Refresh (move)

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Refresh
リフレッシュ Refresh
Refresh IV.png
[[File:|center]]
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  0  
Jamming  0  

Refresh (Japanese: リフレッシュ Refresh) is a non-damaging Template:Type2 move introduced in Generation III.

Effect

The user cures itself of a Burn, Poison, or Paralysis. The only reasons that Freeze and Sleep cannot be cured is that the user is, for the most part, immobile with these two statuses anyway.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
108 Lickitung Lickitung Normal Normal 51 41 45 '
113 Chansey Chansey Normal Normal 9 9 9 '
222 Corsola Corsola Water Rock 17 16 16 '
242 Blissey Blissey Normal Normal 7 9 9 '
333 Swablu Swablu Normal Flying 41 40 45 '
334 Altaria Altaria Dragon Flying 45 46 54 '
350 Milotic Milotic Water Water 15 9 9 '
380 Latias Latias Dragon Psychic 30 30 30 '
381 Latios Latios Dragon Psychic 30 30 30 '
385 Jirachi Jirachi Steel Psychic 25 25 25 '
440 Happiny Happiny Normal Normal   9 9 '
463 Lickilicky Lickilicky Normal Normal   41 41 '
493 Arceus Arceus Normal Normal   50 50 '
531 Audino Audino Normal Normal     5 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
007 Squirtle Squirtle Water Water LickitungCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic
054 Psyduck Psyduck Water Water CorsolaMilotic CorsolaMilotic CorsolaMilotic
060 Poliwag Poliwag Water Water   CorsolaMilotic CorsolaMilotic
131 Lapras Lapras Water Ice LickitungCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic
152 Chikorita Chikorita Grass Grass     LickitungLickilicky
177 Natu Natu Psychic Flying SwabluAltaria SwabluAltaria SwabluAltaria
183 Marill Marill Water Water   CorsolaMilotic CorsolaMiloticAudino
258 Mudkip Mudkip Water Water LickitungCorsolaMilotic LickitungLickilickyCorsolaMilotic LickitungLickilickyCorsolaMilotic
276 Taillow Taillow Normal Flying SwabluAltaria SwabluAltaria SwabluAltaria
298 Azurill Azurill Normal Normal CorsolaMilotic CorsolaMilotic CorsolaMiloticAudino
366 Clamperl Clamperl Water Water CorsolaMilotic CorsolaMilotic CorsolaMilotic
535 Tympole Tympole Water Water     CorsolaMilotic
594 Alomomola Alomomola Water Water     CorsolaMilotic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By purification

Generation III

#   Pokémon Type Game
0017 Pidgeotto Pidgeotto
Normal Flying XD
0020 Raticate Raticate
Normal XD
0024 Arbok Arbok
Poison XD
0046 Paras Paras
Bug Grass XD
0049 Venomoth Venomoth
Bug Poison XD
0082 Magneton Magneton
Electric Steel XD
0090 Shellder Shellder
Water XD
0100 Voltorb Voltorb
Electric XD
0103 Exeggutor Exeggutor
Grass Psychic XD
0106 Hitmonlee Hitmonlee
Fighting XD
0121 Starmie Starmie
Water Psychic XD
0128 Tauros Tauros
Normal XD
0143 Snorlax Snorlax
Normal XD
0165 Ledyba Ledyba
Bug Flying XD
0167 Spinarak Spinarak
Bug Poison XD
0204 Pineco Pineco
Bug XD
0216 Teddiursa Teddiursa
Normal XD
0219 Magcargo Magcargo
Fire Rock XD
0273 Seedot Seedot
Grass XD
0285 Shroomish Shroomish
Grass XD
0296 Makuhita Makuhita
Fighting XD
0310 Manectric Manectric
Electric XD
0318 Carvanha Carvanha
Water Dark XD
0335 Zangoose Zangoose
Normal XD
0343 Baltoy Baltoy
Ground Psychic XD
0373 Salamence Salamence
Dragon Flying XD
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Misty Azurill Refresh.png
Azurill
File:Pikachu Refresh.png
Pikachu being healed
The user rests to cure itself of a poisoning, burn, or paralysis.
Pokémon Method
User First Used In Notes
Azurill Azurill wraps its tail around the opponent and its body glows light blue. Waves of energy come off it, and the opponent becomes fully healed.
Misty's Azurill A Real Cleffa-Hanger Debut
Altaria Altaria's body glows green for a second and it becomes completely healed.
An Altaria Captured by Solana's Capture Styler Pokémon Ranger - Deoxys' Crisis! (Part 1) None


In the manga

Pokémon Adventures


In other languages

Language Title
France Flag.png French Regeneration
Germany Flag.png German Heilung
Greece Flag.png Greek Ανανέωση
Italy Flag.png Italian Rinfrescata
South Korea Flag.png Korean 리프레쉬 Refresh
Serbia Flag.png Serbian Osveženje
Spain Flag.png Spanish Alivio


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.