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| {{learnlist/tutor3|Thunder Wave|Electric|—|100|20|Cool|2|1|||yes|yes|yes}} | | {{learnlist/tutor3|Thunder Wave|Electric|—|100|20|Cool|2|1|||yes|yes|yes}} |
| {{learnlist/tutorf|Chinchou|Water|Electric|3|2}} | | {{learnlist/tutorf|Chinchou|Water|Electric|3|2}} |
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| | [[zh:灯笼鱼/第三世代技能表]] |
Revision as of 05:43, 15 April 2013
← Chinchou
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- Bold indicates a move that gets STAB when used by Chinchou
- Italic indicates a move that gets STAB only when used by an evolution of Chinchou
- Click on the generation numbers at the top to see level-up moves from other generations
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Father |
Move |
Type |
Pwr. |
Acc. |
PP |
Contest |
Appeal |
Jamming
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Amnesia
|
Psychic
|
—
|
—%
|
20
|
Cute
|
1 ♥
|
0
|
|
Screech
|
Normal
|
—
|
85%
|
40
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Smart
|
1 ♥
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3 ♥♥♥
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Flail
|
Normal
|
—
|
100%
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15
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Cute
|
1 ♥
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0
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- Moves marked with an asterisk (*) must be chain bred onto Chinchou in Generation III
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Chinchou in that game.
- Bold indicates a move that gets STAB when used by Chinchou
- Italic indicates a move that gets STAB only when used by an evolution of Chinchou
- Click on the generation numbers at the top to see Egg moves from other generations
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