Synchronize (Ability): Difference between revisions
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===In battle=== | ===In battle=== | ||
====Generation III to IV==== | ====Generation III to IV==== | ||
Synchronize | When a Pokémon with Synchronize is {{status|burn}}ed, {{status|paralysis|paralyzed}}, or {{status|poison}}ed by an opponent, that opponent will be inflicted with the same [[Status ailment|status problem]]. When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by an opponent, that opponent will be inflicted with the regular poison condition. Abilities such as {{a|Poison Point}} do not activate Synchronize. Synchronize will have no effect if the opponent has a [[type]], [[Ability]], or field condition (e.g. {{m|Safeguard}}) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a {{m|substitute}}. | ||
If {{m|Psycho Shift}} is used, Synchronize activates after Psycho Shift cures the | If {{m|Psycho Shift}} is used by a burned, paralyzed, poisoned, or badly poisoned opponent, Synchronize activates after Psycho Shift cures the opponent of its status ailment. Therefore, Synchronize will inflict the status ailment anew in such a case. | ||
====Generation V==== | ====Generation V==== | ||
Synchronize now | When a Pokémon with Synchronize is {{status|bad poison|badly poisoned}} by an opponent, that opponent will now be inflicted with the bad poison condition, rather than the regular poison condition. | ||
If {{m|Psycho Shift}} is used, Synchronize activates before Psycho Shift cures the | If {{m|Psycho Shift}} is used by a {{status|burn}}ed, {{status|paralysis|paralyzed}}, {{status|poison}}ed, or badly poisoned opponent, Synchronize now activates before Psycho Shift cures the opponent of its status ailment. Therefore, Synchronize will fail to inflict the status ailment anew in such a case. | ||
===Outside of battle=== | ===Outside of battle=== |
Revision as of 13:26, 30 June 2013
- Not to be confused with Synchronoise.
Synchronize | シンクロ | ||||||||||||||||||||||||||||||||||||||||
Synchro | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Synchronize (Japanese: シンクロ Synchro) is an Ability introduced in Generation III. Fifteen Pokémon have this Ability; all except one of them are Psychic-type Pokémon.
Effect
In battle
Generation III to IV
When a Pokémon with Synchronize is burned, paralyzed, or poisoned by an opponent, that opponent will be inflicted with the same status problem. When a Pokémon with Synchronize is badly poisoned by an opponent, that opponent will be inflicted with the regular poison condition. Abilities such as Poison Point do not activate Synchronize. Synchronize will have no effect if the opponent has a type, Ability, or field condition (e.g. Safeguard) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a substitute.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned opponent, Synchronize activates after Psycho Shift cures the opponent of its status ailment. Therefore, Synchronize will inflict the status ailment anew in such a case.
Generation V
When a Pokémon with Synchronize is badly poisoned by an opponent, that opponent will now be inflicted with the bad poison condition, rather than the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned opponent, Synchronize now activates before Psycho Shift cures the opponent of its status ailment. Therefore, Synchronize will fail to inflict the status ailment anew in such a case.
Outside of battle
From Pokémon Emerald onwards, if a Pokémon with this Ability is leading the party, there is a 50% chance that wild Pokémon encountered will have the same Nature as the Pokémon with Synchronize. This does not apply to roaming or gift Pokémon. In Emerald, it did not apply to stationary Pokémon either, such as Regirock or Rayquaza.
The Ability is nullified when a Pokémon with Synchronize is strolling in the Pokéwalker or when capturing Dream World Pokémon from the Entree Forest.
Pokémon with Synchronize
In the manga
In the Pokémon Adventures manga
The user inflicts its status condition on the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body, but on the opposite side as Kirlia's. | |||
Ruby's Rara | VS. Kirlia | Debut |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |