Reversal (move): Difference between revisions
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'''Reversal''' is a {{t|Fighting}}-type move introduced in [[Generation II]] that deals a varying amount of damage. | '''Reversal''' is a {{t|Fighting}}-type move introduced in [[Generation II]] that deals a varying amount of damage. | ||
=Effect= | |||
Flail doesn't have a standard Power; rather, it inflicts greater damage when the user's HP is lower. Flail's power is calculated as follows: | |||
{| {{bluetable2}} | |||
|- class="c" | |||
! User's Remaining HP | |||
! Power | |||
|- | |||
| 71% - 100% | |||
| 20 | |||
|- | |||
| 36% - 70% | |||
| 40 | |||
|- | |||
| 21% - 35% | |||
| 80 | |||
|- | |||
| 11% - 20% | |||
| 100 | |||
|- | |||
| 5% - 10% | |||
| 150 | |||
|- | |||
| 0% - 4% | |||
| 200 | |||
|} | |||
=Learnset= | =Learnset= | ||
==[[Generation II]]== | ==[[Generation II]]== |
Revision as of 14:08, 12 July 2007
Reversal きしかいせい Reversal | ||||||||||||
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Range
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Availability
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Reversal is a Fighting-type move introduced in Generation II that deals a varying amount of damage.
Effect
Flail doesn't have a standard Power; rather, it inflicts greater damage when the user's HP is lower. Flail's power is calculated as follows:
User's Remaining HP | Power |
---|---|
71% - 100% | 20 |
36% - 70% | 40 |
21% - 35% | 80 |
11% - 20% | 100 |
5% - 10% | 150 |
0% - 4% | 200 |
Learnset
Generation II
By leveling up
- Hitmonlee at Lv.51
- Kangaskhan at Lv.49
- Heracross at Lv.44
Generation III
By leveling up
Generation IV
By leveling up
Template:Project MoveDex notice
Variations of the move Flail | ||
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