Cubone (Pokémon)/Generation II learnset: Difference between revisions

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{{pokelinkback|104|Cubone}}
{{pokelinkback|104|Cubone|2}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|ground|ground|2|1|Cubone}}
{{learnlist/levelh|Cubone|ground|ground|2|1}}
{{mlentry2|Start|Growl|Normal|—|100|40}}
{{learnlist/level2|1|Growl|Normal||100|40}}
{{mlentry2|5|Tail Whip|Normal|—|100|30}}
{{learnlist/level2|5|Tail Whip|Normal||100|30}}
{{mlentry2|9|Bone Club|Ground|65|85|20||'''}}
{{learnlist/level2|9|Bone Club|Ground|65|85|20||'''}}
{{mlentry2|13|Headbutt|Normal|70|100|15}}
{{learnlist/level2|13|Headbutt|Normal|70|100|15}}
{{mlentry2|17|Leer|Normal|—|100|30}}
{{learnlist/level2|17|Leer|Normal||100|30}}
{{mlentry2|21|Focus Energy|Normal|—|—|30}}
{{learnlist/level2|21|Focus Energy|Normal|||30}}
{{mlentry2|25|Bonemerang|Ground|50|90|10||'''}}
{{learnlist/level2|25|Bonemerang|Ground|50|90|10||'''}}
{{mlentry2|29|Rage|Normal|20|100|20}}
{{learnlist/level2|29|Rage|Normal|20|100|20}}
{{mlentry2|33|False Swipe|Normal|40|100|40}}
{{learnlist/level2|33|False Swipe|Normal|40|100|40}}
{{mlentry2|37|Thrash|Normal|90|100|20}}
{{learnlist/level2|37|Thrash|Normal|90|100|20}}
{{mlentry2|41|Bone Rush|Ground|25|80|10||'''}}
{{learnlist/level2|41|Bone Rush|Ground|25|80|10||'''}}
{{movelist/note|2|ground}}
{{learnlist/levelf|Cubone|ground|ground|2|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|ground|ground|2|1|Cubone}}
{{learnlist/tmh|Cubone|ground|ground|2|1}}
{{mlentry2|[[TM01]]|DynamicPunch|Fighting|100|50|5}}
{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5}}
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{mlentry2|[[TM08]]|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{mlentry2|[[TM11]]|Sunny Day|Fire|—|—|5}}
{{learnlist/tm2|TM11|Sunny Day|Fire|||5}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM14]]|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{mlentry2|[[TM16]]|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{mlentry2|[[TM23]]|Iron Tail|Steel|100|75|15}}
{{learnlist/tm2|TM23|Iron Tail|Steel|100|75|15}}
{{mlentry2|[[TM26]]|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10||'''}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{mlentry2|[[TM28]]|Dig|Ground|60|100|10||'''}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10||'''}}
{{mlentry2|[[TM31]]|Mud-Slap|Ground|20|100|10||'''}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10||'''}}
{{mlentry2|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{mlentry2|[[TM37]]|Sandstorm|Rock|—|—|10}}
{{learnlist/tm2|TM37|Sandstorm|Rock|||10}}
{{mlentry2|[[TM38]]|Fire Blast|Fire|120|85|5}}
{{learnlist/tm2|TM38|Fire Blast|Fire|120|85|5}}
{{mlentry2|[[TM41]]|ThunderPunch|Electric|75|100|15}}
{{learnlist/tm2|TM41|ThunderPunch|Electric|75|100|15}}
{{mlentry2|[[TM43]]|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM43|Detect|Fighting|||5}}
{{mlentry2|[[TM44]]|Rest|Normal|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{mlentry2|[[TM46]]|Thief|Dark|40|100|10}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{mlentry2|[[TM48]]|Fire Punch|Fire|75|100|15}}
{{learnlist/tm2|TM46|Thief|Dark|40|100|10}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm2|TM48|Fire Punch|Fire|75|100|15}}
{{movelist/note|2|ground}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|Cubone|ground|ground|2|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|ground|ground|2|1|Cubone}}
{{learnlist/breedh|Cubone|ground|ground|2|1}}
{{mlentry2|{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}<br>{{p|Charmeleon}}, {{p|Charizard}}<br>{{p|Rhyhorn}}, {{p|Rhydon}}<br>{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}<br>{{p|Lapras}}<br>{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}|AncientPower|Rock|60|100|5|*}}
{{learnlist/breed2|{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}|AncientPower|Rock|60|100|5|*|grid=7}}
{{mlentry2|{{p|Snorlax}}<br>{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}<br>{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}<br>{{p|Lickitung}}|Belly Drum|Normal|&mdash;|&mdash;|10}}
{{learnlist/breed2|{{MSP/3|143|Snorlax}}|Belly Drum|Normal|||10|grid=7}}
{{mlentry2|{{p|Lapras}}|Perish Song|Normal|&mdash;|&mdash;|5}}
{{learnlist/breed2|{{MSP/3|131|Lapras}}|Perish Song|Normal|||5|grid=7}}
{{mlentry2|{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}<br> {{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}<br> {{p|Rhyhorn}}, {{p|Rhydon}}|Rock Slide|Rock|75|90|10}}
{{learnlist/breed2|{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}|Rock Slide|Rock|75|90|10|grid=7}}
{{mlentry2|{{p|Lickitung}}<br>{{p|Totodile}}, {{p|Croconaw}}<br> {{p|Feraligatr}}<br>{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}<br>{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}|Screech|Normal|&mdash;|85|40}}
{{learnlist/breed2|{{MSP/3|108|Lickitung}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}{{MSP/3|246|Larvitar}}{{MSP/3|247|Pupitar}}{{MSP/3|248|Tyranitar}}|Screech|Normal||85|40|grid=7}}
{{mlentry2|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}<br> {{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}|Skull Bash|Normal|100|100|15}}
{{learnlist/breed2|{{MSP/3|007|Squirtle}}{{MSP/3|008|Wartortle}}{{MSP/3|009|Blastoise}}|Skull Bash|Normal|100|100|15|grid=7}}
{{mlentry2|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}<br> {{p|Rhyhorn}}, {{p|Rhydon}}|Swords Dance|Normal|&mdash;|&mdash;|30|*||C}}
{{learnlist/breed2|{{MSP/3|001|Bulbasaur}}{{MSP/3|002|Ivysaur}}{{MSP/3|003|Venusaur}}{{MSP/3|004|Charmander}}{{MSP/3|005|Charmeleon}}{{MSP/3|006|Charizard}}{{MSP/3|108|Lickitung}}|Swords Dance|Normal|||30|||C|grid=7}}
{{eggmoves/note|2|ground}}
{{learnlist/breedf|Cubone|ground|ground|2|1}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{tutor|ground|ground|2|1|Cubone}}
{{learnlist/tutorh|Cubone|ground|ground|2|1}}
{{mtentry2|yes|Flamethrower|Fire|95|100|15}}
{{learnlist/tutor2|Flamethrower|Fire|95|100|15|||yes}}
{{mtentry2|yes|Ice Beam|Ice|95|100|10}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10|||yes}}
{{tutor/note|2|ground}}
{{learnlist/tutorf|Cubone|ground|ground|2|1}}
 
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Cubone|ground|ground|1}}
{{learnlist/prevgen2|Cubone|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Body Slam|Normal|85|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|BubbleBeam|Water|65|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Counter|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Double-Edge|Normal|120|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Fissure|Ground|—|30|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Mega Kick|Normal|120|75|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Mega Punch|Normal|80|85|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Seismic Toss|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Submission|Fighting|80|80|25|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Take Down|Normal|90|85|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Cubone|1|Water Gun|Water|40|100|25|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Cubone|ground|ground|1}}


====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{movelistspecial|ground|ground|2|1|Cubone}}
{{learnlist/eventh|Cubone|ground|ground|2|1}}
{{mlentry2|New York City Pokémon Center|Fury Attack|Normal|15|85|20||}}
{{learnlist/event2|New York City Pokémon Center|Fury Attack|Normal|15|85|20||}}
{{movelist/note|2|ground}}
{{learnlist/eventf|Cubone|ground|ground|2|1}}
 
[[it:Cubone/Mosse apprese in seconda generazione]]
[[zh:卡拉卡拉/第二世代招式表]]

Latest revision as of 00:40, 26 November 2023

← Cubone Cubone

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Growl Normal 0000 100}}100% 40
055 Tail Whip Normal 0000 100}}100% 30
099 Bone Club Ground 06565 085}}85% 20
1313 Headbutt Normal 07070 100}}100% 15
1717 Leer Normal 0000 100}}100% 30
2121 Focus Energy Normal 0000 00—}}—% 30
2525 Bonemerang Ground 05050 090}}90% 10
2929 Rage Normal 02020 100}}100% 20
3333 False Swipe Normal 04040 100}}100% 40
3737 Thrash Normal 09090 100}}100% 20
4141 Bone Rush Ground 02525 080}}80% 10
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Electric Sprite.png TM41 ThunderPunch Electric 75 100% 15
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag TM Fire Sprite.png TM48 Fire Punch Fire 75 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
TotodileCroconawFeraligatr
AncientPower* Rock 60 100% 5
Snorlax
Belly Drum Normal —% 10
Lapras
Perish Song Normal —% 5
LarvitarPupitarTyranitar
Rock Slide Rock 75 90% 10
LickitungTotodileCroconawFeraligatrLarvitarPupitarTyranitar
Screech Normal 85% 40
SquirtleWartortleBlastoise
Skull Bash Normal 100 100% 15
BulbasaurIvysaurVenusaurCharmanderCharmeleonCharizardLickitung
Swords DanceC Normal —% 30
  • Moves marked with an asterisk (*) must be chain bred onto Cubone in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cubone in that game.
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Cubone can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cubone cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I BubbleBeam Water 06565 100}}100% 20
I Counter Fighting 0000 100}}100% 20
I Double-Edge Normal 120120 100}}100% 15
I Fissure Ground 0000 030}}30% 5
I Mega Kick Normal 120120 075}}75% 5
I Mega Punch Normal 08080 085}}85% 20
I Mimic Normal 0000 100}}100% 10
I Seismic Toss Fighting 0000 100}}100% 20
I Submission Fighting 08080 080}}80% 25
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
I Water Gun Water 04040 100}}100% 25
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Fury Attack Normal 15 85% 20
  • A superscript level indicates that Cubone can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see event moves from other generations