Restores HP in rain or when hit by Water-type moves. Reduces HP in sunshine, and increases the damage received from Fire-type moves.SM Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.USUM
Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
Water-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP. However, the Pokémon takes 25% more damage from Fire-type moves. The Pokémon has 1/8 of its max HP restored at the end of every turn in rain, but it loses 1/8 of its max HP at the end of every turn in harsh sunlight.
When a Pokémon with Dry Skin is hit by a Water-typemove, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Water-type move will do nothing). This effect will not activate if the Pokémon is protected from the Water-type move. Multistrike moves, such as Water Shuriken, will only activate this effect once.
Fire-type attacks do 25% more damage to a Pokémon with Dry Skin.
During rain, a Pokémon with Dry Skin will regain ⅛ of its maximum HP at the end of each turn. During harsh sunlight, a Pokémon with Dry Skin will lose ⅛ of its maximum HP at the end of each turn.
If a Pokémon with Dry Skin is holding an Absorb Bulb or Luminous Moss, Dry Skin absorbs the Water-type move so the item's effect is not triggered.
In Pokémon Mystery Dungeon: Explorers of Time and Darkness and Pokémon Mystery Dungeon: Explorers of Sky, Pokémon with Dry Skin lose 3 HP every 9-10 turns in Sunny weather and take 50% more damage from Fire-type moves. Water-type moves heal equal to the damage that would be dealt. In the rain, the natural HP recovery rate is quadrupled from 0.5% of the maximum HP per turn, to 2% per turn.
In Pokémon Mystery Dungeon: Gates to Infinity onward, the Pokémon now lose 1 HP every 10 turns in Sunny weather, and Fire-type moves do 1.2× damage to the Pokémon. When hit by a Water-type move, the Pokémon restores 20% of their max HP. Their natural HP recovery rate is doubled in the rain. In Gates to Infinity only, Dry Skin prevents natural HP recovery outside of rain.
Water-type moves and Rain restore its HP. Fire-type moves and Sunny weather damage it.* If it is hit with a Water-type move or the weather condition is Rain, the Pokémon's HP is restored! But if the weather condition is Sunny, it will gradually take damage. Fire-type moves do more damage!*
If it is hit with a Water-type move, the Pokémon's HP is restored! Rain or heavy rain helps the Pokémon restore HP naturally. But the Pokémon doesn't do well when it's sunny or in harsh sunlight.
The Pokémon absorbs Water-type moves to restore its HP. Rain or Heavy Rain helps the Pokémon restore HP naturally more quickly. But the Pokémon doesn't do well when it's Sunny or in Extremely Harsh Sunlight, and it also doesn't do well against Fire-type moves.