Open search input
Notifications
Main navigation
Close search input
Bulbapedia
News
Forums
Socials
More
Editors
Account
Search
Current Events
TCG Pocket
Games
Animation
Manga
Trading Card Game
Pokédex
Characters
Items
World
Walkthroughs
Socials
YouTube
Twitch
X (Twitter)
Facebook
Instagram
Tumblr
Mastodon
Apps
Android
iOS
Bulbapedia
Getting started
Bulletin board
Help
FAQ
Bulbawiki forum
Recent changes
Random page
Special pages
Archives
Main page
FAQ
To-do list
Upload file
Recent changes
Recent uploads
Random file
Bulbapedia login
Forum login
New Accounts
Create Bulbapedia Account
Create Forum Account
Main navigation
News
Forums
Socials
More
Editors
Account
Current Events
TCG Pocket
Games
Animation
Manga
Trading Card Game
Pokédex
Characters
Items
World
Walkthroughs
Back
Socials
YouTube
Twitch
X (Twitter)
Facebook
Instagram
Tumblr
Mastodon
Back
Apps
Android
iOS
Back
Bulbapedia
Getting started
Bulletin board
Help
FAQ
Bulbawiki forum
Recent changes
Random page
Special pages
Archives
Main page
FAQ
To-do list
Upload file
Recent changes
Recent uploads
Random file
Back
Bulbapedia login
Forum login
New Accounts
Create Bulbapedia Account
Create Forum Account
Namespaces
Article
Discussion
Views
Read
View source
View history
More
Views
Read
View source
View history
Actions
Tools
What links here
Related changes
Upload file
Special pages
Printable version
Permanent link
Page information
Cite this page
Slowking (Pokémon)/Generation II learnset
4 Languages
Français
Italiano
日本語
中文
Revision as of 07:50, 13 July 2024 by
Landfish7
(
talk
|
contribs
)
(Text replacement - "By
transfer
, only via prior evolution" to "By
transfer
, only via prior
Evolution
")
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
← Slowking
By
leveling up
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
-
Champs
Level
Move
Type
Power
Accuracy
PP
01
1
Curse
???
0000
—
00—}}
—%
10
01
1
Tackle
Normal
035
35
095}}
95%
35
06
6
Growl
Normal
0000
—
100}}
100%
40
15
15
Water Gun
Water
040
40
100}}
100%
25
20
20
Confusion
Psychic
050
50
100}}
100%
25
29
29
Disable
Normal
0000
—
055}}
55%
20
34
34
Headbutt
Normal
070
70
100}}
100%
15
43
43
Swagger
Normal
0000
—
090}}
90%
15
48
48
Psychic
Psychic
090
90
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Slowking
Italic
indicates a move that gets STAB only when used by an Evolution of Slowking
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Power
Accuracy
PP
TM01
DynamicPunch
Fighting
100
50%
5
TM02
Headbutt
Normal
70
100%
15
TM03
Curse
???
—
—%
10
TM06
Toxic
Poison
—
85%
10
TM07
Zap Cannon
Electric
100
50%
5
TM08
Rock Smash
Fighting
20
100%
15
TM09
Psych Up
Normal
—
—%
10
TM10
Hidden Power
Normal
—
100%
15
TM11
Sunny Day
Fire
—
—%
5
TM13
Snore
Normal
40
100%
15
TM14
Blizzard
Ice
120
70%
5
TM15
Hyper Beam
Normal
150
90%
5
TM16
Icy Wind
Ice
55
95%
15
TM17
Protect
Normal
—
—%
10
TM18
Rain Dance
Water
—
—%
5
TM20
Endure
Normal
—
—%
10
TM21
Frustration
Normal
—
100%
20
TM23
Iron Tail
Steel
100
75%
15
TM26
Earthquake
Ground
100
100%
10
TM27
Return
Normal
—
100%
20
TM28
Dig
Ground
60
100%
10
TM29
Psychic
Psychic
90
100%
10
TM30
Shadow Ball
Ghost
80
100%
15
TM31
Mud-Slap
Ground
20
100%
10
TM32
Double Team
Normal
—
—%
15
TM33
Ice Punch
Ice
75
100%
15
TM34
Swagger
Normal
—
90%
15
TM35
Sleep Talk
Normal
—
—%
10
TM38
Fire Blast
Fire
120
85%
5
TM39
Swift
Normal
60
—%
20
TM42
Dream Eater
Psychic
100
100%
15
TM44
Rest
Psychic
—
—%
10
TM45
Attract
Normal
—
100%
15
TM49
Fury Cutter
Bug
10
95%
20
TM50
Nightmare
Ghost
—
100%
15
HM03
Surf
Water
95
100%
15
HM04
Strength
Normal
80
100%
15
HM05
Flash
Normal
—
70%
20
HM06
Whirlpool
Water
15
70%
15
Bold
indicates a move that gets
STAB
when used by Slowking
Italic
indicates a move that gets STAB only when used by an Evolution of Slowking
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Power
Accuracy
PP
Belly Drum
Normal
—
—%
10
Future Sight
*
Psychic
80
90%
15
Safeguard
Normal
—
—%
25
Stomp
Normal
65
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Slowking in Generation II
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Slowking in that game.
Bold
indicates a move that gets
STAB
when used by Slowking
Italic
indicates a move that gets STAB only when used by an Evolution of Slowking
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Power
Accuracy
PP
C
Flamethrower
Fire
95
100%
15
C
Ice Beam
Ice
95
100%
10
A black abbreviation in a colored box indicates that Slowking can be tutored the move in that game
A colored abbreviation in a white box indicates that Slowking cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Slowking
Italic
indicates a move that gets STAB only when used by an Evolution of Slowking
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Stage
Move
Type
Power
Accuracy
PP
Amnesia
Psychic
—
—%
20
Bold
indicates a move that gets
STAB
when used by Slowking
Italic
indicates a move that gets STAB only when used by an Evolution of Slowking
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
By
transfer
, only via prior
Evolution
Generation II
Prior Evolution:
→Slowpoke
Gen.
Move
Type
Pwr.
Acc.
PP
I
Bide
Normal
0000
—
100}}
100%
10
I
Body Slam
Normal
085
85
100}}
100%
15
I
BubbleBeam
Water
065
65
100}}
100%
20
I
Double-Edge
Normal
120
120
100}}
100%
15
I
Fissure
Ground
0000
—
030}}
30%
5
I
Mimic
Normal
0000
—
100}}
100%
10
I
Pay Day
Normal
040
40
100}}
100%
20
I
Psywave
Psychic
0000
—
080}}
80%
15
I
Rage
Normal
020
20
100}}
100%
20
I
Reflect
Psychic
0000
—
00—}}
—%
20
I
Skull Bash
Normal
100
100
100}}
100%
15
I
Substitute
Normal
0000
—
00—}}
—%
10
I
Take Down
Normal
090
90
085}}
85%
20
I
Teleport
Psychic
0000
—
00—}}
—%
20
I
Thunder Wave
Electric
0000
—
100}}
100%
20
I
Tri Attack
Normal
080
80
100}}
100%
10
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Slowking
Italic
indicates a move that gets STAB only when used by an Evolution of Slowking
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation II)