Golem (Pokémon)/Generation II learnset: Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Golem|rock|ground|2|1}}
{{learnlist/levelh|Golem|rock|ground|2|1}}
{{learnlist/level2|Start|Tackle|Normal|35|95|35}}
{{learnlist/level2|1|Tackle|Normal|35|95|35}}
{{learnlist/level2|Start|Defense Curl|Normal|—|—|40}}
{{learnlist/level2|1|Defense Curl|Normal|||40}}
{{learnlist/level2|Start|Rock Throw|Rock|50|90|15||'''}}
{{learnlist/level2|1|Rock Throw|Rock|50|90|15||'''}}
{{learnlist/level2|Start|Magnitude|Ground|—|100|30||'''}}
{{learnlist/level2|1|Magnitude|Ground||100|30||'''}}
{{learnlist/level2|6|Defense Curl|Normal|—|—|40}}
{{learnlist/level2|6|Defense Curl|Normal|||40}}
{{learnlist/level2|11|Rock Throw|Rock|50|90|15||'''}}
{{learnlist/level2|11|Rock Throw|Rock|50|90|15||'''}}
{{learnlist/level2|16|Magnitude|Ground|—|100|30||'''}}
{{learnlist/level2|16|Magnitude|Ground||100|30||'''}}
{{learnlist/level2|21|Selfdestruct|Normal|200|100|5}}
{{learnlist/level2|21|Selfdestruct|Normal|200|100|5}}
{{learnlist/level2|27|Harden|Normal|—|—|30}}
{{learnlist/level2|27|Harden|Normal|||30}}
{{learnlist/level2|34|Rollout|Rock|30|90|20||'''}}
{{learnlist/level2|34|Rollout|Rock|30|90|20||'''}}
{{learnlist/level2|41|Earthquake|Ground|100|100|10||'''}}
{{learnlist/level2|41|Earthquake|Ground|100|100|10||'''}}
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{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5}}
{{learnlist/tm2|TM01|DynamicPunch|Fighting|100|50|5}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{learnlist/tm2|TM04|Rollout|Rock|30|90|20||'''}}
{{learnlist/tm2|TM04|Rollout|Rock|30|90|20||'''}}
{{learnlist/tm2|TM05|Roar|Normal|—|100|20}}
{{learnlist/tm2|TM05|Roar|Normal||100|20}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{learnlist/tm2|TM11|Sunny Day|Fire|—|—|5}}
{{learnlist/tm2|TM11|Sunny Day|Fire|||5}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm2|TM26|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10||'''}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10||'''}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10||'''}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10||'''}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{learnlist/tm2|TM37|Sandstorm|Rock|—|—|10}}
{{learnlist/tm2|TM37|Sandstorm|Rock|||10}}
{{learnlist/tm2|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm2|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm2|TM40|Defense Curl|Normal|—|—|40}}
{{learnlist/tm2|TM40|Defense Curl|Normal|||40}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{learnlist/tm2|TM48|Fire Punch|Fire|75|100|15}}
{{learnlist/tm2|TM48|Fire Punch|Fire|75|100|15}}
{{learnlist/tm2|TM49|Fury Cutter|Bug|10|95|20}}
{{learnlist/tm2|TM49|Fury Cutter|Bug|10|95|20}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Golem|rock|ground|2|1}}
{{learnlist/breedh|Golem|rock|ground|2|1}}
{{learnlist/breed2|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Mega Punch|Normal|80|85|20}}
{{learnlist/breed2|{{MSP/3|074|Geodude}}{{MSP/3|075|Graveler}}{{MSP/3|076|Golem}}|Mega Punch|Normal|80|85|20|‡|grid=3}}
{{learnlist/breed2|{{MSP|185|Sudowoodo}}|Rock Slide|Rock|75|90|10||'''}}
{{learnlist/breed2|{{MSP/3|185|Sudowoodo}}|Rock Slide|Rock|75|90|10||'''|grid=3}}
{{learnlist/breedf|Golem|rock|ground|2|1}}
{{learnlist/breedf|Golem|rock|ground|2|1}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Golem|rock|ground|2|1}}
{{learnlist/tutorh|Golem|rock|ground|2|1}}
{{learnlist/tutor2|Flamethrower|Fire|95|100|15|||yes}}
{{learnlist/tutor2|Flamethrower|Fire|95|100|15|||yes}}
{{learnlist/tutorf|Golem|rock|ground|2|1}}
{{learnlist/tutorf|Golem|rock|ground|2|1}}
====By a prior [[evolution]]====
{{Learnlist/prevoh|Golem|Rock|Ground|2|1}}
{{Learnlist/prevo2|074|Geodude|e||||Rapid Spin|Normal|20|100|40}}
{{Learnlist/prevof|Golem|Rock|Ground|2|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/2|Golem|rock|ground|1}}
{{learnlist/prevgen2|Golem|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Body Slam|Normal|85|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Counter|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Double-Edge|Normal|120|100|15|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Fissure|Ground|—|30|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Mega Kick|Normal|120|75|5|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Metronome|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Mimic|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Rage|Normal|20|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Seismic Toss|Fighting|—|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Submission|Fighting|80|80|25|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Substitute|Normal|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Golem|1|Take Down|Normal|90|85|20|I=yes<!--TM-->}}
{{learnlist/prevgenf/2|Golem|rock|ground|1}}
[[it:Golem/Mosse apprese in seconda generazione]]
[[zh:隆隆岩/第二世代招式表]]

Latest revision as of 00:35, 26 November 2023

← Golem Golem

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Defense Curl Normal 0000 00—}}—% 40
011 Rock Throw Rock 05050 090}}90% 15
011 Magnitude Ground 0000 100}}100% 30
066 Defense Curl Normal 0000 00—}}—% 40
1111 Rock Throw Rock 05050 090}}90% 15
1616 Magnitude Ground 0000 100}}100% 30
2121 Selfdestruct Normal 200200 100}}100% 5
2727 Harden Normal 0000 00—}}—% 30
3434 Rollout Rock 03030 090}}90% 20
4141 Earthquake Ground 100100 100}}100% 10
4848 Explosion Normal 250250 100}}100% 5
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Golem
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Rock Sprite.png TM04 Rollout Rock 30 90% 20
Bag TM Normal Sprite.png TM05 Roar Normal 100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM40 Defense Curl Normal —% 40
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Fire Sprite.png TM48 Fire Punch Fire 75 100% 15
Bag TM Bug Sprite.png TM49 Fury Cutter Bug 10 95% 20
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Golem
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
GeodudeGravelerGolem
Mega Punch Normal 80 85% 20
Sudowoodo
Rock Slide Rock 75 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Golem in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Golem in that game.
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Golem
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
  • A black abbreviation in a colored box indicates that Golem can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Golem cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Golem
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Geodude (Pokémon)/Generation II learnset Rapid Spin Normal 20 100% 40
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Golem
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I Counter Fighting 0000 100}}100% 20
I Double-Edge Normal 120120 100}}100% 15
I Fissure Ground 0000 030}}30% 5
I Mega Kick Normal 120120 075}}75% 5
I Metronome Normal 0000 00—}}—% 10
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Seismic Toss Fighting 0000 100}}100% 20
I Submission Fighting 08080 080}}80% 25
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Golem
  • Click on the generation numbers at the top to see transfer-only moves for other generations