Legendary birds: Difference between revisions

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* In Generation I, the legendary birds all had different base [[stats|stat]] totals - Articuno's was 485, Zapdos' was 490, and Moltres' was 495. Since Generation II, when the {{stat|Special}} split occurred, all three legendary birds have had an equal base stat total of 580.
* In Generation I, the legendary birds all had different base [[stats|stat]] totals - Articuno's was 485, Zapdos' was 490, and Moltres' was 495. Since Generation II, when the {{stat|Special}} split occurred, all three legendary birds have had an equal base stat total of 580.
* Although legendaries are said to be incapable of breeding, [[Pokémon Snap]] shows all three birds being born from eggs, which means they were bred in some way.
* Although legendaries are said to be incapable of breeding, [[Pokémon Snap]] shows all three birds being born from eggs, which means they were bred in some way.
* Starting with Platinum, they are the only legendary trio to be both fully stationary and [[Roaming Pokémon|roaming]] as wild Pokémon in the various games they appear in. In comparison, the [[lake guardians]] have one of their trio who roams, while {{p|Suicune}} of the [[legendary beasts]] roams in {{game|Gold and Silver|s}}, but is stationary in {{game|Crystal}}.
* Starting with Platinum, they are the only legendary trio to be both fully stationary and [[Roaming Pokémon|roaming]] as wild Pokémon in the various games they appear in. In comparison, the [[lake guardians]] have one of their trio who roams, while {{p|Suicune}} of the [[legendary beasts]] roams in {{game|Gold and Silver|s}}, but is stationary in {{game|Crystal}}, as well in {{game|HeartGold & Soulsilver}}.
* Since there were only four tracks of battle music in the [[Generation I]] games (wild, Trainer, Gym Leader/Elite Four, and Champion), normal wild battle music is played when the legendary birds and {{p|Mewtwo}} are encountered. In {{2v2|FireRed|LeafGreen}}, a special remix of the normal wild battle theme is used for the legendary birds, Mewtwo, and the [[legendary beasts]] when encountered. However, the legendary birds have never had a battle theme composed specifically for them, unlike the other legendary trios.
* Since there were only four tracks of battle music in the [[Generation I]] games (wild, Trainer, Gym Leader/Elite Four, and Champion), normal wild battle music is played when the legendary birds and {{p|Mewtwo}} are encountered. In {{2v2|FireRed|LeafGreen}}, a special remix of the normal wild battle theme is used for the legendary birds, Mewtwo, and the [[legendary beasts]] when encountered. However, the legendary birds have never had a battle theme composed specifically for them, unlike the other legendary trios.
* The last syllable of each of the trio is a number in the {{wp|Spanish language}} (one (Artic''uno''), two (Zap''dos''), and three (Mol''tres''), and reflects their [[National Pokédex]] order as well as the order in which they are likely to be encountered in the games.
* The last syllable of each of the trio is a number in the {{wp|Spanish language}} (one (Artic''uno''), two (Zap''dos''), and three (Mol''tres''), and reflects their [[National Pokédex]] order as well as the order in which they are likely to be encountered in the games.
* If [[Sinnoh]]-[[Roaming Pokémon|roaming]] isn't counted, Moltres is the only one of the trio to change location, and it does so twice.
* If [[Sinnoh]]-[[Roaming Pokémon|roaming]] isn't counted, Moltres is the only one of the trio to change location, and it does so twice.
 
*Zapdos is the only pokémon of the trio that is never shown standing on its feet.
   
   
{{Legendary trios}}
{{Legendary trios}}

Revision as of 14:02, 20 July 2010

Zapdos, Articuno, and Moltres

Legendary birds is the collective term used to refer to the trio of Articuno, Zapdos, and Moltres. In the games, they are also known as the winged mirages.

Being the first legendary trio, they set the standards for future trios; that is, they all share similar attributes and—in the case of just most of the future trios—are considered equal among themselves. Like the other trios later would, the legendary birds share a master in Lugia (in the anime, at least), as well as two common traits: their Template:Type2 and their ability, Pressure.

Their coloration is reminiscent of the first three Pokémon games the global audience got, Red, Blue, and Yellow, and their primary types influenced those of the next known trio, the legendary beasts.

The birds are not present in the Generation II games but can be transferred over from the Generation I games using the Time Capsule.

In Pokémon Emerald, if one challenges Pyramid King Brandon for the Gold Brave Symbol, he has the legendary birds in his possession.

In Pokémon Mystery Dungeon each of them guard a mountain, Zapdos has Mt. Thunder, Moltres has Mt. Blaze, Articuno has Frosty Grotto. Once the player recruits all three, talk to Alakazam and go to their friend area, Legendary Island and they will give the player access to their trio master Lugia's domain, Silver Trench.

In Pokémon Platinum, these birds begin to fly around Sinnoh once the player has talked to Professor Oak in Eterna City. He will appear in the house just to the west of Eterna Gym after the player gets the National Pokédex and then talks to him at the Pal Park.

The legendary birds are present in Pokémon HeartGold and SoulSilver. Articuno and Zapdos can be found in Kanto in the same locations as the Generation I games and FireRed and LeafGreen, while Moltres can be found in Mt. Silver.

Similar movesets

Lv. 144.png
Articuno
 Ice  Flying 
145.png
Zapdos
 Electric  Flying 
146.png
Moltres
 Fire  Flying 
Start Gust Peck Wing Attack
Powder Snow ThunderShock Ember
8 Mist Thunder Wave Fire Spin
15 Ice Shard Detect Agility
22 Mind Reader Pluck Endure
29 AncientPower
36 Agility Charge Flamethrower
43 Ice Beam Agility Safeguard
50 Reflect Discharge Air Slash
57 Roost
64 Tailwind Light Screen Heat Wave
71 Blizzard Drill Peck SolarBeam
78 Sheer Cold Thunder Sky Attack
85 Hail Rain Dance Sunny Day
Moves in bold are STAB. Moves in italics do no damage.


Base stat comparison

Pokémon 144Articuno.png
Articuno
145Zapdos.png
Zapdos
146Moltres.png
Moltres
HP
90
90
90
Attack
85
90
100
Defense
100
85
90
Sp. Atk
95
125
125
Sp. Def
125
90
85
Speed
85
100
90
Total 580 580 580


In the games

Pokémon Red, Blue and Yellow

In Generation I, the legendary birds are scattered around the Kanto region in different locations according to their type. Articuno is deep within the Seafoam Islands, Zapdos is in the abandoned Power Plant on Route 10, and Moltres is in Victory Road.

Pokémon FireRed and LeafGreen

In Generation III, the legendary birds retain their placement from Generation I, with the exception of Moltres, which has been moved to Mt. Ember in the Sevii Islands from Victory Road.

Pokémon XD: Gale of Darkness

Greevil's team includes Shadow versions of all three birds.

Pokémon Platinum

While it is impossible to capture the legendary birds in Diamond and Pearl (having previously only been obtainable through Pal Park), in Platinum, the legendary birds have been spotted in the Sinnoh region, which Professor Oak will reveal to the player if they visit him in Eterna City after stopping by Pal Park.

Pokémon HeartGold and SoulSilver

In a surprising turn of events, considering their availability in Platinum, the legendary birds appear once more in HeartGold and SoulSilver, and much as before, are in the same locations as before except for Moltres, who has moved once again, to Mt. Silver. Also due to the Power Plant no longer being abandoned, Zapdos is found outside the Power Plant and will only appear once all 16 badges are acquired. Articuno is in the seafoam islands.

In the anime

File:Pic2.png
Ash riding on Lugia's back, flying with the legendary birds in The Power of One

The legendary birds appear in the second Pokémon movie, The Power of One, and are central to the movie's plot. In it, they are described as the titans of fire, ice, and lightning, guardians over Fire, Ice, and Lightning Islands, and are sought after by a collector, Lawrence III, who intends to use them to draw out the legendary beast of the sea, Lugia.

Lawrence III succeeds in capturing Moltres first, using strange, electrified rings to contain it, rather than a Poké Ball. He then subsequently kept it on his ship as he hunted out Zapdos, who used Moltres's absence from Fire Island as a signal that it would be able to expand its territory. Shortly after Ash and friends discover this to be the case, however, Lawrence III captures Zapdos as well, drawing the group in as well, due to their boat's similar size to the birds. The group escapes, and using their Pokémon, manage to free Zapdos and Moltres. The legendary birds are angry, however, and begin fighting, destroying Lawrence III's airship just as he attempts to capture Articuno. The three continue their fight outside, and finally, Lugia reveals itself.

The three birds team up to take down the beast of the sea, however, Lugia recovers and returns to the surface. As Articuno, Zapdos, and Moltres continue to fight, Ash must bring the treasures from their respective islands to Shamouti Island's shrine, in order to help Lugia to quell the fighting and prevent the destruction of the world. Though he almost doesn't make it, Ash manages to do so, and the birds make peace, returning to their islands.

Trivia

  • In Generation I, the legendary birds all had different base stat totals - Articuno's was 485, Zapdos' was 490, and Moltres' was 495. Since Generation II, when the Special split occurred, all three legendary birds have had an equal base stat total of 580.
  • Although legendaries are said to be incapable of breeding, Pokémon Snap shows all three birds being born from eggs, which means they were bred in some way.
  • Starting with Platinum, they are the only legendary trio to be both fully stationary and roaming as wild Pokémon in the various games they appear in. In comparison, the lake guardians have one of their trio who roams, while Suicune of the legendary beasts roams in Pokémon Gold and Silver, but is stationary in Pokémon Crystal, as well in Pokémon HeartGold & Soulsilver.
  • Since there were only four tracks of battle music in the Generation I games (wild, Trainer, Gym Leader/Elite Four, and Champion), normal wild battle music is played when the legendary birds and Mewtwo are encountered. In FireRed and LeafGreen, a special remix of the normal wild battle theme is used for the legendary birds, Mewtwo, and the legendary beasts when encountered. However, the legendary birds have never had a battle theme composed specifically for them, unlike the other legendary trios.
  • The last syllable of each of the trio is a number in the Spanish language (one (Articuno), two (Zapdos), and three (Moltres), and reflects their National Pokédex order as well as the order in which they are likely to be encountered in the games.
  • If Sinnoh-roaming isn't counted, Moltres is the only one of the trio to change location, and it does so twice.
  • Zapdos is the only pokémon of the trio that is never shown standing on its feet.
Legendary trios
BirdsBeastsSuper-ancientLakeMythTaoAuraLightLoyal