From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
|
|
Line 75: |
Line 75: |
| {{Learnlist/prevof|Slowking|Water|Psychic|2|2}} | | {{Learnlist/prevof|Slowking|Water|Psychic|2|2}} |
|
| |
|
| | [[fr:Roigada/Génération 2]] |
| [[it:Slowking/Mosse apprese nella seconda generazione]] | | [[it:Slowking/Mosse apprese nella seconda generazione]] |
| | [[ja:ヤドキング/第二世代以前のおぼえるわざ]] |
| [[zh:呆呆王/第二世代招式表]] | | [[zh:呆呆王/第二世代招式表]] |
Revision as of 08:20, 18 March 2019
← Slowking
|
|
- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an evolution of Slowking
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
Father |
Move |
Type |
Power |
Accuracy |
PP
|
|
Belly Drum
|
Normal
|
—
|
—%
|
10
|
|
Future Sight*
|
Psychic
|
80
|
90%
|
15
|
|
Safeguard
|
Normal
|
—
|
—%
|
25
|
|
Stomp
|
Normal
|
65
|
100%
|
20
|
- Moves marked with an asterisk (*) must be chain bred onto Slowking in Generation II
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Slowking in that game.
- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an evolution of Slowking
- Click on the generation numbers at the top to see Egg moves from other generations
|
|
Game |
Move |
Type |
Power |
Accuracy |
PP
|
C
|
Flamethrower
|
Fire
|
95
|
100%
|
15
|
C
|
Ice Beam
|
Ice
|
95
|
100%
|
10
|
- A black abbreviation in a colored box indicates that Slowking can be tutored the move in that game
- A colored abbreviation in a white box indicates that Slowking cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an evolution of Slowking
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
|
Stage |
Move |
Type |
Power |
Accuracy |
PP
|
|
Amnesia
|
Psychic
|
—
|
—%
|
20
|
- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an evolution of Slowking
- Click on the generation numbers at the top to see moves from other generations
|