From Bulbapedia, the community-driven Pokémon encyclopedia.
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Revision as of 04:07, 11 February 2011
Template:ElementalTypes
Template:TypeNotice
Notable Trainers that specialize in Grass-type Pokémon are Erika of Celadon City, Gardenia of Eterna City, and Cilan of Striaton City.
Statistical averages
Overall
Fully evolved*
Battle properties
Offensive
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Defensive
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Power
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Types
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Power
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Types
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2×
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½×
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½×
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2×
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0×
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None
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0×
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None
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Characteristics
Defense
Defensively speaking, against most types, the Grass type are risky to use. Template:Type2 moves (and to a lesser extent Template:Type2 moves) are commonly carried by special attackers. It is also weak to Template:Type2 and Template:Type2 moves. Given all of this, along with their exposure to a majority of the types (five, tied with Rock-types), Grass-types are difficult to switch into play. Most of their resistances are of little use. For example, Template:Type2s are able to use Ice Beam, which can cripple Grass-types. They are resistant to Ground but many of them are half Poison-type, which would neutralize their resistance to the powerful and popular Earthquake. Almost every Electric-type can now learn Signal Beam.
In spite of their defensive flaws, it is typical for Grass-types to learn Leech Seed, and Synthesis, among other disabling moves. This enables these Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed. However, it can be affected by Leech Seed if the previous Pokémon was seeded and has Baton Passed into a Grass-type Pokémon. Also, resistances to Water, Electric and even Template:Type2 help the Grass type to block common moves.
Offense
Offensively, Grass-types have problems. The main problem Grass-type moves face is that nearly all of the few Pokémon they are advantageous against are also weak to moves of other types, hence making them seem dwarfed by the other moves. Other problems are that too many Pokémon types resist these moves to rely on them as a main form of dealing damage, and most of them aren't very powerful. Even then, most of the powerful moves have drawbacks, which can cause more trouble. For example, Leaf Storm sharply lowers Special Attack, Wood Hammer causes recoil damage, and Frenzy Plant requires a turn to recharge after being used. And the ones that have no drawbacks are rarely known. Making matters worse, the majority of Grass-types have very narrow movesets, often where the only damage-dealing level up moves are Grass-type and Template:Type2 moves. (As seen in Pokémon such as Meganium, Cherrim and Sunflora). Another problem is that double resistances to Grass are extremely common, even more so than double weaknesses.
Grass-type Pokémon seem to be affected by weather conditions more than most other Pokémon, due to their closeness with plants and nature. Most power up under intense sunlight, while a few others work best under other conditions. Pokémon such as Ludicolo in heavy rain, Cacturne in sandstorms or Abomasnow in hailstorms are such Grass-types.
When used in contests, Grass-type moves typically become Smart moves, but can also be any of the other four Contest types.
Pokémon
As of Generation V, there are 75 Grass-type Pokémon or 11.56% of all Pokémon, making it the fourth most common elemental type.
Pure Grass-type Pokémon
Half Grass-type Pokémon
Primary Grass-type Pokémon
Secondary Grass-type Pokémon
Moves
Damage-dealing moves
Non-damaging moves
Trivia
- The Grass type is tied with the Template:Type2 for the largest number of weaknesses when unpaired, with five: Bug, Flying, Ice, Fire and Poison. Coincidentally, Rock is super effective against all of Grass's weaknesses except for Poison.
- The Grass type has been paired with every type that it is super effective against.
- All Pokémon that have seven weaknesses are partially of the Grass type.
- There is at least one Pokémon with each type combination that has a double weakness to Grass. For example, Omanyte is Water/Rock, Whiscash is Water/Ground, and Rock/Ground types are the most plentiful.
- Grass is the only starter type that doesn't have its own variation of Eruption. Fire has Eruption, while Water has Water Spout.
- Grass has been resisted by the most types, having the Dragon, Bug, Flying, Steel, Fire, and Poison types resist it, as well as resisting itself.
- The Paras and Tamagetake families are the only Grass type Pokémon that aren't at least somewhat Green, or do not evolve to or from a Pokémon or have a shiny or alternate form that is.
- Coincidentally, they are both based on fungi instead of plants.
- The Grass type has the most Pokémon that evolve by evolutionary stones, with a total of 11. It is also the type that can utilize the most stones, having at least one Pokémon that can evolve via the Leaf Stone, Sun Stone, Water Stone, and Shiny Stone.
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