Appendix:FireRed and LeafGreen walkthrough/Section 13: Difference between revisions

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m (replaced: {{OBP|Pearl|item}} → {{i|Pearl}}, {{ball|Ultra}} → Ultra Ball)
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{{WalkthroughNotice|FRLG}}
{{WalkthroughNotice|FRLG}}
==Route 21==
==Cinnabar Island==
[[File:Kanto Route 21 FRLG.png|thumb|75px|Route 21]]
[[File:Cinnabar Island FRLG.png|thumb|Cinnabar Island]]


The waterbound {{rt|21|Kanto}} is a quiet route that connects [[Cinnabar Island]] to [[Pallet Town]]. Before continuing on to the final Gym, there is another legendary Pokémon to find. To begin, fly to [[Cerulean City]].
{{isl|Cinnabar}} is a large island to the southwest of mainland [[Kanto]], between Routes {{rtn|20|Kanto}} and {{rtn|21|Kanto}}. The [[Cinnabar Lab]], where researchers have developed a way to revive ancient Pokémon, stands to the west. A broken-down building known as {{ka|Pokémon Mansion}} is located on the island's northwest side. The [[Cinnabar Gym]] can be found to the northeast, but is currently locked up tight.


{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
{| class="expandable" align="center" style="background: #C46C65; {{roundy}}; border: 5px solid #D89D98;"
|- align="center"
! Trainers
|-
|
{{trainerheader|ocean}}
{{trainerentry|Spr FRLG Fisherman.png|Fisherman|Wade|972|6|129|Magikarp|♂|27|None|129|Magikarp|♂|27|None|129|Magikarp|♂|27|None|129|Magikarp|♂|27|None|129|Magikarp|♂|27|None|129|Magikarp|♂|27|None|38=Vs. Seeker}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Fisherman.png|Fisherman|Ronald|1008|4|119|Seaking|♂|28|None|118|Goldeen|♂|28|None|119|Seaking|♂|28|None|119|Seaking|♂|28|None}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Sis and Bro.png|Sis and Bro|Lil & Ian|264|2|117|Seadra|♂|33|None|121|Starmie||33|None|38=Vs. Seeker}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Swimmer M.png|Swimmer♂|Spencer|132|2|117|Seadra|♂|33|None|073|Tentacruel|♂|33|None}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Fisherman.png|Fisherman|Claude|1116|2|090|Shellder|♂|31|None|091|Cloyster|♂|31|None}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Fisherman.png|Fisherman|Nolan|1188|2|119|Seaking|♂|33|None|118|Goldeen|♂|33|None}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Swimmer M.png|Swimmer♂|Jack|148|1|121|Starmie||37|None|38=Vs. Seeker}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Swimmer M.png|Swimmer♂|Roland|128|3|061|Poliwhirl|♂|32|None|072|Tentacool|♂|32|None|117|Seadra|♂|32|None}}
{{trainerdiv|ocean}}
{{trainerentry|Spr FRLG Swimmer M.png|Swimmer♂|Jerome|132|2|120|Staryu||33|None|008|Wartortle|♂|33|None}}
{{trainerfooter|ocean}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-
|-  
|
|
{{Catch/header|ocean|no}}
{{catch/header|volcano|no}}
{{catch/entryfl|114|Tangela|yes|yes|Grass|17-28|100%|type1=Grass}}
{{Catch/div|ocean|Surfing}}
{{Catch/div|ocean|Surfing}}
{{Catch/entryfl|072|Tentacool|yes|yes|Surf|5-40|100%|type1=Water|type2=Poison}}
{{Catch/entryfl|072|Tentacool|yes|yes|Surf|5-40|100%|type1=Water|type2=Poison}}
Line 43: Line 17:
{{Catch/entryfl|116|Horsea|yes|no|Fish Good|5-15|60%|type1=Water}}
{{Catch/entryfl|116|Horsea|yes|no|Fish Good|5-15|60%|type1=Water}}
{{Catch/entryfl|098|Krabby|no|yes|Fish Good|5-15|60%|type1=Water}}
{{Catch/entryfl|098|Krabby|no|yes|Fish Good|5-15|60%|type1=Water}}
{{Catch/entryfl|116|Horsea|no|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/entryfl|098|Krabby|yes|no|Fish Good|5-15|20%|type1=Water}}
{{Catch/entryfl|098|Krabby|yes|no|Fish Good|5-15|20%|type1=Water}}
{{Catch/entryfl|116|Horsea|no|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}
{{Catch/entryfl|116|Horsea|yes|no|Fish Super|15-25|80%|type1=Water}}
{{catch/entryfl|090|Shellder|yes|no|Fish Super|15-25|40%|type1=Water}}
{{Catch/entryfl|098|Krabby|no|yes|Fish Super|15-25|80%|type1=Water}}
{{Catch/entryfl|116|Horsea|yes|no|Fish Super|15-25|40%|type1=Water}}
{{Catch/entryfl|098|Krabby|no|yes|Fish Super|15-25|40%|type1=Water}}
{{catch/entryfl|120|Staryu|no|yes|Fish Super|15-25|40%|type1=Water}}
{{Catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=Water|type2=Flying}}
{{Catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=Water|type2=Flying}}
{{Catch/entryfl|117|Seadra|yes|no|Fish Super|25-35|4%|type1=Water}}
{{Catch/entryfl|117|Seadra|yes|no|Fish Super|25-35|4%|type1=Water}}
{{Catch/entryfl|099|Kingler|no|yes|Fish Super|25-35|4%|type1=Water}}
{{Catch/entryfl|080|Slowbro|no|yes|Fish Super|25-35|4%|type1=Water|type2=Psychic}}
{{Catch/entryfl|054|Psyduck|yes|no|Fish Super|25-35|1%|type1=Water}}
{{Catch/entryfl|054|Psyduck|yes|no|Fish Super|25-35|1%|type1=Water}}
{{Catch/entryfl|079|Slowpoke|no|yes|Fish Super|25-35|1%|type1=Water|type2=Psychic}}
{{Catch/entryfl|079|Slowpoke|no|yes|Fish Super|25-35|1%|type1=Water|type2=Psychic}}
{{Catch/footer|ocean}}
{{Catch/div|building|Gift Pokémon}}
{{Catch/entryfl|138|Omanyte|yes|yes|Helix|5|One|type1=Rock|type2=Water}}
{{Catch/entryfl|140|Kabuto|yes|yes|Dome|5|One|type1=Rock|type2=Water}}
{{Catch/entryfl|142|Aerodactyl|yes|yes|Amber|5|One|type1=Rock|type2=Flying}}
{{Catch/div|building|Special Pokémon}}
{{Catch/entryfl|086|Seel|yes|yes|Trade|tradenum=077|tradename=Ponyta|The same as the traded Pokémon|One|type1=Water}}
{{Catch/entryfl|101|Electrode|yes|yes|Trade|tradenum=026|tradename=Raichu|The same as the traded Pokémon|One|type1=Electric}}
{{Catch/entryfl|114|Tangela|yes|yes|Trade|tradenum=048|tradename=Venonat|The same as the traded Pokémon|One|type1=Grass}}
{{catch/footer|volcano}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|ocean}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ocean}};"
{| class="expandable" align="center" style="background: #C46C65; {{roundy}}; border: 5px solid #D89D98;"
|- align="center"
|- align="center"
! Items
! Items
|-
|-  
|
|
{{itlisth|ocean}}
{{itlisth|volcano}}
{{Itemlist|Pearl|On the third island from the north (hidden)|FR=yes|LG=yes|display={{i|Pearl}}}}
{{itemlist|Stardust|Cinnabar Lab; held by Tangeny, a {{p|Tangela}} received through a trade|FR=yes|LG=yes}}
{{itlistfoot|ocean}}
{{Itemlist|TM Fire|From Blaine, after defeating him|FR=yes|LG=yes|display={{TM|38|Fire Blast}}}}
{{itlistfoot|volcano}}
|}
|}


{{-}}
 
==Route 10==
===Cinnabar Lab===
{| class="expandable" align="center" style="background: #{{locationcolor/med|mountain}}; {{roundy}}; border: 5px solid #{{locationcolor/light|mountain}};"
====Meeting Room====
|- align="center"
=====Time for a Trade=====
! New Pokémon
In the Meeting Room, two of the three people are looking to trade. The old man offers to trade his {{p|Electrode}} for a {{p|Raichu}}, and the woman offers her {{p|Tangela}} for a {{p|Venonat}}. Electrode can be evolved from {{p|Voltorb}} but are rare in the wild. Tangela only makes its home in one area and is difficult to find.
 
====R-and-D Room====
In the Research-and-Development Room, speak to the Super Nerd. This [[Move Tutor]] offers to teach {{m|Metronome}} to a compatible Pokémon. When used, Metronome executes a randomly selected move.
 
====Testing Room====
=====Time for a Trade=====
In the Testing Room, one of the Scientists is willing to trade his {{p|Seel}} for a {{p|Ponyta}}. As Seel would have been a common sight in the [[Seafoam Islands]], it is likely that you have caught one already, potentially making this trade less useful than others.
 
[[File:Pokémon Mansion 1F FRLG.png|thumb|Pokémon Mansion, 1F]]
[[File:Pokémon Mansion 2F FRLG.png|thumb|Pokémon Mansion, 2F]]
[[File:Pokémon Mansion 3F FRLG.png|thumb|Pokémon Mansion, 3F]]
[[File:Pokémon Mansion B1F FRLG.png|thumb|Pokémon Mansion, B1F]]
=====Fossil Regeneration=====
The Scientist near the back wall runs the [[fossil]] regeneration procedure. Speak to him to hand over the [[Helix Fossil]], [[Dome Fossil]], or [[Old Amber]]. The procedure takes a moment to complete, so leave the room and return a short time later to receive the ancient Pokémon. The Helix Fossil and Dome Fossil become {{p|Omanyte}} and {{p|Kabuto}}, respectively; both are {{2t|Rock|Water}} Pokémon that swam the primordial seas. The Old Amber becomes the {{2t|Rock|Flying}} {{p|Aerodactyl}}, a terror of the prehistoric skies.
 
{| style="margin: auto; background: #D9D9D9; {{roundy}}; border: 2px solid #CCCCCC;"
|-
! colspan="3" style="background: #E6E6E6; {{roundytop|5px}}; padding 5px;" | {{color2|000|Fossil|Fossil Pokémon}}
|-
| align="center" style="background: #{{rock color light}}; padding: 5px;" | [[File:Bag Helix Fossil Sprite.png]] → {{MSP/3|138|Omanyte}}
| align="center" style="background: #{{rock color light}}; padding: 5px;" | [[File:Bag Dome Fossil Sprite.png]] → {{MSP/6|140|Kabuto}}
| align="center" style="background: #{{rock color light}}; padding: 5px;" | [[File:Bag Old Amber Sprite.png]] → {{MSP/6|142|Aerodactyl}}
|-
|-
|
| style="background: #{{water color light}}; {{roundybl|5px}}; padding: 5px;" | {{color2|000|Helix Fossil}} {{color2|000|Omanyte (Pokémon)|Omanyte}}
{{Catch/header|mountain|no}}
| style="background: #{{water color light}}; padding: 5px;" | {{color2|000|Dome Fossil}} {{color2|000|Kabuto (Pokémon)|Kabuto}}
{{catch/div|water|Surfing}}
| style="background: #{{flying color light}}; {{roundybr|5px}}; padding: 5px;" | {{color2|000|Old Amber}} {{color2|000|Aerodactyl (Pokémon)|Aerodactyl}}
{{catch/entryfl|072|Tentacool|yes|yes|Surf|5-40|100%|type1=water|type2=poison}}
{{catch/div|water|Fishing}}
{{catch/entryfl|116|Horsea|yes|no|Fish Good|5-15|60%|type1=water}}
{{catch/entryfl|116|Horsea|no|yes|Fish Good|5-15|20%|type1=water}}
{{catch/entryfl|098|Krabby|yes|no|Fish Good|5-15|20%|type1=water}}
{{catch/entryfl|098|Krabby|no|yes|Fish Good|5-15|60%|type1=water}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=water}}
{{catch/entryfl|116|Horsea|yes|no|Fish Super|15-35|84%|type1=water}}
{{catch/entryfl|098|Krabby|no|yes|Fish Super|15-35|84%|type1=water}}
{{catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=water|type2=flying}}
{{catch/entryfl|054|Psyduck|yes|no|Fish Super|25-35|1%|type1=water}}
{{catch/entryfl|079|Slowpoke|no|yes|Fish Super|25-35|1%|type1=water|type2=psychic}}
{{Catch/footer|mountain}}
|}
|}
===Power Plant===
[[File:Power Plant interior FRLG.png|thumb|250px|Inside the Power Plant]]


With the {{p|Articuno|first}} {{p|Moltres|two}} of the [[legendary birds]] captured, it's time to complete the set. Like with the others, it is best to bring a large supply of [[Ultra Ball]]s. To reach the {{FB|Kanto|Power Plant}}, fly to the Pokémon Center on {{rt|10|Kanto}}, then surf south along the river. It is not far to the end, where a lone PokéManiac is hanging around outside the building.


{| class="expandable" align="center" style="background: #{{locationcolor/med|mountain}}; {{roundy}}; border: 5px solid #{{locationcolor/light|mountain}};"
===Pokémon Mansion===
The {{ka|Pokémon Mansion}} is the decrepit, burned-down former home of a famous Pokémon researcher. The building uses several hidden switches to lock and unlock doors, and Burglars prowl the ruins for valuable items. A series of [[Pokémon Mansion journals|journal entries]] can be found scattered around the mansion that describe the birth and escape of {{p|Mewtwo|a genetically-engineered Pokémon}}.
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|ruins}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ruins}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
|-
|-  
|
|  
{{trainerheader|mountain}}
{{trainerheader|ruins}}
{{Trainerentry|Spr FRLG PokéManiac.png|PokéManiac|Mark|1392|2|111|Rhyhorn|♂|29|None|108|Lickitung|♂|29|None}}
{{trainerentry|Spr FRLG Youngster.png|Youngster|Johnson|544|3|023|Ekans|♂|33|None|023|Ekans|♂|33|None|020|Raticate|♂|34|None}}
{{trainerfooter|mountain}}
{{trainerdiv|ruins}}
{{trainerentry|Spr FRLG Burglar.png|Burglar|Arnie|2992|2|004|Charmander|♂|34|None|005|Charmeleon|♂|34|None}}
{{trainerdiv|ruins}}
{{trainerentry|Spr FRLG Burglar.png|Burglar|Simon|3344|1|038|Ninetales|♀|38|None}}
{{trainerdiv|ruins}}
{{trainerentry|Spr FRLG Scientist.png|Scientist|Braydon|1584|3|081|Magnemite||33|None|082|Magneton||33|None|100|Voltorb||33|None}}
{{trainerdiv|ruins}}
{{trainerentry|Spr FRLG Scientist.png|Scientist|Ted|1392|2|101|Electrode||29|None|110|Weezing|♂|29|None}}
{{trainerdiv|ruins}}
{{trainerentry|Spr FRLG Burglar.png|Burglar|Lewis|2992|2|058|Growlithe|♂|34|None|077|Ponyta|♂|34|None}}
{{trainerdiv|ruins}}
{{trainerentry|Spr FRLG Scientist.png|Scientist|Ivan|1632|2|081|Magnemite||34|None|101|Electrode||34|None}}
{{trainerfooter|ruins|FRLG}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ruins}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ruins}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-
|-  
|
|
{{catch/header|building|no}}
{{catch/header|ruins|no}}
{{Catch/entryfl|081|Magnemite|yes|yes|Building|22, 25|30%|type1=Electric|type2=Steel}}
{{catch/div|ruins|1F-3F}}
{{Catch/entryfl|100|Voltorb|yes|yes|Building|22, 25|30%|type1=Electric}}
{{catch/entryfl|020|Raticate|yes|yes|1F-3F|32, 36|30%|type1=Normal}}
{{Catch/entryfl|025|Pikachu|yes|yes|Building|22, 24, 26|25%|type1=Electric}}
{{catch/entryfl|088|Grimer|no|yes|1F-3F|28, 30|30%|type1=Poison}}
{{Catch/entryfl|082|Magneton|yes|no|Building|31, 34|10%|type1=Electric|type2=Steel}}
{{catch/entryfl|109|Koffing|yes|no|1F-3F|28, 30|30%|type1=Poison}}
{{Catch/entryfl|082|Magneton|no|yes|Building|31, 34|15%|type1=Electric|type2=Steel}}
{{catch/entryfl|019|Rattata|yes|yes|1F-3F|26, 28|15%|type1=Normal}}
{{Catch/entryfl|125|Electabuzz|yes|no|Building|32, 35|5%|type1=Electric}}
{{catch/entryfl|037|Vulpix|no|yes|1F-3F|30, 32|15%|type1=Fire}}
{{catch/div|building|Special}}
{{catch/entryfl|058|Growlithe|yes|no|1F-3F|30, 32|15%|type1=Fire}}
{{Catch/entryfl|145|Zapdos|yes|yes|Special|50|One|type1=Electric|type2=Flying}}
{{catch/entryfl|088|Grimer|yes|no|1F-3F|28|5%|type1=Poison}}
{{Catch/entryfl|101|Electrode|yes|yes|Fake|34|Two|type1=Electric}}
{{catch/entryfl|089|Muk|no|yes|1F-3F|32|5%|type1=Poison}}
{{Catch/footer|building}}
{{catch/entryfl|109|Koffing|no|yes|1F-3F|28|5%|type1=Poison}}
{{catch/entryfl|110|Weezing|yes|no|1F-3F|32|5%|type1=Poison}}
{{catch/div|ruins|B1F}}
{{catch/entryfl|020|Raticate|yes|yes|B1F|34, 38|30%|type1=Normal}}
{{catch/entryfl|088|Grimer|no|yes|B1F|28, 30|30%|type1=Poison}}
{{catch/entryfl|109|Koffing|yes|no|B1F|28, 30|30%|type1=Poison}}
{{catch/entryfl|037|Vulpix|no|yes|B1F|30, 32|15%|type1=Fire}}
{{catch/entryfl|058|Growlithe|yes|no|B1F|30, 32|15%|type1=Fire}}
{{catch/entryfl|132|Ditto|yes|yes|B1F|30|10%|type1=Normal}}
{{catch/entryfl|019|Rattata|yes|yes|B1F|26|5%|type1=Normal}}
{{catch/entryfl|088|Grimer|yes|no|B1F|28|5%|type1=Poison}}
{{catch/entryfl|089|Muk|no|yes|B1F|34|5%|type1=Poison}}
{{catch/entryfl|109|Koffing|no|yes|B1F|28|5%|type1=Poison}}
{{catch/entryfl|110|Weezing|yes|no|B1F|34|5%|type1=Poison}}
{{catch/footer|ruins}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|building}}; {{roundy}}; border: 5px solid #{{locationcolor/light|building}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|ruins}}; {{roundy}}; border: 5px solid #{{locationcolor/light|ruins}};"
|- align="center"
|- align="center"
! Items
! Items
|-
|-  
|
|
{{itlisth|building}}
{{itlisth|ruins}}
{{catch/div|mountain|Outside}}
{{Itemlist|Moon Stone|1F; one step north, three steps west of the northwest entryway ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Max Ether|East of the Power Plant entrance (hidden)|FR=yes|LG=yes}}
{{Itemlist|Escape Rope|1F; among the pillars near the north wall|FR=yes|LG=yes}}
{{catch/div|building|Inside}}
{{Itemlist|Protein|1F; northeast room, west side|FR=yes|LG=yes}}
{{Itemlist|Max Potion|North of the entrance|FR=yes|LG=yes}}
{{Itemlist|Carbos|1F (South); among the potted plants|FR=yes|LG=yes}}
{{Itemlist|TM Normal|Dead-end center room|FR=yes|LG=yes|display={{TM|17|Protect}}}}
{{Itemlist|Calcium|2F; northeast room among the rubble|FR=yes|LG=yes}}
{{Itemlist|Elixir|Dead-end center room|FR=yes|LG=yes}}
{{Itemlist|HP Up|2F (East); accessed via the stairs to 3F|FR=yes|LG=yes}}
{{Itemlist|TM Electric|Southeast room|FR=yes|LG=yes|display={{TM|25|Thunder}}}}
{{Itemlist|Zinc|2F; on the western balcony|FR=yes|LG=yes}}
{{Itemlist|Thunder Stone|
{{Itemlist|Iron|3F; in the northeast room|FR=yes|LG=yes}}
* Northeast room, northeast corner
{{Itemlist|Rare Candy|3F; at the end of the east-central hallway ''(hidden)''|FR=yes|LG=yes}}
* Final room, east of Zapdos (hidden)|FR=yes|LG=yes|display=[[Thunder Stone|Thunderstone]] ×2}}
{{Itemlist|Max Potion|3F (Southwest); accessed via 2F|FR=yes|LG=yes}}
{{Itemlist|Max Elixir|Dead-end north-central room (hidden)|FR=yes|LG=yes}}
{{Itemlist|Full Restore|B1F; southwest corner|FR=yes|LG=yes}}
{{catch/div|building|Fake items}}
{{Itemlist|Elixir|B1F; northeast room, eight steps east of the statue ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|None|
{{Itemlist|TM Ice|B1F; in the north-central room|FR=yes|LG=yes|display={{TM|14|Blizzard}}}}
* South-central room
{{Itemlist|Secret Key III|B1F; on a table in the northwestern room|FR=yes|LG=yes|display={{ka|Secret Key}}}}
* Northeast room, northwest corner|FR=yes|LG=yes|display={{p|Electrode}} ×2|sprite=101MS}}
{{Itemlist|TM Grass|B1F; in the the west-central room|FR=yes|LG=yes|display={{TM|22|SolarBeam}}}}
{{itlistfoot|building}}
{{itlistfoot|ruins}}
|}
|}




This old, abandoned building still has a few items lying around, but beware: some of the items are actually {{p|Electrode}} in disguise. Just north of the entrance room is a [[Max Potion]], and further along is a large dead-end room that holds {{TM|17|Protect}} and an [[Elixir]]. Continue south then east, and pick up {{TM|25|Thunder}} in the southeast room. Follow the narrow hallway to the northeast room to reach a [[Thunder Stone|Thunderstone]] and a second Electrode. Go west to a smaller interior dead-end room to find a hidden [[Max Elixir]]. A second [[Thunder Stone|Thunderstone]] is hidden in the final room.
====1F====
Go to the northwest room and battle Youngster Johnson, then inspect the stone statue to flip a hidden switch. Head east to reach an [[Escape Rope]] at the four pillars, then turn south; pass through the newly-opened door to reach a [[Protein]] in the central room. Return to the entrance and climb the stairs at the end of the entryway.


{{p|Zapdos}} roosts in the deepest room of the Power Plant. Like with the others, save the game before starting the battle.  
====2F====
Visit the west-southwest room to fight Burglar Arnie. Follow the hallway to the southwest room to find the first journal entry, and a [[Zinc]] on the southern balcony. Return to the stairs and inspect the nearest statue to flip the switch. Go northeast to find a second journal entry and a [[Calcium]] beyond that. Climb up the stairs in the northwest room.


{| align="center"
====3F====
|
Head east to reach an [[Iron]] in the northeast room. Inspect the statue and flip the switch to open the south door, then battle Scientist Braydon. Take the southeast staircase down to a separate area of 2F.
{{Pokémon/3|game=FireRed
 
|ndex=145|pokemon=Zapdos
Grab the [[HP Up]] to the north, then head back upstairs.
|type1=Electric|type2=Flying
 
|level=50
Jump off the smaller balcony to the right, near Scientist Braydon.
|ability=Pressure
 
|move1=Thunder Wave|move1type=Electric
====2F====
|move2=Agility|move2type=Psychic
Go north and climb up the stairs near the statue to a separate area of the third floor.
|move3=Detect|move3type=Fighting
|move4=Drill Peck|move4type=Flying}}
|}


====3F (Southwest)====
This dead-end area of the third floor holds Burglar Simon and a third journal entry. Collect the [[Max Potion]] and head back downstairs.


With Zapdos captured, take the side exit and fly back to {{ci|Viridian}}. It's time to claim the final Badge!
====2F====
Flip the switch and climb the stairs in the northwest room again.


{{-}}
====3F====
Inspect the statue and flip the switch to open the south door. Approach Scientist Braydon again, and this time jump off the larger balcony to the left.


==Viridian City==
====1F (South)====
{| class="expandable" align="center" style="background: #{{locationcolor/med|road}}; {{roundy}}; border: 5px solid #{{locationcolor/light|road}};"
Battle Scientist Ted, grab the [[Carbos]], and take the stairs to the basement.
|- align="center"
! New Pokémon
|-
|
{{catch/header|road|no}}
{{catch/div|water|Surfing}}
{{catch/entryfl|054|Psyduck|yes|no|Surf|20-40|100%|type1=water}}
{{catch/entryfl|079|Slowpoke|no|yes|Surf|20-40|100%|type1=water|type2=psychic}}
{{catch/div|water|Fishing}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=water}}
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|60%|type1=water}}
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|20%|type1=water}}
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=water}}
{{catch/entryfl|060|Poliwag|yes|yes|Fish Super|15-25|40%|type1=water}}
{{catch/entryfl|061|Poliwhirl|yes|yes|Fish Super|20-30|40%|type1=water}}
{{catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=water|type2=flying}}
{{catch/entryfl|054|Psyduck|yes|no|Fish Super|15-35|5%|type1=water}}
{{catch/entryfl|079|Slowpoke|no|yes|Fish Super|15-35|5%|type1=water|type2=psychic}}
{{catch/footer|road}}


|}
====B1F====
===Viridian Gym===
Visit the southern room to fight Burglar Lewis. The final journal entry can be found on the table here. Inspect the statue and flip the switch. Go west to grab the [[Full Restore]]. Follow the narrow hallway in the northeast to battle Scientist Ivan, then flip the switch on the statue in the northeast room. Pick up {{TM|14|Blizzard}} in the north-central room. The {{ka|Secret Key}} is located on a table in the northwest room, and {{TM|22|SolarBeam}} can be found in the west-central room.
[[File:Viridian Gym FRLG.png|thumb|Viridian Gym]]


[[File:Cinnabar Gym FRLG.png|thumb|Cinnabar Gym]]
===Cinnabar Gym===
{{sign|FRLG|header}}
{{sign|FRLG|header}}
{{sign|FRLG|title|VIRIDIAN CITY POKéMON GYM}}
{{sign|FRLG|title|CINNABAR ISLAND POKéMON GYM<br>LEADER: BLAINE}}
{{sign|FRLG|The Hot-Headed Quiz Master!}}
{{sign|FRLG|footer}}
{{sign|FRLG|footer}}


In the time it took to collect the seven other Badges, the leader of [[Viridian Gym]] has finally returned. None of the locals seem to know the identity of this mysterious figure, but it is certainly a familiar face.
The [[Cinnabar Gym]] specializes in {{type|Fire}} Pokémon. Fire-type moves are super effective against {{t|Bug}}-, {{t|Grass}}-, {{t|Ice}}-, and {{type|Steel}} Pokémon, while Fire-type Pokémon are weak to {{t|Ground}}-, {{t|Rock}}-, and {{type|Water}} moves. When playing with fire there is always the chance of getting {{status|Burn}}ed, so be sure to bring some [[Burn Heal]]s. The [[Gym Leader]] enjoys riddles and has equipped his Gym with machines that display a quiz when examined. When each question is answered correctly, the door to the next room unlocks. This allows challengers to reach the Gym Leader sooner, but gives up the rewards of defeating his Gym Trainers.


[[Giovanni]] returned to his Gym Leader position after his defeat in [[Saffron City]]. His Gym turns out to be a favorite training spot for those who favor {{type|Ground}} Pokémon, so {{t|Grass}}-, {{t|Water}}-, and {{type|Ice}} attacks will see the greatest effectiveness. The same Water Pokémon that put a damper on the [[Cinnabar Gym]] can use moves like {{m|Surf}} to terrorize their terrestrial opponents. {{t|Flying}} Pokémon are immune to Ground-type attacks, and can deal major damage to the several {{t|Fighting}} types here. {{t|Psychic}} moves work wonders against foes like {{p|Arbok}}, {{p|Nidoking}}, and {{p|Nidoqueen}}.
{| style="margin: auto; background: #{{fire color}}; {{roundy}}; border: 2px solid #{{fire color dark}};"
|-
! style="background: #{{fire color light}}; {{roundytl|5px}}; padding: 5px;" | Question
! style="background: #{{fire color light}}; {{roundytr|5px}}; padding: 5px;" | Answers
|-
| rowspan="2" style="background: #FFF; padding: 5px;" | 1. {{p|Caterpie}} evolves into {{p|Butterfree}}?
| style="background: #FFF; padding: 5px;" | '''Yes'''
|-
| style="background: #FFF; padding: 5px;" | No
|-
| rowspan="2" style="background: #FFF; padding: 5px;" | 2. There are nine certified Pokémon League [[Badge]]s?
| style="background: #FFF; padding: 5px;" | Yes
|-
| style="background: #FFF; padding: 5px;" | '''No'''
|-
| rowspan="2" style="background: #FFF; padding: 5px;" | 3. {{p|Poliwag}} evolves three times?
| style="background: #FFF; padding: 5px;" | Yes
|-
| style="background: #FFF; padding: 5px;" | '''No'''
|-
| rowspan="2" style="background: #FFF; padding: 5px;" | 4. Are {{t|Electric}} moves effective against {{type|Ground}} Pokémon?
| style="background: #FFF; padding: 5px;" | Yes
|-
| style="background: #FFF; padding: 5px;" | '''No'''
|-
| rowspan="2" style="background: #FFF; padding: 5px;" | 5. Pokémon of the same [[Pokémon (species)|kind]] and [[level]] are not identical?
| style="background: #FFF; padding: 5px;" | '''Yes'''
|-
| style="background: #FFF; padding: 5px;" | No
|-
| rowspan="2" style="background: #FFF; padding: 5px;" | 6. [[TM28]] contains Tombstony?
| style="background: #FFF; padding: 5px;" | Yes
|-
| style="background: #FFF; padding: 5px;" | '''No'''
|-
| colspan="2" style="background: #{{fire color light}}; {{roundybottom|5px}};" |
<center><small>Correct answers are marked in '''bold'''.</small></center>
|}


{{User:KCorp4000/Gymtag
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|badge=Earth
|type=Ground


|trainers={{trainerheader|Ground}}
{{trainerentry|Spr FRLG Tamer.png|Tamer|Cole|1560|2|024|Arbok|♂|39|None|128|Tauros|♂|39|None}}
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{{trainerdiv|Ground}}
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{{trainerdiv|Ground}}
{{trainerentry|Spr FRLG Cooltrainer M.png|Cooltrainer|Yuji|1368|5|028|Sandslash|♂|38|None|075|Graveler|♂|38|None|095|Onix|♂|38|None|075|Graveler|♂|38|None|105|Marowak|♂|38|None}}
{{trainerdiv|Ground}}
{{trainerentry|Spr FRLG Black Belt.png|Black Belt|Atsushi|960|2|066|Machop|♂|40|Black Belt|067|Machoke|♂|40|Black Belt}}
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{{trainerentry|Spr FRLG Tamer.png|Tamer|Jason|1720|1|111|Rhyhorn|♂|43|None}}
{{trainerdiv|Ground}}
{{trainerentry|Spr FRLG Cooltrainer M.png|Cooltrainer|Warren|1404|5|105|Marowak|♂|37|None|105|Marowak|♂|37|None|111|Rhyhorn|♂|38|None|030|Nidorina|♀|39|None|031|Nidoqueen|♀|39|None}}
{{trainerdiv|Ground}}
{{trainerentry|Spr FRLG Black Belt.png|Black Belt|Takashi|912|3|067|Machoke|♂|38|Black Belt|066|Machop|♂|38|Black Belt|067|Machoke|♂|38|Black Belt}}
{{trainerfooter|Ground|I}}


|leader={{Party/Single|color={{ground color}}|headcolor={{ground color light}}|bordercolor={{ground color dark}}
{| style="margin: auto;"
|sprite=Spr FRLG Giovanni.png
|- align="center" valign="top"
|prize={{PDollar}}5000
|
|class=Leader|name=Giovanni
{| align="center" style="background: #{{fire color}}; {{roundy}}; border: 5px solid #{{fire color light}};"
|game=FRLG|location=Viridian Gym
|- align="center"
|pokemon=5}}
! Cinnabar Gym<br>[[File:Volcano Badge.png|35px|The Volcano Badge]]<br><br />
{{!}}{{Pokémon/3|game=FireRed
|-
|ndex=111|pokemon=Rhyhorn
|
|type1=Ground|type2=Rock
{| align="center" class="expandable" style="background: #{{fire color}}; {{roundy}}; border: 5px solid #{{fire color light}};"
|level=45|gender=male
|- align="center"
|ability=Lightningrod
! Trainers
|move1=Take Down|move1type=Normal
|-
|move2=Rock Blast|move2type=Rock
|
|move3=Scary Face|move3type=Normal
{{Trainerheader|Fire}}
|move4=Earthquake|move4type=Ground}}
{{Trainerentry|Spr FRLG Burglar.png|Burglar|Quinn|3168|3|058|Growlithe|♂|36|None|037|Vulpix|♀|36|None|038|Ninetales|♀|36|None}}
{{Trainerdiv|Fire}}
{{Trainerentry|Spr FRLG Super Nerd.png|Super Nerd|Erik|864|3|037|Vulpix|♀|36|None|037|Vulpix|♀|36|None|038|Ninetales|♀|36|None}}
{{Trainerdiv|Fire}}
{{Trainerentry|Spr FRLG Super Nerd.png|Super Nerd|Avery|816|4|077|Ponyta|♂|34|None|004|Charmander|♂|34|None|037|Vulpix|♀|34|None|058|Growlithe|♂|34|None}}
{{Trainerdiv|Fire}}
{{Trainerentry|Spr FRLG Burglar.png|Burglar|Ramon|3608|1|077|Ponyta|♂|41|None}}
{{Trainerdiv|Fire}}
{{Trainerentry|Spr FRLG Super Nerd.png|Super Nerd|Derek|984|1|078|Rapidash|♂|41|None}}
{{Trainerdiv|Fire}}
{{Trainerentry|Spr FRLG Burglar.png|Burglar|Dusty|3256|2|037|Vulpix|♀|37|None|058|Growlithe||37|None}}
{{Trainerdiv|Fire}}
{{Trainerentry|Spr FRLG Super Nerd.png|Super Nerd|Zac|888|2|058|Growlithe|♂|37|None|037|Vulpix||37|None}}
{{Trainerfooter|Fire|I}}
|}


{{!}}{{Pokémon/3|game=FireRed
|ndex=051|pokemon=Dugtrio
|type1=Ground
|level=42|gender=male
|ability=Sand Veil
|move1=Slash|move1type=Normal
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|move3=Mud-Slap|move3type=Ground
|move4=Earthquake|move4type=Ground}}


{{!}}{{Pokémon/3|game=FireRed
|ndex=031|pokemon=Nidoqueen
|type1=Poison|type2=Ground
|level=44|gender=female
|ability=Poison Point
|move1=Double Kick|move1type=Fighting
|move2=Earthquake|move2type=Ground
|move3=Poison Sting|move3type=Poison
|move4=Body Slam|move4type=Normal}}


{{Party/Div|color={{ground color}}}}
{| style="margin: auto;"
{{!}}style="margin:auto"{{!}}{{Pokémon/3|game=FireRed
|
|ndex=034|pokemon=Nidoking
{{Party/Single
|type1=Poison|type2=Ground
|color={{fire color}}
|level=45|gender=male
|bordercolor={{fire color dark}}
|ability=Poison Point
|headcolor={{fire color light}}
|move1=Double Kick|move1type=Fighting
|sprite=Spr FRLG Blaine.png|
|move2=Earthquake|move2type=Ground
|prize={{pdollar}}4700
|move3=Poison Sting|move3type=Poison
|class=Leader
|move4=Thrash|move4type=Normal}}
|classlink=Gym Leader
 
|name={{color2|000|Blaine}}
{{!}}style="margin:auto"{{!}}{{Pokémon/3|game=FireRed
|game=FRLG
|ndex=111|pokemon=Rhyhorn
|location=Cinnabar Gym
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|pokemon=4}}
|level=50|gender=male
|{{Pokémon/3
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|ability=Intimidate
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|move3=Take Down|move3type=Normal
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|{{Pokémon/3
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|move4=Fire Blast|move4type=Fire}}
{{Party/Div|color={{fire color}}}}
|{{Pokémon/3
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|move3=Fire Spin|move3type=Fire
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|{{Pokémon/3
|game=FireRed
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|type1=Fire
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|move3=Take Down|move3type=Normal
|move4=Fire Blast|move4type=Fire}}
{{Party/Footer}}
{{Party/Footer}}
}}
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|}
|}




The eighth and final Gym is defeated! Giovanni awards the player the {{badge|Earth}}, which ensures obedience of all Pokémon, regardless of level. He also hands over {{TM|26|Earthquake}}, a TM he claims to have made when he first acted as Gym Leader. He seems remorseful of his actions with [[Team Rocket]], and officially disbands the organization before disappearing. Once he is gone, use the [[Dowsing Machine|Itemfinder]] where he was standing to obtain a [[Macho Brace]].
After the battle, [[Blaine]] awards you the {{badge|Volcano}}, which gives your Pokémon a slight {{stat|Special Attack}} and {{stat|Special Defense}} boost during battle and enables the use of {{m|Waterfall}} in the field. He also gives you {{TM|38|Fire Blast}} as a prize.


With all eight Gym Badges collected, the path to [[Indigo Plateau]] is finally open. Gather a team with access to {{m|Surf}} and {{m|Strength}}, and stop by a Poké Mart to stock up on Potions and Ultra Balls. The Elite Trainers at Indigo Plateau are tough enough, but the player will never defeat them if {{#switch: {{#expr: {{#time: U}} mod 2}}|0=he|1=she}} cannot first get through {{ka|Victory Road}}, a grueling tunnel that discourages all but the strongest challengers.
===Set Sail for the Sevii Islands!===
When you leave the Gym, you find [[Bill]] waiting outside. A friend of his has invited him to visit [[One Island]], part of an island chain far to the south of the [[Kanto]] mainland. He is on his way there now, and decides to invite you along, as well. Decline his offer at first and he will wait for you inside the Pokémon Center. His friend's ship has not yet arrived, so take a moment to prepare as PC services on these remote islands will be unavailable. Speak to him to board the ferry for the [[Sevii Islands]]!






{{WalkthroughPrevNext
{{WalkthroughPrevNext
|game=FireRed
|game=FireRed|game2=LeafGreen
|game2=LeafGreen
|gamename=FireRed and LeafGreen
|gamename=FireRed and LeafGreen
|prev=yes
|prevsection=12
|prevsection=12
|prevname=One Island, Two Island, Three Island
|prevname=Routes 12, 13, 14 and 15, Fuchsia City, Route 19, Route 20, Seafoam Islands
|next=yes
|nextsection=14
|nextsection=14
|nextname=Routes 22 and 23, Victory Road
|nextname=One Island, Two Island, Three Island
}}
}}



Latest revision as of 14:26, 13 March 2024

This is the Bulbapedia walkthrough for Pokémon FireRed and LeafGreen.
These pages follow the remade Game Boy Advance iteration, not Pokémon Red and Blue. The guide for those games can be found here.


Cinnabar Island

Cinnabar Island

Cinnabar is a large island to the southwest of mainland Kanto, between Routes 20 and 21. The Cinnabar Lab, where researchers have developed a way to revive ancient Pokémon, stands to the west. A broken-down building known as Pokémon Mansion is located on the island's northwest side. The Cinnabar Gym can be found to the northeast, but is currently locked up tight.


Cinnabar Lab

Meeting Room

Time for a Trade

In the Meeting Room, two of the three people are looking to trade. The old man offers to trade his Electrode for a Raichu, and the woman offers her Tangela for a Venonat. Electrode can be evolved from Voltorb but are rare in the wild. Tangela only makes its home in one area and is difficult to find.

R-and-D Room

In the Research-and-Development Room, speak to the Super Nerd. This Move Tutor offers to teach Metronome to a compatible Pokémon. When used, Metronome executes a randomly selected move.

Testing Room

Time for a Trade

In the Testing Room, one of the Scientists is willing to trade his Seel for a Ponyta. As Seel would have been a common sight in the Seafoam Islands, it is likely that you have caught one already, potentially making this trade less useful than others.

Pokémon Mansion, 1F
Pokémon Mansion, 2F
Pokémon Mansion, 3F
Pokémon Mansion, B1F
Fossil Regeneration

The Scientist near the back wall runs the fossil regeneration procedure. Speak to him to hand over the Helix Fossil, Dome Fossil, or Old Amber. The procedure takes a moment to complete, so leave the room and return a short time later to receive the ancient Pokémon. The Helix Fossil and Dome Fossil become Omanyte and Kabuto, respectively; both are Rock/Water Pokémon that swam the primordial seas. The Old Amber becomes the Rock/Flying Aerodactyl, a terror of the prehistoric skies.

Fossil Pokémon
Bag Helix Fossil Sprite.pngOmanyte Bag Dome Fossil Sprite.pngKabuto Bag Old Amber Sprite.pngAerodactyl
Helix FossilOmanyte Dome FossilKabuto Old AmberAerodactyl


Pokémon Mansion

The Pokémon Mansion is the decrepit, burned-down former home of a famous Pokémon researcher. The building uses several hidden switches to lock and unlock doors, and Burglars prowl the ruins for valuable items. A series of journal entries can be found scattered around the mansion that describe the birth and escape of a genetically-engineered Pokémon.


1F

Go to the northwest room and battle Youngster Johnson, then inspect the stone statue to flip a hidden switch. Head east to reach an Escape Rope at the four pillars, then turn south; pass through the newly-opened door to reach a Protein in the central room. Return to the entrance and climb the stairs at the end of the entryway.

2F

Visit the west-southwest room to fight Burglar Arnie. Follow the hallway to the southwest room to find the first journal entry, and a Zinc on the southern balcony. Return to the stairs and inspect the nearest statue to flip the switch. Go northeast to find a second journal entry and a Calcium beyond that. Climb up the stairs in the northwest room.

3F

Head east to reach an Iron in the northeast room. Inspect the statue and flip the switch to open the south door, then battle Scientist Braydon. Take the southeast staircase down to a separate area of 2F.

Grab the HP Up to the north, then head back upstairs.

Jump off the smaller balcony to the right, near Scientist Braydon.

2F

Go north and climb up the stairs near the statue to a separate area of the third floor.

3F (Southwest)

This dead-end area of the third floor holds Burglar Simon and a third journal entry. Collect the Max Potion and head back downstairs.

2F

Flip the switch and climb the stairs in the northwest room again.

3F

Inspect the statue and flip the switch to open the south door. Approach Scientist Braydon again, and this time jump off the larger balcony to the left.

1F (South)

Battle Scientist Ted, grab the Carbos, and take the stairs to the basement.

B1F

Visit the southern room to fight Burglar Lewis. The final journal entry can be found on the table here. Inspect the statue and flip the switch. Go west to grab the Full Restore. Follow the narrow hallway in the northeast to battle Scientist Ivan, then flip the switch on the statue in the northeast room. Pick up TM14 (Blizzard) in the north-central room. The Secret Key is located on a table in the northwest room, and TM22 (SolarBeam) can be found in the west-central room.

Cinnabar Gym

Cinnabar Gym

CINNABAR ISLAND POKéMON GYM
LEADER: BLAINE

The Hot-Headed Quiz Master!

The Cinnabar Gym specializes in Fire-type Pokémon. Fire-type moves are super effective against Bug-, Grass-, Ice-, and Steel-type Pokémon, while Fire-type Pokémon are weak to Ground-, Rock-, and Water-type moves. When playing with fire there is always the chance of getting Burned, so be sure to bring some Burn Heals. The Gym Leader enjoys riddles and has equipped his Gym with machines that display a quiz when examined. When each question is answered correctly, the door to the next room unlocks. This allows challengers to reach the Gym Leader sooner, but gives up the rewards of defeating his Gym Trainers.

Question Answers
1. Caterpie evolves into Butterfree? Yes
No
2. There are nine certified Pokémon League Badges? Yes
No
3. Poliwag evolves three times? Yes
No
4. Are Electric moves effective against Ground-type Pokémon? Yes
No
5. Pokémon of the same kind and level are not identical? Yes
No
6. TM28 contains Tombstony? Yes
No
Correct answers are marked in bold.


Cinnabar Gym
The Volcano Badge





After the battle, Blaine awards you the Volcano Badge, which gives your Pokémon a slight Special Attack and Special Defense boost during battle and enables the use of Waterfall in the field. He also gives you TM38 (Fire Blast) as a prize.

Set Sail for the Sevii Islands!

When you leave the Gym, you find Bill waiting outside. A friend of his has invited him to visit One Island, part of an island chain far to the south of the Kanto mainland. He is on his way there now, and decides to invite you along, as well. Decline his offer at first and he will wait for you inside the Pokémon Center. His friend's ship has not yet arrived, so take a moment to prepare as PC services on these remote islands will be unavailable. Speak to him to board the ferry for the Sevii Islands!


← Part 12 Routes 12, 13, 14 and 15, Fuchsia City, Route 19, Route 20, Seafoam Islands
FireRed and LeafGreen
walkthrough
One Island, Two Island, Three Island Part 14 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.