Index number

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 19:40, 23 January 2024 by 4iamking (talk | contribs) (→‎See also)
Jump to navigationJump to search

An index number is a number used internally by games to identify certain things. In the Pokémon games, there are index numbers for many things, most which are not seen other than by the programmers.

Most specifically, there are index numbers for locations, items, moves, Abilities, and Pokémon, most of which change between generations. There are a few for each, however, that remain unused, or are filled with "junk" data, such as the famed glitch Pokémon MissingNo., or useless items, such as Teru-sama.

In Generation I, III, and IX, a Pokémon's index number and National Pokédex number do not necessarily line up, unlike in other generations. Alternate forms of a Pokémon also may have differing index numbers to accommodate their differences.

See also

Generation IGeneration IIGeneration III (Colo/XD) • Generation IVGeneration VGeneration VI
Generation VII (SM/USUMLGPE) • Generation VIII (SwShBDSPLA) • Generation IX (SV)

List of items by index number
Core series Generation IGeneration IIGeneration IIIGeneration IVGeneration V
Generation VIGeneration VIIGeneration VIIIGeneration IX
Side series ColosseumXD
Pokémon Mystery Dungeon Rescue Team

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.