Miracle Eye (move): Difference between revisions
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Tiddlywinks (talk | contribs) m (→Generation IV: Missed end condition. (And if Growl doesn't need to explain "never miss" accuracy, neither does this)) |
Tiddlywinks (talk | contribs) (format, accuracy effect, category) |
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{{MoveInfobox| | {{MoveInfobox | ||
n=357 | | |n=357 | ||
name=Miracle Eye | | |name=Miracle Eye | ||
jname=ミラクルアイ | | |jname=ミラクルアイ | ||
jtrans=Miracle Eye | | |jtrans=Miracle Eye | ||
jtranslit=Mirakuru Ai| | |jtranslit=Mirakuru Ai | ||
gameimage=Miracle Eye.png| | |gameimage=Miracle Eye.png | ||
gameimagewidth=300 | | |gameimagewidth=300 | ||
type=Psychic | | |type=Psychic | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=40 | | |basepp=40 | ||
maxpp=64 | | |maxpp=64 | ||
power=— | | |power=— | ||
accuracy=— | | |accuracy=— | ||
gen=IV| | |gen=IV | ||
damage= Other | | |damage= Other | ||
category=Cute | | |category=Cute | ||
appeal=1 | | |appeal=1 | ||
jam=0 | | |jam=0 | ||
cdesc=+3 if two Pokémon raise a judges voltage consecutively. | | |cdesc=+3 if two Pokémon raise a judges voltage consecutively. | ||
appealsc=1 | | |appealsc=1 | ||
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. | | |scdesc=Earn +3 if two Pokémon raise the Voltage in a row. | ||
category6=Clever| | |category6=Clever | ||
appeal6=2| | |appeal6=2 | ||
jam6=0| | |jam6=0 | ||
cdesc6=Works great if the user goes first this turn.| | |cdesc6=Works great if the user goes first this turn. | ||
pokefordex=Miracle%20Eye | | |pokefordex=Miracle%20Eye | ||
touches=no | | |touches=no | ||
protect=yes | | |protect=yes | ||
magiccoat=yes | | |magiccoat=yes | ||
snatch=no | | |snatch=no | ||
brightpowder=yes | | |brightpowder=yes | ||
kingsrock=no | | |kingsrock=no | ||
flag7=no | | |flag7=no | ||
flag8=no | | |flag8=no | ||
sound=no | | |sound=no | ||
target=anyadjacent | | |target=anyadjacent | ||
footnotes= }} | |footnotes= | ||
}} | |||
'''Miracle Eye''' (Japanese: '''ミラクルアイ''' ''Miracle Eye'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. | '''Miracle Eye''' (Japanese: '''ミラクルアイ''' ''Miracle Eye'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. | ||
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===Generation IV=== | ===Generation IV=== | ||
Miracle Eye causes accuracy checks against the target to ignore changes to the target's {{stat|evasion}} stat stages if its evasion stat stage is greater than 0. If Miracle Eye's target is a {{type|Dark}} Pokémon, it also removes the target's immunity to {{type|Psychic}} moves. Miracle Eye's effect ends when the target switches out. | Miracle Eye causes accuracy checks against the target to ignore changes to the target's {{stat|evasion}} stat stages if its evasion stat stage is greater than 0. If Miracle Eye's target is a {{type|Dark}} Pokémon, it also removes the target's immunity to {{type|Psychic}} moves. Miracle Eye's effect ends when the target switches out. | ||
Miracle Eye bypasses {{stat|accuracy}} checks to always hit its target, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. | |||
===Generation V onwards=== | ===Generation V onwards=== | ||
Line 86: | Line 89: | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Psychic| | |type=Psychic | ||
genIV=Miracle Eye IV| | |genIV=Miracle Eye IV | ||
genV=Miracle Eye V | |genV=Miracle Eye V | ||
}} | }} | ||
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{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that cannot miss]] | |||
[[Category:Moves that remove some type immunities]] | [[Category:Moves that remove some type immunities]] | ||
Revision as of 01:51, 17 August 2016
Miracle Eye ミラクルアイ Miracle Eye | ||||||||||||
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Availability
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Miracle Eye (Japanese: ミラクルアイ Miracle Eye) is a non-damaging Psychic-type move introduced in Generation IV.
Effect
Generation IV
Miracle Eye causes accuracy checks against the target to ignore changes to the target's evasion stat stages if its evasion stat stage is greater than 0. If Miracle Eye's target is a Dark-type Pokémon, it also removes the target's immunity to Psychic-type moves. Miracle Eye's effect ends when the target switches out.
Miracle Eye bypasses accuracy checks to always hit its target, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
Generation V onwards
Miracle Eye can now be reflected with Magic Coat.
Miracle Eye will now fail if used against a Pokémon already under its effect.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
064 | Kadabra | Psychic | 22 | 22 | 22 23 | |||||
065 | Alakazam | Psychic | 22 | 22 | 22 23 | |||||
150 | Mewtwo | Psychic | 36 | 29 | 29 | |||||
177 | Natu | Psychic | Flying | 17 | 17 | 17 36 | ||||
178 | Xatu | Psychic | Flying | 17 | 17 | 17 39 | ||||
375 | Metang | Steel | Psychic | 26 | 26 29 | |||||
376 | Metagross | Steel | Psychic | 26 | 26 29 | |||||
561 | Sigilyph | Psychic | Flying | 1 | 1 | |||||
605 | Elgyem | Psychic | 11 | 11 | ||||||
606 | Beheeyem | Psychic | 1, 11 | 1, 11 | ||||||
678 | Meowstic | Psychic | 31 ♂ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
238 | Smoochum | Ice | Psychic | |||||||
574 | Gothita | Psychic | no | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user becomes able to hit Dark types with Psychic-type moves. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Both of Kadabra's eyes sparkle, causing Dark types to be hit with Psychic-type attacks. | |||
The Battle Factory's Kadabra | Uprooting Seedot | Debut |
In other generations
Trivia
- In Pokémon Diamond and Pearl, the move description erroneously states that using Miracle Eye allows the user to hit a Ghost type with any type of move.
In other languages
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Variations of the move Foresight | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |