Shadow Shed (move)

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Revision as of 19:11, 1 July 2011 by Galm (talk | contribs) (→‎Learnset: updated old learnlist)
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Shadow Shed
ダークリムーブ Dark Remove
Type  Shadow
Category  Status
PP  N/A (max. N/A)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent
Self Ally
All: Affects all Pokémon on the field
Availability
Introduced  Generation III
Condition  Shadow
Appeal  0  
Jam  0  
Condition  Shadow
Appeal  0  
Condition  Shadow
Appeal  0  
Jamming  0  


Shadow Shed (Japanese: ダークリムーブ Dark Remove) is one of several Shadow moves available only in Pokémon XD: Gale of Darkness. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified.

Effect

Shadow Shed removes the effects of Safeguard, Reflect, and Light Screen from the battle. It affects both parties.

As Shadow Pokémon cannot be traded, and since Pokémon Contests do not exist in Pokémon XD: Gale of Darkness, Shadow Shed cannot be used in Contests.

Learnset

As Shadow Pokémon

In Pokémon XD: Gale of Darkness

# Pokémon Type Level
I II III IV V VI
046 Paras Paras Bug Grass 28 ' ' '
051 Dugtrio Dugtrio Ground Ground 40 ' ' '
085 Dodrio Dodrio Normal Flying 34 ' ' '
090 Shellder Shellder Water Water 29 ' ' '
103 Exeggutor Exeggutor Grass Psychic 46 ' ' '
122 Mr. Mime Mr. Mime Psychic Psychic 42 ' ' '
126 Magmar Magmar Fire Fire 36 ' ' '
127 Pinsir Pinsir Bug Bug 35 ' ' '
128 Tauros Tauros Normal Normal 46 ' ' '
131 Lapras Lapras Water Ice 44 ' ' '
143 Snorlax Snorlax Normal Normal 43 ' ' '
144 Articuno Articuno Ice Flying 50 ' ' '
145 Zapdos Zapdos Electric Flying 50 ' ' '
146 Moltres Moltres Fire Flying 50 ' ' '
149 Dragonite Dragonite Dragon Flying 55 ' ' '
165 Ledyba Ledyba Bug Flying 10 ' ' '
175 Togepi Togepi Normal Normal 25 ' ' '
177 Natu Natu Psychic Flying 22 ' ' '
179 Mareep Mareep Electric Electric 17 ' ' '
204 Pineco Pineco Bug Bug 20 ' ' '
219 Magcargo Magcargo Fire Rock 38 ' ' '
228 Houndour Houndour Dark Fire 17 ' ' '
249 Lugia Lugia Psychic Flying 50 ' ' '
296 Makuhita Makuhita Fighting Fighting 18 ' ' '
315 Roselia Roselia Grass Poison 22 ' ' '
322 Numel Numel Fire Ground 14 ' ' '
335 Zangoose Zangoose Normal Normal 28 ' ' '
337 Lunatone Lunatone Rock Psychic 25 ' ' '
361 Snorunt Snorunt Ice Ice 20 ' ' '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
France Flag.png French Percée Noir
Germany Flag.png German Cryptobruch
Italy Flag.png Italian Ombrannulla
Spain Flag.png Spanish Muda Oscuro


Shadow moves
PhysicalIC HOME.png Shadow BlastShadow BlitzShadow BreakShadow EndShadow Rush
SpecialIC HOME.png Shadow BoltShadow ChillShadow Fire
Shadow RaveShadow StormShadow Wave
StatusIC HOME.png Shadow DownShadow HalfShadow Hold
Shadow MistShadow PanicShadow ShedShadow Sky


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.