Booster Energy: Difference between revisions
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==In the spin-off games== | |||
[[File:Masters Booster Energy.png|thumb|128px|Booster Energy in Pokémon Masters EX]] | |||
===Pokémon Masters EX=== | |||
In {{g|Masters EX}}, Booster Energy can only be used by certain [[sync pair]]s who have it as an item move. | |||
{| class="roundy" style="margin:auto; background:#{{battle items color}}; border:3px solid #{{battle items color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{battle items color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! MP<br>(uses) | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" | Booster Energy | |||
{{statustable|Status}} | |||
| 2 | |||
| Self | |||
| — | |||
| Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank. | |||
| style="{{roundybr|5px}}" | {{sync|Nemona|Scream Tail|sygna=y}} | |||
|} | |||
{{-}} | |||
==In the TCG== | ==In the TCG== |
Latest revision as of 03:29, 19 August 2024
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Booster Energy (Japanese: ブーストエナジー Boost Energy) is a type of item introduced in Generation IX.
In the core series games
Price
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Effect
If held by a Pokémon with the Ability Protosynthesis when harsh sunlight is not active, or Quark Drive when Electric Terrain is not active, Booster Energy activates the Pokémon's Ability (being consumed in the process).
Item-manipulating moves and abilities such as Fling, Trick, or Symbiosis cannot transfer Booster Energy to or from a Paradox Pokémon (except Koraidon and Miraidon).
Since Booster Energy is restored after battle when consumed (as are all non-Berry items as of Pokémon Scarlet and Violet), it can be obtained from wild Paradox Pokémon even if it was consumed during battle.
Description
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Acquisition
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In the spin-off games
Pokémon Masters EX
In Pokémon Masters EX, Booster Energy can only be used by certain sync pairs who have it as an item move.
Name | Category | MP (uses) |
Target | Effect tag | Description | Playable sync pair(s) |
---|---|---|---|---|---|---|
Booster Energy | Status | 2 | Self | — | Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank. | Sygna Suit Nemona & Scream Tail |
In the TCG
Booster Energy was introduced as Pokémon Tool cards in the Pokémon Trading Card Game during the English Scarlet & Violet Series (the Japanese Scarlet & Violet Era) as Ancient Booster Energy Capsule and Future Booster Energy Capsule. They were first released in Japanese in the Ancient Roar and Future Flash expansions, respectively, before being released in the English Paradox Rift expansion. Both cards support the Paradox Pokémon they are attached to: Ancient Booster Energy Capsule provides the Ancient Pokémon it is attached to with an additional 60 HP and immunity to all Special Conditions, while a Future Pokémon with a Future Booster Energy Capsule attached has no Retreat Cost and its attacks do 20 more damage to the opponent's Active Pokémon.
In other languages
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External links
- On Smogon's Itemdex:
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |