Corkscrew Crash (move): Difference between revisions
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m (→Learnset: The only reason they can't is because they require a held item to be in that form. This makes it sound like there's actually a restriction on these Pokémon) |
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==Learnset== | ==Learnset== | ||
Any | Any Pokémon can use Corkscrew Crash if it knows a damaging {{type|Steel}} move, [[held item|holds]] a [[Steelium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}. | ||
==In the anime== | ==In the anime== |
Revision as of 11:14, 21 August 2019
Corkscrew Crash 超絶螺旋連撃 Super Spiral Combo | ||||||||||||
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Corkscrew Crash (Japanese: 超絶螺旋連撃 Super Spiral Combo) is a damage-dealing Steel-type Z-Move introduced in Generation VII.
Effect
Corkscrew Crash inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
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Description
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Learnset
Any Pokémon can use Corkscrew Crash if it knows a damaging Steel-type move, holds a Steelium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.
In the anime
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The user gathers Z-Power and attacks the target by drilling into it. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then jumps into the air and spins around rapidly, turning into a yellow drill that strikes the opponent with full force. | |||
Ash's Pikachu | The Dealer of Destruction! | Debut Base move is Iron Tail |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |