Bonemerang (move): Difference between revisions
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{{bad picture|2=Should be replaced with Generation VI images}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=155 | | n=155 | | ||
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jtrans=Bone Boomerang | | jtrans=Bone Boomerang | | ||
jtranslit=Hone Būmeran | | jtranslit=Hone Būmeran | | ||
gameimage=Bonemerang.png | | gameimage=Bonemerang V.png | | ||
type=Ground | | type=Ground | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
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power=50 | | power=50 | | ||
accuracy=90 | | accuracy=90 | | ||
gen=I | | gen=I | | ||
category=Tough | | category=Tough | | ||
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appealsc=2 | | appealsc=2 | | ||
scdesc=Allows performance of the same move twice in a row. | | scdesc=Allows performance of the same move twice in a row. | | ||
appeal6=2 | | |||
jam6=1 | | |||
cdesc6=Badly startles Pokémon that used a move of the same type.| | |||
pokefordex=bonemerang | | pokefordex=bonemerang | | ||
touches=no | | touches=no | | ||
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target=anyadjacent | | target=anyadjacent | | ||
footnotes= }} | footnotes= }} | ||
'''Bonemerang''' (Japanese: '''ホネブーメラン''' ''Bone Boomerang'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation I]]. It is one of | '''Bonemerang''' (Japanese: '''ホネブーメラン''' ''Bone Boomerang'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation I]]. It is one of {{p|Cubone}} and {{p|Marowak}}'s [[signature move]]s. | ||
==Effect== | ==Effect== | ||
=== | ===Generation I=== | ||
Bonemerang inflicts damage, | Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a [[critical hit]], the second one will deal the same amount of damage. | ||
Bonemerang will | Bonemerang will end immediately if the first strike breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the second strike of this move. | ||
=== | ===Generation II=== | ||
Each strike now does damage independently, consequently enabling either of them to be critical. | |||
=== | ===Generations III and IV=== | ||
Bonemerang will now hit again if the first strike breaks a substitute. | |||
=== | ===Generation V=== | ||
If the first strike activates the target's {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one. | |||
If the target has {{a|Weak Armor}}, each strike will activate it. | |||
==Description== | ==Description== | ||
{{movedesc|Ground}} | {{movedesc|Ground}} | ||
{{movedescentry|Stad|A boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return.}} | {{movedescentry|{{gameabbrev3|Stad}}|A boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return.}} | ||
{{movedescentry|Stad2|A boomerang made of bone is thrown to inflict damage twice, on the way out and on return.}} | {{movedescentry|{{gameabbrev3|Stad2}}|A boomerang made of bone is thrown to inflict damage twice, on the way out and on return.}} | ||
{{movedescentry|GSC|An attack that strikes twice.}} | {{movedescentry|{{gameabbrev3|GSC}}|An attack that strikes twice.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Throws a bone boomerang that strikes twice.}} | ||
{{movedescentry|FRLG|The user throws a bone that hits the foe once, then once again on return.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user throws a bone that hits the foe once, then once again on return.}} | ||
{{movedescentry| | {{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Strikes the target twice, even at a distance.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.}} | ||
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Ground|1}} | {{Moveheader/Level|Ground|1}} | ||
{{Moveentry/Level1|104|Cubone|1|Ground|Ground|43|25|25|21|21|'''}} | {{Moveentry/Level1|104|Cubone|1|Ground|Ground|43|25|25|21|21|21|STAB='''}} | ||
{{Moveentry/Level1|105|Marowak|1|Ground|Ground|48|25|25|21|21|'''}} | {{Moveentry/Level1|105|Marowak|1|Ground|Ground|48|25|25|21|21|21|STAB='''}} | ||
{{Movefooter|Ground|1}} | {{Movefooter|Ground|1}} | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds. The bone loops to hit the foe twice, coming and going. | ===In the main series=== | ||
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.|image1=Gavin Marowak Bonemerang.png|image1p=Gavin's Marowak|image2=Luana Marowak Bonemerang.png|image2p=Luana's Marowak|image3=Giselle Cubone Bonemerang.png|image3p=Cubone}} | |||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone.}} | {{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone.}} | ||
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | {{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | ||
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{{movemid|type=ground|user=Oriba|user1=Oriba's Marowak|startcode=AG176|startname=The Ole' Berate and Switch!}} | {{movemid|type=ground|user=Oriba|user1=Oriba's Marowak|startcode=AG176|startname=The Ole' Berate and Switch!}} | ||
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | {{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | ||
===In Pokémon Origins=== | |||
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds.|image1=Cubone Bonemerang 1 PO.png|image1p=Cubone|image2=Cubone Bonemerang 2 PO.png|image2p=Bone thrown}} | |||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone.}} | |||
{{movebtm|type=ground|user=Reina|user1=Reina's Cubone|startcode=PO02|startname=File 2 - Cubone|notes=Debut}} | |||
==In the manga== | ==In the manga== | ||
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{{movemanga|type=ground|exp=yes|gen=The user throws a bone like a boomerang at the opponent.|image3=Miles Marowak Bonemerang.png|image3p=Marowak|image1=Bonee Bonemerang.png|image1p=Cubone|image2=Riley Lucario Bonemerang Adventures.png|image2p=Lucario}} | {{movemanga|type=ground|exp=yes|gen=The user throws a bone like a boomerang at the opponent.|image3=Miles Marowak Bonemerang.png|image3p=Marowak|image1=Bonee Bonemerang.png|image1p=Cubone|image2=Riley Lucario Bonemerang Adventures.png|image2p=Lucario}} | ||
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it.}} | {{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it.}} | ||
{{movemid|type=ground|user=Super Nerd (Trainer class)|user1= | {{movemid|type=ground|user=Super Nerd (Trainer class)|user1=Miles's Marowak|startcode=PS046|startname=Whacked by Marowak!|notes=Debut}} | ||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it.}} | {{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it.}} | ||
{{movemid|type=ground|user=Crystal (Adventures) | {{movemid|type=ground|user=Crystal (Adventures)|user1=Crys's Bonee|startcode=PS120|startname=Surrounded by Staryu}} | ||
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario waves its arm and it throws a bone at the opponent like a boomerang.}} | {{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario waves its arm and it throws a bone at the opponent like a boomerang.}} | ||
{{movebtmManga|type=ground|user=Riley's Lucario|startcode=PS418|startname= | {{movebtmManga|type=ground|user=Riley's Lucario|startcode=PS418|startname=Deprogramming Porygon-Z|notes=Lucario {{color2|{{ground color dark}}|Manga move errors|cannot legally learn}} Bonemerang}} | ||
==In other generations== | ==In other generations== | ||
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{{Movegen| | {{Movegen| | ||
type=Ground| | type=Ground| | ||
Stad=Bonemerang | PMDRB=Bonemerang PMD RB| | ||
}} | |||
{{Movegen| | |||
type=Ground| | |||
Stad=Bonemerang Stad| | |||
Stad2=Bonemerang Stad2| | Stad2=Bonemerang Stad2| | ||
Colo=Bonemerang Colo| | |||
}} | }} | ||
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{{Langtable|color={{ground color}}|bordercolor={{ground color dark}} | {{Langtable|color={{ground color}}|bordercolor={{ground color dark}} | ||
|zh_cmn=骨頭回力鏢 ''{{tt|Gútou Huílìbiāo|Bone Boomerang}}'' | |zh_cmn=骨頭回力鏢 ''{{tt|Gútou Huílìbiāo|Bone Boomerang}}'' | ||
|da=Knogleboomerang | |da=Benmerang<!--source: Danish version of The Official Pokémon Handbook--><br>Knogleboomerang | ||
|nl=Botmerang | |nl=Botmerang | ||
|fi=Luumerangi | |fi=Luumerangi | ||
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|sr=Kost-Bumerang | |sr=Kost-Bumerang | ||
|es_eu=Huesomerang | |es_eu=Huesomerang | ||
|es_la=Huesorang | |es_la=Boomerang ([[EP009]], [[AG176]])<br>Hueso Boomerang ([[EP073]], [[AG127]])<br>Huesomerang ([[EP108]])<br>Huesorang ([[DP008]]) | ||
|ro=Bumerangul}} | |ro=Bumerangul | ||
|pl=Kościorang}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Multi-strike moves]] | [[Category:Multi-strike moves]] | ||
[[Category:Moves that can jam]] | |||
[[de:Knochmerang]] | [[de:Knochmerang]] | ||
Line 135: | Line 152: | ||
[[pl:Bonemerang]] | [[pl:Bonemerang]] | ||
[[pt:Bonemerang]] | [[pt:Bonemerang]] | ||
[[zh:骨头回力镖(技能)]] |
Revision as of 14:52, 16 August 2015
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Bonemerang ホネブーメラン Bone Boomerang | ||||||||||||
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Bonemerang (Japanese: ホネブーメラン Bone Boomerang) is a damage-dealing Ground-type multi-strike move introduced in Generation I. It is one of Cubone and Marowak's signature moves.
Effect
Generation I
Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a critical hit, the second one will deal the same amount of damage.
Bonemerang will end immediately if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.
Generation II
Each strike now does damage independently, consequently enabling either of them to be critical.
Generations III and IV
Bonemerang will now hit again if the first strike breaks a substitute.
Generation V
If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
104 | Cubone | Ground | 43 | 25 | 25 | 21 | 21 | 21 | ||||||||
105 | Marowak | Ground | 48 | 25 | 25 | 21 | 21 | 21 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
In the main series
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. | |||
Giselle's Cubone | The School of Hard Knocks | Debut | |
Marowak throws the bone that it is holding. The bone hits the opponent once, loops around, and then hits the opponent again. | |||
Otoshi's Marowak | Bad to the Bone | None | |
Luana's Marowak | Pokémon Double Trouble | None | |
Gavin's Marowak | From Brags to Riches | None | |
Oriba's Marowak | The Ole' Berate and Switch! | None | |
Jeffrey's Marowak | Gymbaliar! | None |
In Pokémon Origins
The user throws the bone it holds. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone. | |||
Reina's Cubone | File 2 - Cubone | Debut |
In the manga
In the Pokémon Adventures manga
The user throws a bone like a boomerang at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it. | |||
Miles's Marowak | Whacked by Marowak! | Debut | |
Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it. | |||
Crys's Bonee | Surrounded by Staryu | None | |
Lucario waves its arm and it throws a bone at the opponent like a boomerang. | |||
Riley's Lucario | Deprogramming Porygon-Z | Lucario cannot legally learn Bonemerang |
In other generations
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |