Water Absorb (Ability): Difference between revisions
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Revision as of 04:49, 4 December 2012
Water Absorb | ちょすい | ||||||||||||||||||||||||||||||||||||||||
Water Storage | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Water Absorb (Japanese: ちょすい Water Storage) is an Ability introduced in Generation III. Twenty-one Pokémon have this Ability.
Effect
In battle
Water Absorb heals one quarter of the user's maximum HP when hit with a Water-type attack. Therefore, the user does not take damage from Water-type moves. If the user has full HP, a message appears saying: "<Pokémon's name>'s Water Absorb made <name of Water-type move> useless!
Outside of battle
Water Absorb has no effect outside of battle.
Pokémon with Water Absorb
In the anime
The user gets healed if a Water-type attack is used on it. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
When a Water-type attack is used on Wooper, the injuries on its body fade away. | |||
A Wooper Matt was Pokésitting | Pinch Healing! | Debut |
In other languages
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Abilities that alter damage taken | |
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Dry Skin • Flash Fire • Sap Sipper • Lightningrod • Motor Drive • Storm Drain • Volt Absorb • Water Absorb |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |