Barrage (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=140 |
|n=140
name=Barrage |
|name=Barrage
jname=たまなげ |
|jname=たまなげ
jtrans=Ball Throw |
|jtrans=Ball Throw
jtranslit=Tamanage |
|jtranslit=Tamanage
gameimage=Barrage.png |
|gameimage=Barrage PE.png
type=Normal |
|gameimagewidth=300
damagecategory=Physical |
|type=Normal
basepp=20 |
|damagecategory=Physical
maxpp=32 |
|basepp=20
power=15 |
|maxpp=32
accuracy=85 |
|power=15
bdesc=??? |
|accuracy=85
gen=I |
|gen=I
category=Tough |
|category=Tough
appeal=2 |
|appeal=2
jam=0 |
|jam=0
cdesc=Works well if it's the same type as the one before. |
|cdesc=Works well if it's the same type as the one before.
appealsc=2 |
|appealsc=2
scdesc=Allows performance of the same move twice in a row. |
|scdesc=Allows performance of the same move twice in a row.
pokefordex=barrage |
|category6=Cute
touches=no |
|appeal6=1
protect=yes |
|jam6=0
magiccoat=no |
|cdesc6=Effectiveness varies depending on when it is used.
snatch=no |
|touches=no
mirrormove=yes |
|protect=yes
kingsrock=yes |
|magiccoat=no
flag7=yes |
|snatch=no
flag8=no |
|mirrormove=yes
sound=no |
|kingsrock=yes
target=anyadjacent |
|sound=no
footnotes= }}
|target=anyadjacent
}}
 
'''Barrage''' (Japanese: '''たまなげ''' ''Ball Throw'') is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]]. It is the [[signature move]] of {{p|Exeggcute}} and {{p|Exeggutor}}.
'''Barrage''' (Japanese: '''たまなげ''' ''Ball Throw'') is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]]. It is the [[signature move]] of {{p|Exeggcute}} and {{p|Exeggutor}}.


==Effect==
==Effect==
===[[Generation I]]===
===Generation I===
Barrage inflicts damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. This gives the attack an average power of 45, ignoring the possibility of missing. Although only the first hit can be a [[critical hit]], each successive hit will deal the same amount of damage.
Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage.
 
Barrage will end immediately if it breaks a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.
 
===Generation II===
All strikes now do damage independently, enabling any of them to be critical hits. Barrage may now continue attacking after breaking a substitute.


Barrage will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.
If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to [[flinch]].


===[[Generation II]] and {{gen|III}}===
===Generations III and IV===
Same as Generation I, but all hits will do damage independently, consequently enabling any of them to be critical.


===[[Generation IV]]===
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].
Same as previous generations, except it will continue attacking after a substitute is broken.


===[[Generation V]]===
===Generations V to VII===
Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint; however, [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each hit will cause {{a|Weak Armor}} to activate.
There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 15% base miss chance) is now 39.5.
 
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.
 
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.
 
Barrage has no effect on targets with {{a|Bulletproof}}.
 
===Generation VIII onwards===
Barrage cannot be selected in a battle.


==Description==
==Description==
{{incomplete|section|XD description}}
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|Several spheres are thrown consecutively at the target to inflict damage.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Several spheres are thrown consecutively at the target to inflict damage.}}
{{movedescentry|{{gameabbrev3|GSC}}|Throws orbs to hit 2-5 times.}}
{{movedescentry|{{gameabbrev2|GSC}}|Throws orbs to hit 2-5 times.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Hurls round objects at the foe 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}|Hurls round objects at the foe 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Round objects are hurled at the foe to strike two to five times.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Round objects are hurled at the foe to strike two to five times.}}
{{movedescentry|{{gameabbrev3|XD}}|Hurls round objects at the target 2 to 5 times.}}
{{movedescentry|{{gameabbrevss|XD}}|Hurls round objects at the target 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Round objects are hurled at the foe to strike two to five times in a row.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Round objects are hurled at the foe to strike two to five times in a row.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|Round objects are hurled at the target to strike two to five times in a row.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|Round objects are hurled at the target to strike two to five times in a row.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 64: Line 78:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Games|Normal|g8=none|g9=none}}
{{Moveentry/Level1|102|Exeggcute|2|Grass|Psychic|--|--|--|--|--}}
{{Moveentry/7|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Moveentry/Level1|103|Exeggutor|2|Grass|Psychic|--|--|--|--|--}}
{{Moveentry/7|0103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Movefooter|Normal|1}}
{{Moveentry/7|0103|formsig=A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|form=Alolan Form|||||||1}}
{{Movefoot|Normal|7}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Barrage inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to {{pkmn|Super Mystery Dungeon}}, if a targeted Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. The move's critical-hit rate is reduced (2% in the Rescue Team, Explorers and Adventure Squad series). In [[Super Mystery Dungeon]], the move's range is increased to affect an area in a fan-like area up to 5 tiles away.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pow=1|pp=17|acc=78%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pow=1|pp=12|acc=44%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pow=1|pp=12|acc=44%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pow=2|powmax=50|pp=15|ppmax=30|acc=55%|accmax=98%|range=Front area|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Barrage|type=Normal
|stars=2
|pow=31.43242 (Hit 1), 29.40452 (Hits 2-4), 59.823 (Hit 5)
|charge=0.62 seconds (Hit 1), 0.58 (Hits 2-4), 1.18
|range=Projectile
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに 2〜5かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It throws a round object in an arc. It hits an enemy even if it's not in front of you.{{tt|*|Move Summary}}<br>It damages an enemy by throwing a round object in an arc. It damages the enemy 2 to 5 times.{{tt|*|Move Description}}}}
|}
|}{{left clear}}
 
==In the anime==
===Pokémon Origins===
{{movemanga|type=normal|exp=yes|gen=The user fires a barrage of seeds at the opponent.|image1=Blue Exeggutor PO.png|image1p=Exeggutor}}
{{movep|type=normal|ms=103|pkmn=Exeggutor|method=Exeggutor fires multiple light yellow seeds from its leaves at the opponent.}}
{{movebtm|type=normal|user=Blue (Origins)|user1=Blue's Exeggutor|startcode=PO04|startname=File 4: Charizard|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user fires a part of their body at the opponent.|image1=Bill Exeggcute Egg Bomb Barrage Adventures.png|image1p=Exeggcute|image2=Exeggutor Barrage Adventures.png|image2p=Exeggutor}}
{{movemanga|type=normal|exp=yes|gen=The user fires a part of their body at the opponent.|image1=Bill Exeggcute Egg Bomb Barrage Adventures.png|image1p=Exeggcute|image2=Exeggutor Barrage Adventures.png|image2p=Exeggutor}}
{{movep|type=normal|ms=103|pkmn=Exeggutor|method=Exeggutor fires one of their heads from their body at the opponent.}}
{{movep|type=normal|ms=103|pkmn=Exeggutor|method=Exeggutor fires one of their heads from their body at the opponent.}}
{{movemid|type=normal|user=Exeggutor (Pokémon)|user1=Multiple wild Exeggutor|startcode=PS063|startname=Extricated from Exeggutor|notes=Debut}}
{{movemid|type=normal|user=Exeggutor (Pokémon)|user1=Multiple wild Exeggutor|startcode=PS063|startname=Extricated from Exeggutor|notes=Debut}}
{{movep|type=normal|ms=102|pkmn=Exeggcute|method=Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent.}}
{{movep|type=normal|ms=102|pkmn=Exeggcute|method=Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent.}}
{{movebtmManga|type=normal|user=Bill (Adventures)|user1=Bill's Exeggcute|startcode=PS075|startname=Electrode's Big Shock!}}
{{movebtmManga|type=normal|user=Bill (Adventures)|user1=Bill's Exeggcute|startcode=PS075|startname=Electrode's Big Shock}}


===In the Pokémon Pocket Monsters manga===
===Pokémon Gotta Catch 'Em All===
{{movemanga|type=normal|exp=yes|gen=The user fires a part of their body at the opponent.|image1=Red Exeggcute Barrage PM.png|image1p=Exeggcute}}
{{movemanga|type=normal|exp=yes|gen=The user throws multiple spherical objects at the opponent.|image1=Collector Blissey Barrage GDZ.png|image1p=Blissey}}
{{movep|type=normal|ms=102|pkmn=Exeggcute|method=Exeggcute fires one of its eggs from the body at the opponent.}}
{{movep|type=normal|ms=242|pkmn=Blissey|method=Blissey throws multiple eggs at the opponent.}}
{{movebtmManga|type=normal|user=Red (Pocket Monsters)|user1=Red's Exeggcute|startcode=PM021|startname=Fierce Competition at the Pokémon Baseball Tournament!!|notes=Debut}}
{{movebtmManga|type=normal|user=Collector (Trainer class)|user1=A Collector's Blissey|startcode=GDZ50|notes=Debut}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=normal|
{{Movegen
genI=Barrage I|
|type=normal
genII=Barrage II|
|genI=Barrage I
genIII=Barrage III|
|genII=Barrage II
genIV=Barrage IV|
|genIII=Barrage III
|genIV=Barrage IV
}}
{{Movegen
|type=normal
|genV=Barrage V
|genVI=Barrage VI
|SMUSUM=Barrage VII
}}
}}
{{Movegen|
===Side series games===
type=Normal|
{{Movegen
Stad=Barrage Stad|
|type=Normal
Stad2=Barrage Stad2|
|Stad=Barrage Stad
|Stad2=Barrage Stad2
|Colo=Barrage Colo
|XD=Barrage XD
}}
{{Movegen
|type=Normal
|PBR=Barrage PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Barrage PMD RB
|PSMD=Barrage PSMD
}}
}}


==Trivia==
==Trivia==
* Along with {{m|Kinesis}}, {{m|Leech Life}}, and {{m|Struggle}}, Barrage is one of four moves originating from Generation I that has not been featured in the anime.
* Along with {{m|Kinesis}} and {{m|Struggle}}, Barrage is one of three moves introduced in Generation I that has yet to be featured in the main {{pkmn|anime}} series. It is also the only move to be featured in [[Pokémon Origins]] but not in the main anime.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=丟球 ''{{tt|Diūqiú|Ball Throw}}''
|zh_yue=投球 ''{{tt|Tàuhkàuh|Ball Throw}}''
|zh_cmn=投球 ''{{tt|Tóuqiú|Ball Throw}}'' {{tt|*|Games}}<br>丟球 ''{{tt|Diūqiú|Ball Throw}}'' {{tt|*|DP National Pokédex Guidebook}}<br>丢蛋 ''{{tt|Diūdàn|Egg Throw}}'' {{tt|*|Adventures}}
|cs=Hráz <!--source: Czech version of The Official Pokémon Handbook-->
|da=Dæmning<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Versperring
|nl=Versperring
|fr=Pilonnage
|fr=Pilonnage
|de=Stakkato
|de=Stakkato
|el=Καταιγισμός
|el=Καταιγισμός
|it={{tt|Att.|Stands for Attacco}} Pioggia
|it=Sferattacco<sup>{{gen|IX}}+</sup><br/>Attacco Pioggia<sup>{{gen|IV}}-{{gen|VIII}}</sup><br>{{tt|Att.|Attacco}} Pioggia<sup>{{gen|I}}-{{gen|III}}</sup>
|ko=알던지기 ''Al Deonjigi''
|ko=구슬던지기 ''{{tt|Guseuldeonjigi|Marble throwing}}''
|pt_br=Barragem
|pt_br=Barricada (TCG, manga)<br>Barragem (The Official Pokémon Handbook)
|pl=Zapora
|sr=Baražna paljba
|sr=Baražna Paljba
|es=Bombardeo{{tt|*|Generation VIII onwards}}<br>Presa{{tt|*|Generations I-VII}}
|es=Presa}}
|vi=Ném Trứng
}}
{{-}}
{{-}}


{{Barrage}}
{{Fury Attack}}


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Ball and bomb moves]]
[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Multi-strike moves]]
[[Category:Multi-strike moves]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Stakkato]]
[[de:Stakkato]]
[[es:Presa]]
[[es:Bombardeo]]
[[fr:Pilonnage]]
[[fr:Pilonnage]]
[[it:Attacco Pioggia (mossa)]]
[[it:Sferattacco]]
[[ja:たまなげ]]
[[ja:たまなげ]]
[[pl:Barrage]]
[[zh:投球(招式)]]
[[pt:Barrage]]

Latest revision as of 19:12, 2 May 2024

Barrage
たまなげ Ball Throw
Barrage PE.png
[[File:|300px|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cute
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Normal-type multi-strike move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.

Effect

Generation I

Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.

Barrage will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.

Generation II

All strikes now do damage independently, enabling any of them to be critical hits. Barrage may now continue attacking after breaking a substitute.

If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.

Generations III and IV

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Generations V to VII

There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 15% base miss chance) is now 39.5.

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the target has Weak Armor or Stamina, each strike will activate it.

Barrage has no effect on targets with Bulletproof.

Generation VIII onwards

Barrage cannot be selected in a battle.

Description

Games Description
StadStad2 Several spheres are thrown consecutively at the target to inflict damage.
GSC Throws orbs to hit 2-5 times.
RSEColo Hurls round objects at the foe 2 to 5 times.
FRLG Round objects are hurled at the foe to strike two to five times.
XD Hurls round objects at the target 2 to 5 times.
DPPtHGSSPBR Round objects are hurled at the foe to strike two to five times in a row.
BWB2W2
XYORAS
SMUSUMPE
Round objects are hurled at the target to strike two to five times in a row.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1
0103 Exeggutor GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1
0103 Exeggutor
Exeggutor
Alolan Form
GrassIC Big.png
DragonIC Big.png
Grass Grass 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Barrage inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to Super Mystery Dungeon, if a targeted Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. The move's critical-hit rate is reduced (2% in the Rescue Team, Explorers and Adventure Squad series). In Super Mystery Dungeon, the move's range is increased to affect an area in a fan-like area up to 5 tiles away.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 1 - 17 - 78% - Front Enemy Yes
MDTDS 1 - 12 - 44% - Front Enemy Yes
BSL 1 - 12 - 44% - Front Enemy Yes
SMD 2 50 15 30 55% 98% Front area Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

NormalIC RR.png Barrage
★★
Attack power 31.43242 (Hit 1), 29.40452 (Hits 2-4), 59.823 (Hit 5)
Charge time 0.62 seconds (Hit 1), 0.58 (Hits 2-4), 1.18 seconds
Range type Projectile
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
Barrage Rumble Rush.png

Description

Games Description
MDRB Inflicts damage on the target. It hits two to five times in succession.
MDTDS Inflicts damage on the target using 2 to 5 attacks in a single turn.
BSL てきポケモンに 2〜5かいれんぞくで ダメージを あたえる
MDGtI IconKanji2MD.pngUNUSED
SMD It throws a round object in an arc. It hits an enemy even if it's not in front of you.*
It damages an enemy by throwing a round object in an arc. It damages the enemy 2 to 5 times.*


In the anime

Pokémon Origins


In the manga

Pokémon Adventures


Pokémon Gotta Catch 'Em All


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Along with Kinesis and Struggle, Barrage is one of three moves introduced in Generation I that has yet to be featured in the main anime series. It is also the only move to be featured in Pokémon Origins but not in the main anime.

In other languages

Language Title
Chinese Cantonese 投球 Tàuhkàuh
Mandarin 投球 Tóuqiú *
丟球 Diūqiú *
丢蛋 Diūdàn *
The Czech Republic Flag.png Czech Hráz
Denmark Flag.png Danish Dæmning
The Netherlands Flag.png Dutch Versperring
France Flag.png French Pilonnage
Germany Flag.png German Stakkato
Greece Flag.png Greek Καταιγισμός
Italy Flag.png Italian SferattaccoIX+
Attacco PioggiaIV-VIII
Att. PioggiaI-III
South Korea Flag.png Korean 구슬던지기 Guseuldeonjigi
Brazil Flag.png Brazilian Portuguese Barricada (TCG, manga)
Barragem (The Official Pokémon Handbook)
Serbia Flag.png Serbian Baražna paljba
Spain Flag.png Spanish Bombardeo*
Presa*
Vietnam Flag.png Vietnamese Ném Trứng



Variations of the move Fury Attack
PhysicalIC HOME.png Fury AttackBarrage


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.