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{{Samename|[[Pokémon Generations]] episode titled "The Old Chateau"|PG10}}
{{Infobox location
{{Infobox location
|image=Old Chateau DPPt.png
|image=Old Chateau BDSP.png
|image_size=256
|type=ghost
|type=ghost
|mapdesc=Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner.
|location_name=Old Chateau
|location_name=Old Chateau
|japanese_name=もりのようかん
|japanese_name={{tt|森の洋館|もりのようかん}}
|translated_name=Forest Manor
|translated_name=Forest Manor
|location=[[Eterna Forest]]
|location=[[Eterna Forest]]<br>[[Canalave City]] ({{pkmn|anime}})
|region=Sinnoh
|region=Sinnoh
|generation={{Gen|IV}}
|generation={{gen|IV}}, {{gen|VIII}}
|map=Sinnoh Eterna Forest Map.png
}}
}}


The '''Old Chateau''' (Japanese: '''もりのようかん''' ''Forest Manor'') is an abandoned mansion near the exit of [[Eterna Forest]]. Inside one of its four bedrooms, there is a television, which, if interacted with at [[Time|night]] (only after obtaining the [[National Pokédex]] in {{v2|Diamond and Pearl|s}}), will initiate a {{pkmn|battle}} with the only obtainable {{p|Rotom}} in the game. {{m|Cut}} and, by extension, the {{badge|Forest}}, are required to enter the Old Chateau.
The '''Old Chateau''' (Japanese: '''{{tt|森の洋館|もりのようかん}}''' ''Forest Manor'') is an abandoned {{wp|manor house}} near the exit of the [[Eterna Forest]].


==Geography==
==Overview==
[[File:Old Chateau1.png|thumb|right|200px|Inside the Old Chateau]]
[[File:Old Chateau Rotom room BDSP.png|thumb|250px|Room with Rotom's TV]]
The Old Chateau is a very strange house located deep within the [[Eterna Forest]], near the western entrance, only accessible by {{hm|01|Cut}}. The mansion is known to be haunted, scaring many citizens of [[Eterna City]], especially [[Gardenia]], who sometimes appears before it cowering in fear at the urban legends related to it.
The Old Chateau is located deep within [[Eterna Forest]], near the {{rt|205|Sinnoh}} entry point from [[Eterna City]]. It cannot be reached without using {{m|Cut}} on an obstructive small tree. The manor is known to be haunted, scaring many citizens of Eterna City, especially [[Gardenia]], who sometimes appears before it cowering in fear at the urban legends related to it.


Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the first floor. Between the foyer's staircases is a door to the dining hall, where a long wooden tables dominates the room. The kitchen area can be accessed on the left side of the table. Just outside of the room stands a strange statue with an ominous aura; the statue "appears as if it is glaring".
Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the {{wp|Lobby (room)|foyer}}, which has two flights of stairs both leading to the second floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area is found to the left side of the table. Just outside of the room stands a strange statue with an ominous aura that appears to be glaring.
On the first floor, left and right of the main room extends a library, where old books are cramped into bookshelves.  


There are also four bedrooms that can be accessed to by traveling further up the first floor. In one of the rooms there is a television that is on and displaying a plain, white, flickering screen. The television is inhabited by a wild {{p|Rotom}}, which will come out at [[Time|night time]], and initiate a {{pkmn|battle}}. There is also a portrait in another room; glowing red eyes appear on it that will stare at people when their back is turned and will disappear when faced.
On the second floor, left and right of the main room extends a library, where old books are crammed into bookshelves. There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a [[Television|TV]] that is on and displaying a plain, white, flickering screen. The TV is inhabited by a {{pkmn2|wild}} {{p|Rotom}}, which comes out exclusively at {{DL|Time|night}} to initiate a {{pkmn|battle}} (in any game that is not {{game|Platinum}}, this requires obtaining the [[National Pokédex]]). In another room, there is a portrait with glowing red eyes that stare at and seem to follow the {{player}}.


==Ghosts==
==Ghosts==
[[File:Old Chateau ghost2.png|thumb|The little girl who appears in the bedroom]]
Occasionally, the [[Ghosts in the Pokémon world|ghost]] of a little girl and a butler appear in the rightmost bedroom on the second floor and in the dining hall, respectively. They cannot be interacted with and move by floating.
[[File:Old Chateau ghost.png|thumb|left|The butler who appears in the dining hall]]
 
Sometimes, what seem to be the ghosts of a little girl and a butler appear in a bedroom on the first floor and in the dining hall, respectively.
* The little girl appears when the player enters the fourth room from the west, which is next to the bedroom where she randomly "appears". When this happens, she looks to the left, where the player is, then moves towards the exit, never being seen on the other side. This can only occur when the player enters this particular room because the game loads a different map depending on the room entered, and the little girl is only programmed to appear in the map of the fourth room.
*The little girl appears when the player enters the room next to the bedroom where the ghost "is". She appears to "walk" through the door and is never seen on the other side.
* The butler appears to be sitting at the other side of the table in the dining room. The player walks forward and he starts moving to the left—leaving the game window—as if going to the kitchen area, but never appearing there.
*The butler appears to be sitting at the other side of the table in the dinning room. The player walks forward and he starts to "walk" to the left side of the room, leaving the game window. He never appears on the other side. Unlike the little girl, the butler does not use a walking motion. He instead appears to "float" just off the ground.
 
These two characters cannot be interacted with, which&mdash;accompanied with Gardenia's reports that the Chateau is haunted&mdash;lends to the theory that they are both ghosts.
<gallery>
Additionally, the picture in the room, in which the ghost of the little girl is visible, the eyes may begin to "blink" and/or follow the player.
Old Chateau girl room DPPt.png|The little girl who appears in the bedroom
Old Chateau ghost DPPt.png|The butler who appears in the dining hall
</gallery>


==Notebook==
==Notebook==
In {{game|Platinum}}, one of the books on the floor in the library is just barely readable. It says: ''"It's an old notebook. There's something scrawled in it..."''
In {{game|Platinum}}, one of the books on the floor in the library is just barely readable. It says:


''"Som...hing so pecu...r shou... make off ...ith the mot..."''
<blockquote>It's an old notebook. There's something scrawled in it...
"Som...hing so pecu...r shou... make off ...ith the mot..."
The rest of the pages are blank.</blockquote>
In Japanese:
<blockquote>ふるびた ほんに かきなぐった あとが ある⋯⋯
あんな えたいのしれ⋯⋯ ⋯⋯に モ⋯⋯を もっていかれる とは⋯⋯
あとは まっしろだ⋯⋯</blockquote>


''"The rest of the pages are blank."''
It most likely is meant to say: "Something so peculiar should make off with the motor."


==Items==
==Items==
{{itlisth|ghost}}
{{itlisth|ghost}}
{{itlistbod|Antidote|In the northernmost trash can in the kitchen of the Dining Hall ''(hidden)''|DP|display={{DL|Status ailment healing item|Antidote}}}}
{{Itemlist|Old Gateau BDSP|2F, in the room west of the entrance|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display=[[Old Gateau]]}}
{{itlistbod|Honey|In a box in the kitchen of the Dining Hall ''(hidden)''|Pt}}
{{Itemlist|Antidote BDSP|1F Dining Area, in the northern trash can on the west side ''(hidden)''|D=yes|P=yes|BD=yes|SP=yes|display=[[Antidote]]}}
{{itlistbod|Rare Candy|In the kitchen in the Dining Hall|Pt|display={{DL|Vitamin|Rare Candy}}}}
{{Itemlist|Honey|1F Dining Area, in a box on the west side ''(hidden)''|Pt=yes}}
{{itlistbod|Big Pearl|In the easternmost part of the Dining Hall|Pt|display={{DL|Valuable item|Big Pearl}}}}
{{Itemlist|Rare Candy|1F Dining Area, on the west side|Pt=yes}}
{{itlistbod|Old Gateau|In the room to the west of the entrance|DPPt|display={{DL|Status ailment healing item|Old Gateau}}}}
{{Itemlist|Big Pearl|1F Dining Area, on the east side|Pt=yes}}
{{itlistbod|TM Normal|In the easternmost bedroom of the second floor|DPPt|display={{TM|90|Substitute}}}}
{{Itemlist|TM Normal BDSP|2F, in the easternmost bedroom|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display={{TM|90|Substitute}}}}
{{itlistbod|Dread Plate|In the westernmost bedroom of the second floor|DPPt|display={{DL|Plate|Dread Plate}}}}
{{Itemlist|Dread Plate BDSP|2F, in the westernmost bedroom|D=yes|P=yes|Pt=yes|BD=yes|SP=yes|display=[[Dread Plate]]}}
{{Itemlist|Secret Key BDSP|2F, automatically obtained after catching {{p|Rotom}} (requires [[National Pokédex]])|BD=yes|SP=yes|display={{si|Secret Key}}}}
{{itlistfoot|ghost}}
{{itlistfoot|ghost}}


==Pokémon==
==Pokémon==
===Generation IV===
{{catch/header|ghost}}
{{catch/header|ghost}}
{{catch/entry4|092|Gastly|yes|yes|no|Building|12-16|all=100%|type1=ghost|type2=poison}}
{{catch/entry4|092|Gastly|yes|yes|no|Building|12-16|all=100%|type1=ghost|type2=poison}}
{{catch/entry4|092|Gastly|no|no|yes|Building|14-17|all=100%|type1=ghost|type2=poison}}
{{catch/entry4|092|Gastly|no|no|yes|Building|14-17|all=100%|type1=ghost|type2=poison}}
{{catch/div|building|Special}}
{{catch/div|ghost|Special Pokémon<br><small>All rooms, except room with eyes}}
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|0%|0%|8%|type1=ghost|type2=poison}}
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|all=8%|type1=ghost|type2=poison}}
{{catch/entry4|093|Haunter|no|no|yes|Any|16|0%|0%|4%|type1=ghost|type2=poison}}
{{catch/div|ghost|Special Pokémon<br><small>Room with eyes}}
{{catch/entry4|094|Gengar|yes|yes|yes|Any|16|0%|0%|{{tt|4%|Room with the red eyes only}}|type1=ghost|type2=poison}}
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|all=4%|type1=ghost|type2=poison}}
{{catch/entry4|479|Rotom|yes|yes|no|Special|15|None|None|Only one|type1=electric|type2=ghost}}
{{catch/entry4|094|Gengar|yes|yes|no|Any|16|all=4%|type1=ghost|type2=poison}}
{{catch/entry4|479|Rotom|no|no|yes|Special|20|None|None|Only one|type1=electric|type2=ghost}}
{{catch/entry4|094|Gengar|no|no|yes|Any|17|all=4%|type1=ghost|type2=poison}}
{{catch/footer|ghost}}
{{catch/footer|ghost}}
===Generation VIII===
{{Catch/header|ghost}}
{{Catch/entrybdsp|092|Gastly|yes|yes|Building|12-16|all=100%|type1=Ghost|type2=Poison}}
{{Catch/footer|ghost}}
==Special encounters==
===Pokémon Diamond and Pearl===
A {{p|Rotom}} appears at [[Time|night]] on 2F after obtaining the [[National Pokédex]].
{|
|- style="vertical-align:top"
|{{Pokémon/4
|game=Diamond
|ndex=479
|pokemon=Rotom
|type1=Electric
|type2=Ghost
|ability=Levitate
|level=15
|move1=ThunderShock|move1type=Electric|move1cat=Special
|move2=Confuse Ray|move2type=Ghost|move2cat=Status
|move3=Uproar|move3type=Normal|move3cat=Special
|move4=Double Team|move4type=Normal|move4cat=Status}}
|}
===Pokémon Platinum===
A {{p|Rotom}} appears at [[Time|night]] on 2F. If defeated or run from, it respawns after entering the [[Hall of Fame]].
{|
|- style="vertical-align:top"
|{{Pokémon/4
|game=Platinum
|ndex=479
|pokemon=Rotom
|type1=Electric
|type2=Ghost
|ability=Levitate
|level=20
|move1=ThunderShock|move1type=Electric|move1cat=Special
|move2=Confuse Ray|move2type=Ghost|move2cat=Status
|move3=Uproar|move3type=Normal|move3cat=Special
|move4=Double Team|move4type=Normal|move4cat=Status}}
|}
===Pokémon Brilliant Diamond and Shining Pearl===
A {{p|Rotom}} appears at [[Time|night]] on 2F after obtaining the [[National Pokédex]]. If defeated or run from, it respawns after entering the [[Hall of Fame]].
{|
|- style="vertical-align:top"
|{{Pokémon/8
|ndex=479
|pokemon=Rotom
|type1=Electric
|type2=Ghost
|ability=Levitate
|level=15
|move1=Double Team|move1type=Normal|move1cat=Status
|move2=Thunder Shock|move2type=Electric|move2cat=Special
|move3=Confuse Ray|move3type=Ghost|move3cat=Status
|move4=Charge|move4type=Electric|move4cat=Status}}
|}


==Layout==
==Layout==
{| align="center" style="background: #000; {{roundy|10px}}; border: 5px solid #{{ghost color}}"
===Exterior===
{| class=roundy style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|building}}"
|-
|-
! style="background:#{{ghost color light}}; {{roundytl|5px}};" | Version
! style="background:#{{diamond color}}; {{roundytl|5px}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}
! style="background:#{{diamond color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}
! style="background:#{{platinum color}}" | {{color2|000|Pokémon Platinum Version|Platinum}}
! style="background:#{{platinum color}}; {{roundytr|5px}};" | {{color2|000|Pokémon Platinum Version|Platinum}}
! style="background:#{{brilliant diamond color}}" | {{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond}}
|- style="background:#000" align="center"
! style="background:#{{shining pearl color}}; {{roundytr|5px}}" | {{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Shining Pearl}}
! style="background:#{{ghost color light}}" | Main
|- style="background:#000"
| colspan="3" | [[File:Old Chateau main.png]]
| colspan="3" | [[File:Old Chateau DPPt.png|x200px]]
| colspan="2" | [[File:Old Chateau BDSP.png|x200px]]
|-
|-
! style="background:#{{ghost color light}}" | Dining<br>Hall
| colspan="5" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | &nbsp;
| colspan="3" | [[File:Old Chateau dining.png|Old Chateau dining.png]]
|}
|-align="center"
 
! style="background:#{{ghost color light}};" | 2F
===Interior===
| colspan="3" | [[File:Old Chateau 2F.png|600px]]
{| class=roundy style="margin:auto; background:#000; border:3px solid #{{locationcolor/dark|ghost}}"
|-
|-
| colspan="5" style="background:#{{ghost color light}}; {{roundybottom|5px}};" | &nbsp;  
! style="background:#{{locationcolor/light|ghost}}; {{roundytl|5px}}" | Version
! style="background:#{{locationcolor/light|ghost}}" | 1F & 2F: Entrance and Side Rooms
! style="background:#{{locationcolor/light|ghost}}" | 1F Dining Area
! style="background:#{{locationcolor/light|ghost}}; {{roundytr|5px}}" | 2F
|-
! style="background:#{{diamond color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}
| rowspan="3" | [[File:Old Chateau entrance DPPt.png|250px]]
| rowspan="3" | [[File:Old Chateau dining room DPPt.png|250px]]
| rowspan="3" | [[File:Old Chateau 2F DPPt.png|250px]]
|-
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}
|-
! style="background:#{{platinum color}}" | {{color2|000|Pokémon Platinum Version|Platinum}}
|-
| colspan="4" style="background:#{{locationcolor/light|ghost}}; {{roundybottom|5px}}" | &nbsp;  
|}
|}


==In the anime==
==In the anime==
[[File:Old Chateau anime.png|thumb|right|220px|The Old Chateau]]
[[File:Old Chateau anime.png|thumb|250px|The Old Chateau in the {{pkmn|anime}}]]
The Old Chateau is located in [[Canalave City]] in the anime. Here people can make the {{DL|Status ailment healing item|Old Gateau}} using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel.  
===Main series===
The Old Chateau is located in [[Canalave City]] in the anime. In complete contrast to the games, it's a popular well-kept locale where it also serves as a hotel. There, people can make the [[Old Gateau]] using the instructions and ingredients found there. It is also run with an automated voice to guide visitors.  


In the episode ''[[DP105|Get Your Rotom Running!]]'', it was abandoned for a while due to electricity problems from a recent thunderstorm. As a result, a {{p|Rotom}} took residence there for a while to play with the people coming in by possessing different appliances.
In ''[[DP105|Get Your Rotom Running!]]'', it was abandoned for a while due to electricity problems triggered by a recent thunderstorm. As a result, a {{p|Rotom}} took shelter there for a while to play with visitors, including {{Ash}} and {{ashfr}}, by possessing different appliances.


==Trivia==
===Pokémon Generations===
*In {{game|Platinum}}, it is implied that [[Charon]] used to live here, suggesting that he is the owner who abandoned it, especially with his credit for discovering {{p|Rotom}}.
[[File:Old Chateau PG.png|thumb|250px|The Old Chateau in [[Pokémon Generations]]]]
**The notebook found in {{game|Platinum}} seems to have been written by Charon as it reads the following message if the blanks are filled in:
The Old Chateau appeared as the focus point of ''[[PG10|The Old Chateau]]''. [[Cheryl]] and her {{p|Chansey}} were drawn there while looking for a place to stay overnight while exploring the [[Eterna Forest]]. While inside, the two were tricked and eventually attacked by the ghosts of a butler and a little girl. Due to a glamour trick placed by the ghosts, it at first appears to be a pleasant brightly-lit mansion, but the ending reveals it's completely run down and abandoned.
 
<gallery>
Old Chateau interior PG.png|The Chateau's interior
Old Chateau butler PG.png|The butler
Old Chateau girl PG.png|The little girl
Old Chateau Haunter illusion PG.png|The Haunter illusion
</gallery>


''"Something so peculiar should make off with the motor... "''
==In the manga==
===Pokémon Adventures===
[[File:Old Chateau Adventures.png|thumb|250px|The Old Chateau in [[Pokémon Adventures]]]]
===={{MangaArc|Diamond & Pearl}}====
In ''[[PS345|Robust Rotom]]'', {{adv|Diamond}} and {{adv|Pearl}} discovered the Old Chateau while leading {{adv|Platinum}} through the Eterna Forest. Platinum, unaware that the manor-like building had long been deserted, decided that she and her bodyguards stay overnight inside. During their stay, a globe of energy emerged around Diamond and Pearl, spooking them in the process. Diamond managed to trap the energy globe into a [[television]] in one of the rooms. Subsequently, the trio enjoyed a peaceful night's sleep before leaving the next morning.


*As the ghosts pass the game window, the player is unable to move.
===={{MangaArc|Platinum}}====
**As such, it is impossible to interact with the ghosts.
In ''[[PS430|Unplugging Rotom (Heat, Wash, Mow, Fan, Frost)]]'', Diamond and Pearl returned to the Old Chateau to seek out the Pokémon they had seen before, as they were co-operating with the Sinnoh [[Pokémon Association]] to stop [[Charon]] from capturing the {{pkmn2|Legendary}} and [[Mythical Pokémon]] listed in his notebook, with the Old Chateau's {{TP|Diamond|Rotom}} being listed among them. After making Rotom emerge from the television, the two [[Pokédex holder]]s chased it to [[Eterna City]].
**Even so, the player walks forward when facing the butler and turns to the left side, where the ghost appears to be walking.
*The ghosts appear to "float". In other words, they never show their feet moving.


==Name origin==
==Trivia==
''Château'' is the French word for castle.
* The Japanese name of the Old Chateau is homophonous with that of the [[Old Gateau]] (Japanese: もりのヨウカン); both terms are pronounced as ''Mori no Yōkan''.
** The English names of the Old Chateau and Old Gateau were coined by translator [[Nob Ogasawara]], intending to preserve the pun in the original Japanese text.<ref>[https://www.youtube.com/watch?v=YZ0xJ1x5kMA Interview with Nob Ogasawara by ANMTV.] Posted on YouTube on September 28, 2022.</ref><ref>[https://www.youtube.com/watch?v=57sg5MH6GHU Interview with Nob Ogasawara by TheSpeedGamers (Part 2-2).] Livestreamed on June 24, 2014; recording posted on YouTube on August 7, 2014.</ref> According to Nob, he was able to keep the Old Chateau/Old Gateau pun in part due to him being able to give more input in the localization process from [[Generation III]] onward.<ref>[http://lparchive.org/Pokemon-Blue/code.html Lets Break PKMN Blue Thread Bits.txt] (itself found [http://lparchive.org/Pokemon-Blue/ here])</ref>
*In {{g|Brilliant Diamond and Shining Pearl}}, the portrait with glowing red eyes appears to be a cropped and flipped version of {{wp|Joseph Karl Stieler}}'s portrait of {{wp|Ludwig van Beethoven}}.


==In other languages==
==In other languages==
{{Langtable|color={{ghost color light}}|bordercolor={{ghost color dark}}
{{Langtable|color={{locationcolor/light|ghost}}|bordercolor={{locationcolor/dark|ghost}}
|zh_cmn=森之洋館 ''Sēn-zhī Yángguǎn''
|zh_yue=森之洋館 ''{{tt|Sām-jī Yèuhnggún|Forest Manor}}'' {{tt|*|Games}}<br>森林的洋房 ''{{tt|Sāmlàhm-dīk Yèuhngfòhng|Forest Manor}}'' {{tt|*|Adventures}}
|fr_eu=Vieux Château
|zh_cmn=森之洋館 / 森之洋馆 ''{{tt|Sēn-zhī Yángguǎn|Forest Manor}}'' {{tt|*|Games, anime, Adventures (Ching Win)}}<br>森林里的洋房 ''{{tt|Sēnlínlǐ-de Yángfáng|Forest Manor}}'' {{tt|*|Adventures volume 30 (Jilin Publishing)}}<br>森林洋房 ''{{tt|Sēnlín Yángfáng|Forest Manor}}'' {{tt|*|Adventures volume 34 (Jilin Publishing)}}
|nl=Oude chateau
|fi=Vanha Chateau
|fr=Vieux Château
|de=Alte Villa
|de=Alte Villa
|it=Antico Château
|it=Antico Château
|ko=
|ko=숲의 양옥집 ''{{tt|Sup-ui Yang-okjip|Forest Manor}}''<br>숲속의 서양식 저택 ''{{tt|Supsog-ui Seoyangsik Jeotaek|Forest Manor}}'' ([[PG10]])
|pl=Stara Piekarnia
|pl=Stara Piekarnia
|es_eu=Vieja Mansión}}
|pt_br=Mansão da Floresta (manga)<br>Antiga Mansão ([[PG10]])<br>Velho Chateau ([[DP105]])
{{-}}
|es_la=Viejo Chateau
|es_eu=Vieja Mansión<br>Viejo Castillo{{tt|*|anime}}
|vi=Biệt trang trong rừng
|tr=Eski Konak
}}
 
==References==
{{reflist}}


{{Sinnoh}}<br>
{{Sinnoh}}<br>
Line 118: Line 226:
[[Category:Diamond and Pearl locations]]
[[Category:Diamond and Pearl locations]]
[[Category:Platinum locations]]
[[Category:Platinum locations]]
[[Category:Brilliant Diamond and Shining Pearl locations]]
[[Category:Abandoned buildings]]
[[Category:Abandoned buildings]]
[[Category:Mansions]]


[[de:Alte Villa]]
[[de:Alte Villa]]
[[es:Vieja Mansión]]
[[fr:Vieux Château]]
[[fr:Vieux Château]]
[[it:Antico Chateau]]
[[it:Antico Château]]
[[ja:もりのようかん]]
[[ja:もりのようかん]]
[[pt:Old Chateau]]
[[zh:森之洋馆]]

Latest revision as of 15:49, 22 March 2024

If you were looking for the Pokémon Generations episode titled "The Old Chateau", see PG10.
Old Chateau 森の洋館
Forest Manor
"Wild Missingno. appeared!"
Old Chateau BDSP.png
Map description: Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner.
Location: Eterna Forest
Canalave City (anime)
Region: Sinnoh
Generations: IV, VIII
Sinnoh Eterna Forest Map.png
Location of Old Chateau in Sinnoh.
Pokémon world locations

The Old Chateau (Japanese: 森の洋館 Forest Manor) is an abandoned manor house near the exit of the Eterna Forest.

Overview

Room with Rotom's TV

The Old Chateau is located deep within Eterna Forest, near the Route 205 entry point from Eterna City. It cannot be reached without using Cut on an obstructive small tree. The manor is known to be haunted, scaring many citizens of Eterna City, especially Gardenia, who sometimes appears before it cowering in fear at the urban legends related to it.

Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the second floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area is found to the left side of the table. Just outside of the room stands a strange statue with an ominous aura that appears to be glaring.

On the second floor, left and right of the main room extends a library, where old books are crammed into bookshelves. There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a TV that is on and displaying a plain, white, flickering screen. The TV is inhabited by a wild Rotom, which comes out exclusively at night to initiate a battle (in any game that is not Pokémon Platinum, this requires obtaining the National Pokédex). In another room, there is a portrait with glowing red eyes that stare at and seem to follow the player.

Ghosts

Occasionally, the ghost of a little girl and a butler appear in the rightmost bedroom on the second floor and in the dining hall, respectively. They cannot be interacted with and move by floating.

  • The little girl appears when the player enters the fourth room from the west, which is next to the bedroom where she randomly "appears". When this happens, she looks to the left, where the player is, then moves towards the exit, never being seen on the other side. This can only occur when the player enters this particular room because the game loads a different map depending on the room entered, and the little girl is only programmed to appear in the map of the fourth room.
  • The butler appears to be sitting at the other side of the table in the dining room. The player walks forward and he starts moving to the left—leaving the game window—as if going to the kitchen area, but never appearing there.

Notebook

In Pokémon Platinum, one of the books on the floor in the library is just barely readable. It says:

It's an old notebook. There's something scrawled in it...

"Som...hing so pecu...r shou... make off ...ith the mot..."

The rest of the pages are blank.

In Japanese:

ふるびた ほんに かきなぐった あとが ある⋯⋯

あんな えたいのしれ⋯⋯ ⋯⋯に モ⋯⋯を もっていかれる とは⋯⋯

あとは まっしろだ⋯⋯

It most likely is meant to say: "Something so peculiar should make off with the motor."

Items

Item Location Games
Old Gateau BDSP Old Gateau 2F, in the room west of the entrance  D  P  Pt  BD  SP 
Antidote BDSP Antidote 1F Dining Area, in the northern trash can on the west side (hidden)  D  P  BD  SP 
Honey Honey 1F Dining Area, in a box on the west side (hidden)  Pt 
Rare Candy Rare Candy 1F Dining Area, on the west side  Pt 
Big Pearl Big Pearl 1F Dining Area, on the east side  Pt 
TM Normal BDSP TM90 (Substitute) 2F, in the easternmost bedroom  D  P  Pt  BD  SP 
Dread Plate BDSP Dread Plate 2F, in the westernmost bedroom  D  P  Pt  BD  SP 
Secret Key BDSP Secret Key 2F, automatically obtained after catching Rotom (requires National Pokédex)  BD  SP 

Pokémon

Generation IV

Pokémon Games Location Levels Rate
Morning Day Night
Gastly Gastly
D P Pt
Building Walking
12-16 100%
Gastly Gastly
D P Pt
Building Walking
14-17 100%
Special Pokémon
All rooms, except room with eyes
Haunter Haunter
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 8%
Special Pokémon
Room with eyes
Haunter Haunter
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 4%
Gengar Gengar
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 4%
Gengar Gengar
D P Pt
Any Generation III game Dual-slot
Any Gen III
17 4%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Generation VIII

Pokémon Games Location Levels Rate
Morning Day Night
BD SP
Building
Walking
12-16 100%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Special encounters

Pokémon Diamond and Pearl

A Rotom appears at night on 2F after obtaining the National Pokédex.

Spr 4d 479.png
Types:
Electric Ghost
Ability:
Levitate
Held item:
None
Rotom Lv.15
ThunderShock
Electric Special
Confuse Ray
Ghost Status
Uproar
Normal Special
Double Team
Normal Status

Pokémon Platinum

A Rotom appears at night on 2F. If defeated or run from, it respawns after entering the Hall of Fame.

Spr 4p 479.png
Types:
Electric Ghost
Ability:
Levitate
Held item:
None
Rotom Lv.20
ThunderShock
Electric Special
Confuse Ray
Ghost Status
Uproar
Normal Special
Double Team
Normal Status

Pokémon Brilliant Diamond and Shining Pearl

A Rotom appears at night on 2F after obtaining the National Pokédex. If defeated or run from, it respawns after entering the Hall of Fame.

479Rotom.png
Types:
Electric Ghost
Ability:
Levitate
Held item:
None.png None None.png
Rotom Lv.15
Double Team
Normal Status
Thunder Shock
Electric Special
Confuse Ray
Ghost Status
Charge
Electric Status

Layout

Exterior

Diamond Pearl Platinum Brilliant Diamond Shining Pearl
Old Chateau DPPt.png Old Chateau BDSP.png
 

Interior

Version 1F & 2F: Entrance and Side Rooms 1F Dining Area 2F
Diamond Old Chateau entrance DPPt.png Old Chateau dining room DPPt.png Old Chateau 2F DPPt.png
Pearl
Platinum
 

In the anime

The Old Chateau in the anime

Main series

The Old Chateau is located in Canalave City in the anime. In complete contrast to the games, it's a popular well-kept locale where it also serves as a hotel. There, people can make the Old Gateau using the instructions and ingredients found there. It is also run with an automated voice to guide visitors.

In Get Your Rotom Running!, it was abandoned for a while due to electricity problems triggered by a recent thunderstorm. As a result, a Rotom took shelter there for a while to play with visitors, including Ash and his friends, by possessing different appliances.

Pokémon Generations

The Old Chateau in Pokémon Generations

The Old Chateau appeared as the focus point of The Old Chateau. Cheryl and her Chansey were drawn there while looking for a place to stay overnight while exploring the Eterna Forest. While inside, the two were tricked and eventually attacked by the ghosts of a butler and a little girl. Due to a glamour trick placed by the ghosts, it at first appears to be a pleasant brightly-lit mansion, but the ending reveals it's completely run down and abandoned.

In the manga

Pokémon Adventures

The Old Chateau in Pokémon Adventures

Diamond & Pearl arc

In Robust Rotom, Diamond and Pearl discovered the Old Chateau while leading Platinum through the Eterna Forest. Platinum, unaware that the manor-like building had long been deserted, decided that she and her bodyguards stay overnight inside. During their stay, a globe of energy emerged around Diamond and Pearl, spooking them in the process. Diamond managed to trap the energy globe into a television in one of the rooms. Subsequently, the trio enjoyed a peaceful night's sleep before leaving the next morning.

Platinum arc

In Unplugging Rotom (Heat, Wash, Mow, Fan, Frost), Diamond and Pearl returned to the Old Chateau to seek out the Pokémon they had seen before, as they were co-operating with the Sinnoh Pokémon Association to stop Charon from capturing the Legendary and Mythical Pokémon listed in his notebook, with the Old Chateau's Rotom being listed among them. After making Rotom emerge from the television, the two Pokédex holders chased it to Eterna City.

Trivia

  • The Japanese name of the Old Chateau is homophonous with that of the Old Gateau (Japanese: もりのヨウカン); both terms are pronounced as Mori no Yōkan.
    • The English names of the Old Chateau and Old Gateau were coined by translator Nob Ogasawara, intending to preserve the pun in the original Japanese text.[1][2] According to Nob, he was able to keep the Old Chateau/Old Gateau pun in part due to him being able to give more input in the localization process from Generation III onward.[3]
  • In Pokémon Brilliant Diamond and Shining Pearl, the portrait with glowing red eyes appears to be a cropped and flipped version of Joseph Karl Stieler's portrait of Ludwig van Beethoven.

In other languages

Language Title
Chinese Cantonese 森之洋館 Sām-jī Yèuhnggún *
森林的洋房 Sāmlàhm-dīk Yèuhngfòhng *
Mandarin 森之洋館 / 森之洋馆 Sēn-zhī Yángguǎn *
森林里的洋房 Sēnlínlǐ-de Yángfáng *
森林洋房 Sēnlín Yángfáng *
The Netherlands Flag.png Dutch Oude chateau
Finland Flag.png Finnish Vanha Chateau
France Flag.png French Vieux Château
Germany Flag.png German Alte Villa
Italy Flag.png Italian Antico Château
South Korea Flag.png Korean 숲의 양옥집 Sup-ui Yang-okjip
숲속의 서양식 저택 Supsog-ui Seoyangsik Jeotaek (PG10)
Poland Flag.png Polish Stara Piekarnia
Brazil Flag.png Brazilian Portuguese Mansão da Floresta (manga)
Antiga Mansão (PG10)
Velho Chateau (DP105)
Spanish CELAC Flag.png Latin America Viejo Chateau
Spain Flag.png Spain Vieja Mansión
Viejo Castillo*
Turkey Flag.png Turkish Eski Konak
Vietnam Flag.png Vietnamese Biệt trang trong rừng

References

  1. Interview with Nob Ogasawara by ANMTV. Posted on YouTube on September 28, 2022.
  2. Interview with Nob Ogasawara by TheSpeedGamers (Part 2-2). Livestreamed on June 24, 2014; recording posted on YouTube on August 7, 2014.
  3. Lets Break PKMN Blue Thread Bits.txt (itself found here)


Sinnoh
Coal Badge.png Forest Badge.png Cobble Badge.png Fen Badge.png Relic Badge.png Mine Badge.png Icicle Badge.png Beacon Badge.png
Settlements
Twinleaf TownSandgem TownJubilife CityOreburgh CityFloaroma TownEterna CityHearthome City
Solaceon TownVeilstone CityPastoria CityCelestic TownCanalave CitySnowpoint CitySunyshore City
Pokémon LeagueFight AreaSurvival AreaResort Area
Routes
201202203204205206207208209210211212213214215
216217218219220221222223224225226227228229230
Landmarks
Lake Verity (Lakefront) • Oreburgh GateOreburgh MineOreburgh Mining MuseumGlobal Terminal/Global Wonder Station
Ravaged PathFloaroma MeadowValley WindworksEterna ForestOld ChateauUnderground/Grand Underground
Wayward CaveMount CoronetAmity SquareLost TowerHallowed TowerSolaceon RuinsManiac TunnelLake Valor (Lakefront)
Great MarshPokémon MansionTrophy GardenFuego IronworksIron IslandLake Acuity (Lakefront) • Spear PillarVictory Road
Pal Park/Ramanas ParkContest HallBattle ZoneBattle ParkBattle Tower/Battle FrontierStark MountainSnowpoint Temple
Spring PathSendoff SpringTurnback CaveFullmoon IslandNewmoon IslandSeabreak PathFlower ParadiseHall of Origin
Access to
Distortion World
See also
Hisui


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.