poison 2 loops
R-060 Crobat Crobat Poison Poison 4 loops
R-061 Diglett Diglett Ground Ground 2 loops
R-062 Dugtrio Dugtrio Ground Ground 9 loops
R-067 Plusle Plusle Electric Discharge 3 loops
R-068 Minun Minun Electric Discharge 3 loops
R-087 Grimer Grimer Poison Poison 5 loops
R-088 Muk Muk Poison Poison 10 loops
R-089 Koffing Koffing Poison Poison 8 loops
R-090 Drowzee Drowzee Psychic Psychic 6 loops
R-091 Hypno Hypno Psychic Psychic 9 loops
R-092 Mr. Mime Mr. Mime Psychic Psychic 8 loops
R-094 Gastly Gastly Ghost Ghost 5 loops
R-095 Haunter Haunter Ghost Ghost 6 loops
R-096 Gengar Gengar Ghost Ghost 7 loops
R-098 Skitty Skitty Normal None 3 loops
R-100 Jigglypuff Jigglypuff Normal None 7 loops
R-103 Porygon Porygon Normal None 3 loops
R-104 Kecleon Kecleon Normal None 4 loops
R-105 Snorlax Snorlax Normal None 21 loops
R-106 Lapras Lapras Ice Water 0 loops
R-107 Horsea Horsea Water Water 3 loops
R-108 Seadra Seadra Water Water 5 loops
R-110 Goldeen Goldeen Water Water 1 loops
R-111 Seaking Seaking Water Water 2 loops
R-113 Starmie Starmie Water Psychic 9 loops
R-114 Remoraid Remoraid Water Water 2 loops
R-115 Octillery Octillery Water Water 2 loops
R-116 Mantine Mantine Water Water 8 loops
R-117 Carvanha Carvanha Water Water 4 loops
R-118 Sharpedo Sharpedo Water Dark 11 loops
R-119 Wailmer Wailmer Water Water 16 loops
R-120 Luvdisc Luvdisc Water Water 2 loops
R-121 Psyduck Psyduck Water Water 32 loops
R-122 Wingull Wingull Water Water 3 loops
R-123 Pelipper Pelipper Water Water 12 loops
R-124 Magikarp Magikarp Water Water 1 / 3 loops
R-125 Gyarados Gyarados Water Water 11 loops
R-127 Gloom Gloom Grass Grass 8 loops
R-128 Vileplume Vileplume Grass Grass 9 loops
R-134 Ludicolo Ludicolo Water Water 8 loops
R-144 Growlithe Growlithe Fire Fire 4 loops
R-151 Ekans Ekans Poison Poison 5 loops
R-152 Arbok Arbok Poison Poison 6 loops
R-153 Venonat Venonat Bug Poison 3 loops
R-154 Wurmple Wurmple Bug Bug 3 loops
R-155 Silcoon Silcoon Bug Bug 8 loops
R-156 Beautifly Beautifly Bug Flying 7 loops
R-157 Spinarak Spinarak Bug Bug 3 loops
R-158 Ariados Ariados Bug Bug 6 loops
R-168 Jynx Jynx Psychic Psychic 9 loops
R-169 Solrock Solrock Rock Psychic 6 loops
R-170 Wobbuffet Wobbuffet Psychic Psychic 8 loops
R-171 Dusclops Dusclops Ghost Ghost 9 loops
R-175 Glalie Glalie Ice Ice 9 loops
R-176 Whismur Whismur Normal None 4 loops
R-177 Loudred Loudred Normal None 7 loops
R-178 Exploud Exploud Normal None 14 loops
R-179 Steelix Steelix Steel Ground 10 loops
R-186 Espeon Espeon Psychic Psychic 5 loops
R-187 Umbreon Umbreon Dark Dark 7 loops
R-189 Swalot Swalot Poison Poison 11 loops
R-194 Pupitar Pupitar Ground Rock 13 loops
R-198 Aerodactyl Aerodactyl Rock Flying 3 loops
R-205 Regirock Regirock Rock Rock 20 loops
R-206 Regice Regice Ice Ice 13 loops
R-208 Kyogre Kyogre Water Water 16 loops
R-209 Groudon Groudon Ground Ground 17 loops
R-210 Rayquaza Rayquaza Dragon Flying 13 loops
R-211 Deoxys Deoxys Psychic Psychic 13 / 17 / 3 / 9 loops
R-212 Celebi Celebi Grass Grass 3 loops
R-213 Mew Mew Psychic Psychic 18 loops

Reasons

  • Plusle and Minun do not have field moves due to being Partner Pokémon.
  • Pokémon found only in the Capture Challenges do not have field moves due to not becoming friend Pokémon.
  • Mission only Pokémon, such as Legendary Pokémon, don't have field moves due to not becoming friend Pokémon.

Pokémon Ranger: Shadows of Almia

This is a list of Pokémon that have no Field Move in Pokémon Ranger: Shadows of Almia.

Pokémon

# Pokémon Group Field Move Poké Assist Friendship Gauge
R-023 Starly Starly Flying Flying 170 / 4500 points
R-026 Pachirisu Pachirisu Electric Electric 170 / 5000 points
R-027 Munchlax Munchlax Normal Normal 180 / 5000 points
R-052 Turtwig Turtwig Grass Grass 1075 points
R-080 Croagunk Croagunk Poison Poison 640 points
R-082 Kricketot Kricketot Bug Bug 420 points
R-084 Cranidos Cranidos Rock Rock 420 points
R-119 Yanmega Yanmega Bug Bug 4500 / 16000 points
R-129 Gliscor Gliscor Ground Flying 16100 / 16000 points
R-161 Machop Machop Fighting Fighting 3500 points
R-164 Mime Jr. Mime Jr. Psychic Psychic 1204 points
R-168 Chimchar Chimchar Fire Fire 1300 points
R-174 Drapion Drapion Poison Poison 7800 / 22000 points
R-181 Shieldon Shieldon Steel Steel 640 points
R-196 Spiritomb Spiritomb Ghost Ghost 8700 / 30000 points
R-202 Mamoswine Mamoswine Ground Ground 9000 / 20000 points
R-206 Piplup Piplup Water Water 1750 points
R-211 Snover Snover Ice Ice 2460 points
R-220 Misdreavus Misdreavus Ghost Ghost 3400 points
R-223 Lucario Lucario Fighting Fighting 9000 / 32000 points
R-228 Heatran Heatran Fire Fire 12800 / 34000 points
R-238 Wailord Wailord Water Water N/A points
R-244 Sneasel Sneasel Dark Dark 1960 points
R-246 Hippopotas Hippopotas Ground Ground 3200 points
R-251 Gible Gible Dragon Dragon 3000 points
R-254 Cresselia Cresselia Psychic Psychic 19600 / 36000 points
R-263 Celebi Celebi Grass Grass 12000 points
R-264 Regirock Regirock Rock Rock 25000 points
R-265 Regice Regice Ice Ice 25000 points
R-266 Registeel Registeel Steel Steel 25000 points
R-267 Regigigas Regigigas Normal Normal 36000 points
SP Dialga Dialga Dragon Dragon points
SP Palkia Palkia Dragon Dragon points
SP Shaymin Shaymin Grass Grass points

Reasons

Pokémon Ranger: Guardian Signs

Pokémon (Present)

This is a list of Pokémon that have no Field Move in Pokémon Ranger: Guardian Signs.

# Pokémon Group Field Move Assist Friendship Gauge Agitated Gauge
R-004 Ukulele Pichu Ukulele Pichu Electric Electric 120 points - points
R-057 Celebi Celebi Grass Grass 300 points - points
R-058 Lapras Lapras Water Water 400 points - points
R-126 Raikou Raikou Electric Electric 2,500 / 19,090 points 500 / - points
R-186 Entei Entei Fire Fire 6,960 / 19,090 points 1,740 / 6,363 points
R-249 Suicune Suicune Water Water 12,900 / 19,090 points 3,225 / 6,363 points
R-278 Latias Latias Psychic Psychic 17,000 / 18,400 points - points
R-279 Latios Latios Psychic Psychic 17,000 / 18,400 points - points
R-286 Ho-Oh Ho-Oh Fire Fire 25,000 points 8,333 points
R-291 Ditto Ditto Normal Normal 27,270 / 27,500 points 9,090 / 9,166 points
R-292 Regigigas Regigigas Normal Normal 30,000 points 7,500 / 10,000 points
R-298 Articuno Articuno Ice Ice 20,000 points 6,666 points
R-299 Zapdos Zapdos Electric Electric 20,000 points 6,666 points
R-300 Moltres Moltres Fire Fire 20,000 points 6,666 points
R-301 Lugia Lugia Psychic Psychic 30,000 points 7,200 points
S-001 Heatran Heatran Fire Fire points points
S-002 Shaymin Shaymin Grass Grass points points
S-003 Giratina Giratina Ghost Ghost points points
S-004 Dialga Dialga Steel Steel points points
S-005 Palkia Palkia Water Water points points
S-006 Arceus Arceus Normal Normal points points

Pokémon (Past)

All Pokémon in the past have a Field Move at 1 strength.

Reasons

  • Mission only Pokémon, such as Legendary Pokémon, don't have field moves due to not becoming friend Pokémon.

Related articles

Field Moves
Pokémon Ranger BurnCrossCrushCutFlash
GustRechargeSoakTackle
Shadows of Almia Field Moves BurnCrushCutElectrify
Psy PowerSoakTackleTunnel
Map Moves AgilityFlyRechargeTeleport
Area Moves AirliftDark PowerDemistElevate
FlashMagma FlowRain DanceSand Fill
StinkSwimRiver Flow
Guardian Signs BurnCrushCutElectrify
FlyPsy PowerRechargeSoak
TackleTeleport
None No Field Move
This article is part of both Project Moves and Abilities and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on moves and abilities in the spin-off games.