Goldeen (Pokémon)/Generation V learnset

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← Goldeen Goldeen

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Peck Flying Physical 03535 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
011 Water Sport Water Status 0000 —% 15
077 Supersonic Normal Status 0000 05555% 20
1111 Horn Attack Normal Physical 06565 100100% 25
1717 Water Pulse Water Special 06060 100100% 20
2121 Flail Normal Physical 0000 100100% 15
2727 Aqua Ring Water Status 0000 —% 20
3131 Fury Attack Normal Physical 01515 08585% 20
3737 Waterfall Water Physical 08080 100100% 15
4141 Horn Drill Normal Physical 0000 —% 5
4747 Agility Psychic Status 0000 —% 30
5151 Soak Water Status 0000 100100% 20
5757 Megahorn Bug Physical 120120 08585% 10
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
GyaradosQwilfishBarboachWhiscashBasculin Aqua Tail Water Physical 90 90% 10
Wailmer Body Slam* Normal Physical 85 100% 15
Remoraid Haze* Ice Status —% 30
GyaradosChinchouLanturnQwilfishWailmerWailord
RelicanthLuvdiscAlomomola
Hydro Pump Water Special 120 80% 5
RemoraidRelicanth Mud Shot* Ground Special 55 95% 15
BarboachWhiscash Mud-Slap Ground Special 20 100% 10
BarboachWhiscashRelicanth Mud Sport Ground Status —% 15
RemoraidOctillery Psybeam Psychic Special 65 100% 20
ChinchouLanturnRemoraidOctillery Signal Beam Bug Special 75 100% 15
Sharpedo Skull Bash Normal Physical 100 100% 15
Wailmer Sleep Talk* Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Goldeen in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Goldeen in that game.
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Goldeen can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Goldeen cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling Sea Psybeam Psychic Special 65 100% 20
Sparkling SeaLv.10 Water Pulse Water Special 60 100% 20
  • A superscript level indicates that Goldeen can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see event moves from other generations