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Clefairy (Pokémon)/Generation III learnset
2 Languages
Italiano
中文
Revision as of 03:00, 13 July 2024 by
Landfish7
(
talk
|
contribs
)
(Text replacement - "==By a prior
evolution
==" to "==By a prior
Evolution
==")
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
← Clefairy
By
leveling up
Generation III
Other generations:
I
-
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Level
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Pound
Normal
040
40
100}}
100%
35
Tough
4
♥♥♥♥
0
01
1
Growl
Normal
0000
—
100}}
100%
40
Cute
2
♥♥
0
05
5
Encore
Normal
0000
—
100}}
100%
5
Cute
2
♥♥
0
09
9
Sing
Normal
0000
—
055}}
55%
15
Cute
2
♥♥
0
13
13
DoubleSlap
Normal
015
15
085}}
85%
10
Tough
2
♥♥
1
♥
17
17
Follow Me
Normal
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
21
21
Minimize
Normal
0000
—
00—}}
—%
20
Cute
2
♥♥
0
25
25
Defense Curl
Normal
0000
—
00—}}
—%
40
Cute
2
♥♥
0
29
29
Metronome
Normal
0000
—
00—}}
—%
10
Cute
3
♥♥♥
0
33
33
Cosmic Power
Psychic
0000
—
00—}}
—%
20
Cool
1
♥
0
37
37
Moonlight
Normal
0000
—
00—}}
—%
5
Beauty
1
♥
0
41
41
Light Screen
Psychic
0000
—
00—}}
—%
30
Beauty
1
♥
0
45
45
Meteor Mash
Steel
100
100
085}}
85%
10
Cool
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Clefairy
Italic
indicates a move that gets STAB only when used by an Evolution of Clefairy
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation III
Other generations:
I
-
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
Focus Punch
Fighting
150
100%
20
Tough
3
♥♥♥
0
TM03
Water Pulse
Water
60
100%
20
Beauty
3
♥♥♥
0
TM04
Calm Mind
Psychic
—
—%
20
Smart
2
♥♥
0
TM06
Toxic
Poison
—
85%
10
Smart
3
♥♥♥
0
TM10
Hidden Power
Normal
—
100%
15
Smart
3
♥♥♥
0
TM11
Sunny Day
Fire
—
—%
5
Beauty
1
♥
0
TM13
Ice Beam
Ice
95
100%
10
Beauty
2
♥♥
1
♥
TM14
Blizzard
Ice
120
70%
5
Beauty
4
♥♥♥♥
0
TM16
Light Screen
Psychic
—
—%
30
Beauty
1
♥
0
TM17
Protect
Normal
—
—%
10
Cute
1
♥
0
TM18
Rain Dance
Water
—
—%
5
Tough
1
♥
0
TM20
Safeguard
Normal
—
—%
25
Beauty
1
♥
0
TM21
Frustration
Normal
—
100%
20
Cute
1
♥
0
TM22
SolarBeam
Grass
120
100%
10
Cool
4
♥♥♥♥
0
TM23
Iron Tail
Steel
100
75%
15
Cool
1
♥
4
♥♥♥♥
TM24
Thunderbolt
Electric
95
100%
15
Cool
4
♥♥♥♥
0
TM25
Thunder
Electric
120
70%
10
Cool
2
♥♥
2
♥♥
TM27
Return
Normal
—
100%
20
Cute
1
♥
0
TM28
Dig
Ground
60
100%
10
Smart
1
♥
0
TM29
Psychic
Psychic
90
100%
10
Smart
1
♥
3
♥♥♥
TM30
Shadow Ball
Ghost
80
100%
15
Smart
3
♥♥♥
0
TM31
Brick Break
Fighting
75
100%
15
Cool
1
♥
4
♥♥♥♥
TM32
Double Team
Normal
—
—%
15
Cool
2
♥♥
0
TM33
Reflect
Psychic
—
—%
20
Smart
1
♥
0
TM34
Shock Wave
Electric
60
—%
20
Cool
2
♥♥
0
TM35
Flamethrower
Fire
95
100%
15
Beauty
4
♥♥♥♥
0
TM38
Fire Blast
Fire
120
85%
5
Beauty
4
♥♥♥♥
0
TM42
Facade
Normal
70
100%
20
Cute
2
♥♥
0
TM43
Secret Power
Normal
70
100%
20
Smart
1
♥
0
TM44
Rest
Psychic
—
—%
10
Cute
2
♥♥
0
TM45
Attract
Normal
—
100%
15
Cute
2
♥♥
0
TM49
Snatch
Dark
—
—%
10
Smart
2
♥♥
1
♥
HM04
Strength
Normal
80
100%
15
Tough
2
♥♥
1
♥
HM05
Flash
Normal
—
70%
20
Beauty
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Clefairy
Italic
indicates a move that gets STAB only when used by an Evolution of Clefairy
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation III
Other generations:
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Amnesia
*
Psychic
—
—%
20
Cute
1
♥
0
Belly Drum
*
Normal
—
—%
10
Cute
1
♥
0
Metronome
Normal
—
—%
10
Cute
3
♥♥♥
0
Mimic
Normal
—
—%
10
Cute
1
♥
0
Present
*
Normal
—
90%
15
Cute
3
♥♥♥
0
Splash
Normal
—
—%
40
Cute
2
♥♥
0
Substitute
*
Normal
—
—%
10
Smart
2
♥♥
0
Wish
Normal
—
—%
10
Cute
3
♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Clefairy in Generation III
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Clefairy in that game.
Bold
indicates a move that gets
STAB
when used by Clefairy
Italic
indicates a move that gets STAB only when used by an Evolution of Clefairy
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation III
Other generations:
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
FR
LG
E
XD
Body Slam
Normal
85
100%
15
Tough
1
♥
4
♥♥♥♥
FR
LG
E
XD
Counter
Fighting
—
100%
20
Tough
2
♥♥
0
FR
LG
E
XD
Defense Curl
Normal
—
—%
40
Cute
2
♥♥
0
FR
LG
E
XD
Double-Edge
Normal
120
100%
15
Tough
6
♥♥♥♥♥♥
0
FR
LG
E
XD
Dream Eater
Psychic
100
100%
15
Smart
2
♥♥
2
♥♥
FR
LG
E
XD
DynamicPunch
Fighting
100
50%
5
Cool
2
♥♥
1
♥
FR
LG
E
XD
Endure
Normal
—
—%
10
Tough
2
♥♥
0
FR
LG
E
XD
Fire Punch
Fire
75
100%
15
Beauty
4
♥♥♥♥
0
FR
LG
E
XD
Ice Punch
Ice
75
100%
15
Beauty
4
♥♥♥♥
0
FR
LG
E
XD
Mega Kick
Normal
120
75%
5
Cool
4
♥♥♥♥
0
FR
LG
E
XD
Mega Punch
Normal
80
85%
20
Tough
4
♥♥♥♥
0
FR
LG
E
XD
Metronome
Normal
—
—%
10
Cute
3
♥♥♥
0
FR
LG
E
XD
Mimic
Normal
—
—%
10
Cute
1
♥
0
FR
LG
E
XD
Mud-Slap
Ground
20
100%
10
Cute
2
♥♥
1
♥
FR
LG
E
XD
Nightmare
Ghost
—
—%
15
Smart
1
♥
3
♥♥♥
FR
LG
E
XD
Psych Up
Normal
—
—%
10
Smart
2
♥♥
0
FR
LG
E
XD
Rollout
Rock
30
90%
20
Tough
3
♥♥♥
0
FR
LG
E
XD
Seismic Toss
Fighting
—
100%
20
Tough
2
♥♥
1
♥
FR
LG
E
XD
Sleep Talk
Normal
—
—%
10
Cute
3
♥♥♥
0
FR
LG
E
XD
Snore
Normal
40
100%
15
Cute
4
♥♥♥♥
0
FR
LG
E
XD
Softboiled
Normal
—
—%
10
Beauty
4
♥♥♥♥
0
FR
LG
E
XD
Substitute
Normal
—
—%
10
Smart
2
♥♥
0
FR
LG
E
XD
Swagger
Normal
—
90%
15
Cute
2
♥♥
0
FR
LG
E
XD
Thunder Wave
Electric
—
100%
20
Cool
2
♥♥
1
♥
FR
LG
E
XD
ThunderPunch
Electric
75
100%
15
Cool
4
♥♥♥♥
0
A black abbreviation in a colored box indicates that Clefairy can be tutored the move in that game
A colored abbreviation in a white box indicates that Clefairy cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Clefairy
Italic
indicates a move that gets STAB only when used by an Evolution of Clefairy
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation III
Other generations:
II
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Stage
Move
Type
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Charm
Normal
—
100%
20
Cute
2
♥♥
1
♥
Sweet Kiss
Normal
—
75%
10
Cute
2
♥♥
0
Magical Leaf
FR
LG
Grass
60
—%
20
Beauty
2
♥♥
0
*
Icy Wind
Ice
55
95%
15
Beauty
1
♥
3
♥♥♥
Bold
indicates a move that gets
STAB
when used by Clefairy
Italic
indicates a move that gets STAB only when used by an Evolution of Clefairy
Click on the generation numbers at the top to see moves from other generations
Category
Pokémon learnsets (Generation III)